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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDistanceFieldTextContext.h" | 8 #include "GrDistanceFieldTextContext.h" |
9 #include "GrAtlas.h" | 9 #include "GrAtlas.h" |
| 10 #include "SkColorFilter.h" |
10 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
11 #include "GrDrawTargetCaps.h" | 12 #include "GrDrawTargetCaps.h" |
12 #include "GrFontScaler.h" | 13 #include "GrFontScaler.h" |
13 #include "SkGlyphCache.h" | 14 #include "SkGlyphCache.h" |
| 15 #include "GrGpu.h" |
14 #include "GrIndexBuffer.h" | 16 #include "GrIndexBuffer.h" |
15 #include "GrTextStrike.h" | 17 #include "GrTextStrike.h" |
16 #include "GrTextStrike_impl.h" | 18 #include "GrTextStrike_impl.h" |
17 #include "SkDistanceFieldGen.h" | 19 #include "SkDistanceFieldGen.h" |
18 #include "SkDraw.h" | 20 #include "SkDraw.h" |
19 #include "SkGpuDevice.h" | 21 #include "SkGpuDevice.h" |
20 #include "SkPath.h" | 22 #include "SkPath.h" |
21 #include "SkRTConf.h" | 23 #include "SkRTConf.h" |
22 #include "SkStrokeRec.h" | 24 #include "SkStrokeRec.h" |
23 #include "effects/GrDistanceFieldTextureEffect.h" | 25 #include "effects/GrDistanceFieldTextureEffect.h" |
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36 GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context, | 38 GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context, |
37 const SkDeviceProperties&
properties, | 39 const SkDeviceProperties&
properties, |
38 bool enable) | 40 bool enable) |
39 : GrTextContext(context, pro
perties) { | 41 : GrTextContext(context, pro
perties) { |
40 #if SK_FORCE_DISTANCEFIELD_FONTS | 42 #if SK_FORCE_DISTANCEFIELD_FONTS |
41 fEnableDFRendering = true; | 43 fEnableDFRendering = true; |
42 #else | 44 #else |
43 fEnableDFRendering = enable; | 45 fEnableDFRendering = enable; |
44 #endif | 46 #endif |
45 fStrike = NULL; | 47 fStrike = NULL; |
| 48 fGammaTexture = NULL; |
46 | 49 |
47 fCurrTexture = NULL; | 50 fCurrTexture = NULL; |
48 fCurrVertex = 0; | 51 fCurrVertex = 0; |
49 | 52 |
50 fVertices = NULL; | 53 fVertices = NULL; |
51 fMaxVertices = 0; | 54 fMaxVertices = 0; |
52 } | 55 } |
53 | 56 |
54 GrDistanceFieldTextContext::~GrDistanceFieldTextContext() { | 57 GrDistanceFieldTextContext::~GrDistanceFieldTextContext() { |
55 this->flushGlyphs(); | 58 this->flushGlyphs(); |
| 59 SkSafeSetNull(fGammaTexture); |
56 } | 60 } |
57 | 61 |
58 bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) { | 62 bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) { |
59 if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP()) { | 63 if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP()) { |
60 return false; | 64 return false; |
61 } | 65 } |
62 | 66 |
63 // rasterizers and mask filters modify alpha, which doesn't | 67 // rasterizers and mask filters modify alpha, which doesn't |
64 // translate well to distance | 68 // translate well to distance |
65 if (paint.getRasterizer() || paint.getMaskFilter() || | 69 if (paint.getRasterizer() || paint.getMaskFilter() || |
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100 GrDrawState::AutoRestoreEffects are(drawState); | 104 GrDrawState::AutoRestoreEffects are(drawState); |
101 drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTa
rget()); | 105 drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTa
rget()); |
102 | 106 |
103 if (fCurrVertex > 0) { | 107 if (fCurrVertex > 0) { |
104 fContext->getFontCache()->updateTextures(); | 108 fContext->getFontCache()->updateTextures(); |
105 | 109 |
106 // setup our sampler state for our text texture/atlas | 110 // setup our sampler state for our text texture/atlas |
107 SkASSERT(SkIsAlign4(fCurrVertex)); | 111 SkASSERT(SkIsAlign4(fCurrVertex)); |
108 SkASSERT(fCurrTexture); | 112 SkASSERT(fCurrTexture); |
109 GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBil
erp_FilterMode); | 113 GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBil
