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Unified Diff: sdk/lib/web_gl/dartium/web_gl_dartium.dart

Issue 258733009: Rename blink -> _blink (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Regenerate SDK from dart repo Created 6 years, 8 months ago
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Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
index 18051537038138fe7622cbc8c4278034654a0a03..ea55cdab648a09d69934623e754cb0648757344a 100644
--- a/sdk/lib/web_gl/dartium/web_gl_dartium.dart
+++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
@@ -7,7 +7,7 @@ import 'dart:html';
import 'dart:html_common';
import 'dart:nativewrappers';
import 'dart:typed_data';
-import 'dart:blink' as blink;
+import 'dart:_blink' as _blink;
// DO NOT EDIT
// Auto-generated dart:web_gl library.
@@ -332,15 +332,15 @@ class ActiveInfo extends NativeFieldWrapperClass2 {
@DomName('WebGLActiveInfo.name')
@DocsEditable()
- String get name => blink.Native_WebGLActiveInfo_name_Getter(this);
+ String get name => _blink.Native_WebGLActiveInfo_name_Getter(this);
@DomName('WebGLActiveInfo.size')
@DocsEditable()
- int get size => blink.Native_WebGLActiveInfo_size_Getter(this);
+ int get size => _blink.Native_WebGLActiveInfo_size_Getter(this);
@DomName('WebGLActiveInfo.type')
@DocsEditable()
- int get type => blink.Native_WebGLActiveInfo_type_Getter(this);
+ int get type => _blink.Native_WebGLActiveInfo_type_Getter(this);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -365,17 +365,17 @@ class AngleInstancedArrays extends NativeFieldWrapperClass2 {
@DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE')
@DocsEditable()
@Experimental() // untriaged
- void drawArraysInstancedAngle(int mode, int first, int count, int primcount) => blink.Native_ANGLEInstancedArrays_drawArraysInstancedANGLE_Callback(this, mode, first, count, primcount);
+ void drawArraysInstancedAngle(int mode, int first, int count, int primcount) => _blink.Native_ANGLEInstancedArrays_drawArraysInstancedANGLE_Callback(this, mode, first, count, primcount);
@DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE')
@DocsEditable()
@Experimental() // untriaged
- void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => blink.Native_ANGLEInstancedArrays_drawElementsInstancedANGLE_Callback(this, mode, count, type, offset, primcount);
+ void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => _blink.Native_ANGLEInstancedArrays_drawElementsInstancedANGLE_Callback(this, mode, count, type, offset, primcount);
@DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribDivisorAngle(int index, int divisor) => blink.Native_ANGLEInstancedArrays_vertexAttribDivisorANGLE_Callback(this, index, divisor);
+ void vertexAttribDivisorAngle(int index, int divisor) => _blink.Native_ANGLEInstancedArrays_vertexAttribDivisorANGLE_Callback(this, index, divisor);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -523,61 +523,61 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
@DomName('WebGLContextAttributes.alpha')
@DocsEditable()
- bool get alpha => blink.Native_WebGLContextAttributes_alpha_Getter(this);
+ bool get alpha => _blink.Native_WebGLContextAttributes_alpha_Getter(this);
@DomName('WebGLContextAttributes.alpha')
@DocsEditable()
- void set alpha(bool value) => blink.Native_WebGLContextAttributes_alpha_Setter(this, value);
+ void set alpha(bool value) => _blink.Native_WebGLContextAttributes_alpha_Setter(this, value);
@DomName('WebGLContextAttributes.antialias')
@DocsEditable()
- bool get antialias => blink.Native_WebGLContextAttributes_antialias_Getter(this);
+ bool get antialias => _blink.Native_WebGLContextAttributes_antialias_Getter(this);
@DomName('WebGLContextAttributes.antialias')
@DocsEditable()
- void set antialias(bool value) => blink.Native_WebGLContextAttributes_antialias_Setter(this, value);
+ void set antialias(bool value) => _blink.Native_WebGLContextAttributes_antialias_Setter(this, value);
@DomName('WebGLContextAttributes.depth')
@DocsEditable()
- bool get depth => blink.Native_WebGLContextAttributes_depth_Getter(this);
+ bool get depth => _blink.Native_WebGLContextAttributes_depth_Getter(this);
@DomName('WebGLContextAttributes.depth')
@DocsEditable()
- void set depth(bool value) => blink.Native_WebGLContextAttributes_depth_Setter(this, value);
+ void set depth(bool value) => _blink.Native_WebGLContextAttributes_depth_Setter(this, value);
@DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
@DocsEditable()
@Experimental() // untriaged
- bool get failIfMajorPerformanceCaveat => blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Getter(this);
+ bool get failIfMajorPerformanceCaveat => _blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Getter(this);
@DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
@DocsEditable()
@Experimental() // untriaged
- void set failIfMajorPerformanceCaveat(bool value) => blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Setter(this, value);
+ void set failIfMajorPerformanceCaveat(bool value) => _blink.Native_WebGLContextAttributes_failIfMajorPerformanceCaveat_Setter(this, value);
@DomName('WebGLContextAttributes.premultipliedAlpha')
@DocsEditable()
- bool get premultipliedAlpha => blink.Native_WebGLContextAttributes_premultipliedAlpha_Getter(this);
+ bool get premultipliedAlpha => _blink.Native_WebGLContextAttributes_premultipliedAlpha_Getter(this);
@DomName('WebGLContextAttributes.premultipliedAlpha')
@DocsEditable()
- void set premultipliedAlpha(bool value) => blink.Native_WebGLContextAttributes_premultipliedAlpha_Setter(this, value);
+ void set premultipliedAlpha(bool value) => _blink.Native_WebGLContextAttributes_premultipliedAlpha_Setter(this, value);
@DomName('WebGLContextAttributes.preserveDrawingBuffer')
@DocsEditable()
- bool get preserveDrawingBuffer => blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Getter(this);
+ bool get preserveDrawingBuffer => _blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Getter(this);
@DomName('WebGLContextAttributes.preserveDrawingBuffer')
