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Side by Side Diff: remoting/client/display/gl_canvas.h

Issue 2591363002: Adding drawable to CRD andorid and iOS gl rendering pipeline. (Closed)
Patch Set: More like GetZIndex. Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ 5 #ifndef REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_
6 #define REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ 6 #define REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_
7 7
8 #include <array> 8 #include <array>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/threading/thread_checker.h" 11 #include "base/threading/thread_checker.h"
12 #include "remoting/client/display/canvas.h"
12 #include "remoting/client/display/sys_opengl.h" 13 #include "remoting/client/display/sys_opengl.h"
13 14
14 namespace remoting { 15 namespace remoting {
15 16
16 // This class holds zoom and pan configurations of the canvas and is used to 17 // This class holds zoom and pan configurations of the canvas and is used to
17 // draw textures on the canvas. 18 // draw textures on the canvas.
18 // Must be constructed after the OpenGL surface is created and destroyed before 19 // Must be constructed after the OpenGL surface is created and destroyed before
19 // the surface is destroyed. 20 // the surface is destroyed.
20 class GlCanvas { 21 class GlCanvas : public Canvas {
21 public: 22 public:
22 // gl_version: version number of the OpenGL ES context. Either 2 or 3. 23 // gl_version: version number of the OpenGL ES context. Either 2 or 3.
23 GlCanvas(int gl_version); 24 GlCanvas(int gl_version);
25 ~GlCanvas() override;
24 26
25 ~GlCanvas(); 27 // Canvas implementation.
26 28 void Clear() override;
27 // Sets the transformation matrix. This matrix defines how the canvas should 29 void SetTransformationMatrix(const std::array<float, 9>& matrix) override;
28 // be shown on the view. 30 void SetViewSize(int width, int height) override;
29 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ].
30 // The matrix will be multiplied with the positions (with projective space,
31 // (x, y, 1)) to draw the textures with the right zoom and pan configuration.
32 //
33 // | m0, m1, m2, | | x |
34 // | m3, m4, m5, | * | y |
35 // | m6, m7, m8 | | 1 |
36 //
37 // For a typical transformation matrix such that m1=m3=m6=m7=0 and m8=1, m0
38 // and m4 defines the scaling factor of the canvas and m2 and m5 defines the
39 // offset of the upper-left corner in pixel.
40 void SetTransformationMatrix(const std::array<float, 9>& matrix);
41
42 // Sets the size of the view in pixels.
43 void SetViewSize(int width, int height);
44
45 // Draws the texture on the canvas. Nothing will happen if
46 // SetNormalizedTransformation() has not been called.
47 // vertex_buffer: reference to the 2x4x2 float vertex buffer.
48 // [ four (x, y) position of the texture vertices in pixel
49 // with respect to the canvas,
50 // four (x, y) position of the vertices in percentage
51 // defining the visible area of the texture ]
52 // alpha_multiplier: Will be multiplied with the alpha channel of the texture.
53 // Passing 1 means no change of the transparency of the
54 // texture.
55 void DrawTexture(int texture_id, 31 void DrawTexture(int texture_id,
56 GLuint texture_handle, 32 int texture_handle,
57 GLuint vertex_buffer, 33 int vertex_buffer,
58 float alpha_multiplier); 34 float alpha_multiplier) override;
59 35 int GetVersion() const override;
60 // Returns the version number of current OpenGL ES context. Either 2 or 3. 36 int GetMaxTextureSize() const override;
61 int GetGlVersion() const; 37 base::WeakPtr<Canvas> GetWeakPtr() override;
62
63 // Returns the maximum texture resolution limitation. Neither the width nor
64 // the height of the texture can exceed this limitation.
65 int GetMaxTextureSize() const;
66 38
67 private: 39 private:
68 int gl_version_; 40 int gl_version_;
69 41
70 int max_texture_size_ = 0; 42 int max_texture_size_ = 0;
71 bool transformation_set_ = false; 43 bool transformation_set_ = false;
72 bool view_size_set_ = false; 44 bool view_size_set_ = false;
73 45
74 // Handles. 46 // Handles.
75 GLuint vertex_shader_; 47 GLuint vertex_shader_;
76 GLuint fragment_shader_; 48 GLuint fragment_shader_;
77 GLuint program_; 49 GLuint program_;
78 50
79 // Locations of the corresponding shader attributes. 51 // Locations of the corresponding shader attributes.
80 GLuint transform_location_; 52 GLuint transform_location_;
81 GLuint view_size_location_; 53 GLuint view_size_location_;
82 GLuint texture_location_; 54 GLuint texture_location_;
83 GLuint alpha_multiplier_location_; 55 GLuint alpha_multiplier_location_;
84 GLuint position_location_; 56 GLuint position_location_;
85 GLuint tex_cord_location_; 57 GLuint tex_cord_location_;
86 58
87 base::ThreadChecker thread_checker_; 59 base::ThreadChecker thread_checker_;
60 base::WeakPtrFactory<Canvas> weak_factory_;
88 61
89 DISALLOW_COPY_AND_ASSIGN(GlCanvas); 62 DISALLOW_COPY_AND_ASSIGN(GlCanvas);
90 }; 63 };
91 64
92 } // namespace remoting 65 } // namespace remoting
93 66
94 #endif // REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ 67 #endif // REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_
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