erp_FilterMode); |
| 114 GrTextureParams gammaParams(SkShader::kClamp_TileMode, GrTextureParams::
kNone_FilterMode); |
110 | 115 |
111 // Effects could be stored with one of the cache objects (atlas?) | 116 // Effects could be stored with one of the cache objects (atlas?) |
| 117 SkColor filteredColor; |
| 118 SkColorFilter* colorFilter = fSkPaint.getColorFilter(); |
| 119 if (NULL != colorFilter) { |
| 120 filteredColor = colorFilter->filterColor(fSkPaint.getColor()); |
| 121 } else { |
| 122 filteredColor = fSkPaint.getColor(); |
| 123 } |
112 if (fUseLCDText) { | 124 if (fUseLCDText) { |
| 125 GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredCol
or); |
113 bool useBGR = SkDeviceProperties::Geometry::kBGR_Layout == | 126 bool useBGR = SkDeviceProperties::Geometry::kBGR_Layout == |
114 fDeviceProperties.fG
eometry.getLayout(); | 127 fDeviceProperties.fG
eometry.getLayout(); |
115 drawState->addCoverageEffect(GrDistanceFieldLCDTextureEffect::Create
( | 128 drawState->addCoverageEffect(GrDistanceFieldLCDTextureEffect::Create
( |
116 fCurrTexture, | 129 fCurrTexture, |
117 params, | 130 params, |
| 131 fGammaTexture, |
| 132 gammaParams, |
| 133 colorNoPreMul, |
118 fContext->getMatrix(
).rectStaysRect() && | 134 fContext->getMatrix(
).rectStaysRect() && |
119 fContext->getMatrix(
).isSimilarity(), | 135 fContext->getMatrix(
).isSimilarity(), |
120 useBGR), | 136 useBGR), |
121 kGlyphCoordsAttributeIndex)->unref(); | 137 kGlyphCoordsAttributeIndex)->unref(); |
122 | 138 |
123 if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || | 139 if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || |
124 kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || | 140 kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || |
125 fPaint.numColorStages()) { | 141 fPaint.numColorStages()) { |
126 GrPrintf("LCD Text will not draw correctly.\n"); | 142 GrPrintf("LCD Text will not draw correctly.\n"); |
127 } | 143 } |
128 // We don't use the GrPaint's color in this case because it's been p
remultiplied by | 144 // We don't use the GrPaint's color in this case because it's been p
remultiplied by |
129 // alpha. Instead we feed in a non-premultiplied color, and multiply
its alpha by | 145 // alpha. Instead we feed in a non-premultiplied color, and multiply
its alpha by |
130 // the mask texture color. The end result is that we get | 146 // the mask texture color. The end result is that we get |
131 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo
lor | 147 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo
lor |
132 int a = SkColorGetA(fSkPaint.getColor()); | 148 int a = SkColorGetA(fSkPaint.getColor()); |
133 // paintAlpha | 149 // paintAlpha |
134 drawState->setColor(SkColorSetARGB(a, a, a, a)); | 150 drawState->setColor(SkColorSetARGB(a, a, a, a)); |
135 // paintColor | 151 // paintColor |
136 drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPain
t.getColor())); | 152 drawState->setBlendConstant(colorNoPreMul); |
137 drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff); | 153 drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff); |
138 } else { | 154 } else { |
139 drawState->addCoverageEffect(GrDistanceFieldTextureEffect::Create(fC
urrTexture, params, | 155 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 156 U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDevicePropertie
s.fGamma, |
| 157 filteredColor); |
| 158 drawState->addCoverageEffect(GrDistanceFieldTextureEffect::Create( |
| 159 fCurrTexture, para
ms, |
| 160 fGammaTexture, gam
maParams, |
| 161 lum/255.f, |
140 fContext->getMatri
x().isSimilarity()), | 162 fContext->getMatri
x().isSimilarity()), |
141 kGlyphCoordsAttributeIndex)->unref(); | 163 kGlyphCoordsAttributeIndex)->unref(); |
142 | 164 #else |
| 165 drawState->addCoverageEffect(GrDistanceFieldTextureEffect::Create( |
| 166 fCurrTexture, para
ms, |
| 167 fContext->getMatri
x().isSimilarity()), |
| 168 kGlyphCoordsAttributeIndex)->unref(); |
