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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDistanceFieldTextureEffect_DEFINED | 8 #ifndef GrDistanceFieldTextureEffect_DEFINED |
9 #define GrDistanceFieldTextureEffect_DEFINED | 9 #define GrDistanceFieldTextureEffect_DEFINED |
10 | 10 |
11 #include "GrEffect.h" | 11 #include "GrEffect.h" |
12 #include "GrVertexEffect.h" | 12 #include "GrVertexEffect.h" |
13 | 13 |
14 class GrGLDistanceFieldTextureEffect; | 14 class GrGLDistanceFieldTextureEffect; |
15 class GrGLDistanceFieldLCDTextureEffect; | 15 class GrGLDistanceFieldLCDTextureEffect; |
16 | 16 |
17 /** | 17 /** |
18 * The output color of this effect is a modulation of the input color and a samp
le from a | 18 * The output color of this effect is a modulation of the input color and a samp
le from a |
19 * distance field texture (using a smoothed step function near 0.5). | 19 * distance field texture (using a smoothed step function near 0.5). |
20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input | 20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input |
21 * coords are a custom attribute. | 21 * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
22 */ | 22 */ |
23 class GrDistanceFieldTextureEffect : public GrVertexEffect { | 23 class GrDistanceFieldTextureEffect : public GrVertexEffect { |
24 public: | 24 public: |
25 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, bo
ol similarity) { | 25 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
26 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, pa
rams, similarity))); | 26 GrTexture* gamma, const GrTextureParams& gammaPar
ams, |
| 27 float lum, bool similarity) { |
| 28 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, |
| 29 (tex, params, gamma, gammaParams, lum,
similarity))); |
27 return CreateEffectRef(effect); | 30 return CreateEffectRef(effect); |
28 } | 31 } |
29 | 32 |
30 virtual ~GrDistanceFieldTextureEffect() {} | 33 virtual ~GrDistanceFieldTextureEffect() {} |
31 | 34 |
32 static const char* Name() { return "DistanceFieldTexture"; } | 35 static const char* Name() { return "DistanceFieldTexture"; } |
33 | 36 |
34 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; | 37 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 38 float getLuminance() const { return fLuminance; } |
35 bool isSimilarity() const { return fIsSimilarity; } | 39 bool isSimilarity() const { return fIsSimilarity; } |
36 | 40 |
37 typedef GrGLDistanceFieldTextureEffect GLEffect; | 41 typedef GrGLDistanceFieldTextureEffect GLEffect; |
38 | 42 |
39 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 43 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
40 | 44 |
41 private: | 45 private: |
42 GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& para
ms, | 46 GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& para
ms, |
43 bool uniformScale); | 47 GrTexture* gamma, const GrTextureParams& gammaP
arams, |
| 48 float lum, bool uniformScale); |
44 | 49 |
45 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 50 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
46 | 51 |
47 GrTextureAccess fTextureAccess; | 52 GrTextureAccess fTextureAccess; |
| 53 GrTextureAccess fGammaTextureAccess; |
| 54 float fLuminance; |
48 bool fIsSimilarity; | 55 bool fIsSimilarity; |
49 | 56 |
50 GR_DECLARE_EFFECT_TEST; | 57 GR_DECLARE_EFFECT_TEST; |
51 | 58 |
52 typedef GrVertexEffect INHERITED; | 59 typedef GrVertexEffect INHERITED; |
53 }; | 60 }; |
54 | 61 |
55 /** | 62 /** |
56 * The output color of this effect is a modulation of the input color and sample
s from a | 63 * The output color of this effect is a modulation of the input color and sample
s from a |
57 * distance field texture (using a smoothed step function near 0.5), adjusted fo
r LCD displays. | 64 * distance field texture (using a smoothed step function near 0.5), adjusted fo
r LCD displays. |
58 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input | 65 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input |
59 * coords are a custom attribute. | 66 * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
60 */ | 67 */ |
61 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { | 68 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { |
62 public: | 69 public: |
63 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, | 70 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, |
| 71 GrTexture* gamma, const GrTextureParams& gammaPar
ams, |
| 72 SkColor textColor, |
64 bool uniformScale, bool useBGR) { | 73 bool uniformScale, bool useBGR) { |
65 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, | 74 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, |
66 (tex, params, uniformScale, useBGR))); | 75 (tex, params, gamma, gammaParams, text
Color, uniformScale, |
| 76 useBGR))); |
67 return CreateEffectRef(effect); | 77 return CreateEffectRef(effect); |
68 } | 78 } |
69 | 79 |
70 virtual ~GrDistanceFieldLCDTextureEffect() {} | 80 virtual ~GrDistanceFieldLCDTextureEffect() {} |
71 | 81 |
72 static const char* Name() { return "DistanceFieldLCDTexture"; } | 82 static const char* Name() { return "DistanceFieldLCDTexture"; } |
73 | 83 |
74 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; | 84 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 85 GrColor getTextColor() const { return fTextColor; } |
75 bool isUniformScale() const { return fUniformScale; } | 86 bool isUniformScale() const { return fUniformScale; } |
76 bool useBGR() const { return fUseBGR; } | 87 bool useBGR() const { return fUseBGR; } |
77 | 88 |
78 typedef GrGLDistanceFieldLCDTextureEffect GLEffect; | 89 typedef GrGLDistanceFieldLCDTextureEffect GLEffect; |
79 | 90 |
80 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 91 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
81 | 92 |
82 private: | 93 private: |
83 GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& p
arams, | 94 GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& p
arams, |
| 95 GrTexture* gamma, const GrTextureParams& gam
maParams, |
| 96 SkColor textColor, |
84 bool uniformScale, bool useBGR); | 97 bool uniformScale, bool useBGR); |
85 | 98 |
86 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 99 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
87 | 100 |
88 GrTextureAccess fTextureAccess; | 101 GrTextureAccess fTextureAccess; |
| 102 GrTextureAccess fGammaTextureAccess; |
| 103 GrColor fTextColor; |
89 bool fUniformScale; | 104 bool fUniformScale; |
90 bool fUseBGR; | 105 bool fUseBGR; |
91 | 106 |
92 GR_DECLARE_EFFECT_TEST; | 107 GR_DECLARE_EFFECT_TEST; |
93 | 108 |
94 typedef GrVertexEffect INHERITED; | 109 typedef GrVertexEffect INHERITED; |
95 }; | 110 }; |
96 | 111 |
97 | |
98 #endif | 112 #endif |
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