Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
index 5d6ace6b587fa862c3261f10c529b59e7b7dd782..44701c96b195fc0fedef0472d198686c8a72464e 100644 |
--- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
@@ -9,7 +9,6 @@ |
#include <GLES2/gl2.h> |
#include <GLES2/gl2ext.h> |
#include <GLES2/gl2extchromium.h> |
-#include <GLES3/gl3.h> |
#include <stddef.h> |
#include <stdint.h> |
@@ -17,173 +16,16 @@ |
#include "gpu/command_buffer/tests/gl_test_utils.h" |
#include "testing/gmock/include/gmock/gmock.h" |
#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gl/gl_version_info.h" |
namespace gpu { |
namespace { |
- |
enum CopyType { TexImage, TexSubImage }; |
const CopyType kCopyTypes[] = { |
TexImage, |
TexSubImage, |
}; |
- |
-static const char* kSimpleVertexShaderES3 = |
- "#version 300 es\n" |
- "in vec2 a_position;\n" |
- "out vec2 v_texCoord;\n" |
- "void main() {\n" |
- " gl_Position = vec4(a_position.x, a_position.y, 0.0, 1.0);\n" |
- " v_texCoord = (a_position + vec2(1.0, 1.0)) * 0.5;\n" |
- "}\n"; |
- |
-std::string GetFragmentShaderSource(GLenum format) { |
- std::string source; |
- source += std::string( |
- "#version 300 es\n" |
- "precision mediump float;\n"); |
- if (gles2::GLES2Util::IsSignedIntegerFormat(format)) { |
- source += std::string("#define SamplerType isampler2D\n"); |
- source += std::string("#define TextureType ivec4\n"); |
- source += std::string("#define ScaleValue 255.0\n"); |
- } else if (gles2::GLES2Util::IsUnsignedIntegerFormat(format)) { |
- source += std::string("#define SamplerType usampler2D\n"); |
- source += std::string("#define TextureType uvec4\n"); |
- source += std::string("#define ScaleValue 255.0\n"); |
- } else { |
- source += std::string("#define SamplerType sampler2D\n"); |
- source += std::string("#define TextureType vec4\n"); |
- source += std::string("#define ScaleValue 1.0\n"); |
- } |
- |
- source += std::string( |
- "uniform mediump SamplerType u_texture;\n" |
- "in vec2 v_texCoord;\n" |
- "out vec4 fragData;\n" |
- "void main() {\n" |
- " TextureType color = texture(u_texture, v_texCoord);\n" |
- " fragData = vec4(color) / ScaleValue;\n" |
- "}\n"); |
- return source; |
-} |
- |
-void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t* color) { |
- color[0] = r; |
- color[1] = g; |
- color[2] = b; |
- color[3] = a; |
-} |
- |
-void getExpectedColor(GLenum src_internal_format, |
- GLenum dest_internal_format, |
- uint8_t* color, |
- uint8_t* expected_color, |
- uint8_t* mask) { |
- uint8_t adjusted_color[4]; |
- switch (src_internal_format) { |
- case GL_ALPHA: |
- setColor(0, 0, 0, color[0], adjusted_color); |
- break; |
- case GL_R8: |
- setColor(color[0], 0, 0, 255, adjusted_color); |
- break; |
- case GL_LUMINANCE: |
- setColor(color[0], color[0], color[0], 255, adjusted_color); |
- break; |
- case GL_LUMINANCE_ALPHA: |
- setColor(color[0], color[0], color[0], color[1], adjusted_color); |
- break; |
- case GL_RGB: |
- case GL_RGB8: |
- case GL_RGB_YCBCR_420V_CHROMIUM: |
- case GL_RGB_YCBCR_422_CHROMIUM: |
- setColor(color[0], color[1], color[2], 255, adjusted_color); |
- break; |
- case GL_RGBA: |
- case GL_RGBA8: |
- setColor(color[0], color[1], color[2], color[3], adjusted_color); |
- break; |
- case GL_BGRA_EXT: |
- case GL_BGRA8_EXT: |
- setColor(color[2], color[1], color[0], color[3], adjusted_color); |
- break; |
- default: |
- NOTREACHED(); |
- break; |
- } |
- |
- switch (dest_internal_format) { |
- case GL_ALPHA: |
- setColor(0, 0, 0, adjusted_color[3], expected_color); |
- setColor(0, 0, 0, 1, mask); |
- break; |
- case GL_R8: |
- case GL_R16F: |
- case GL_R32F: |
- case GL_R8UI: |
- setColor(adjusted_color[0], 0, 0, 0, expected_color); |
- setColor(1, 0, 0, 0, mask); |
- break; |
- case GL_LUMINANCE: |
- setColor(adjusted_color[0], 0, 0, 0, expected_color); |
- setColor(1, 0, 0, 0, mask); |
- break; |
- case GL_LUMINANCE_ALPHA: |