@DocsEditable()
- void set preserveDrawingBuffer(bool value) => blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Setter(this, value);
+ void set preserveDrawingBuffer(bool value) => _blink.Native_WebGLContextAttributes_preserveDrawingBuffer_Setter(this, value);
@DomName('WebGLContextAttributes.stencil')
@DocsEditable()
- bool get stencil => blink.Native_WebGLContextAttributes_stencil_Getter(this);
+ bool get stencil => _blink.Native_WebGLContextAttributes_stencil_Getter(this);
@DomName('WebGLContextAttributes.stencil')
@DocsEditable()
- void set stencil(bool value) => blink.Native_WebGLContextAttributes_stencil_Setter(this, value);
+ void set stencil(bool value) => _blink.Native_WebGLContextAttributes_stencil_Setter(this, value);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -596,7 +596,7 @@ class ContextEvent extends Event {
@DomName('WebGLContextEvent.statusMessage')
@DocsEditable()
- String get statusMessage => blink.Native_WebGLContextEvent_statusMessage_Getter(this);
+ String get statusMessage => _blink.Native_WebGLContextEvent_statusMessage_Getter(this);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -640,7 +640,7 @@ class DebugShaders extends NativeFieldWrapperClass2 {
@DomName('WebGLDebugShaders.getTranslatedShaderSource')
@DocsEditable()
- String getTranslatedShaderSource(Shader shader) => blink.Native_WebGLDebugShaders_getTranslatedShaderSource_Callback(this, shader);
+ String getTranslatedShaderSource(Shader shader) => _blink.Native_WebGLDebugShaders_getTranslatedShaderSource_Callback(this, shader);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -816,7 +816,7 @@ class DrawBuffers extends NativeFieldWrapperClass2 {
@DomName('WebGLDrawBuffers.drawBuffersWEBGL')
@DocsEditable()
- void drawBuffersWebgl(List<int> buffers) => blink.Native_WebGLDrawBuffers_drawBuffersWEBGL_Callback(this, buffers);
+ void drawBuffersWebgl(List<int> buffers) => _blink.Native_WebGLDrawBuffers_drawBuffersWEBGL_Callback(this, buffers);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -891,11 +891,11 @@ class LoseContext extends NativeFieldWrapperClass2 {
@DomName('WebGLLoseContext.loseContext')
@DocsEditable()
- void loseContext() => blink.Native_WebGLLoseContext_loseContext_Callback(this);
+ void loseContext() => _blink.Native_WebGLLoseContext_loseContext_Callback(this);
@DomName('WebGLLoseContext.restoreContext')
@DocsEditable()
- void restoreContext() => blink.Native_WebGLLoseContext_restoreContext_Callback(this);
+ void restoreContext() => _blink.Native_WebGLLoseContext_restoreContext_Callback(this);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -1023,19 +1023,19 @@ class OesVertexArrayObject extends NativeFieldWrapperClass2 {
@DomName('OESVertexArrayObject.bindVertexArrayOES')
@DocsEditable()
- void bindVertexArray(VertexArrayObject arrayObject) => blink.Native_OESVertexArrayObject_bindVertexArrayOES_Callback(this, arrayObject);
+ void bindVertexArray(VertexArrayObject arrayObject) => _blink.Native_OESVertexArrayObject_bindVertexArrayOES_Callback(this, arrayObject);
@DomName('OESVertexArrayObject.createVertexArrayOES')
@DocsEditable()
- VertexArrayObject createVertexArray() => blink.Native_OESVertexArrayObject_createVertexArrayOES_Callback(this);
+ VertexArrayObject createVertexArray() => _blink.Native_OESVertexArrayObject_createVertexArrayOES_Callback(this);
@DomName('OESVertexArrayObject.deleteVertexArrayOES')
@DocsEditable()
- void deleteVertexArray(VertexArrayObject arrayObject) => blink.Native_OESVertexArrayObject_deleteVertexArrayOES_Callback(this, arrayObject);
+ void deleteVertexArray(VertexArrayObject arrayObject) => _blink.Native_OESVertexArrayObject_deleteVertexArrayOES_Callback(this, arrayObject);
@DomName('OESVertexArrayObject.isVertexArrayOES')
@DocsEditable()
- bool isVertexArray(VertexArrayObject arrayObject) => blink.Native_OESVertexArrayObject_isVertexArrayOES_Callback(this, arrayObject);
+ bool isVertexArray(VertexArrayObject arrayObject) => _blink.Native_OESVertexArrayObject_isVertexArrayOES_Callback(this, arrayObject);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -2267,63 +2267,63 @@ class RenderingContext extends CanvasRenderingContext {
@DomName('WebGLRenderingContext.drawingBufferHeight')
@DocsEditable()
- int get drawingBufferHeight => blink.Native_WebGLRenderingContext_drawingBufferHeight_Getter(this);
+ int get drawingBufferHeight => _blink.Native_WebGLRenderingContext_drawingBufferHeight_Getter(this);
@DomName('WebGLRenderingContext.drawingBufferWidth')
@DocsEditable()
- int get drawingBufferWidth => blink.Native_WebGLRenderingContext_drawingBufferWidth_Getter(this);
+ int get drawingBufferWidth => _blink.Native_WebGLRenderingContext_drawingBufferWidth_Getter(this);
@DomName('WebGLRenderingContext.activeTexture')
@DocsEditable()
- void activeTexture(int texture) => blink.Native_WebGLRenderingContext_activeTexture_Callback(this, texture);
+ void activeTexture(int texture) => _blink.Native_WebGLRenderingContext_activeTexture_Callback(this, texture);
@DomName('WebGLRenderingContext.attachShader')
@DocsEditable()
- void attachShader(Program program, Shader shader) => blink.Native_WebGLRenderingContext_attachShader_Callback(this, program, shader);
+ void attachShader(Program program, Shader shader) => _blink.Native_WebGLRenderingContext_attachShader_Callback(this, program, shader);
@DomName('WebGLRenderingContext.bindAttribLocation')
@DocsEditable()
- void bindAttribLocation(Program program, int index, String name) => blink.Native_WebGLRenderingContext_bindAttribLocation_Callback(this, program, index, name);
+ void bindAttribLocation(Program program, int index, String name) => _blink.Native_WebGLRenderingContext_bindAttribLocation_Callback(this, program, index, name);
@DomName('WebGLRenderingContext.bindBuffer')
@DocsEditable()
- void bindBuffer(int target, Buffer buffer) => blink.Native_WebGLRenderingContext_bindBuffer_Callback(this, target, buffer);
+ void bindBuffer(int target, Buffer buffer) => _blink.Native_WebGLRenderingContext_bindBuffer_Callback(this, target, buffer);
