| Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| index 18051537038138fe7622cbc8c4278034654a0a03..ea55cdab648a09d69934623e754cb0648757344a 100644
|
| --- a/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| +++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| @@ -7,7 +7,7 @@ import 'dart:html';
|
| import 'dart:html_common';
|
| import 'dart:nativewrappers';
|
| import 'dart:typed_data';
|
| -import 'dart:blink' as blink;
|
| +import 'dart:_blink' as _blink;
|
| // DO NOT EDIT
|
| // Auto-generated dart:web_gl library.
|
|
|
| @@ -332,15 +332,15 @@ class ActiveInfo extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLActiveInfo.name')
|
| @DocsEditable()
|
| - String get name => blink.Native_WebGLActiveInfo_name_Getter(this);
|
| + String get name => _blink.Native_WebGLActiveInfo_name_Getter(this);
|
|
|
| @DomName('WebGLActiveInfo.size')
|
| @DocsEditable()
|
| - int get size => blink.Native_WebGLActiveInfo_size_Getter(this);
|
| + int get size => _blink.Native_WebGLActiveInfo_size_Getter(this);
|
|
|
| @DomName('WebGLActiveInfo.type')
|
| @DocsEditable()
|
| - int get type => blink.Native_WebGLActiveInfo_type_Getter(this);
|
| + int get type => _blink.Native_WebGLActiveInfo_type_Getter(this);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -365,17 +365,17 @@ class AngleInstancedArrays extends NativeFieldWrapperClass2 {
|
| @DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void drawArraysInstancedAngle(int mode, int first, int count, int primcount) => blink.Native_ANGLEInstancedArrays_drawArraysInstancedANGLE_Callback(this, mode, first, count, primcount);
|
| + void drawArraysInstancedAngle(int mode, int first, int count, int primcount) => _blink.Native_ANGLEInstancedArrays_drawArraysInstancedANGLE_Callback(this, mode, first, count, primcount);
|
|
|
| @DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => blink.Native_ANGLEInstancedArrays_drawElementsInstancedANGLE_Callback(this, mode, count, type, offset, primcount);
|
| + void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => _blink.Native_ANGLEInstancedArrays_drawElementsInstancedANGLE_Callback(this, mode, count, type, offset, primcount);
|
|
|
| @DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void vertexAttribDivisorAngle(int index, int divisor) => blink.Native_ANGLEInstancedArrays_vertexAttribDivisorANGLE_Callback(this, index, divisor);
|
| + void vertexAttribDivisorAngle(int index, int divisor) => _blink.Native_ANGLEInstancedArrays_vertexAttribDivisorANGLE_Callback(this, index, divisor);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -523,61 +523,61 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.alpha')
|
| @DocsEditable()
|
| - bool get alpha => blink.Native_WebGLContextAttributes_alpha_Getter(this);
|
| + bool get alpha => _blink.Native_WebGLContextAttributes_alpha_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.alpha')
|
| @DocsEditable()
|
| - void set alpha(bool value) => blink.Native_WebGLContextAttributes_alpha_Setter(this, value);
|
| + void set alpha(bool value) => _blink.Native_WebGLContextAttributes_alpha_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.antialias')
|
| @DocsEditable()
|
| - bool get antialias => blink.Native_WebGLContextAttributes_antialias_Getter(this);
|
| + bool get antialias => _blink.Native_WebGLContextAttributes_antialias_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.antialias')
|
| @DocsEditable()
|
| - void set antialias(bool value) => blink.Native_WebGLContextAttributes_antialias_Setter(this, value);
|
| + void set antialias(bool value) => _blink.Native_WebGLContextAttributes_antialias_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.depth')
|
| @DocsEditable()
|
| - bool get depth => blink.Native_WebGLContextAttributes_depth_Getter(this);
|
| + bool get depth => _blink.Native_WebGLContextAttributes_depth_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.depth')
|
| @DocsEditable()
|
| - void set depth(bool value) => blink.Native_WebGLContextAttributes_depth_Setter(this, value);
|
| + void set depth(bool value) => _blink.Native_WebGLContextAttributes_depth_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - bool get failIfMajorPerformanceCaveat => blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Getter(this);
|
| + bool get failIfMajorPerformanceCaveat => _blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void set failIfMajorPerformanceCaveat(bool value) => blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Setter(this, value);
|
| + void set failIfMajorPerformanceCaveat(bool value) => _blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.premultipliedAlpha')
|
| @DocsEditable()
|
| - bool get premultipliedAlpha => blink.Native_WebGLContextAttributes_premultipliedAlpha_Getter(this);
|
| + bool get premultipliedAlpha => _blink.Native_WebGLContextAttributes_premultipliedAlpha_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.premultipliedAlpha')
|
| @DocsEditable()
|
| - void set premultipliedAlpha(bool value) => blink.Native_WebGLContextAttributes_premultipliedAlpha_Setter(this, value);
|
| + void set premultipliedAlpha(bool value) => _blink.Native_WebGLContextAttributes_premultipliedAlpha_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.preserveDrawingBuffer')
|
| @DocsEditable()
|
| - bool get preserveDrawingBuffer => blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Getter(this);
|
| + bool get preserveDrawingBuffer => _blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.preserveDrawingBuffer')
|
| @DocsEditable()
|
| - void set preserveDrawingBuffer(bool value) => blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Setter(this, value);
|
| + void set preserveDrawingBuffer(bool value) => _blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.stencil')
|
| @DocsEditable()
|
| - bool get stencil => blink.Native_WebGLContextAttributes_stencil_Getter(this);
|
| + bool get stencil => _blink.Native_WebGLContextAttributes_stencil_Getter(this);
|
|
|
| @DomName('WebGLContextAttributes.stencil')
|
| @DocsEditable()
|
| - void set stencil(bool value) => blink.Native_WebGLContextAttributes_stencil_Setter(this, value);
|
| + void set stencil(bool value) => _blink.Native_WebGLContextAttributes_stencil_Setter(this, value);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -596,7 +596,7 @@ class ContextEvent extends Event {
|
|
|
| @DomName('WebGLContextEvent.statusMessage')
|
| @DocsEditable()
|
| - String get statusMessage => blink.Native_WebGLContextEvent_statusMessage_Getter(this);
|
| + String get statusMessage => _blink.Native_WebGLContextEvent_statusMessage_Getter(this);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -640,7 +640,7 @@ class DebugShaders extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLDebugShaders.getTranslatedShaderSource')
|
| @DocsEditable()
|
| - String getTranslatedShaderSource(Shader shader) => blink.Native_WebGLDebugShaders_getTranslatedShaderSource_Callback(this, shader);
|
| + String getTranslatedShaderSource(Shader shader) => _blink.Native_WebGLDebugShaders_getTranslatedShaderSource_Callback(this, shader);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -816,7 +816,7 @@ class DrawBuffers extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLDrawBuffers.drawBuffersWEBGL')
|
| @DocsEditable()
|
| - void drawBuffersWebgl(List<int> buffers) => blink.Native_WebGLDrawBuffers_drawBuffersWEBGL_Callback(this, buffers);
|
| + void drawBuffersWebgl(List<int> buffers) => _blink.Native_WebGLDrawBuffers_drawBuffersWEBGL_Callback(this, buffers);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -891,11 +891,11 @@ class LoseContext extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLLoseContext.loseContext')
|
| @DocsEditable()
|
| - void loseContext() => blink.Native_WebGLLoseContext_loseContext_Callback(this);
|
| + void loseContext() => _blink.Native_WebGLLoseContext_loseContext_Callback(this);
|
|
|
| @DomName('WebGLLoseContext.restoreContext')
|
| @DocsEditable()
|
| - void restoreContext() => blink.Native_WebGLLoseContext_restoreContext_Callback(this);
|
| + void restoreContext() => _blink.Native_WebGLLoseContext_restoreContext_Callback(this);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -1023,19 +1023,19 @@ class OesVertexArrayObject extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('OESVertexArrayObject.bindVertexArrayOES')
|
| @DocsEditable()
|
| - void bindVertexArray(VertexArrayObject arrayObject) => blink.Native_OESVertexArrayObject_bindVertexArrayOES_Callback(this, arrayObject);