- setColor(adjusted_color[0], 0, 0, adjusted_color[3], expected_color); |
- setColor(1, 0, 0, 1, mask); |
- break; |
- case GL_RG8: |
- case GL_RG16F: |
- case GL_RG32F: |
- case GL_RG8UI: |
- setColor(adjusted_color[0], adjusted_color[1], 0, 0, expected_color); |
- setColor(1, 1, 0, 0, mask); |
- break; |
- case GL_RGB: |
- case GL_RGB8: |
- case GL_SRGB_EXT: |
- case GL_SRGB8: |
- case GL_RGB565: |
- case GL_R11F_G11F_B10F: |
- case GL_RGB9_E5: |
- case GL_RGB16F: |
- case GL_RGB32F: |
- case GL_RGB8UI: |
- setColor(adjusted_color[0], adjusted_color[1], adjusted_color[2], 0, |
- expected_color); |
- setColor(1, 1, 1, 0, mask); |
- break; |
- case GL_RGBA: |
- case GL_RGBA8: |
- case GL_BGRA_EXT: |
- case GL_BGRA8_EXT: |
- case GL_SRGB_ALPHA_EXT: |
- case GL_SRGB8_ALPHA8: |
- case GL_RGBA4: |
- case GL_RGBA16F: |
- case GL_RGBA32F: |
- case GL_RGBA8UI: |
- setColor(adjusted_color[0], adjusted_color[1], adjusted_color[2], |
- adjusted_color[3], expected_color); |
- setColor(1, 1, 1, 1, mask); |
- break; |
- case GL_RGB5_A1: |
- setColor(adjusted_color[0], adjusted_color[1], adjusted_color[2], |
- (adjusted_color[3] >> 7) ? 0xFF : 0x0, expected_color); |
- // TODO(qiankun.miao@intel.com): On some Windows platforms, the alpha |
- // channel of expected color is the source alpha value other than 255. |
- // This should be wrong. Skip the alpha channel check and revisit this in |
- // future. |
- setColor(1, 1, 1, 0, mask); |
- break; |
- default: |
- NOTREACHED(); |
- break; |
- } |
-} |
- |
-} // namespace |
+} |
// A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. |
class GLCopyTextureCHROMIUMTest |
@@ -250,59 +92,8 @@ |
GLuint framebuffer_id_; |
}; |
-class GLCopyTextureCHROMIUMES3Test : public GLCopyTextureCHROMIUMTest { |
- protected: |
- void SetUp() override { |
- GLManager::Options options; |
- options.context_type = gles2::CONTEXT_TYPE_OPENGLES3; |
- options.size = gfx::Size(64, 64); |
- gl_.Initialize(options); |
- } |
- |
- void TearDown() override { gl_.Destroy(); } |
- |
- // If a driver isn't capable of supporting ES3 context, creating |
- // ContextGroup will fail. Just skip the test. |
- bool ShouldSkipTest() const { |
- return (!gl_.decoder() || !gl_.decoder()->GetContextGroup()); |
- } |
- |
- // RGB9_E5 isn't accepted by glCopyTexImage2D if underlying context is ES. |
- // TODO(qiankun.miao@intel.com): we should support RGB9_E5 in ES context. |
- // Maybe, we can add a readback path for RGB9_E5 format in ES context. |
- bool ShouldSkipRGB9_E5() const { |
- DCHECK(!ShouldSkipTest()); |
- const gl::GLVersionInfo& gl_version_info = |
- gl_.decoder()->GetFeatureInfo()->gl_version_info(); |
- return gl_version_info.is_es; |
- } |
- |
- // If EXT_color_buffer_float isn't available, float format isn't supported. |
- bool ShouldSkipFloatFormat() const { |
- DCHECK(!ShouldSkipTest()); |
- return !gl_.decoder()->GetFeatureInfo()->ext_color_buffer_float_available(); |
- } |
- |
- bool ShouldSkipBGRA() const { |
- DCHECK(!ShouldSkipTest()); |
- return !gl_.decoder() |
- ->GetFeatureInfo() |
- ->feature_flags() |
- .ext_texture_format_bgra8888; |
- } |
- |
- bool ShouldSkipSRGBEXT() const { |
- DCHECK(!ShouldSkipTest()); |
- return !gl_.decoder()->GetFeatureInfo()->feature_flags().ext_srgb; |
- } |
-}; |
- |
INSTANTIATE_TEST_CASE_P(CopyType, |
GLCopyTextureCHROMIUMTest, |
- ::testing::ValuesIn(kCopyTypes)); |
- |
-INSTANTIATE_TEST_CASE_P(CopyType, |
- GLCopyTextureCHROMIUMES3Test, |
::testing::ValuesIn(kCopyTypes)); |
// Test to ensure that the basic functionality of the extension works. |
@@ -339,207 +130,6 @@ |
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
-} |
- |
-TEST_P(GLCopyTextureCHROMIUMES3Test, FormatCombinations) { |
- if (ShouldSkipTest()) |
- return; |
- CopyType copy_type = GetParam(); |
- |
- struct FormatType { |
- GLenum internal_format; |
- GLenum format; |
- GLenum type; |
- }; |
- |
- FormatType src_format_types[] = { |