@DomName('WebGLRenderingContext.bindFramebuffer')
@DocsEditable()
- void bindFramebuffer(int target, Framebuffer framebuffer) => blink.Native_WebGLRenderingContext_bindFramebuffer_Callback(this, target, framebuffer);
+ void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.Native_WebGLRenderingContext_bindFramebuffer_Callback(this, target, framebuffer);
@DomName('WebGLRenderingContext.bindRenderbuffer')
@DocsEditable()
- void bindRenderbuffer(int target, Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_bindRenderbuffer_Callback(this, target, renderbuffer);
+ void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_bindRenderbuffer_Callback(this, target, renderbuffer);
@DomName('WebGLRenderingContext.bindTexture')
@DocsEditable()
- void bindTexture(int target, Texture texture) => blink.Native_WebGLRenderingContext_bindTexture_Callback(this, target, texture);
+ void bindTexture(int target, Texture texture) => _blink.Native_WebGLRenderingContext_bindTexture_Callback(this, target, texture);
@DomName('WebGLRenderingContext.blendColor')
@DocsEditable()
- void blendColor(num red, num green, num blue, num alpha) => blink.Native_WebGLRenderingContext_blendColor_Callback(this, red, green, blue, alpha);
+ void blendColor(num red, num green, num blue, num alpha) => _blink.Native_WebGLRenderingContext_blendColor_Callback(this, red, green, blue, alpha);
@DomName('WebGLRenderingContext.blendEquation')
@DocsEditable()
- void blendEquation(int mode) => blink.Native_WebGLRenderingContext_blendEquation_Callback(this, mode);
+ void blendEquation(int mode) => _blink.Native_WebGLRenderingContext_blendEquation_Callback(this, mode);
@DomName('WebGLRenderingContext.blendEquationSeparate')
@DocsEditable()
- void blendEquationSeparate(int modeRGB, int modeAlpha) => blink.Native_WebGLRenderingContext_blendEquationSeparate_Callback(this, modeRGB, modeAlpha);
+ void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.Native_WebGLRenderingContext_blendEquationSeparate_Callback(this, modeRGB, modeAlpha);
@DomName('WebGLRenderingContext.blendFunc')
@DocsEditable()
- void blendFunc(int sfactor, int dfactor) => blink.Native_WebGLRenderingContext_blendFunc_Callback(this, sfactor, dfactor);
+ void blendFunc(int sfactor, int dfactor) => _blink.Native_WebGLRenderingContext_blendFunc_Callback(this, sfactor, dfactor);
@DomName('WebGLRenderingContext.blendFuncSeparate')
@DocsEditable()
- void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => blink.Native_WebGLRenderingContext_blendFuncSeparate_Callback(this, srcRGB, dstRGB, srcAlpha, dstAlpha);
+ void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.Native_WebGLRenderingContext_blendFuncSeparate_Callback(this, srcRGB, dstRGB, srcAlpha, dstAlpha);
@DomName('WebGLRenderingContext.bufferByteData')
@DocsEditable()
- void bufferByteData(int target, ByteBuffer data, int usage) => blink.Native_WebGLRenderingContext_bufferByteData_Callback(this, target, data, usage);
+ void bufferByteData(int target, ByteBuffer data, int usage) => _blink.Native_WebGLRenderingContext_bufferByteData_Callback(this, target, data, usage);
void bufferData(int target, data_OR_size, int usage) {
if ((usage is int || usage == null) && (data_OR_size is TypedData || data_OR_size == null) && (target is int || target == null)) {
@@ -2341,19 +2341,19 @@ class RenderingContext extends CanvasRenderingContext {
throw new ArgumentError("Incorrect number or type of arguments");
}
- void _bufferData_1(target, data_OR_size, usage) => blink.Native_WebGLRenderingContext__bufferData_1_Callback(this, target, data_OR_size, usage);
+ void _bufferData_1(target, data_OR_size, usage) => _blink.Native_WebGLRenderingContext__bufferData_1_Callback(this, target, data_OR_size, usage);
- void _bufferData_2(target, data_OR_size, usage) => blink.Native_WebGLRenderingContext__bufferData_2_Callback(this, target, data_OR_size, usage);
+ void _bufferData_2(target, data_OR_size, usage) => _blink.Native_WebGLRenderingContext__bufferData_2_Callback(this, target, data_OR_size, usage);
- void _bufferData_3(target, data_OR_size, usage) => blink.Native_WebGLRenderingContext__bufferData_3_Callback(this, target, data_OR_size, usage);
+ void _bufferData_3(target, data_OR_size, usage) => _blink.Native_WebGLRenderingContext__bufferData_3_Callback(this, target, data_OR_size, usage);
@DomName('WebGLRenderingContext.bufferDataTyped')
@DocsEditable()
- void bufferDataTyped(int target, TypedData data, int usage) => blink.Native_WebGLRenderingContext_bufferDataTyped_Callback(this, target, data, usage);
+ void bufferDataTyped(int target, TypedData data, int usage) => _blink.Native_WebGLRenderingContext_bufferDataTyped_Callback(this, target, data, usage);
@DomName('WebGLRenderingContext.bufferSubByteData')
@DocsEditable()
- void bufferSubByteData(int target, int offset, ByteBuffer data) => blink.Native_WebGLRenderingContext_bufferSubByteData_Callback(this, target, offset, data);
+ void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.Native_WebGLRenderingContext_bufferSubByteData_Callback(this, target, offset, data);
void bufferSubData(int target, int offset, data) {
if ((data is TypedData || data == null) && (offset is int || offset == null) && (target is int || target == null)) {
@@ -2367,361 +2367,361 @@ class RenderingContext extends CanvasRenderingContext {
throw new ArgumentError("Incorrect number or type of arguments");
}
- void _bufferSubData_1(target, offset, data) => blink.Native_WebGLRenderingContext__bufferSubData_1_Callback(this, target, offset, data);
+ void _bufferSubData_1(target, offset, data) => _blink.Native_WebGLRenderingContext__bufferSubData_1_Callback(this, target, offset, data);
- void _bufferSubData_2(target, offset, data) => blink.Native_WebGLRenderingContext__bufferSubData_2_Callback(this, target, offset, data);
+ void _bufferSubData_2(target, offset, data) => _blink.Native_WebGLRenderingContext__bufferSubData_2_Callback(this, target, offset, data);