|
| + void bindVertexArray(VertexArrayObject arrayObject) => _blink.Native_OESVertexArrayObject_bindVertexArrayOES_Callback(this, arrayObject);
|
|
|
| @DomName('OESVertexArrayObject.createVertexArrayOES')
|
| @DocsEditable()
|
| - VertexArrayObject createVertexArray() => blink.Native_OESVertexArrayObject_createVertexArrayOES_Callback(this);
|
| + VertexArrayObject createVertexArray() => _blink.Native_OESVertexArrayObject_createVertexArrayOES_Callback(this);
|
|
|
| @DomName('OESVertexArrayObject.deleteVertexArrayOES')
|
| @DocsEditable()
|
| - void deleteVertexArray(VertexArrayObject arrayObject) => blink.Native_OESVertexArrayObject_deleteVertexArrayOES_Callback(this, arrayObject);
|
| + void deleteVertexArray(VertexArrayObject arrayObject) => _blink.Native_OESVertexArrayObject_deleteVertexArrayOES_Callback(this, arrayObject);
|
|
|
| @DomName('OESVertexArrayObject.isVertexArrayOES')
|
| @DocsEditable()
|
| - bool isVertexArray(VertexArrayObject arrayObject) => blink.Native_OESVertexArrayObject_isVertexArrayOES_Callback(this, arrayObject);
|
| + bool isVertexArray(VertexArrayObject arrayObject) => _blink.Native_OESVertexArrayObject_isVertexArrayOES_Callback(this, arrayObject);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -2267,63 +2267,63 @@ class RenderingContext extends CanvasRenderingContext {
|
|
|
| @DomName('WebGLRenderingContext.drawingBufferHeight')
|
| @DocsEditable()
|
| - int get drawingBufferHeight => blink.Native_WebGLRenderingContext_drawingBufferHeight_Getter(this);
|
| + int get drawingBufferHeight => _blink.Native_WebGLRenderingContext_drawingBufferHeight_Getter(this);
|
|
|
| @DomName('WebGLRenderingContext.drawingBufferWidth')
|
| @DocsEditable()
|
| - int get drawingBufferWidth => blink.Native_WebGLRenderingContext_drawingBufferWidth_Getter(this);
|
| + int get drawingBufferWidth => _blink.Native_WebGLRenderingContext_drawingBufferWidth_Getter(this);
|
|
|
| @DomName('WebGLRenderingContext.activeTexture')
|
| @DocsEditable()
|
| - void activeTexture(int texture) => blink.Native_WebGLRenderingContext_activeTexture_Callback(this, texture);
|
| + void activeTexture(int texture) => _blink.Native_WebGLRenderingContext_activeTexture_Callback(this, texture);
|
|
|
| @DomName('WebGLRenderingContext.attachShader')
|
| @DocsEditable()
|
| - void attachShader(Program program, Shader shader) => blink.Native_WebGLRenderingContext_attachShader_Callback(this, program, shader);
|
| + void attachShader(Program program, Shader shader) => _blink.Native_WebGLRenderingContext_attachShader_Callback(this, program, shader);
|
|
|
| @DomName('WebGLRenderingContext.bindAttribLocation')
|
| @DocsEditable()
|
| - void bindAttribLocation(Program program, int index, String name) => blink.Native_WebGLRenderingContext_bindAttribLocation_Callback(this, program, index, name);
|
| + void bindAttribLocation(Program program, int index, String name) => _blink.Native_WebGLRenderingContext_bindAttribLocation_Callback(this, program, index, name);
|
|
|
| @DomName('WebGLRenderingContext.bindBuffer')
|
| @DocsEditable()
|
| - void bindBuffer(int target, Buffer buffer) => blink.Native_WebGLRenderingContext_bindBuffer_Callback(this, target, buffer);
|
| + void bindBuffer(int target, Buffer buffer) => _blink.Native_WebGLRenderingContext_bindBuffer_Callback(this, target, buffer);
|
|
|
| @DomName('WebGLRenderingContext.bindFramebuffer')
|
| @DocsEditable()
|
| - void bindFramebuffer(int target, Framebuffer framebuffer) => blink.Native_WebGLRenderingContext_bindFramebuffer_Callback(this, target, framebuffer);
|
| + void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.Native_WebGLRenderingContext_bindFramebuffer_Callback(this, target, framebuffer);
|
|
|
| @DomName('WebGLRenderingContext.bindRenderbuffer')
|
| @DocsEditable()
|
| - void bindRenderbuffer(int target, Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_bindRenderbuffer_Callback(this, target, renderbuffer);
|
| + void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_bindRenderbuffer_Callback(this, target, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.bindTexture')
|
| @DocsEditable()
|
| - void bindTexture(int target, Texture texture) => blink.Native_WebGLRenderingContext_bindTexture_Callback(this, target, texture);
|
| + void bindTexture(int target, Texture texture) => _blink.Native_WebGLRenderingContext_bindTexture_Callback(this, target, texture);
|
|
|
| @DomName('WebGLRenderingContext.blendColor')
|
| @DocsEditable()
|
| - void blendColor(num red, num green, num blue, num alpha) => blink.Native_WebGLRenderingContext_blendColor_Callback(this, red, green, blue, alpha);
|
| + void blendColor(num red, num green, num blue, num alpha) => _blink.Native_WebGLRenderingContext_blendColor_Callback(this, red, green, blue, alpha);
|
|
|
| @DomName('WebGLRenderingContext.blendEquation')
|
| @DocsEditable()
|
| - void blendEquation(int mode) => blink.Native_WebGLRenderingContext_blendEquation_Callback(this, mode);
|
| + void blendEquation(int mode) => _blink.Native_WebGLRenderingContext_blendEquation_Callback(this, mode);
|
|
|
| @DomName('WebGLRenderingContext.blendEquationSeparate')
|
| @DocsEditable()
|
| - void blendEquationSeparate(int modeRGB, int modeAlpha) => blink.Native_WebGLRenderingContext_blendEquationSeparate_Callback(this, modeRGB, modeAlpha);
|
| + void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.Native_WebGLRenderingContext_blendEquationSeparate_Callback(this, modeRGB, modeAlpha);
|
|
|
| @DomName('WebGLRenderingContext.blendFunc')
|
| @DocsEditable()
|
| - void blendFunc(int sfactor, int dfactor) => blink.Native_WebGLRenderingContext_blendFunc_Callback(this, sfactor, dfactor);
|
| + void blendFunc(int sfactor, int dfactor) => _blink.Native_WebGLRenderingContext_blendFunc_Callback(this, sfactor, dfactor);
|
|
|
| @DomName('WebGLRenderingContext.blendFuncSeparate')
|
| @DocsEditable()
|
| - void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => blink.Native_WebGLRenderingContext_blendFuncSeparate_Callback(this, srcRGB, dstRGB, srcAlpha, dstAlpha);
|
| + void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.Native_WebGLRenderingContext_blendFuncSeparate_Callback(this, srcRGB, dstRGB, srcAlpha, dstAlpha);
|
|
|
| @DomName('WebGLRenderingContext.bufferByteData')
|
| @DocsEditable()
|
| - void bufferByteData(int target, ByteBuffer data, int usage) => blink.Native_WebGLRenderingContext_bufferByteData_Callback(this, target, data, usage);
|
| + void bufferByteData(int target, ByteBuffer data, int usage) => _blink.Native_WebGLRenderingContext_bufferByteData_Callback(this, target, data, usage);
|
|
|
| void bufferData(int target, data_OR_size, int usage) {
|
| if ((usage is int || usage == null) && (data_OR_size is TypedData || data_OR_size == null) && (target is int || target == null)) {
|
| @@ -2341,19 +2341,19 @@ class RenderingContext extends CanvasRenderingContext {
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| }
|
|
|
| - void _bufferData_1(target, data_OR_size, usage) => blink.Native_WebGLRenderingContext__bufferData_1_Callback(this, target, data_OR_size, usage);
|
| + void _bufferData_1(target, data_OR_size, usage) => _blink.Native_WebGLRenderingContext__bufferData_1_Callback(this, target, data_OR_size, usage);
|
|
|
| - void _bufferData_2(target, data_OR_size, usage) => blink.Native_WebGLRenderingContext__bufferData_2_Callback(this, target, data_OR_size, usage);
|
| + void _bufferData_2(target, data_OR_size, usage) => _blink.Native_WebGLRenderingContext__bufferData_2_Callback(this, target, data_OR_size, usage);
|
|
|
| - void _bufferData_3(target, data_OR_size, usage) => blink.Native_WebGLRenderingContext__bufferData_3_Callback(this, target, data_OR_size, usage);
|
| + void _bufferData_3(target, data_OR_size, usage) => _blink.Native_WebGLRenderingContext__bufferData_3_Callback(this, target, data_OR_size, usage);
|
|
|
| @DomName('WebGLRenderingContext.bufferDataTyped')
|
| @DocsEditable()
|
| - void bufferDataTyped(int target, TypedData data, int usage) => blink.Native_WebGLRenderingContext_bufferDataTyped_Callback(this, target, data, usage);
|
| + void bufferDataTyped(int target, TypedData data, int usage) => _blink.Native_WebGLRenderingContext_bufferDataTyped_Callback(this, target, data, usage);
|
|
|
| @DomName('WebGLRenderingContext.bufferSubByteData')
|
| @DocsEditable()
|
| - void bufferSubByteData(int target, int offset, ByteBuffer data) => blink.Native_WebGLRenderingContext_bufferSubByteData_Callback(this, target, offset, data);
|