- {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
- {GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE}, |
- {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, |
- {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, |
- {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
- {GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
- }; |
- |
- FormatType dest_format_types[] = { |
- // TODO(qiankun.miao@intel.com): ALPHA and LUMINANCE formats have bug on |
- // GL core profile. See crbug.com/577144. Enable these formats after |
- // using workaround in gles2_cmd_copy_tex_image.cc. |
- // {GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE}, |
- // {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
- // {GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE}, |
- |
- {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, |
- {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_SRGB_EXT, GL_SRGB_EXT, GL_UNSIGNED_BYTE}, |
- {GL_SRGB_ALPHA_EXT, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE}, |
- {GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
- {GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE}, |
- {GL_R16F, GL_RED, GL_HALF_FLOAT}, |
- {GL_R16F, GL_RED, GL_FLOAT}, |
- {GL_R32F, GL_RED, GL_FLOAT}, |
- {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, |
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, |
- {GL_RG16F, GL_RG, GL_HALF_FLOAT}, |
- {GL_RG16F, GL_RG, GL_FLOAT}, |
- {GL_RG32F, GL_RG, GL_FLOAT}, |
- {GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, |
- {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, |
- {GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE}, |
- {GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE}, |
- {GL_R11F_G11F_B10F, GL_RGB, GL_FLOAT}, |
- {GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT}, |
- {GL_RGB9_E5, GL_RGB, GL_FLOAT}, |
- {GL_RGB16F, GL_RGB, GL_HALF_FLOAT}, |
- {GL_RGB16F, GL_RGB, GL_FLOAT}, |
- {GL_RGB32F, GL_RGB, GL_FLOAT}, |
- {GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE}, |
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE}, |
- {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, |
- {GL_RGBA16F, GL_RGBA, GL_FLOAT}, |
- {GL_RGBA32F, GL_RGBA, GL_FLOAT}, |
- {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, |
- }; |
- |
- for (auto src_format_type : src_format_types) { |
- for (auto dest_format_type : dest_format_types) { |
- if (dest_format_type.internal_format == GL_RGB9_E5 && ShouldSkipRGB9_E5()) |
- continue; |
- if ((src_format_type.internal_format == GL_BGRA_EXT || |
- src_format_type.internal_format == GL_BGRA8_EXT || |
- dest_format_type.internal_format == GL_BGRA_EXT || |
- dest_format_type.internal_format == GL_BGRA8_EXT) && |
- ShouldSkipBGRA()) { |
- continue; |
- } |
- if (gles2::GLES2Util::IsFloatFormat(dest_format_type.internal_format) && |
- ShouldSkipFloatFormat()) |
- continue; |
- if ((dest_format_type.internal_format == GL_SRGB_EXT || |
- dest_format_type.internal_format == GL_SRGB_ALPHA_EXT) && |
- ShouldSkipSRGBEXT()) |
- continue; |
- |
- const GLsizei kWidth = 8, kHeight = 8; |
- const int src_channel_count = gles2::GLES2Util::ElementsPerGroup( |
- src_format_type.format, src_format_type.type); |
- uint8_t color[4] = {1, 63, 127, 255}; |
- uint8_t pixels[8 * 8 * 4]; |
- for (int i = 0; i < kWidth * kHeight * src_channel_count; |
- i += src_channel_count) |
- for (int j = 0; j < src_channel_count; ++j) |
- pixels[i + j] = color[j]; |
- uint8_t expected_color[4]; |
- uint8_t mask[4]; |
- getExpectedColor(src_format_type.internal_format, |
- dest_format_type.internal_format, color, expected_color, |
- mask); |
- |
- CreateAndBindDestinationTextureAndFBO(GL_TEXTURE_2D); |
- glBindTexture(GL_TEXTURE_2D, textures_[0]); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
- glTexImage2D(GL_TEXTURE_2D, 0, src_format_type.internal_format, kWidth, |