| 169 #endif |
143 // set back to normal in case we took LCD path previously. | 170 // set back to normal in case we took LCD path previously. |
144 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlen
dCoeff()); | 171 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlen
dCoeff()); |
145 drawState->setColor(fPaint.getColor()); | 172 drawState->setColor(fPaint.getColor()); |
146 } | 173 } |
147 | 174 |
148 int nGlyphs = fCurrVertex / 4; | 175 int nGlyphs = fCurrVertex / 4; |
149 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); | 176 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); |
150 fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType, | 177 fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType, |
151 nGlyphs, | 178 nGlyphs, |
152 4, 6); | 179 4, 6); |
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347 } else if (fSkPaint.getTextSize() <= kMediumDFFontLimit) { | 374 } else if (fSkPaint.getTextSize() <= kMediumDFFontLimit) { |
348 fTextRatio = fSkPaint.getTextSize()/kMediumDFFontSize; | 375 fTextRatio = fSkPaint.getTextSize()/kMediumDFFontSize; |
349 fSkPaint.setTextSize(SkIntToScalar(kMediumDFFontSize)); | 376 fSkPaint.setTextSize(SkIntToScalar(kMediumDFFontSize)); |
350 } else { | 377 } else { |
351 fTextRatio = fSkPaint.getTextSize()/kLargeDFFontSize; | 378 fTextRatio = fSkPaint.getTextSize()/kLargeDFFontSize; |
352 fSkPaint.setTextSize(SkIntToScalar(kLargeDFFontSize)); | 379 fSkPaint.setTextSize(SkIntToScalar(kLargeDFFontSize)); |
353 } | 380 } |
354 | 381 |
355 fUseLCDText = fSkPaint.isLCDRenderText(); | 382 fUseLCDText = fSkPaint.isLCDRenderText(); |
356 | 383 |
357 fSkPaint.setLCDRenderText(false); | 384 fSkPaint.setDistanceFieldTextTEMP(true); |
358 fSkPaint.setAutohinted(false); | |
359 fSkPaint.setSubpixelText(true); | |
360 } | 385 } |
361 | 386 |
362 inline void GrDistanceFieldTextContext::finish() { | 387 inline void GrDistanceFieldTextContext::finish() { |
363 flushGlyphs(); | 388 flushGlyphs(); |
364 | 389 |
365 GrTextContext::finish(); | 390 GrTextContext::finish(); |
366 } | 391 } |
367 | 392 |
| 393 static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache, |
| 394 const SkDeviceProperties& deviceProperties, |
| 395 GrTexture** gammaTexture) { |
| 396 if (NULL == *gammaTexture) { |
| 397 int width, height; |
| 398 size_t size; |
| 399 |
| 400 #ifdef SK_GAMMA_CONTRAST |
| 401 SkScalar contrast = SK_GAMMA_CONTRAST; |
| 402 #else |
| 403 SkScalar contrast = 0.5f; |
| 404 #endif |
| 405 SkScalar paintGamma = deviceProperties.fGamma; |
| 406 SkScalar deviceGamma = deviceProperties.fGamma; |
| 407 |
| 408 size = cache->getScalerContext()->getGammaLUTSize(contrast, paintGamma,
deviceGamma, |
| 409 &width, &height); |
| 410 |
| 411 SkAutoTArray<uint8_t> data((int)size); |
| 412 cache->getScalerContext()->getGammaLUTData(contrast, paintGamma, deviceG
amma, data.get()); |
| 413 |
| 414 // TODO: Update this to use the cache rather than directly creating a te
xture. |
| 415 GrTextureDesc desc; |
| 416 desc.fFlags = kDynamicUpdate_GrTextureFlagBit; |
| 417 desc.fWidth = width; |
| 418 desc.fHeight = height; |
| 419 desc.fConfig = kAlpha_8_GrPixelConfig; |
| 420 |
| 421 *gammaTexture = context->getGpu()->createTexture(desc, NULL, 0); |
| 422 if (NULL == *gammaTexture) { |
| 423 return; |
| 424 } |
| 425 |
| 426 context->writeTexturePixels(*gammaTexture, |
| 427 0, 0, width, height, |
| 428 (*gammaTexture)->config(), data.get(), 0, |
| 429 GrContext::kDontFlush_PixelOpsFlag); |
| 430 } |
| 431 } |
| 432 |
368 void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& s
kPaint, | 433 void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& s
kPaint, |
369 const char text[], size_t byteLength, | 434 const char text[], size_t byteLength, |
370 SkScalar x, SkScalar y) { | 435 SkScalar x, SkScalar y) { |
371 SkASSERT(byteLength == 0 || text != NULL); | 436 SkASSERT(byteLength == 0 || text != NULL); |
