| Index: ui/gl/gl_mock.h
|
| diff --git a/ui/gl/gl_mock.h b/ui/gl/gl_mock.h
|
| index 4a7969a7331cf699db9e8c3ad6836e24c7dc608c..c91c981aace7d682ea489e53ef0fe92a101b51dd 100644
|
| --- a/ui/gl/gl_mock.h
|
| +++ b/ui/gl/gl_mock.h
|
| @@ -14,6 +14,8 @@
|
|
|
| namespace gl {
|
|
|
| +using GLFunctionPointerType = void (*)();
|
| +
|
| class MockGLInterface {
|
| public:
|
| MockGLInterface();
|
| @@ -24,7 +26,8 @@ class MockGLInterface {
|
| static void SetGLInterface(MockGLInterface* gl_interface);
|
|
|
| // Find an entry point to the mock GL implementation.
|
| - static void* GL_BINDING_CALL GetGLProcAddress(const char* name);
|
| + static GLFunctionPointerType GL_BINDING_CALL
|
| + GetGLProcAddress(const char* name);
|
|
|
| // Include the auto-generated parts of this class. We split this because
|
| // it means we can easily edit the non-auto generated parts right here in
|
|
|