| + void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.Native_WebGLRenderingContext_bufferSubByteData_Callback(this, target, offset, data);
|
|
|
| void bufferSubData(int target, int offset, data) {
|
| if ((data is TypedData || data == null) && (offset is int || offset == null) && (target is int || target == null)) {
|
| @@ -2367,361 +2367,361 @@ class RenderingContext extends CanvasRenderingContext {
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| }
|
|
|
| - void _bufferSubData_1(target, offset, data) => blink.Native_WebGLRenderingContext__bufferSubData_1_Callback(this, target, offset, data);
|
| + void _bufferSubData_1(target, offset, data) => _blink.Native_WebGLRenderingContext__bufferSubData_1_Callback(this, target, offset, data);
|
|
|
| - void _bufferSubData_2(target, offset, data) => blink.Native_WebGLRenderingContext__bufferSubData_2_Callback(this, target, offset, data);
|
| + void _bufferSubData_2(target, offset, data) => _blink.Native_WebGLRenderingContext__bufferSubData_2_Callback(this, target, offset, data);
|
|
|
| @DomName('WebGLRenderingContext.bufferSubDataTyped')
|
| @DocsEditable()
|
| - void bufferSubDataTyped(int target, int offset, TypedData data) => blink.Native_WebGLRenderingContext_bufferSubDataTyped_Callback(this, target, offset, data);
|
| + void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.Native_WebGLRenderingContext_bufferSubDataTyped_Callback(this, target, offset, data);
|
|
|
| @DomName('WebGLRenderingContext.checkFramebufferStatus')
|
| @DocsEditable()
|
| - int checkFramebufferStatus(int target) => blink.Native_WebGLRenderingContext_checkFramebufferStatus_Callback(this, target);
|
| + int checkFramebufferStatus(int target) => _blink.Native_WebGLRenderingContext_checkFramebufferStatus_Callback(this, target);
|
|
|
| @DomName('WebGLRenderingContext.clear')
|
| @DocsEditable()
|
| - void clear(int mask) => blink.Native_WebGLRenderingContext_clear_Callback(this, mask);
|
| + void clear(int mask) => _blink.Native_WebGLRenderingContext_clear_Callback(this, mask);
|
|
|
| @DomName('WebGLRenderingContext.clearColor')
|
| @DocsEditable()
|
| - void clearColor(num red, num green, num blue, num alpha) => blink.Native_WebGLRenderingContext_clearColor_Callback(this, red, green, blue, alpha);
|
| + void clearColor(num red, num green, num blue, num alpha) => _blink.Native_WebGLRenderingContext_clearColor_Callback(this, red, green, blue, alpha);
|
|
|
| @DomName('WebGLRenderingContext.clearDepth')
|
| @DocsEditable()
|
| - void clearDepth(num depth) => blink.Native_WebGLRenderingContext_clearDepth_Callback(this, depth);
|
| + void clearDepth(num depth) => _blink.Native_WebGLRenderingContext_clearDepth_Callback(this, depth);
|
|
|
| @DomName('WebGLRenderingContext.clearStencil')
|
| @DocsEditable()
|
| - void clearStencil(int s) => blink.Native_WebGLRenderingContext_clearStencil_Callback(this, s);
|
| + void clearStencil(int s) => _blink.Native_WebGLRenderingContext_clearStencil_Callback(this, s);
|
|
|
| @DomName('WebGLRenderingContext.colorMask')
|
| @DocsEditable()
|
| - void colorMask(bool red, bool green, bool blue, bool alpha) => blink.Native_WebGLRenderingContext_colorMask_Callback(this, red, green, blue, alpha);
|
| + void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.Native_WebGLRenderingContext_colorMask_Callback(this, red, green, blue, alpha);
|
|
|
| @DomName('WebGLRenderingContext.compileShader')
|
| @DocsEditable()
|
| - void compileShader(Shader shader) => blink.Native_WebGLRenderingContext_compileShader_Callback(this, shader);
|
| + void compileShader(Shader shader) => _blink.Native_WebGLRenderingContext_compileShader_Callback(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.compressedTexImage2D')
|
| @DocsEditable()
|
| - void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => blink.Native_WebGLRenderingContext_compressedTexImage2D_Callback(this, target, level, internalformat, width, height, border, data);
|
| + void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => _blink.Native_WebGLRenderingContext_compressedTexImage2D_Callback(this, target, level, internalformat, width, height, border, data);
|
|
|
| @DomName('WebGLRenderingContext.compressedTexSubImage2D')
|
| @DocsEditable()
|
| - void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => blink.Native_WebGLRenderingContext_compressedTexSubImage2D_Callback(this, target, level, xoffset, yoffset, width, height, format, data);
|
| + void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.Native_WebGLRenderingContext_compressedTexSubImage2D_Callback(this, target, level, xoffset, yoffset, width, height, format, data);
|
|
|
| @DomName('WebGLRenderingContext.copyTexImage2D')
|
| @DocsEditable()
|
| - void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => blink.Native_WebGLRenderingContext_copyTexImage2D_Callback(this, target, level, internalformat, x, y, width, height, border);
|
| + void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => _blink.Native_WebGLRenderingContext_copyTexImage2D_Callback(this, target, level, internalformat, x, y, width, height, border);
|
|
|
| @DomName('WebGLRenderingContext.copyTexSubImage2D')
|
| @DocsEditable()
|
| - void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => blink.Native_WebGLRenderingContext_copyTexSubImage2D_Callback(this, target, level, xoffset, yoffset, x, y, width, height);
|
| + void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.Native_WebGLRenderingContext_copyTexSubImage2D_Callback(this, target, level, xoffset, yoffset, x, y, width, height);
|
|
|
| @DomName('WebGLRenderingContext.createBuffer')
|
| @DocsEditable()
|
| - Buffer createBuffer() => blink.Native_WebGLRenderingContext_createBuffer_Callback(this);
|
| + Buffer createBuffer() => _blink.Native_WebGLRenderingContext_createBuffer_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.createFramebuffer')
|
| @DocsEditable()
|
| - Framebuffer createFramebuffer() => blink.Native_WebGLRenderingContext_createFramebuffer_Callback(this);
|
| + Framebuffer createFramebuffer() => _blink.Native_WebGLRenderingContext_createFramebuffer_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.createProgram')
|
| @DocsEditable()
|
| - Program createProgram() => blink.Native_WebGLRenderingContext_createProgram_Callback(this);
|
| + Program createProgram() => _blink.Native_WebGLRenderingContext_createProgram_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.createRenderbuffer')
|
| @DocsEditable()
|
| - Renderbuffer createRenderbuffer() => blink.Native_WebGLRenderingContext_createRenderbuffer_Callback(this);
|
| + Renderbuffer createRenderbuffer() => _blink.Native_WebGLRenderingContext_createRenderbuffer_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.createShader')
|
| @DocsEditable()
|
| - Shader createShader(int type) => blink.Native_WebGLRenderingContext_createShader_Callback(this, type);
|
| + Shader createShader(int type) => _blink.Native_WebGLRenderingContext_createShader_Callback(this, type);
|
|
|
| @DomName('WebGLRenderingContext.createTexture')
|
| @DocsEditable()
|
| - Texture createTexture() => blink.Native_WebGLRenderingContext_createTexture_Callback(this);
|
| + Texture createTexture() => _blink.Native_WebGLRenderingContext_createTexture_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.cullFace')
|
| @DocsEditable()
|
| - void cullFace(int mode) => blink.Native_WebGLRenderingContext_cullFace_Callback(this, mode);
|
| + void cullFace(int mode) => _blink.Native_WebGLRenderingContext_cullFace_Callback(this, mode);
|
|
|
| @DomName('WebGLRenderingContext.deleteBuffer')
|
| @DocsEditable()
|
| - void deleteBuffer(Buffer buffer) => blink.Native_WebGLRenderingContext_deleteBuffer_Callback(this, buffer);
|
| + void deleteBuffer(Buffer buffer) => _blink.Native_WebGLRenderingContext_deleteBuffer_Callback(this, buffer);
|
|
|
| @DomName('WebGLRenderingContext.deleteFramebuffer')
|
| @DocsEditable()
|
| - void deleteFramebuffer(Framebuffer framebuffer) => blink.Native_WebGLRenderingContext_deleteFramebuffer_Callback(this, framebuffer);
|
| + void deleteFramebuffer(Framebuffer framebuffer) => _blink.Native_WebGLRenderingContext_deleteFramebuffer_Callback(this, framebuffer);
|
|
|
| @DomName('WebGLRenderingContext.deleteProgram')
|
| @DocsEditable()
|
| - void deleteProgram(Program program) => blink.Native_WebGLRenderingContext_deleteProgram_Callback(this, program);
|
| + void deleteProgram(Program program) => _blink.Native_WebGLRenderingContext_deleteProgram_Callback(this, program);
|
|
|
| @DomName('WebGLRenderingContext.deleteRenderbuffer')