372 | 437 |
373 // nothing to draw or can't draw | 438 // nothing to draw or can't draw |
374 if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/ | 439 if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/ |
375 || fSkPaint.getRasterizer()) { | 440 || fSkPaint.getRasterizer()) { |
376 return; | 441 return; |
377 } | 442 } |
378 | 443 |
379 this->init(paint, skPaint); | 444 this->init(paint, skPaint); |
380 | 445 |
381 SkScalar sizeRatio = fTextRatio; | 446 SkScalar sizeRatio = fTextRatio; |
382 | 447 |
383 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); | 448 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); |
384 | 449 |
385 SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, NULL); | 450 SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, NULL); |
386 SkGlyphCache* cache = autoCache.getCache(); | 451 SkGlyphCache* cache = autoCache.getCache(); |
387 GrFontScaler* fontScaler = GetGrFontScaler(cache); | 452 GrFontScaler* fontScaler = GetGrFontScaler(cache); |
388 | 453 |
| 454 setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture); |
| 455 |
389 // need to measure first | 456 // need to measure first |
390 // TODO - generate positions and pre-load cache as well? | 457 // TODO - generate positions and pre-load cache as well? |
391 const char* stop = text + byteLength; | 458 const char* stop = text + byteLength; |
392 if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) { | 459 if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) { |
393 SkFixed stopX = 0; | 460 SkFixed stopX = 0; |
394 SkFixed stopY = 0; | 461 SkFixed stopY = 0; |
395 | 462 |
396 const char* textPtr = text; | 463 const char* textPtr = text; |
397 while (textPtr < stop) { | 464 while (textPtr < stop) { |
398 // don't need x, y here, since all subpixel variants will have the | 465 // don't need x, y here, since all subpixel variants will have the |
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452 } | 519 } |
453 | 520 |
454 this->init(paint, skPaint); | 521 this->init(paint, skPaint); |
455 | 522 |
456 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); | 523 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); |
457 | 524 |
458 SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, NULL); | 525 SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, NULL); |
459 SkGlyphCache* cache = autoCache.getCache(); | 526 SkGlyphCache* cache = autoCache.getCache(); |
460 GrFontScaler* fontScaler = GetGrFontScaler(cache); | 527 GrFontScaler* fontScaler = GetGrFontScaler(cache); |
461 | 528 |
| 529 setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture); |
| 530 |
462 const char* stop = text + byteLength; | 531 const char* stop = text + byteLength; |
463 | 532 |
464 if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { | 533 if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { |
465 while (text < stop) { | 534 while (text < stop) { |
466 // the last 2 parameters are ignored | 535 // the last 2 parameters are ignored |
467 const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); | 536 const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); |
468 | 537 |
469 if (glyph.fWidth) { | 538 if (glyph.fWidth) { |
470 SkScalar x = pos[0]; | 539 SkScalar x = pos[0]; |
471 SkScalar y = scalarsPerPosition == 1 ? constY : pos[1]; | 540 SkScalar y = scalarsPerPosition == 1 ? constY : pos[1]; |
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495 SkScalarToFixed(x) - (glyph.fAdvanceX >> a
lignShift), | 564 SkScalarToFixed(x) - (glyph.fAdvanceX >> a
lignShift), |
496 SkScalarToFixed(y) - (glyph.fAdvanceY >> a
lignShift), | 565 SkScalarToFixed(y) - (glyph.fAdvanceY >> a
lignShift), |
497 fontScaler); | 566 fontScaler); |
498 } | 567 } |
499 pos += scalarsPerPosition; | 568 pos += scalarsPerPosition; |
500 } | 569 } |
501 } | 570 } |
502 | 571 |
503 this->finish(); | 572 this->finish(); |
504 } | 573 } |
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