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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef REMOTING_CLIENT_DISPLAY_DRAWABLE_H_ | |
| 6 #define REMOTING_CLIENT_DISPLAY_DRAWABLE_H_ | |
| 7 | |
| 8 #include "base/macros.h" | |
| 9 #include "base/memory/weak_ptr.h" | |
| 10 | |
| 11 namespace remoting { | |
| 12 | |
| 13 class Canvas; | |
| 14 | |
| 15 enum DrawableZIndex { | |
| 16 AUTO = -1, | |
|
joedow
2017/01/10 00:19:43
I still think it is odd to include a CSS construct
nicholss
2017/01/10 16:58:34
That is an opinion.
joedow
2017/01/10 18:49:27
It is my opinion as a reviewer of the code. When
nicholss
2017/01/10 21:43:10
Acknowledged.
| |
| 17 DESKTOP = 100, | |
| 18 CURSOR_FEEDBACK = 200, | |
| 19 CURSOR = 300, | |
| 20 }; | |
| 21 | |
| 22 class Drawable { | |
| 23 public: | |
| 24 Drawable() {} | |
| 25 virtual ~Drawable(){}; | |
| 26 | |
| 27 // Sets the canvas on which the object will be drawn. | |
| 28 // If |canvas| is nullptr, nothing will happen when calling Draw(). | |
|
joedow
2017/01/10 00:19:43
Can you add a comment about lifetime scope of canv
nicholss
2017/01/10 21:43:10
it is now a WeakPtr.
| |
| 29 virtual void SetCanvas(Canvas* canvas) = 0; | |
| 30 | |
| 31 // Draws the object on the canvas. | |
| 32 // Return true if you have a next frame. | |
|
joedow
2017/01/10 00:19:43
s/Return/Returns.
nicholss
2017/01/10 21:43:10
Done.
| |
| 33 virtual bool Draw() = 0; | |
| 34 | |
| 35 // Used for the renderer to keep a stack of drawables. | |
|
joedow
2017/01/10 00:19:43
This could be used for purposes other than the ren
nicholss
2017/01/10 16:58:34
This is a repeat comment already discussed in prev
joedow
2017/01/10 18:49:27
I mentioned it but it doesn't seem to have been ad
nicholss
2017/01/10 21:43:10
Acknowledged.
| |
| 36 virtual base::WeakPtr<Drawable> GetWeakPtr() = 0; | |
| 37 | |
| 38 int GetZIndex() { return z_index_; }; | |
| 39 | |
| 40 // Specify the Z Index for this drawable. A higher Z Index will draw after a | |
| 41 // lower z index. Elements with the same Z Index will draw in order inserted. | |
|
joedow
2017/01/10 00:19:43
Why does the drawable define the ZIndex instead of
nicholss
2017/01/10 16:58:34
This is a repeat comment already discussed in prev
joedow
2017/01/10 18:49:27
Yes, it was not addressed so I brought it up again
nicholss
2017/01/10 21:43:10
Acknowledged.
| |
| 42 void SetZIndex(int z_index) { z_index_ = z_index; }; | |
| 43 | |
| 44 private: | |
| 45 int z_index_ = DrawableZIndex::AUTO; | |
| 46 | |
| 47 DISALLOW_COPY_AND_ASSIGN(Drawable); | |
| 48 }; | |
| 49 | |
| 50 } // namespace remoting | |
| 51 | |
| 52 #endif // REMOTING_CLIENT_DISPLAY_DRAWABLE_H_ | |
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