|
| @DocsEditable()
|
| - void deleteRenderbuffer(Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_deleteRenderbuffer_Callback(this, renderbuffer);
|
| + void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_deleteRenderbuffer_Callback(this, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.deleteShader')
|
| @DocsEditable()
|
| - void deleteShader(Shader shader) => blink.Native_WebGLRenderingContext_deleteShader_Callback(this, shader);
|
| + void deleteShader(Shader shader) => _blink.Native_WebGLRenderingContext_deleteShader_Callback(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.deleteTexture')
|
| @DocsEditable()
|
| - void deleteTexture(Texture texture) => blink.Native_WebGLRenderingContext_deleteTexture_Callback(this, texture);
|
| + void deleteTexture(Texture texture) => _blink.Native_WebGLRenderingContext_deleteTexture_Callback(this, texture);
|
|
|
| @DomName('WebGLRenderingContext.depthFunc')
|
| @DocsEditable()
|
| - void depthFunc(int func) => blink.Native_WebGLRenderingContext_depthFunc_Callback(this, func);
|
| + void depthFunc(int func) => _blink.Native_WebGLRenderingContext_depthFunc_Callback(this, func);
|
|
|
| @DomName('WebGLRenderingContext.depthMask')
|
| @DocsEditable()
|
| - void depthMask(bool flag) => blink.Native_WebGLRenderingContext_depthMask_Callback(this, flag);
|
| + void depthMask(bool flag) => _blink.Native_WebGLRenderingContext_depthMask_Callback(this, flag);
|
|
|
| @DomName('WebGLRenderingContext.depthRange')
|
| @DocsEditable()
|
| - void depthRange(num zNear, num zFar) => blink.Native_WebGLRenderingContext_depthRange_Callback(this, zNear, zFar);
|
| + void depthRange(num zNear, num zFar) => _blink.Native_WebGLRenderingContext_depthRange_Callback(this, zNear, zFar);
|
|
|
| @DomName('WebGLRenderingContext.detachShader')
|
| @DocsEditable()
|
| - void detachShader(Program program, Shader shader) => blink.Native_WebGLRenderingContext_detachShader_Callback(this, program, shader);
|
| + void detachShader(Program program, Shader shader) => _blink.Native_WebGLRenderingContext_detachShader_Callback(this, program, shader);
|
|
|
| @DomName('WebGLRenderingContext.disable')
|
| @DocsEditable()
|
| - void disable(int cap) => blink.Native_WebGLRenderingContext_disable_Callback(this, cap);
|
| + void disable(int cap) => _blink.Native_WebGLRenderingContext_disable_Callback(this, cap);
|
|
|
| @DomName('WebGLRenderingContext.disableVertexAttribArray')
|
| @DocsEditable()
|
| - void disableVertexAttribArray(int index) => blink.Native_WebGLRenderingContext_disableVertexAttribArray_Callback(this, index);
|
| + void disableVertexAttribArray(int index) => _blink.Native_WebGLRenderingContext_disableVertexAttribArray_Callback(this, index);
|
|
|
| @DomName('WebGLRenderingContext.drawArrays')
|
| @DocsEditable()
|
| - void drawArrays(int mode, int first, int count) => blink.Native_WebGLRenderingContext_drawArrays_Callback(this, mode, first, count);
|
| + void drawArrays(int mode, int first, int count) => _blink.Native_WebGLRenderingContext_drawArrays_Callback(this, mode, first, count);
|
|
|
| @DomName('WebGLRenderingContext.drawElements')
|
| @DocsEditable()
|
| - void drawElements(int mode, int count, int type, int offset) => blink.Native_WebGLRenderingContext_drawElements_Callback(this, mode, count, type, offset);
|
| + void drawElements(int mode, int count, int type, int offset) => _blink.Native_WebGLRenderingContext_drawElements_Callback(this, mode, count, type, offset);
|
|
|
| @DomName('WebGLRenderingContext.enable')
|
| @DocsEditable()
|
| - void enable(int cap) => blink.Native_WebGLRenderingContext_enable_Callback(this, cap);
|
| + void enable(int cap) => _blink.Native_WebGLRenderingContext_enable_Callback(this, cap);
|
|
|
| @DomName('WebGLRenderingContext.enableVertexAttribArray')
|
| @DocsEditable()
|
| - void enableVertexAttribArray(int index) => blink.Native_WebGLRenderingContext_enableVertexAttribArray_Callback(this, index);
|
| + void enableVertexAttribArray(int index) => _blink.Native_WebGLRenderingContext_enableVertexAttribArray_Callback(this, index);
|
|
|
| @DomName('WebGLRenderingContext.finish')
|
| @DocsEditable()
|
| - void finish() => blink.Native_WebGLRenderingContext_finish_Callback(this);
|
| + void finish() => _blink.Native_WebGLRenderingContext_finish_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.flush')
|
| @DocsEditable()
|
| - void flush() => blink.Native_WebGLRenderingContext_flush_Callback(this);
|
| + void flush() => _blink.Native_WebGLRenderingContext_flush_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.framebufferRenderbuffer')
|
| @DocsEditable()
|
| - void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_framebufferRenderbuffer_Callback(this, target, attachment, renderbuffertarget, renderbuffer);
|
| + void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_framebufferRenderbuffer_Callback(this, target, attachment, renderbuffertarget, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.framebufferTexture2D')
|
| @DocsEditable()
|
| - void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => blink.Native_WebGLRenderingContext_framebufferTexture2D_Callback(this, target, attachment, textarget, texture, level);
|
| + void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => _blink.Native_WebGLRenderingContext_framebufferTexture2D_Callback(this, target, attachment, textarget, texture, level);
|
|
|
| @DomName('WebGLRenderingContext.frontFace')
|
| @DocsEditable()
|
| - void frontFace(int mode) => blink.Native_WebGLRenderingContext_frontFace_Callback(this, mode);
|
| + void frontFace(int mode) => _blink.Native_WebGLRenderingContext_frontFace_Callback(this, mode);
|
|
|
| @DomName('WebGLRenderingContext.generateMipmap')
|
| @DocsEditable()
|
| - void generateMipmap(int target) => blink.Native_WebGLRenderingContext_generateMipmap_Callback(this, target);
|
| + void generateMipmap(int target) => _blink.Native_WebGLRenderingContext_generateMipmap_Callback(this, target);
|
|
|
| @DomName('WebGLRenderingContext.getActiveAttrib')
|
| @DocsEditable()
|
| - ActiveInfo getActiveAttrib(Program program, int index) => blink.Native_WebGLRenderingContext_getActiveAttrib_Callback(this, program, index);
|
| + ActiveInfo getActiveAttrib(Program program, int index) => _blink.Native_WebGLRenderingContext_getActiveAttrib_Callback(this, program, index);
|
|
|
| @DomName('WebGLRenderingContext.getActiveUniform')
|
| @DocsEditable()
|
| - ActiveInfo getActiveUniform(Program program, int index) => blink.Native_WebGLRenderingContext_getActiveUniform_Callback(this, program, index);
|
| + ActiveInfo getActiveUniform(Program program, int index) => _blink.Native_WebGLRenderingContext_getActiveUniform_Callback(this, program, index);
|
|
|
| @DomName('WebGLRenderingContext.getAttachedShaders')
|
| @DocsEditable()
|
| - void getAttachedShaders(Program program) => blink.Native_WebGLRenderingContext_getAttachedShaders_Callback(this, program);
|
| + void getAttachedShaders(Program program) => _blink.Native_WebGLRenderingContext_getAttachedShaders_Callback(this, program);
|
|
|
| @DomName('WebGLRenderingContext.getAttribLocation')
|
| @DocsEditable()
|
| - int getAttribLocation(Program program, String name) => blink.Native_WebGLRenderingContext_getAttribLocation_Callback(this, program, name);
|
| + int getAttribLocation(Program program, String name) => _blink.Native_WebGLRenderingContext_getAttribLocation_Callback(this, program, name);
|
|
|
| @DomName('WebGLRenderingContext.getBufferParameter')
|
| @DocsEditable()
|
| - Object getBufferParameter(int target, int pname) => blink.Native_WebGLRenderingContext_getBufferParameter_Callback(this, target, pname);
|
| + Object getBufferParameter(int target, int pname) => _blink.Native_WebGLRenderingContext_getBufferParameter_Callback(this, target, pname);
|
|
|
| @DomName('WebGLRenderingContext.getContextAttributes')
|
| @DocsEditable()
|
| - ContextAttributes getContextAttributes() => blink.Native_WebGLRenderingContext_getContextAttributes_Callback(this);
|
| + ContextAttributes getContextAttributes() => _blink.Native_WebGLRenderingContext_getContextAttributes_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.getError')
|
| @DocsEditable()
|
| - int getError() => blink.Native_WebGLRenderingContext_getError_Callback(this);
|
| + int getError() => _blink.Native_WebGLRenderingContext_getError_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.getExtension')
|
| @DocsEditable()
|
| - Object getExtension(String name) => blink.Native_WebGLRenderingContext_getExtension_Callback(this, name);
