| Index: ui/gfx/shadow_util.h
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| diff --git a/ui/gfx/shadow_util.h b/ui/gfx/shadow_util.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..8f8759d29d6be794e3a025e9230042005e375028
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| --- /dev/null
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| +++ b/ui/gfx/shadow_util.h
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| @@ -0,0 +1,33 @@
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| +// Copyright 2017 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef UI_GFX_SHADOW_UTIL_H_
|
| +#define UI_GFX_SHADOW_UTIL_H_
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| +
|
| +#include "ui/gfx/gfx_export.h"
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| +#include "ui/gfx/image/image_skia.h"
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| +#include "ui/gfx/shadow_value.h"
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| +
|
| +namespace gfx {
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| +
|
| +// A struct that describes a vector of shadows and their depiction as an image
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| +// suitable for ninebox tiling.
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| +struct GFX_EXPORT ShadowDetails {
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| + ShadowDetails();
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| + ShadowDetails(const ShadowDetails& other);
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| + ~ShadowDetails();
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| +
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| + // Returns a cached ShadowDetails for the given elevation (which controls
|
| + // style) and corner radius. Creates the ShadowDetails first if necessary.
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| + static const ShadowDetails& Get(int elevation, int radius);
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| +
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| + // Description of the shadows.
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| + gfx::ShadowValues values;
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| + // Cached ninebox image based on |values|.
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| + gfx::ImageSkia ninebox_image;
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| +};
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| +
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| +} // namespace gfx
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| +
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| +#endif // UI_GFX_SHADOW_UTIL_H_
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|
|