@DomName('WebGLRenderingContext.bufferSubDataTyped')
@DocsEditable()
- void bufferSubDataTyped(int target, int offset, TypedData data) => blink.Native_WebGLRenderingContext_bufferSubDataTyped_Callback(this, target, offset, data);
+ void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.Native_WebGLRenderingContext_bufferSubDataTyped_Callback(this, target, offset, data);
@DomName('WebGLRenderingContext.checkFramebufferStatus')
@DocsEditable()
- int checkFramebufferStatus(int target) => blink.Native_WebGLRenderingContext_checkFramebufferStatus_Callback(this, target);
+ int checkFramebufferStatus(int target) => _blink.Native_WebGLRenderingContext_checkFramebufferStatus_Callback(this, target);
@DomName('WebGLRenderingContext.clear')
@DocsEditable()
- void clear(int mask) => blink.Native_WebGLRenderingContext_clear_Callback(this, mask);
+ void clear(int mask) => _blink.Native_WebGLRenderingContext_clear_Callback(this, mask);
@DomName('WebGLRenderingContext.clearColor')
@DocsEditable()
- void clearColor(num red, num green, num blue, num alpha) => blink.Native_WebGLRenderingContext_clearColor_Callback(this, red, green, blue, alpha);
+ void clearColor(num red, num green, num blue, num alpha) => _blink.Native_WebGLRenderingContext_clearColor_Callback(this, red, green, blue, alpha);
@DomName('WebGLRenderingContext.clearDepth')
@DocsEditable()
- void clearDepth(num depth) => blink.Native_WebGLRenderingContext_clearDepth_Callback(this, depth);
+ void clearDepth(num depth) => _blink.Native_WebGLRenderingContext_clearDepth_Callback(this, depth);
@DomName('WebGLRenderingContext.clearStencil')
@DocsEditable()
- void clearStencil(int s) => blink.Native_WebGLRenderingContext_clearStencil_Callback(this, s);
+ void clearStencil(int s) => _blink.Native_WebGLRenderingContext_clearStencil_Callback(this, s);
@DomName('WebGLRenderingContext.colorMask')
@DocsEditable()
- void colorMask(bool red, bool green, bool blue, bool alpha) => blink.Native_WebGLRenderingContext_colorMask_Callback(this, red, green, blue, alpha);
+ void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.Native_WebGLRenderingContext_colorMask_Callback(this, red, green, blue, alpha);
@DomName('WebGLRenderingContext.compileShader')
@DocsEditable()
- void compileShader(Shader shader) => blink.Native_WebGLRenderingContext_compileShader_Callback(this, shader);
+ void compileShader(Shader shader) => _blink.Native_WebGLRenderingContext_compileShader_Callback(this, shader);
@DomName('WebGLRenderingContext.compressedTexImage2D')
@DocsEditable()
- void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => blink.Native_WebGLRenderingContext_compressedTexImage2D_Callback(this, target, level, internalformat, width, height, border, data);
+ void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => _blink.Native_WebGLRenderingContext_compressedTexImage2D_Callback(this, target, level, internalformat, width, height, border, data);
@DomName('WebGLRenderingContext.compressedTexSubImage2D')
@DocsEditable()
- void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => blink.Native_WebGLRenderingContext_compressedTexSubImage2D_Callback(this, target, level, xoffset, yoffset, width, height, format, data);
+ void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.Native_WebGLRenderingContext_compressedTexSubImage2D_Callback(this, target, level, xoffset, yoffset, width, height, format, data);
@DomName('WebGLRenderingContext.copyTexImage2D')
@DocsEditable()
- void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => blink.Native_WebGLRenderingContext_copyTexImage2D_Callback(this, target, level, internalformat, x, y, width, height, border);
+ void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => _blink.Native_WebGLRenderingContext_copyTexImage2D_Callback(this, target, level, internalformat, x, y, width, height, border);
@DomName('WebGLRenderingContext.copyTexSubImage2D')
@DocsEditable()
- void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => blink.Native_WebGLRenderingContext_copyTexSubImage2D_Callback(this, target, level, xoffset, yoffset, x, y, width, height);
+ void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.Native_WebGLRenderingContext_copyTexSubImage2D_Callback(this, target, level, xoffset, yoffset, x, y, width, height);
@DomName('WebGLRenderingContext.createBuffer')
@DocsEditable()
- Buffer createBuffer() => blink.Native_WebGLRenderingContext_createBuffer_Callback(this);
+ Buffer createBuffer() => _blink.Native_WebGLRenderingContext_createBuffer_Callback(this);
@DomName('WebGLRenderingContext.createFramebuffer')
@DocsEditable()
- Framebuffer createFramebuffer() => blink.Native_WebGLRenderingContext_createFramebuffer_Callback(this);
+ Framebuffer createFramebuffer() => _blink.Native_WebGLRenderingContext_createFramebuffer_Callback(this);
@DomName('WebGLRenderingContext.createProgram')
@DocsEditable()
- Program createProgram() => blink.Native_WebGLRenderingContext_createProgram_Callback(this);
+ Program createProgram() => _blink.Native_WebGLRenderingContext_createProgram_Callback(this);
@DomName('WebGLRenderingContext.createRenderbuffer')
@DocsEditable()
- Renderbuffer createRenderbuffer() => blink.Native_WebGLRenderingContext_createRenderbuffer_Callback(this);
+ Renderbuffer createRenderbuffer() => _blink.Native_WebGLRenderingContext_createRenderbuffer_Callback(this);
@DomName('WebGLRenderingContext.createShader')
@DocsEditable()
- Shader createShader(int type) => blink.Native_WebGLRenderingContext_createShader_Callback(this, type);
+ Shader createShader(int type) => _blink.Native_WebGLRenderingContext_createShader_Callback(this, type);
@DomName('WebGLRenderingContext.createTexture')
@DocsEditable()
- Texture createTexture() => blink.Native_WebGLRenderingContext_createTexture_Callback(this);
+ Texture createTexture() => _blink.Native_WebGLRenderingContext_createTexture_Callback(this);
@DomName('WebGLRenderingContext.cullFace')
@DocsEditable()
- void cullFace(int mode) => blink.Native_WebGLRenderingContext_cullFace_Callback(this, mode);