|
| + Object getExtension(String name) => _blink.Native_WebGLRenderingContext_getExtension_Callback(this, name);
|
|
|
| @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
|
| @DocsEditable()
|
| - Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => blink.Native_WebGLRenderingContext_getFramebufferAttachmentParameter_Callback(this, target, attachment, pname);
|
| + Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => _blink.Native_WebGLRenderingContext_getFramebufferAttachmentParameter_Callback(this, target, attachment, pname);
|
|
|
| @DomName('WebGLRenderingContext.getParameter')
|
| @DocsEditable()
|
| - Object getParameter(int pname) => blink.Native_WebGLRenderingContext_getParameter_Callback(this, pname);
|
| + Object getParameter(int pname) => _blink.Native_WebGLRenderingContext_getParameter_Callback(this, pname);
|
|
|
| @DomName('WebGLRenderingContext.getProgramInfoLog')
|
| @DocsEditable()
|
| - String getProgramInfoLog(Program program) => blink.Native_WebGLRenderingContext_getProgramInfoLog_Callback(this, program);
|
| + String getProgramInfoLog(Program program) => _blink.Native_WebGLRenderingContext_getProgramInfoLog_Callback(this, program);
|
|
|
| @DomName('WebGLRenderingContext.getProgramParameter')
|
| @DocsEditable()
|
| - Object getProgramParameter(Program program, int pname) => blink.Native_WebGLRenderingContext_getProgramParameter_Callback(this, program, pname);
|
| + Object getProgramParameter(Program program, int pname) => _blink.Native_WebGLRenderingContext_getProgramParameter_Callback(this, program, pname);
|
|
|
| @DomName('WebGLRenderingContext.getRenderbufferParameter')
|
| @DocsEditable()
|
| - Object getRenderbufferParameter(int target, int pname) => blink.Native_WebGLRenderingContext_getRenderbufferParameter_Callback(this, target, pname);
|
| + Object getRenderbufferParameter(int target, int pname) => _blink.Native_WebGLRenderingContext_getRenderbufferParameter_Callback(this, target, pname);
|
|
|
| @DomName('WebGLRenderingContext.getShaderInfoLog')
|
| @DocsEditable()
|
| - String getShaderInfoLog(Shader shader) => blink.Native_WebGLRenderingContext_getShaderInfoLog_Callback(this, shader);
|
| + String getShaderInfoLog(Shader shader) => _blink.Native_WebGLRenderingContext_getShaderInfoLog_Callback(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.getShaderParameter')
|
| @DocsEditable()
|
| - Object getShaderParameter(Shader shader, int pname) => blink.Native_WebGLRenderingContext_getShaderParameter_Callback(this, shader, pname);
|
| + Object getShaderParameter(Shader shader, int pname) => _blink.Native_WebGLRenderingContext_getShaderParameter_Callback(this, shader, pname);
|
|
|
| @DomName('WebGLRenderingContext.getShaderPrecisionFormat')
|
| @DocsEditable()
|
| - ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => blink.Native_WebGLRenderingContext_getShaderPrecisionFormat_Callback(this, shadertype, precisiontype);
|
| + ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => _blink.Native_WebGLRenderingContext_getShaderPrecisionFormat_Callback(this, shadertype, precisiontype);
|
|
|
| @DomName('WebGLRenderingContext.getShaderSource')
|
| @DocsEditable()
|
| - String getShaderSource(Shader shader) => blink.Native_WebGLRenderingContext_getShaderSource_Callback(this, shader);
|
| + String getShaderSource(Shader shader) => _blink.Native_WebGLRenderingContext_getShaderSource_Callback(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.getSupportedExtensions')
|
| @DocsEditable()
|
| - List<String> getSupportedExtensions() => blink.Native_WebGLRenderingContext_getSupportedExtensions_Callback(this);
|
| + List<String> getSupportedExtensions() => _blink.Native_WebGLRenderingContext_getSupportedExtensions_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.getTexParameter')
|
| @DocsEditable()
|
| - Object getTexParameter(int target, int pname) => blink.Native_WebGLRenderingContext_getTexParameter_Callback(this, target, pname);
|
| + Object getTexParameter(int target, int pname) => _blink.Native_WebGLRenderingContext_getTexParameter_Callback(this, target, pname);
|
|
|
| @DomName('WebGLRenderingContext.getUniform')
|
| @DocsEditable()
|
| - Object getUniform(Program program, UniformLocation location) => blink.Native_WebGLRenderingContext_getUniform_Callback(this, program, location);
|
| + Object getUniform(Program program, UniformLocation location) => _blink.Native_WebGLRenderingContext_getUniform_Callback(this, program, location);
|
|
|
| @DomName('WebGLRenderingContext.getUniformLocation')
|
| @DocsEditable()
|
| - UniformLocation getUniformLocation(Program program, String name) => blink.Native_WebGLRenderingContext_getUniformLocation_Callback(this, program, name);
|
| + UniformLocation getUniformLocation(Program program, String name) => _blink.Native_WebGLRenderingContext_getUniformLocation_Callback(this, program, name);
|
|
|
| @DomName('WebGLRenderingContext.getVertexAttrib')
|
| @DocsEditable()
|
| - Object getVertexAttrib(int index, int pname) => blink.Native_WebGLRenderingContext_getVertexAttrib_Callback(this, index, pname);
|
| + Object getVertexAttrib(int index, int pname) => _blink.Native_WebGLRenderingContext_getVertexAttrib_Callback(this, index, pname);
|
|
|
| @DomName('WebGLRenderingContext.getVertexAttribOffset')
|
| @DocsEditable()
|
| - int getVertexAttribOffset(int index, int pname) => blink.Native_WebGLRenderingContext_getVertexAttribOffset_Callback(this, index, pname);
|
| + int getVertexAttribOffset(int index, int pname) => _blink.Native_WebGLRenderingContext_getVertexAttribOffset_Callback(this, index, pname);
|
|
|
| @DomName('WebGLRenderingContext.hint')
|
| @DocsEditable()
|
| - void hint(int target, int mode) => blink.Native_WebGLRenderingContext_hint_Callback(this, target, mode);
|
| + void hint(int target, int mode) => _blink.Native_WebGLRenderingContext_hint_Callback(this, target, mode);
|
|
|
| @DomName('WebGLRenderingContext.isBuffer')
|
| @DocsEditable()
|
| - bool isBuffer(Buffer buffer) => blink.Native_WebGLRenderingContext_isBuffer_Callback(this, buffer);
|
| + bool isBuffer(Buffer buffer) => _blink.Native_WebGLRenderingContext_isBuffer_Callback(this, buffer);
|
|
|
| @DomName('WebGLRenderingContext.isContextLost')
|
| @DocsEditable()
|
| - bool isContextLost() => blink.Native_WebGLRenderingContext_isContextLost_Callback(this);
|
| + bool isContextLost() => _blink.Native_WebGLRenderingContext_isContextLost_Callback(this);
|
|
|
| @DomName('WebGLRenderingContext.isEnabled')
|
| @DocsEditable()
|
| - bool isEnabled(int cap) => blink.Native_WebGLRenderingContext_isEnabled_Callback(this, cap);
|
| + bool isEnabled(int cap) => _blink.Native_WebGLRenderingContext_isEnabled_Callback(this, cap);
|
|
|
| @DomName('WebGLRenderingContext.isFramebuffer')
|
| @DocsEditable()
|
| - bool isFramebuffer(Framebuffer framebuffer) => blink.Native_WebGLRenderingContext_isFramebuffer_Callback(this, framebuffer);
|
| + bool isFramebuffer(Framebuffer framebuffer) => _blink.Native_WebGLRenderingContext_isFramebuffer_Callback(this, framebuffer);
|
|
|
| @DomName('WebGLRenderingContext.isProgram')
|
| @DocsEditable()
|
| - bool isProgram(Program program) => blink.Native_WebGLRenderingContext_isProgram_Callback(this, program);
|
| + bool isProgram(Program program) => _blink.Native_WebGLRenderingContext_isProgram_Callback(this, program);
|
|
|
| @DomName('WebGLRenderingContext.isRenderbuffer')
|
| @DocsEditable()
|
| - bool isRenderbuffer(Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_isRenderbuffer_Callback(this, renderbuffer);
|
| + bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_isRenderbuffer_Callback(this, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.isShader')
|
| @DocsEditable()
|
| - bool isShader(Shader shader) => blink.Native_WebGLRenderingContext_isShader_Callback(this, shader);
|
| + bool isShader(Shader shader) => _blink.Native_WebGLRenderingContext_isShader_Callback(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.isTexture')
|
| @DocsEditable()
|
| - bool isTexture(Texture texture) => blink.Native_WebGLRenderingContext_isTexture_Callback(this, texture);
|
| + bool isTexture(Texture texture) => _blink.Native_WebGLRenderingContext_isTexture_Callback(this, texture);
|
|
|
| @DomName('WebGLRenderingContext.lineWidth')
|
| @DocsEditable()
|
| - void lineWidth(num width) => blink.Native_WebGLRenderingContext_lineWidth_Callback(this, width);
|
| + void lineWidth(num width) => _blink.Native_WebGLRenderingContext_lineWidth_Callback(this, width);
