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Side by Side Diff: mojo/system/waiter.h

Issue 25895002: Simple shell that loads a dll and calls an entrypoint function passing in a handle to a pipe create… (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: exports to template instantiations Created 7 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MOJO_SYSTEM_WAITER_H_ 5 #ifndef MOJO_SYSTEM_WAITER_H_
6 #define MOJO_SYSTEM_WAITER_H_ 6 #define MOJO_SYSTEM_WAITER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/synchronization/condition_variable.h" 9 #include "base/synchronization/condition_variable.h"
10 #include "base/synchronization/lock.h" 10 #include "base/synchronization/lock.h"
11 #include "mojo/public/system/core.h" 11 #include "mojo/public/system/core.h"
12 #include "mojo/public/system/system_export.h"
12 13
13 namespace mojo { 14 namespace mojo {
14 namespace system { 15 namespace system {
15 16
16 // IMPORTANT (all-caps gets your attention, right?): |Waiter| methods are called 17 // IMPORTANT (all-caps gets your attention, right?): |Waiter| methods are called
17 // under other locks, in particular, |Dispatcher::lock_|s, so |Waiter| methods 18 // under other locks, in particular, |Dispatcher::lock_|s, so |Waiter| methods
18 // must never call out to other objects (in particular, |Dispatcher|s). This 19 // must never call out to other objects (in particular, |Dispatcher|s). This
19 // class is thread-safe. 20 // class is thread-safe.
20 class Waiter { 21 class MOJO_SYSTEM_EXPORT Waiter {
21 public: 22 public:
22 Waiter(); 23 Waiter();
23 ~Waiter(); 24 ~Waiter();
24 25
25 // A |Waiter| can be used multiple times; |Init()| should be called before 26 // A |Waiter| can be used multiple times; |Init()| should be called before
26 // each time it's used. 27 // each time it's used.
27 void Init(); 28 void Init();
28 29
29 // Waits until a suitable |Awake()| is called. 30 // Waits until a suitable |Awake()| is called.
30 // Returns: 31 // Returns:
(...skipping 17 matching lines...) Expand all
48 bool awoken_; 49 bool awoken_;
49 MojoResult wait_result_; 50 MojoResult wait_result_;
50 51
51 DISALLOW_COPY_AND_ASSIGN(Waiter); 52 DISALLOW_COPY_AND_ASSIGN(Waiter);
52 }; 53 };
53 54
54 } // namespace system 55 } // namespace system
55 } // namespace mojo 56 } // namespace mojo
56 57
57 #endif // MOJO_SYSTEM_WAITER_H_ 58 #endif // MOJO_SYSTEM_WAITER_H_
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