- kHeight, 0, src_format_type.format, src_format_type.type, |
- pixels); |
- |
- EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
- if (copy_type == TexImage) { |
- glCopyTextureCHROMIUM(textures_[0], textures_[1], |
- dest_format_type.internal_format, |
- dest_format_type.type, false, false, false); |
- } else { |
- glBindTexture(GL_TEXTURE_2D, textures_[1]); |
- glTexImage2D(GL_TEXTURE_2D, 0, dest_format_type.internal_format, kWidth, |
- kHeight, 0, dest_format_type.format, dest_format_type.type, |
- nullptr); |
- |
- glCopySubTextureCHROMIUM(textures_[0], textures_[1], 0, 0, 0, 0, kWidth, |
- kHeight, false, false, false); |
- } |
- EXPECT_TRUE(glGetError() == GL_NO_ERROR) |
- << " src_internal_format: " |
- << gles2::GLES2Util::GetStringEnum(src_format_type.internal_format) |
- << " dest_internal_format: " |
- << gles2::GLES2Util::GetStringEnum(dest_format_type.internal_format); |
- |
- // Draw destination texture to a fbo with attachment in RGBA format. |
- glBindFramebuffer(GL_FRAMEBUFFER, 0); |
- GLuint framebuffer = 0; |
- glGenFramebuffers(1, &framebuffer); |
- glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
- GLuint texture = 0; |
- glGenTextures(1, &texture); |
- glBindTexture(GL_TEXTURE_2D, texture); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
- CreateBackingForTexture(GL_TEXTURE_2D, kWidth, kHeight); |
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
- GL_TEXTURE_2D, texture, 0); |
- EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
- glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
- glViewport(0, 0, kWidth, kHeight); |
- |
- std::string fragment_shader_source = |
- GetFragmentShaderSource(dest_format_type.internal_format); |
- GLuint program = GLTestHelper::LoadProgram( |
- kSimpleVertexShaderES3, fragment_shader_source.c_str()); |
- EXPECT_NE(program, 0u); |
- GLint position_loc = glGetAttribLocation(program, "a_position"); |
- GLint texture_loc = glGetUniformLocation(program, "u_texture"); |
- ASSERT_NE(position_loc, -1); |
- ASSERT_NE(texture_loc, -1); |
- glUseProgram(program); |
- |
- GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); |
- ASSERT_NE(vbo, 0u); |
- |
- glActiveTexture(GL_TEXTURE0); |
- glBindTexture(GL_TEXTURE_2D, textures_[1]); |
- |
- glDrawArrays(GL_TRIANGLES, 0, 6); |
- |
- EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
- |
- GLsizei size = kWidth * kHeight * 4; |
- std::unique_ptr<uint8_t[]> result(new uint8_t[size]); |
- glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, |
- result.get()); |
- uint8_t tolerance = dest_format_type.internal_format == GL_RGBA4 ? 20 : 7; |
- for (GLint yy = 0; yy < kHeight; ++yy) { |
- for (GLint xx = 0; xx < kWidth; ++xx) { |
- int offset = yy * kWidth * 4 + xx * 4; |
- for (int jj = 0; jj < 4; ++jj) { |
- uint8_t actual = result[offset + jj]; |
- uint8_t expected = expected_color[jj]; |
- int diff = actual - expected; |
- diff = diff < 0 ? -diff : diff; |
- if (mask[jj] && diff > tolerance) { |
- EXPECT_EQ(expected, actual) |
- << " at " << xx << ", " << yy << " channel " << jj |
- << " src_internal_format: " |
- << gles2::GLES2Util::GetStringEnum( |
- src_format_type.internal_format) |
- << " dest_internal_format: " |
- << gles2::GLES2Util::GetStringEnum( |
- dest_format_type.internal_format); |
- } |
- } |
- } |
- } |
- |
- glDeleteTextures(1, &texture); |
- glDeleteFramebuffers(1, &framebuffer); |
- glDeleteTextures(2, textures_); |
- glDeleteFramebuffers(1, &framebuffer_id_); |
- } |
- } |
} |
TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { |
@@ -640,7 +230,8 @@ |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
// Check unsupported format reports error. |
- GLint unsupported_dest_formats[] = {GL_RED, GL_RG}; |
+ GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE, |
+ GL_LUMINANCE_ALPHA}; |
for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); |
dest_index++) { |
if (copy_type == TexImage) { |