+ void cullFace(int mode) => _blink.Native_WebGLRenderingContext_cullFace_Callback(this, mode);
@DomName('WebGLRenderingContext.deleteBuffer')
@DocsEditable()
- void deleteBuffer(Buffer buffer) => blink.Native_WebGLRenderingContext_deleteBuffer_Callback(this, buffer);
+ void deleteBuffer(Buffer buffer) => _blink.Native_WebGLRenderingContext_deleteBuffer_Callback(this, buffer);
@DomName('WebGLRenderingContext.deleteFramebuffer')
@DocsEditable()
- void deleteFramebuffer(Framebuffer framebuffer) => blink.Native_WebGLRenderingContext_deleteFramebuffer_Callback(this, framebuffer);
+ void deleteFramebuffer(Framebuffer framebuffer) => _blink.Native_WebGLRenderingContext_deleteFramebuffer_Callback(this, framebuffer);
@DomName('WebGLRenderingContext.deleteProgram')
@DocsEditable()
- void deleteProgram(Program program) => blink.Native_WebGLRenderingContext_deleteProgram_Callback(this, program);
+ void deleteProgram(Program program) => _blink.Native_WebGLRenderingContext_deleteProgram_Callback(this, program);
@DomName('WebGLRenderingContext.deleteRenderbuffer')
@DocsEditable()
- void deleteRenderbuffer(Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_deleteRenderbuffer_Callback(this, renderbuffer);
+ void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_deleteRenderbuffer_Callback(this, renderbuffer);
@DomName('WebGLRenderingContext.deleteShader')
@DocsEditable()
- void deleteShader(Shader shader) => blink.Native_WebGLRenderingContext_deleteShader_Callback(this, shader);
+ void deleteShader(Shader shader) => _blink.Native_WebGLRenderingContext_deleteShader_Callback(this, shader);
@DomName('WebGLRenderingContext.deleteTexture')
@DocsEditable()
- void deleteTexture(Texture texture) => blink.Native_WebGLRenderingContext_deleteTexture_Callback(this, texture);
+ void deleteTexture(Texture texture) => _blink.Native_WebGLRenderingContext_deleteTexture_Callback(this, texture);
@DomName('WebGLRenderingContext.depthFunc')
@DocsEditable()
- void depthFunc(int func) => blink.Native_WebGLRenderingContext_depthFunc_Callback(this, func);
+ void depthFunc(int func) => _blink.Native_WebGLRenderingContext_depthFunc_Callback(this, func);
@DomName('WebGLRenderingContext.depthMask')
@DocsEditable()
- void depthMask(bool flag) => blink.Native_WebGLRenderingContext_depthMask_Callback(this, flag);
+ void depthMask(bool flag) => _blink.Native_WebGLRenderingContext_depthMask_Callback(this, flag);
@DomName('WebGLRenderingContext.depthRange')
@DocsEditable()
- void depthRange(num zNear, num zFar) => blink.Native_WebGLRenderingContext_depthRange_Callback(this, zNear, zFar);
+ void depthRange(num zNear, num zFar) => _blink.Native_WebGLRenderingContext_depthRange_Callback(this, zNear, zFar);
@DomName('WebGLRenderingContext.detachShader')
@DocsEditable()
- void detachShader(Program program, Shader shader) => blink.Native_WebGLRenderingContext_detachShader_Callback(this, program, shader);
+ void detachShader(Program program, Shader shader) => _blink.Native_WebGLRenderingContext_detachShader_Callback(this, program, shader);
@DomName('WebGLRenderingContext.disable')
@DocsEditable()
- void disable(int cap) => blink.Native_WebGLRenderingContext_disable_Callback(this, cap);
+ void disable(int cap) => _blink.Native_WebGLRenderingContext_disable_Callback(this, cap);
@DomName('WebGLRenderingContext.disableVertexAttribArray')
@DocsEditable()
- void disableVertexAttribArray(int index) => blink.Native_WebGLRenderingContext_disableVertexAttribArray_Callback(this, index);
+ void disableVertexAttribArray(int index) => _blink.Native_WebGLRenderingContext_disableVertexAttribArray_Callback(this, index);
@DomName('WebGLRenderingContext.drawArrays')
@DocsEditable()
- void drawArrays(int mode, int first, int count) => blink.Native_WebGLRenderingContext_drawArrays_Callback(this, mode, first, count);
+ void drawArrays(int mode, int first, int count) => _blink.Native_WebGLRenderingContext_drawArrays_Callback(this, mode, first, count);
@DomName('WebGLRenderingContext.drawElements')
@DocsEditable()
- void drawElements(int mode, int count, int type, int offset) => blink.Native_WebGLRenderingContext_drawElements_Callback(this, mode, count, type, offset);
+ void drawElements(int mode, int count, int type, int offset) => _blink.Native_WebGLRenderingContext_drawElements_Callback(this, mode, count, type, offset);
@DomName('WebGLRenderingContext.enable')
@DocsEditable()
- void enable(int cap) => blink.Native_WebGLRenderingContext_enable_Callback(this, cap);
+ void enable(int cap) => _blink.Native_WebGLRenderingContext_enable_Callback(this, cap);
@DomName('WebGLRenderingContext.enableVertexAttribArray')
@DocsEditable()
- void enableVertexAttribArray(int index) => blink.Native_WebGLRenderingContext_enableVertexAttribArray_Callback(this, index);
+ void enableVertexAttribArray(int index) => _blink.Native_WebGLRenderingContext_enableVertexAttribArray_Callback(this, index);
@DomName('WebGLRenderingContext.finish')
@DocsEditable()
- void finish() => blink.Native_WebGLRenderingContext_finish_Callback(this);
+ void finish() => _blink.Native_WebGLRenderingContext_finish_Callback(this);
@DomName('WebGLRenderingContext.flush')
@DocsEditable()
- void flush() => blink.Native_WebGLRenderingContext_flush_Callback(this);
+ void flush() => _blink.Native_WebGLRenderingContext_flush_Callback(this);
@DomName('WebGLRenderingContext.framebufferRenderbuffer')
@DocsEditable()
- void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_framebufferRenderbuffer_Callback(this, target, attachment, renderbuffertarget, renderbuffer);
+ void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_framebufferRenderbuffer_Callback(this, target, attachment, renderbuffertarget, renderbuffer);
@DomName('WebGLRenderingContext.framebufferTexture2D')
@DocsEditable()
- void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => blink.Native_WebGLRenderingContext_framebufferTexture2D_Callback(this, target, attachment, textarget, texture, level);
