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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ | 5 #ifndef MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ |
6 #define MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ | 6 #define MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "mojo/public/system/system_export.h" |
11 #include "mojo/system/dispatcher.h" | 12 #include "mojo/system/dispatcher.h" |
12 #include "mojo/system/waiter_list.h" | 13 #include "mojo/system/waiter_list.h" |
13 | 14 |
14 namespace mojo { | 15 namespace mojo { |
15 namespace system { | 16 namespace system { |
16 | 17 |
17 // A base class for simple dispatchers. "Simple" means that there's a one-to-one | 18 // A base class for simple dispatchers. "Simple" means that there's a one-to-one |
18 // correspondence between handles and dispatchers (see the explanatory comment | 19 // correspondence between handles and dispatchers (see the explanatory comment |
19 // in core_impl.cc). This class implements the standard waiter-signalling | 20 // in core_impl.cc). This class implements the standard waiter-signalling |
20 // mechanism in that case. | 21 // mechanism in that case. |
21 class SimpleDispatcher : public Dispatcher { | 22 class MOJO_SYSTEM_EXPORT SimpleDispatcher : public Dispatcher { |
22 protected: | 23 protected: |
23 SimpleDispatcher(); | 24 SimpleDispatcher(); |
24 | 25 |
25 friend class base::RefCountedThreadSafe<SimpleDispatcher>; | 26 friend class base::RefCountedThreadSafe<SimpleDispatcher>; |
26 virtual ~SimpleDispatcher(); | 27 virtual ~SimpleDispatcher(); |
27 | 28 |
28 // To be called by subclasses when the state changes (so | 29 // To be called by subclasses when the state changes (so |
29 // |SatisfiedFlagsNoLock()| and |SatisfiableFlagsNoLock()| should be checked | 30 // |SatisfiedFlagsNoLock()| and |SatisfiableFlagsNoLock()| should be checked |
30 // again). Must be called under lock. | 31 // again). Must be called under lock. |
31 void StateChangedNoLock(); | 32 void StateChangedNoLock(); |
(...skipping 17 matching lines...) Expand all Loading... |
49 // Protected by |lock()|: | 50 // Protected by |lock()|: |
50 WaiterList waiter_list_; | 51 WaiterList waiter_list_; |
51 | 52 |
52 DISALLOW_COPY_AND_ASSIGN(SimpleDispatcher); | 53 DISALLOW_COPY_AND_ASSIGN(SimpleDispatcher); |
53 }; | 54 }; |
54 | 55 |
55 } // namespace system | 56 } // namespace system |
56 } // namespace mojo | 57 } // namespace mojo |
57 | 58 |
58 #endif // MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ | 59 #endif // MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ |
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