|
|
|
| @DomName('WebGLRenderingContext.linkProgram')
|
| @DocsEditable()
|
| - void linkProgram(Program program) => blink.Native_WebGLRenderingContext_linkProgram_Callback(this, program);
|
| + void linkProgram(Program program) => _blink.Native_WebGLRenderingContext_linkProgram_Callback(this, program);
|
|
|
| @DomName('WebGLRenderingContext.pixelStorei')
|
| @DocsEditable()
|
| - void pixelStorei(int pname, int param) => blink.Native_WebGLRenderingContext_pixelStorei_Callback(this, pname, param);
|
| + void pixelStorei(int pname, int param) => _blink.Native_WebGLRenderingContext_pixelStorei_Callback(this, pname, param);
|
|
|
| @DomName('WebGLRenderingContext.polygonOffset')
|
| @DocsEditable()
|
| - void polygonOffset(num factor, num units) => blink.Native_WebGLRenderingContext_polygonOffset_Callback(this, factor, units);
|
| + void polygonOffset(num factor, num units) => _blink.Native_WebGLRenderingContext_polygonOffset_Callback(this, factor, units);
|
|
|
| @DomName('WebGLRenderingContext.readPixels')
|
| @DocsEditable()
|
| - void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => blink.Native_WebGLRenderingContext_readPixels_Callback(this, x, y, width, height, format, type, pixels);
|
| + void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => _blink.Native_WebGLRenderingContext_readPixels_Callback(this, x, y, width, height, format, type, pixels);
|
|
|
| @DomName('WebGLRenderingContext.renderbufferStorage')
|
| @DocsEditable()
|
| - void renderbufferStorage(int target, int internalformat, int width, int height) => blink.Native_WebGLRenderingContext_renderbufferStorage_Callback(this, target, internalformat, width, height);
|
| + void renderbufferStorage(int target, int internalformat, int width, int height) => _blink.Native_WebGLRenderingContext_renderbufferStorage_Callback(this, target, internalformat, width, height);
|
|
|
| @DomName('WebGLRenderingContext.sampleCoverage')
|
| @DocsEditable()
|
| - void sampleCoverage(num value, bool invert) => blink.Native_WebGLRenderingContext_sampleCoverage_Callback(this, value, invert);
|
| + void sampleCoverage(num value, bool invert) => _blink.Native_WebGLRenderingContext_sampleCoverage_Callback(this, value, invert);
|
|
|
| @DomName('WebGLRenderingContext.scissor')
|
| @DocsEditable()
|
| - void scissor(int x, int y, int width, int height) => blink.Native_WebGLRenderingContext_scissor_Callback(this, x, y, width, height);
|
| + void scissor(int x, int y, int width, int height) => _blink.Native_WebGLRenderingContext_scissor_Callback(this, x, y, width, height);
|
|
|
| @DomName('WebGLRenderingContext.shaderSource')
|
| @DocsEditable()
|
| - void shaderSource(Shader shader, String string) => blink.Native_WebGLRenderingContext_shaderSource_Callback(this, shader, string);
|
| + void shaderSource(Shader shader, String string) => _blink.Native_WebGLRenderingContext_shaderSource_Callback(this, shader, string);
|
|
|
| @DomName('WebGLRenderingContext.stencilFunc')
|
| @DocsEditable()
|
| - void stencilFunc(int func, int ref, int mask) => blink.Native_WebGLRenderingContext_stencilFunc_Callback(this, func, ref, mask);
|
| + void stencilFunc(int func, int ref, int mask) => _blink.Native_WebGLRenderingContext_stencilFunc_Callback(this, func, ref, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilFuncSeparate')
|
| @DocsEditable()
|
| - void stencilFuncSeparate(int face, int func, int ref, int mask) => blink.Native_WebGLRenderingContext_stencilFuncSeparate_Callback(this, face, func, ref, mask);
|
| + void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.Native_WebGLRenderingContext_stencilFuncSeparate_Callback(this, face, func, ref, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilMask')
|
| @DocsEditable()
|
| - void stencilMask(int mask) => blink.Native_WebGLRenderingContext_stencilMask_Callback(this, mask);
|
| + void stencilMask(int mask) => _blink.Native_WebGLRenderingContext_stencilMask_Callback(this, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilMaskSeparate')
|
| @DocsEditable()
|
| - void stencilMaskSeparate(int face, int mask) => blink.Native_WebGLRenderingContext_stencilMaskSeparate_Callback(this, face, mask);
|
| + void stencilMaskSeparate(int face, int mask) => _blink.Native_WebGLRenderingContext_stencilMaskSeparate_Callback(this, face, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilOp')
|
| @DocsEditable()
|
| - void stencilOp(int fail, int zfail, int zpass) => blink.Native_WebGLRenderingContext_stencilOp_Callback(this, fail, zfail, zpass);
|
| + void stencilOp(int fail, int zfail, int zpass) => _blink.Native_WebGLRenderingContext_stencilOp_Callback(this, fail, zfail, zpass);
|
|
|
| @DomName('WebGLRenderingContext.stencilOpSeparate')
|
| @DocsEditable()
|
| - void stencilOpSeparate(int face, int fail, int zfail, int zpass) => blink.Native_WebGLRenderingContext_stencilOpSeparate_Callback(this, face, fail, zfail, zpass);
|
| + void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.Native_WebGLRenderingContext_stencilOpSeparate_Callback(this, face, fail, zfail, zpass);
|
|
|
| void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
|
| if ((pixels is TypedData || pixels == null) && (type is int || type == null) && (format is int || format == null) && (border_OR_canvas_OR_image_OR_pixels_OR_video is int || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int || height_OR_type == null) && (format_OR_width is int || format_OR_width == null) && (internalformat is int || internalformat == null) && (level is int || level == null) && (target is int || target == null)) {
|
| @@ -2747,39 +2747,39 @@ class RenderingContext extends CanvasRenderingContext {
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| }
|
|
|
| - void _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) => blink.Native_WebGLRenderingContext__texImage2D_1_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
|
| + void _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) => _blink.Native_WebGLRenderingContext__texImage2D_1_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
|
|
|
| - void _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_2_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + void _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_2_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
|
|
| - void _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_3_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + void _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_3_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
|
|
| - void _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_4_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + void _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_4_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
|
|
| - void _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_5_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + void _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_5_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DCanvas')
|
| @DocsEditable()
|
| - void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => blink.Native_WebGLRenderingContext_texImage2DCanvas_Callback(this, target, level, internalformat, format, type, canvas);
|
| + void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => _blink.Native_WebGLRenderingContext_texImage2DCanvas_Callback(this, target, level, internalformat, format, type, canvas);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DImage')
|
| @DocsEditable()
|
| - void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => blink.Native_WebGLRenderingContext_texImage2DImage_Callback(this, target, level, internalformat, format, type, image);
|
| + void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => _blink.Native_WebGLRenderingContext_texImage2DImage_Callback(this, target, level, internalformat, format, type, image);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DImageData')
|
| @DocsEditable()
|
| - void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => blink.Native_WebGLRenderingContext_texImage2DImageData_Callback(this, target, level, internalformat, format, type, pixels);
|
| + void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => _blink.Native_WebGLRenderingContext_texImage2DImageData_Callback(this, target, level, internalformat, format, type, pixels);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DVideo')
|
| @DocsEditable()
|