+ void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => _blink.Native_WebGLRenderingContext_framebufferTexture2D_Callback(this, target, attachment, textarget, texture, level);
@DomName('WebGLRenderingContext.frontFace')
@DocsEditable()
- void frontFace(int mode) => blink.Native_WebGLRenderingContext_frontFace_Callback(this, mode);
+ void frontFace(int mode) => _blink.Native_WebGLRenderingContext_frontFace_Callback(this, mode);
@DomName('WebGLRenderingContext.generateMipmap')
@DocsEditable()
- void generateMipmap(int target) => blink.Native_WebGLRenderingContext_generateMipmap_Callback(this, target);
+ void generateMipmap(int target) => _blink.Native_WebGLRenderingContext_generateMipmap_Callback(this, target);
@DomName('WebGLRenderingContext.getActiveAttrib')
@DocsEditable()
- ActiveInfo getActiveAttrib(Program program, int index) => blink.Native_WebGLRenderingContext_getActiveAttrib_Callback(this, program, index);
+ ActiveInfo getActiveAttrib(Program program, int index) => _blink.Native_WebGLRenderingContext_getActiveAttrib_Callback(this, program, index);
@DomName('WebGLRenderingContext.getActiveUniform')
@DocsEditable()
- ActiveInfo getActiveUniform(Program program, int index) => blink.Native_WebGLRenderingContext_getActiveUniform_Callback(this, program, index);
+ ActiveInfo getActiveUniform(Program program, int index) => _blink.Native_WebGLRenderingContext_getActiveUniform_Callback(this, program, index);
@DomName('WebGLRenderingContext.getAttachedShaders')
@DocsEditable()
- void getAttachedShaders(Program program) => blink.Native_WebGLRenderingContext_getAttachedShaders_Callback(this, program);
+ void getAttachedShaders(Program program) => _blink.Native_WebGLRenderingContext_getAttachedShaders_Callback(this, program);
@DomName('WebGLRenderingContext.getAttribLocation')
@DocsEditable()
- int getAttribLocation(Program program, String name) => blink.Native_WebGLRenderingContext_getAttribLocation_Callback(this, program, name);
+ int getAttribLocation(Program program, String name) => _blink.Native_WebGLRenderingContext_getAttribLocation_Callback(this, program, name);
@DomName('WebGLRenderingContext.getBufferParameter')
@DocsEditable()
- Object getBufferParameter(int target, int pname) => blink.Native_WebGLRenderingContext_getBufferParameter_Callback(this, target, pname);
+ Object getBufferParameter(int target, int pname) => _blink.Native_WebGLRenderingContext_getBufferParameter_Callback(this, target, pname);
@DomName('WebGLRenderingContext.getContextAttributes')
@DocsEditable()
- ContextAttributes getContextAttributes() => blink.Native_WebGLRenderingContext_getContextAttributes_Callback(this);
+ ContextAttributes getContextAttributes() => _blink.Native_WebGLRenderingContext_getContextAttributes_Callback(this);
@DomName('WebGLRenderingContext.getError')
@DocsEditable()
- int getError() => blink.Native_WebGLRenderingContext_getError_Callback(this);
+ int getError() => _blink.Native_WebGLRenderingContext_getError_Callback(this);
@DomName('WebGLRenderingContext.getExtension')
@DocsEditable()
- Object getExtension(String name) => blink.Native_WebGLRenderingContext_getExtension_Callback(this, name);
+ Object getExtension(String name) => _blink.Native_WebGLRenderingContext_getExtension_Callback(this, name);
@DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
@DocsEditable()
- Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => blink.Native_WebGLRenderingContext_getFramebufferAttachmentParameter_Callback(this, target, attachment, pname);
+ Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => _blink.Native_WebGLRenderingContext_getFramebufferAttachmentParameter_Callback(this, target, attachment, pname);
@DomName('WebGLRenderingContext.getParameter')
@DocsEditable()
- Object getParameter(int pname) => blink.Native_WebGLRenderingContext_getParameter_Callback(this, pname);
+ Object getParameter(int pname) => _blink.Native_WebGLRenderingContext_getParameter_Callback(this, pname);
@DomName('WebGLRenderingContext.getProgramInfoLog')
@DocsEditable()
- String getProgramInfoLog(Program program) => blink.Native_WebGLRenderingContext_getProgramInfoLog_Callback(this, program);
+ String getProgramInfoLog(Program program) => _blink.Native_WebGLRenderingContext_getProgramInfoLog_Callback(this, program);
@DomName('WebGLRenderingContext.getProgramParameter')
@DocsEditable()
- Object getProgramParameter(Program program, int pname) => blink.Native_WebGLRenderingContext_getProgramParameter_Callback(this, program, pname);
+ Object getProgramParameter(Program program, int pname) => _blink.Native_WebGLRenderingContext_getProgramParameter_Callback(this, program, pname);
@DomName('WebGLRenderingContext.getRenderbufferParameter')
@DocsEditable()
- Object getRenderbufferParameter(int target, int pname) => blink.Native_WebGLRenderingContext_getRenderbufferParameter_Callback(this, target, pname);
+ Object getRenderbufferParameter(int target, int pname) => _blink.Native_WebGLRenderingContext_getRenderbufferParameter_Callback(this, target, pname);
@DomName('WebGLRenderingContext.getShaderInfoLog')
@DocsEditable()
- String getShaderInfoLog(Shader shader) => blink.Native_WebGLRenderingContext_getShaderInfoLog_Callback(this, shader);
+ String getShaderInfoLog(Shader shader) => _blink.Native_WebGLRenderingContext_getShaderInfoLog_Callback(this, shader);
@DomName('WebGLRenderingContext.getShaderParameter')
@DocsEditable()
- Object getShaderParameter(Shader shader, int pname) => blink.Native_WebGLRenderingContext_getShaderParameter_Callback(this, shader, pname);
+ Object getShaderParameter(Shader shader, int pname) => _blink.Native_WebGLRenderingContext_getShaderParameter_Callback(this, shader, pname);
@DomName('WebGLRenderingContext.getShaderPrecisionFormat')
@DocsEditable()
- ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => blink.Native_WebGLRenderingContext_getShaderPrecisionFormat_Callback(this, shadertype, precisiontype);
+ ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => _blink.Native_WebGLRenderingContext_getShaderPrecisionFormat_Callback(this, shadertype, precisiontype);
