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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrDistanceFieldTextureEffect_DEFINED | 8 #ifndef GrDistanceFieldTextureEffect_DEFINED |
| 9 #define GrDistanceFieldTextureEffect_DEFINED | 9 #define GrDistanceFieldTextureEffect_DEFINED |
| 10 | 10 |
| 11 #include "GrEffect.h" | 11 #include "GrEffect.h" |
| 12 #include "GrVertexEffect.h" | 12 #include "GrVertexEffect.h" |
| 13 | 13 |
| 14 class GrGLDistanceFieldTextureEffect; | 14 class GrGLDistanceFieldTextureEffect; |
| 15 class GrGLDistanceFieldLCDTextureEffect; | 15 class GrGLDistanceFieldLCDTextureEffect; |
| 16 | 16 |
| 17 /** | 17 /** |
| 18 * The output color of this effect is a modulation of the input color and a samp
le from a | 18 * The output color of this effect is a modulation of the input color and a samp
le from a |
| 19 * distance field texture (using a smoothed step function near 0.5). | 19 * distance field texture (using a smoothed step function near 0.5). |
| 20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input | 20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input |
| 21 * coords are a custom attribute. | 21 * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
| 22 */ | 22 */ |
| 23 class GrDistanceFieldTextureEffect : public GrVertexEffect { | 23 class GrDistanceFieldTextureEffect : public GrVertexEffect { |
| 24 public: | 24 public: |
| 25 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, bo
ol similarity) { | 25 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
| 26 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, pa
rams, similarity))); | 26 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 27 GrTexture* gamma, const GrTextureParams& gammaPar
ams, float lum, |
| 28 #endif |
| 29 bool similarity) { |
| 30 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, |
| 31 (tex, params, |
| 32 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 33 gamma, gammaParams, lum, |
| 34 #endif |
| 35 similarity))); |
| 27 return CreateEffectRef(effect); | 36 return CreateEffectRef(effect); |
| 28 } | 37 } |
| 29 | 38 |
| 30 virtual ~GrDistanceFieldTextureEffect() {} | 39 virtual ~GrDistanceFieldTextureEffect() {} |
| 31 | 40 |
| 32 static const char* Name() { return "DistanceFieldTexture"; } | 41 static const char* Name() { return "DistanceFieldTexture"; } |
| 33 | 42 |
| 34 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; | 43 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 44 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 45 float getLuminance() const { return fLuminance; } |
| 46 #endif |
| 35 bool isSimilarity() const { return fIsSimilarity; } | 47 bool isSimilarity() const { return fIsSimilarity; } |
| 36 | 48 |
| 37 typedef GrGLDistanceFieldTextureEffect GLEffect; | 49 typedef GrGLDistanceFieldTextureEffect GLEffect; |
| 38 | 50 |
| 39 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 51 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
| 40 | 52 |
| 41 private: | 53 private: |
| 42 GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& para
ms, | 54 GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& para
ms, |
| 55 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 56 GrTexture* gamma, const GrTextureParams& gammaP
arams, float lum, |
| 57 #endif |
| 43 bool uniformScale); | 58 bool uniformScale); |
| 44 | 59 |
| 45 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 60 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
| 46 | 61 |
| 47 GrTextureAccess fTextureAccess; | 62 GrTextureAccess fTextureAccess; |
| 63 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 64 GrTextureAccess fGammaTextureAccess; |
| 65 float fLuminance; |
| 66 #endif |
| 48 bool fIsSimilarity; | 67 bool fIsSimilarity; |
| 49 | 68 |
| 50 GR_DECLARE_EFFECT_TEST; | 69 GR_DECLARE_EFFECT_TEST; |
| 51 | 70 |
| 52 typedef GrVertexEffect INHERITED; | 71 typedef GrVertexEffect INHERITED; |
| 53 }; | 72 }; |
| 54 | 73 |
| 55 /** | 74 /** |
| 56 * The output color of this effect is a modulation of the input color and sample
s from a | 75 * The output color of this effect is a modulation of the input color and sample
s from a |
| 57 * distance field texture (using a smoothed step function near 0.5), adjusted fo
r LCD displays. | 76 * distance field texture (using a smoothed step function near 0.5), adjusted fo
r LCD displays. |
| 58 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input | 77 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input |
| 59 * coords are a custom attribute. | 78 * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
| 60 */ | 79 */ |
| 61 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { | 80 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { |
| 62 public: | 81 public: |
| 63 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, | 82 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
| 83 GrTexture* gamma, const GrTextureParams& gammaPar
ams, |
| 84 SkColor textColor, |
| 64 bool uniformScale, bool useBGR) { | 85 bool uniformScale, bool useBGR) { |
| 65 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, | 86 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, |
| 66 (tex, params, uniformScale, useBGR))); | 87 (tex, params, gamma, gammaParams, text
Color, uniformScale, |
| 88 useBGR))); |
| 67 return CreateEffectRef(effect); | 89 return CreateEffectRef(effect); |
| 68 } | 90 } |
| 69 | 91 |
| 70 virtual ~GrDistanceFieldLCDTextureEffect() {} | 92 virtual ~GrDistanceFieldLCDTextureEffect() {} |
| 71 | 93 |
| 72 static const char* Name() { return "DistanceFieldLCDTexture"; } | 94 static const char* Name() { return "DistanceFieldLCDTexture"; } |
| 73 | 95 |
| 74 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; | 96 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 97 GrColor getTextColor() const { return fTextColor; } |
| 75 bool isUniformScale() const { return fUniformScale; } | 98 bool isUniformScale() const { return fUniformScale; } |
| 76 bool useBGR() const { return fUseBGR; } | 99 bool useBGR() const { return fUseBGR; } |
| 77 | 100 |
| 78 typedef GrGLDistanceFieldLCDTextureEffect GLEffect; | 101 typedef GrGLDistanceFieldLCDTextureEffect GLEffect; |
| 79 | 102 |
| 80 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 103 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
| 81 | 104 |
| 82 private: | 105 private: |
| 83 GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& p
arams, | 106 GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& p
arams, |
| 107 GrTexture* gamma, const GrTextureParams& gam
maParams, |
| 108 SkColor textColor, |
| 84 bool uniformScale, bool useBGR); | 109 bool uniformScale, bool useBGR); |
| 85 | 110 |
| 86 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 111 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
| 87 | 112 |
| 88 GrTextureAccess fTextureAccess; | 113 GrTextureAccess fTextureAccess; |
| 114 GrTextureAccess fGammaTextureAccess; |
| 115 GrColor fTextColor; |
| 89 bool fUniformScale; | 116 bool fUniformScale; |
| 90 bool fUseBGR; | 117 bool fUseBGR; |
| 91 | 118 |
| 92 GR_DECLARE_EFFECT_TEST; | 119 GR_DECLARE_EFFECT_TEST; |
| 93 | 120 |
| 94 typedef GrVertexEffect INHERITED; | 121 typedef GrVertexEffect INHERITED; |
| 95 }; | 122 }; |
| 96 | 123 |
| 97 | |
| 98 #endif | 124 #endif |
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