| - void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => blink.Native_WebGLRenderingContext_texImage2DVideo_Callback(this, target, level, internalformat, format, type, video);
|
| + void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => _blink.Native_WebGLRenderingContext_texImage2DVideo_Callback(this, target, level, internalformat, format, type, video);
|
|
|
| @DomName('WebGLRenderingContext.texParameterf')
|
| @DocsEditable()
|
| - void texParameterf(int target, int pname, num param) => blink.Native_WebGLRenderingContext_texParameterf_Callback(this, target, pname, param);
|
| + void texParameterf(int target, int pname, num param) => _blink.Native_WebGLRenderingContext_texParameterf_Callback(this, target, pname, param);
|
|
|
| @DomName('WebGLRenderingContext.texParameteri')
|
| @DocsEditable()
|
| - void texParameteri(int target, int pname, int param) => blink.Native_WebGLRenderingContext_texParameteri_Callback(this, target, pname, param);
|
| + void texParameteri(int target, int pname, int param) => _blink.Native_WebGLRenderingContext_texParameteri_Callback(this, target, pname, param);
|
|
|
| void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) {
|
| if ((pixels is TypedData || pixels == null) && (type is int || type == null) && (canvas_OR_format_OR_image_OR_pixels_OR_video is int || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int || height_OR_type == null) && (format_OR_width is int || format_OR_width == null) && (yoffset is int || yoffset == null) && (xoffset is int || xoffset == null) && (level is int || level == null) && (target is int || target == null)) {
|
| @@ -2805,155 +2805,155 @@ class RenderingContext extends CanvasRenderingContext {
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| }
|
|
|
| - void _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) => blink.Native_WebGLRenderingContext__texSubImage2D_1_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
|
| + void _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) => _blink.Native_WebGLRenderingContext__texSubImage2D_1_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
|
|
|
| - void _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_2_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + void _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_2_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
|
|
| - void _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_3_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + void _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_3_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
|
|
| - void _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_4_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + void _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_4_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
|
|
| - void _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_5_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + void _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_5_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DCanvas')
|
| @DocsEditable()
|
| - void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => blink.Native_WebGLRenderingContext_texSubImage2DCanvas_Callback(this, target, level, xoffset, yoffset, format, type, canvas);
|
| + void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.Native_WebGLRenderingContext_texSubImage2DCanvas_Callback(this, target, level, xoffset, yoffset, format, type, canvas);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DImage')
|
| @DocsEditable()
|
| - void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => blink.Native_WebGLRenderingContext_texSubImage2DImage_Callback(this, target, level, xoffset, yoffset, format, type, image);
|
| + void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => _blink.Native_WebGLRenderingContext_texSubImage2DImage_Callback(this, target, level, xoffset, yoffset, format, type, image);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DImageData')
|
| @DocsEditable()
|
| - void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => blink.Native_WebGLRenderingContext_texSubImage2DImageData_Callback(this, target, level, xoffset, yoffset, format, type, pixels);
|
| + void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => _blink.Native_WebGLRenderingContext_texSubImage2DImageData_Callback(this, target, level, xoffset, yoffset, format, type, pixels);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DVideo')
|
| @DocsEditable()
|
| - void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => blink.Native_WebGLRenderingContext_texSubImage2DVideo_Callback(this, target, level, xoffset, yoffset, format, type, video);
|
| + void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => _blink.Native_WebGLRenderingContext_texSubImage2DVideo_Callback(this, target, level, xoffset, yoffset, format, type, video);
|
|
|
| @DomName('WebGLRenderingContext.uniform1f')
|
| @DocsEditable()
|
| - void uniform1f(UniformLocation location, num x) => blink.Native_WebGLRenderingContext_uniform1f_Callback(this, location, x);
|
| + void uniform1f(UniformLocation location, num x) => _blink.Native_WebGLRenderingContext_uniform1f_Callback(this, location, x);
|
|
|
| @DomName('WebGLRenderingContext.uniform1fv')
|
| @DocsEditable()
|
| - void uniform1fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform1fv_Callback(this, location, v);
|
| + void uniform1fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform1fv_Callback(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform1i')
|
| @DocsEditable()
|
| - void uniform1i(UniformLocation location, int x) => blink.Native_WebGLRenderingContext_uniform1i_Callback(this, location, x);
|
| + void uniform1i(UniformLocation location, int x) => _blink.Native_WebGLRenderingContext_uniform1i_Callback(this, location, x);
|
|
|
| @DomName('WebGLRenderingContext.uniform1iv')
|
| @DocsEditable()
|
| - void uniform1iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform1iv_Callback(this, location, v);
|
| + void uniform1iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform1iv_Callback(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform2f')
|
| @DocsEditable()
|
| - void uniform2f(UniformLocation location, num x, num y) => blink.Native_WebGLRenderingContext_uniform2f_Callback(this, location, x, y);
|
| + void uniform2f(UniformLocation location, num x, num y) => _blink.Native_WebGLRenderingContext_uniform2f_Callback(this, location, x, y);
|
|
|
| @DomName('WebGLRenderingContext.uniform2fv')
|
| @DocsEditable()
|
| - void uniform2fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform2fv_Callback(this, location, v);
|
| + void uniform2fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform2fv_Callback(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform2i')
|
| @DocsEditable()
|
| - void uniform2i(UniformLocation location, int x, int y) => blink.Native_WebGLRenderingContext_uniform2i_Callback(this, location, x, y);
|
| + void uniform2i(UniformLocation location, int x, int y) => _blink.Native_WebGLRenderingContext_uniform2i_Callback(this, location, x, y);
|
|
|
| @DomName('WebGLRenderingContext.uniform2iv')
|
| @DocsEditable()
|
| - void uniform2iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform2iv_Callback(this, location, v);
|
| + void uniform2iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform2iv_Callback(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform3f')
|
| @DocsEditable()
|
| - void uniform3f(UniformLocation location, num x, num y, num z) => blink.Native_WebGLRenderingContext_uniform3f_Callback(this, location, x, y, z);
|
| + void uniform3f(UniformLocation location, num x, num y, num z) => _blink.Native_WebGLRenderingContext_uniform3f_Callback(this, location, x, y, z);
|
|
|
| @DomName('WebGLRenderingContext.uniform3fv')
|
| @DocsEditable()
|
| - void uniform3fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform3fv_Callback(this, location, v);
|
| + void uniform3fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform3fv_Callback(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform3i')
|
| @DocsEditable()
|
| - void uniform3i(UniformLocation location, int x, int y, int z) => blink.Native_WebGLRenderingContext_uniform3i_Callback(this, location, x, y, z);
|
| + void uniform3i(UniformLocation location, int x, int y, int z) => _blink.Native_WebGLRenderingContext_uniform3i_Callback(this, location, x, y, z);
|
|
|
| @DomName('WebGLRenderingContext.uniform3iv')
|
| @DocsEditable()
|
| - void uniform3iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform3iv_Callback(this, location, v);
