Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 1c24fd6893e440cf2c9656327ed0e3b6a5cca640..58f744552253a0861342615ac35d9529e64c7b88 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -583,6 +583,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
# Linux Intel with ANGLE only |
self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', |
['linux', 'intel', 'opengl'], bug=598902) |
+ self.Fail('conformance2/rendering/read-draw-when-missing-image.html', |
+ ['linux', 'intel', 'opengl'], bug=672719) # WebGL 2.0.1 |
# Linux AMD only. |
# It looks like AMD shader compiler rejects many valid ES3 semantics. |