@DomName('WebGLRenderingContext.getShaderSource')
@DocsEditable()
- String getShaderSource(Shader shader) => blink.Native_WebGLRenderingContext_getShaderSource_Callback(this, shader);
+ String getShaderSource(Shader shader) => _blink.Native_WebGLRenderingContext_getShaderSource_Callback(this, shader);
@DomName('WebGLRenderingContext.getSupportedExtensions')
@DocsEditable()
- List<String> getSupportedExtensions() => blink.Native_WebGLRenderingContext_getSupportedExtensions_Callback(this);
+ List<String> getSupportedExtensions() => _blink.Native_WebGLRenderingContext_getSupportedExtensions_Callback(this);
@DomName('WebGLRenderingContext.getTexParameter')
@DocsEditable()
- Object getTexParameter(int target, int pname) => blink.Native_WebGLRenderingContext_getTexParameter_Callback(this, target, pname);
+ Object getTexParameter(int target, int pname) => _blink.Native_WebGLRenderingContext_getTexParameter_Callback(this, target, pname);
@DomName('WebGLRenderingContext.getUniform')
@DocsEditable()
- Object getUniform(Program program, UniformLocation location) => blink.Native_WebGLRenderingContext_getUniform_Callback(this, program, location);
+ Object getUniform(Program program, UniformLocation location) => _blink.Native_WebGLRenderingContext_getUniform_Callback(this, program, location);
@DomName('WebGLRenderingContext.getUniformLocation')
@DocsEditable()
- UniformLocation getUniformLocation(Program program, String name) => blink.Native_WebGLRenderingContext_getUniformLocation_Callback(this, program, name);
+ UniformLocation getUniformLocation(Program program, String name) => _blink.Native_WebGLRenderingContext_getUniformLocation_Callback(this, program, name);
@DomName('WebGLRenderingContext.getVertexAttrib')
@DocsEditable()
- Object getVertexAttrib(int index, int pname) => blink.Native_WebGLRenderingContext_getVertexAttrib_Callback(this, index, pname);
+ Object getVertexAttrib(int index, int pname) => _blink.Native_WebGLRenderingContext_getVertexAttrib_Callback(this, index, pname);
@DomName('WebGLRenderingContext.getVertexAttribOffset')
@DocsEditable()
- int getVertexAttribOffset(int index, int pname) => blink.Native_WebGLRenderingContext_getVertexAttribOffset_Callback(this, index, pname);
+ int getVertexAttribOffset(int index, int pname) => _blink.Native_WebGLRenderingContext_getVertexAttribOffset_Callback(this, index, pname);
@DomName('WebGLRenderingContext.hint')
@DocsEditable()
- void hint(int target, int mode) => blink.Native_WebGLRenderingContext_hint_Callback(this, target, mode);
+ void hint(int target, int mode) => _blink.Native_WebGLRenderingContext_hint_Callback(this, target, mode);
@DomName('WebGLRenderingContext.isBuffer')
@DocsEditable()
- bool isBuffer(Buffer buffer) => blink.Native_WebGLRenderingContext_isBuffer_Callback(this, buffer);
+ bool isBuffer(Buffer buffer) => _blink.Native_WebGLRenderingContext_isBuffer_Callback(this, buffer);
@DomName('WebGLRenderingContext.isContextLost')
@DocsEditable()
- bool isContextLost() => blink.Native_WebGLRenderingContext_isContextLost_Callback(this);
+ bool isContextLost() => _blink.Native_WebGLRenderingContext_isContextLost_Callback(this);
@DomName('WebGLRenderingContext.isEnabled')
@DocsEditable()
- bool isEnabled(int cap) => blink.Native_WebGLRenderingContext_isEnabled_Callback(this, cap);
+ bool isEnabled(int cap) => _blink.Native_WebGLRenderingContext_isEnabled_Callback(this, cap);
@DomName('WebGLRenderingContext.isFramebuffer')
@DocsEditable()
- bool isFramebuffer(Framebuffer framebuffer) => blink.Native_WebGLRenderingContext_isFramebuffer_Callback(this, framebuffer);
+ bool isFramebuffer(Framebuffer framebuffer) => _blink.Native_WebGLRenderingContext_isFramebuffer_Callback(this, framebuffer);
@DomName('WebGLRenderingContext.isProgram')
@DocsEditable()
- bool isProgram(Program program) => blink.Native_WebGLRenderingContext_isProgram_Callback(this, program);
+ bool isProgram(Program program) => _blink.Native_WebGLRenderingContext_isProgram_Callback(this, program);
@DomName('WebGLRenderingContext.isRenderbuffer')
@DocsEditable()
- bool isRenderbuffer(Renderbuffer renderbuffer) => blink.Native_WebGLRenderingContext_isRenderbuffer_Callback(this, renderbuffer);
+ bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.Native_WebGLRenderingContext_isRenderbuffer_Callback(this, renderbuffer);
@DomName('WebGLRenderingContext.isShader')
@DocsEditable()
- bool isShader(Shader shader) => blink.Native_WebGLRenderingContext_isShader_Callback(this, shader);
+ bool isShader(Shader shader) => _blink.Native_WebGLRenderingContext_isShader_Callback(this, shader);
@DomName('WebGLRenderingContext.isTexture')
@DocsEditable()
- bool isTexture(Texture texture) => blink.Native_WebGLRenderingContext_isTexture_Callback(this, texture);
+ bool isTexture(Texture texture) => _blink.Native_WebGLRenderingContext_isTexture_Callback(this, texture);
@DomName('WebGLRenderingContext.lineWidth')
@DocsEditable()
- void lineWidth(num width) => blink.Native_WebGLRenderingContext_lineWidth_Callback(this, width);
+ void lineWidth(num width) => _blink.Native_WebGLRenderingContext_lineWidth_Callback(this, width);
@DomName('WebGLRenderingContext.linkProgram')
@DocsEditable()
- void linkProgram(Program program) => blink.Native_WebGLRenderingContext_linkProgram_Callback(this, program);
+ void linkProgram(Program program) => _blink.Native_WebGLRenderingContext_linkProgram_Callback(this, program);
@DomName('WebGLRenderingContext.pixelStorei')
@DocsEditable()
- void pixelStorei(int pname, int param) => blink.Native_WebGLRenderingContext_pixelStorei_Callback(this, pname, param);
+ void pixelStorei(int pname, int param) => _blink.Native_WebGLRenderingContext_pixelStorei_Callback(this, pname, param);
@DomName('WebGLRenderingContext.polygonOffset')
@DocsEditable()
- void polygonOffset(num factor, num units) => blink.Native_WebGLRenderingContext_polygonOffset_Callback(this, factor, units);
+ void polygonOffset(num factor, num units) => _blink.Native_WebGLRenderingContext_polygonOffset_Callback(this, factor, units);