|
| + void uniform3iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform3iv_Callback(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform4f')
|
| @DocsEditable()
|
| - void uniform4f(UniformLocation location, num x, num y, num z, num w) => blink.Native_WebGLRenderingContext_uniform4f_Callback(this, location, x, y, z, w);
|
| + void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.Native_WebGLRenderingContext_uniform4f_Callback(this, location, x, y, z, w);
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|
|
| @DomName('WebGLRenderingContext.uniform4fv')
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| @DocsEditable()
|
| - void uniform4fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform4fv_Callback(this, location, v);
|
| + void uniform4fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform4fv_Callback(this, location, v);
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|
|
| @DomName('WebGLRenderingContext.uniform4i')
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| @DocsEditable()
|
| - void uniform4i(UniformLocation location, int x, int y, int z, int w) => blink.Native_WebGLRenderingContext_uniform4i_Callback(this, location, x, y, z, w);
|
| + void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.Native_WebGLRenderingContext_uniform4i_Callback(this, location, x, y, z, w);
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|
|
| @DomName('WebGLRenderingContext.uniform4iv')
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| @DocsEditable()
|
| - void uniform4iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform4iv_Callback(this, location, v);
|
| + void uniform4iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform4iv_Callback(this, location, v);
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|
|
| @DomName('WebGLRenderingContext.uniformMatrix2fv')
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| @DocsEditable()
|
| - void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => blink.Native_WebGLRenderingContext_uniformMatrix2fv_Callback(this, location, transpose, array);
|
| + void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => _blink.Native_WebGLRenderingContext_uniformMatrix2fv_Callback(this, location, transpose, array);
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|
|
| @DomName('WebGLRenderingContext.uniformMatrix3fv')
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| @DocsEditable()
|
| - void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => blink.Native_WebGLRenderingContext_uniformMatrix3fv_Callback(this, location, transpose, array);
|
| + void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => _blink.Native_WebGLRenderingContext_uniformMatrix3fv_Callback(this, location, transpose, array);
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|
|
| @DomName('WebGLRenderingContext.uniformMatrix4fv')
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| @DocsEditable()
|
| - void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => blink.Native_WebGLRenderingContext_uniformMatrix4fv_Callback(this, location, transpose, array);
|
| + void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => _blink.Native_WebGLRenderingContext_uniformMatrix4fv_Callback(this, location, transpose, array);
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|
|
| @DomName('WebGLRenderingContext.useProgram')
|
| @DocsEditable()
|
| - void useProgram(Program program) => blink.Native_WebGLRenderingContext_useProgram_Callback(this, program);
|
| + void useProgram(Program program) => _blink.Native_WebGLRenderingContext_useProgram_Callback(this, program);
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|
|
| @DomName('WebGLRenderingContext.validateProgram')
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| @DocsEditable()
|
| - void validateProgram(Program program) => blink.Native_WebGLRenderingContext_validateProgram_Callback(this, program);
|
| + void validateProgram(Program program) => _blink.Native_WebGLRenderingContext_validateProgram_Callback(this, program);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib1f')
|
| @DocsEditable()
|
| - void vertexAttrib1f(int indx, num x) => blink.Native_WebGLRenderingContext_vertexAttrib1f_Callback(this, indx, x);
|
| + void vertexAttrib1f(int indx, num x) => _blink.Native_WebGLRenderingContext_vertexAttrib1f_Callback(this, indx, x);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib1fv')
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| @DocsEditable()
|
| - void vertexAttrib1fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib1fv_Callback(this, indx, values);
|
| + void vertexAttrib1fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib1fv_Callback(this, indx, values);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib2f')
|
| @DocsEditable()
|
| - void vertexAttrib2f(int indx, num x, num y) => blink.Native_WebGLRenderingContext_vertexAttrib2f_Callback(this, indx, x, y);
|
| + void vertexAttrib2f(int indx, num x, num y) => _blink.Native_WebGLRenderingContext_vertexAttrib2f_Callback(this, indx, x, y);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib2fv')
|
| @DocsEditable()
|
| - void vertexAttrib2fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib2fv_Callback(this, indx, values);
|
| + void vertexAttrib2fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib2fv_Callback(this, indx, values);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib3f')
|
| @DocsEditable()
|
| - void vertexAttrib3f(int indx, num x, num y, num z) => blink.Native_WebGLRenderingContext_vertexAttrib3f_Callback(this, indx, x, y, z);
|
| + void vertexAttrib3f(int indx, num x, num y, num z) => _blink.Native_WebGLRenderingContext_vertexAttrib3f_Callback(this, indx, x, y, z);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib3fv')
|
| @DocsEditable()
|
| - void vertexAttrib3fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib3fv_Callback(this, indx, values);
|
| + void vertexAttrib3fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib3fv_Callback(this, indx, values);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib4f')
|
| @DocsEditable()
|
| - void vertexAttrib4f(int indx, num x, num y, num z, num w) => blink.Native_WebGLRenderingContext_vertexAttrib4f_Callback(this, indx, x, y, z, w);
|
| + void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.Native_WebGLRenderingContext_vertexAttrib4f_Callback(this, indx, x, y, z, w);
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|
|
| @DomName('WebGLRenderingContext.vertexAttrib4fv')
|
| @DocsEditable()
|
| - void vertexAttrib4fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib4fv_Callback(this, indx, values);
|
| + void vertexAttrib4fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib4fv_Callback(this, indx, values);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttribPointer')
|
| @DocsEditable()
|
| - void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => blink.Native_WebGLRenderingContext_vertexAttribPointer_Callback(this, indx, size, type, normalized, stride, offset);
|
| + void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.Native_WebGLRenderingContext_vertexAttribPointer_Callback(this, indx, size, type, normalized, stride, offset);
|
|
|
| @DomName('WebGLRenderingContext.viewport')
|
| @DocsEditable()
|
| - void viewport(int x, int y, int width, int height) => blink.Native_WebGLRenderingContext_viewport_Callback(this, x, y, width, height);
|
| + void viewport(int x, int y, int width, int height) => _blink.Native_WebGLRenderingContext_viewport_Callback(this, x, y, width, height);
|
|
|
|
|
| /**
|
| @@ -3045,15 +3045,15 @@ class ShaderPrecisionFormat extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLShaderPrecisionFormat.precision')
|
| @DocsEditable()
|
| - int get precision => blink.Native_WebGLShaderPrecisionFormat_precision_Getter(this);
|
| + int get precision => _blink.Native_WebGLShaderPrecisionFormat_precision_Getter(this);
|
|
|
| @DomName('WebGLShaderPrecisionFormat.rangeMax')
|
| @DocsEditable()
|
| - int get rangeMax => blink.Native_WebGLShaderPrecisionFormat_rangeMax_Getter(this);
|
| + int get rangeMax => _blink.Native_WebGLShaderPrecisionFormat_rangeMax_Getter(this);
|
|
|
| @DomName('WebGLShaderPrecisionFormat.rangeMin')
|
| @DocsEditable()
|
| - int get rangeMin => blink.Native_WebGLShaderPrecisionFormat_rangeMin_Getter(this);
|
| + int get rangeMin => _blink.Native_WebGLShaderPrecisionFormat_rangeMin_Getter(this);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
|
|