Index: ui/aura/gestures/gesture_recognizer_unittest.cc |
diff --git a/ui/aura/gestures/gesture_recognizer_unittest.cc b/ui/aura/gestures/gesture_recognizer_unittest.cc |
index e87cffafa42534172990d33274f287b96a766cc0..4336d3baab5e0cab3c92018b7a290f660c0ca5be 100644 |
--- a/ui/aura/gestures/gesture_recognizer_unittest.cc |
+++ b/ui/aura/gestures/gesture_recognizer_unittest.cc |
@@ -93,12 +93,6 @@ class GestureEventConsumeDelegate : public TestWindowDelegate { |
scroll_velocity_y_(0), |
velocity_x_(0), |
velocity_y_(0), |
- scroll_x_ordinal_(0), |
- scroll_y_ordinal_(0), |
- scroll_velocity_x_ordinal_(0), |
- scroll_velocity_y_ordinal_(0), |
- velocity_x_ordinal_(0), |
- velocity_y_ordinal_(0), |
scroll_x_hint_(0), |
scroll_y_hint_(0), |
tap_count_(0), |
@@ -139,12 +133,6 @@ class GestureEventConsumeDelegate : public TestWindowDelegate { |
scroll_velocity_y_ = 0; |
velocity_x_ = 0; |
velocity_y_ = 0; |
- scroll_x_ordinal_ = 0; |
- scroll_y_ordinal_ = 0; |
- scroll_velocity_x_ordinal_ = 0; |
- scroll_velocity_y_ordinal_ = 0; |
- velocity_x_ordinal_ = 0; |
- velocity_y_ordinal_ = 0; |
scroll_x_hint_ = 0; |
scroll_y_hint_ = 0; |
tap_count_ = 0; |
@@ -192,12 +180,6 @@ class GestureEventConsumeDelegate : public TestWindowDelegate { |
float scroll_velocity_y() const { return scroll_velocity_y_; } |
float velocity_x() const { return velocity_x_; } |
float velocity_y() const { return velocity_y_; } |
- float scroll_x_ordinal() const { return scroll_x_ordinal_; } |
- float scroll_y_ordinal() const { return scroll_y_ordinal_; } |
- float scroll_velocity_x_ordinal() const { return scroll_velocity_x_ordinal_; } |
- float scroll_velocity_y_ordinal() const { return scroll_velocity_y_ordinal_; } |
- float velocity_x_ordinal() const { return velocity_x_ordinal_; } |
- float velocity_y_ordinal() const { return velocity_y_ordinal_; } |
float scroll_x_hint() const { return scroll_x_hint_; } |
float scroll_y_hint() const { return scroll_y_hint_; } |
float scale() const { return scale_; } |
@@ -242,8 +224,6 @@ class GestureEventConsumeDelegate : public TestWindowDelegate { |
scroll_update_ = true; |
scroll_x_ += gesture->details().scroll_x(); |
scroll_y_ += gesture->details().scroll_y(); |
- scroll_x_ordinal_ += gesture->details().scroll_x_ordinal(); |
- scroll_y_ordinal_ += gesture->details().scroll_y_ordinal(); |
break; |
case ui::ET_GESTURE_SCROLL_END: |
EXPECT_TRUE(velocity_x_ == 0 && velocity_y_ == 0); |
@@ -272,8 +252,6 @@ class GestureEventConsumeDelegate : public TestWindowDelegate { |
fling_ = true; |
velocity_x_ = gesture->details().velocity_x(); |
velocity_y_ = gesture->details().velocity_y(); |
- velocity_x_ordinal_ = gesture->details().velocity_x_ordinal(); |
- velocity_y_ordinal_ = gesture->details().velocity_y_ordinal(); |
break; |
case ui::ET_GESTURE_TWO_FINGER_TAP: |
two_finger_tap_ = true; |
@@ -332,12 +310,6 @@ class GestureEventConsumeDelegate : public TestWindowDelegate { |
float scroll_velocity_y_; |
float velocity_x_; |
float velocity_y_; |
- float scroll_x_ordinal_; |
- float scroll_y_ordinal_; |
- float scroll_velocity_x_ordinal_; |
- float scroll_velocity_y_ordinal_; |
- float velocity_x_ordinal_; |
- float velocity_y_ordinal_; |
float scroll_x_hint_; |
float scroll_y_hint_; |
float scale_; |
@@ -1225,9 +1197,7 @@ TEST_F(GestureRecognizerTest, GestureEventHorizontalRailFling) { |
// horizontal scroll. |
tes.SendScrollEvent(event_processor(), 25, 1, kTouchId, delegate.get()); |
EXPECT_EQ(0, delegate->scroll_y()); |
- EXPECT_EQ(1, delegate->scroll_y_ordinal()); |
EXPECT_EQ(20, delegate->scroll_x()); |
- EXPECT_EQ(20, delegate->scroll_x_ordinal()); |
// Get a high x velocity, while still staying on the rail |
tes.SendScrollEvents(event_processor(), 1, 1, |
@@ -1271,9 +1241,7 @@ TEST_F(GestureRecognizerTest, GestureEventVerticalRailFling) { |
// vertical scroll. |
tes.SendScrollEvent(event_processor(), 1, 25, kTouchId, delegate.get()); |
EXPECT_EQ(20, delegate->scroll_y()); |
- EXPECT_EQ(20, delegate->scroll_y_ordinal()); |
EXPECT_EQ(0, delegate->scroll_x()); |
- EXPECT_EQ(1, delegate->scroll_x_ordinal()); |
EXPECT_EQ(0, delegate->scroll_velocity_x()); |
// Get a high y velocity, while still staying on the rail |