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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ | 5 #ifndef REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ |
6 #define REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ | 6 #define REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ |
7 | 7 |
8 #include <array> | 8 #include <array> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/threading/thread_checker.h" | 11 #include "base/threading/thread_checker.h" |
12 #include "remoting/client/display/canvas.h" | |
12 #include "remoting/client/display/sys_opengl.h" | 13 #include "remoting/client/display/sys_opengl.h" |
13 | 14 |
14 namespace remoting { | 15 namespace remoting { |
15 | 16 |
16 // This class holds zoom and pan configurations of the canvas and is used to | 17 // This class holds zoom and pan configurations of the canvas and is used to |
17 // draw textures on the canvas. | 18 // draw textures on the canvas. |
18 // Must be constructed after the OpenGL surface is created and destroyed before | 19 // Must be constructed after the OpenGL surface is created and destroyed before |
19 // the surface is destroyed. | 20 // the surface is destroyed. |
20 class GlCanvas { | 21 class GlCanvas : public Canvas { |
21 public: | 22 public: |
22 // gl_version: version number of the OpenGL ES context. Either 2 or 3. | 23 // gl_version: version number of the OpenGL ES context. Either 2 or 3. |
23 GlCanvas(int gl_version); | 24 GlCanvas(int gl_version); |
25 ~GlCanvas() override; | |
24 | 26 |
25 ~GlCanvas(); | 27 // Canvas implementation |
joedow
2017/01/10 22:01:55
nit: comments should end with periods
| |
26 | 28 void Clear() override; |
27 // Sets the transformation matrix. This matrix defines how the canvas should | 29 void SetTransformationMatrix(const std::array<float, 9>& matrix) override; |
28 // be shown on the view. | 30 void SetViewSize(int width, int height) override; |
29 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]. | |
30 // The matrix will be multiplied with the positions (with projective space, | |
31 // (x, y, 1)) to draw the textures with the right zoom and pan configuration. | |
32 // | |
33 // | m0, m1, m2, | | x | | |
34 // | m3, m4, m5, | * | y | | |
35 // | m6, m7, m8 | | 1 | | |
36 // | |
37 // For a typical transformation matrix such that m1=m3=m6=m7=0 and m8=1, m0 | |
38 // and m4 defines the scaling factor of the canvas and m2 and m5 defines the | |
39 // offset of the upper-left corner in pixel. | |
40 void SetTransformationMatrix(const std::array<float, 9>& matrix); | |
41 | |
42 // Sets the size of the view in pixels. | |
43 void SetViewSize(int width, int height); | |
44 | |
45 // Draws the texture on the canvas. Nothing will happen if | |
46 // SetNormalizedTransformation() has not been called. | |
47 // vertex_buffer: reference to the 2x4x2 float vertex buffer. | |
48 // [ four (x, y) position of the texture vertices in pixel | |
49 // with respect to the canvas, | |
50 // four (x, y) position of the vertices in percentage | |
51 // defining the visible area of the texture ] | |
52 // alpha_multiplier: Will be multiplied with the alpha channel of the texture. | |
53 // Passing 1 means no change of the transparency of the | |
54 // texture. | |
55 void DrawTexture(int texture_id, | 31 void DrawTexture(int texture_id, |
56 GLuint texture_handle, | 32 GLuint texture_handle, |
57 GLuint vertex_buffer, | 33 GLuint vertex_buffer, |
58 float alpha_multiplier); | 34 float alpha_multiplier) override; |
59 | 35 int GetVersion() const override; |
60 // Returns the version number of current OpenGL ES context. Either 2 or 3. | 36 int GetMaxTextureSize() const override; |
61 int GetGlVersion() const; | 37 base::WeakPtr<Canvas> GetWeakPtr() override; |
62 | |
63 // Returns the maximum texture resolution limitation. Neither the width nor | |
64 // the height of the texture can exceed this limitation. | |
65 int GetMaxTextureSize() const; | |
66 | 38 |
67 private: | 39 private: |
68 int gl_version_; | 40 int gl_version_; |
69 | 41 |
70 int max_texture_size_ = 0; | 42 int max_texture_size_ = 0; |
71 bool transformation_set_ = false; | 43 bool transformation_set_ = false; |
72 bool view_size_set_ = false; | 44 bool view_size_set_ = false; |
73 | 45 |
74 // Handles. | 46 // Handles. |
75 GLuint vertex_shader_; | 47 GLuint vertex_shader_; |
76 GLuint fragment_shader_; | 48 GLuint fragment_shader_; |
77 GLuint program_; | 49 GLuint program_; |
78 | 50 |
79 // Locations of the corresponding shader attributes. | 51 // Locations of the corresponding shader attributes. |
80 GLuint transform_location_; | 52 GLuint transform_location_; |
81 GLuint view_size_location_; | 53 GLuint view_size_location_; |
82 GLuint texture_location_; | 54 GLuint texture_location_; |
83 GLuint alpha_multiplier_location_; | 55 GLuint alpha_multiplier_location_; |
84 GLuint position_location_; | 56 GLuint position_location_; |
85 GLuint tex_cord_location_; | 57 GLuint tex_cord_location_; |
86 | 58 |
87 base::ThreadChecker thread_checker_; | 59 base::ThreadChecker thread_checker_; |
60 base::WeakPtrFactory<Canvas> weak_factory_; | |
88 | 61 |
89 DISALLOW_COPY_AND_ASSIGN(GlCanvas); | 62 DISALLOW_COPY_AND_ASSIGN(GlCanvas); |
90 }; | 63 }; |
91 | 64 |
92 } // namespace remoting | 65 } // namespace remoting |
93 | 66 |
94 #endif // REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ | 67 #endif // REMOTING_CLIENT_DISPLAY_GL_CANVAS_H_ |
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