@DomName('WebGLRenderingContext.readPixels')
@DocsEditable()
- void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => blink.Native_WebGLRenderingContext_readPixels_Callback(this, x, y, width, height, format, type, pixels);
+ void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => _blink.Native_WebGLRenderingContext_readPixels_Callback(this, x, y, width, height, format, type, pixels);
@DomName('WebGLRenderingContext.renderbufferStorage')
@DocsEditable()
- void renderbufferStorage(int target, int internalformat, int width, int height) => blink.Native_WebGLRenderingContext_renderbufferStorage_Callback(this, target, internalformat, width, height);
+ void renderbufferStorage(int target, int internalformat, int width, int height) => _blink.Native_WebGLRenderingContext_renderbufferStorage_Callback(this, target, internalformat, width, height);
@DomName('WebGLRenderingContext.sampleCoverage')
@DocsEditable()
- void sampleCoverage(num value, bool invert) => blink.Native_WebGLRenderingContext_sampleCoverage_Callback(this, value, invert);
+ void sampleCoverage(num value, bool invert) => _blink.Native_WebGLRenderingContext_sampleCoverage_Callback(this, value, invert);
@DomName('WebGLRenderingContext.scissor')
@DocsEditable()
- void scissor(int x, int y, int width, int height) => blink.Native_WebGLRenderingContext_scissor_Callback(this, x, y, width, height);
+ void scissor(int x, int y, int width, int height) => _blink.Native_WebGLRenderingContext_scissor_Callback(this, x, y, width, height);
@DomName('WebGLRenderingContext.shaderSource')
@DocsEditable()
- void shaderSource(Shader shader, String string) => blink.Native_WebGLRenderingContext_shaderSource_Callback(this, shader, string);
+ void shaderSource(Shader shader, String string) => _blink.Native_WebGLRenderingContext_shaderSource_Callback(this, shader, string);
@DomName('WebGLRenderingContext.stencilFunc')
@DocsEditable()
- void stencilFunc(int func, int ref, int mask) => blink.Native_WebGLRenderingContext_stencilFunc_Callback(this, func, ref, mask);
+ void stencilFunc(int func, int ref, int mask) => _blink.Native_WebGLRenderingContext_stencilFunc_Callback(this, func, ref, mask);
@DomName('WebGLRenderingContext.stencilFuncSeparate')
@DocsEditable()
- void stencilFuncSeparate(int face, int func, int ref, int mask) => blink.Native_WebGLRenderingContext_stencilFuncSeparate_Callback(this, face, func, ref, mask);
+ void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.Native_WebGLRenderingContext_stencilFuncSeparate_Callback(this, face, func, ref, mask);
@DomName('WebGLRenderingContext.stencilMask')
@DocsEditable()
- void stencilMask(int mask) => blink.Native_WebGLRenderingContext_stencilMask_Callback(this, mask);
+ void stencilMask(int mask) => _blink.Native_WebGLRenderingContext_stencilMask_Callback(this, mask);
@DomName('WebGLRenderingContext.stencilMaskSeparate')
@DocsEditable()
- void stencilMaskSeparate(int face, int mask) => blink.Native_WebGLRenderingContext_stencilMaskSeparate_Callback(this, face, mask);
+ void stencilMaskSeparate(int face, int mask) => _blink.Native_WebGLRenderingContext_stencilMaskSeparate_Callback(this, face, mask);
@DomName('WebGLRenderingContext.stencilOp')
@DocsEditable()
- void stencilOp(int fail, int zfail, int zpass) => blink.Native_WebGLRenderingContext_stencilOp_Callback(this, fail, zfail, zpass);
+ void stencilOp(int fail, int zfail, int zpass) => _blink.Native_WebGLRenderingContext_stencilOp_Callback(this, fail, zfail, zpass);
@DomName('WebGLRenderingContext.stencilOpSeparate')
@DocsEditable()
- void stencilOpSeparate(int face, int fail, int zfail, int zpass) => blink.Native_WebGLRenderingContext_stencilOpSeparate_Callback(this, face, fail, zfail, zpass);
+ void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.Native_WebGLRenderingContext_stencilOpSeparate_Callback(this, face, fail, zfail, zpass);
void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
if ((pixels is TypedData || pixels == null) && (type is int || type == null) && (format is int || format == null) && (border_OR_canvas_OR_image_OR_pixels_OR_video is int || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int || height_OR_type == null) && (format_OR_width is int || format_OR_width == null) && (internalformat is int || internalformat == null) && (level is int || level == null) && (target is int || target == null)) {
@@ -2747,39 +2747,39 @@ class RenderingContext extends CanvasRenderingContext {
throw new ArgumentError("Incorrect number or type of arguments");
}
- void _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) => blink.Native_WebGLRenderingContext__texImage2D_1_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
+ void _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) => _blink.Native_WebGLRenderingContext__texImage2D_1_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
- void _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_2_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ void _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_2_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
- void _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_3_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ void _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_3_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
- void _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_4_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ void _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_4_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
- void _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texImage2D_5_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ void _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texImage2D_5_Callback(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
@DomName('WebGLRenderingContext.texImage2DCanvas')
@DocsEditable()
- void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => blink.Native_WebGLRenderingContext_texImage2DCanvas_Callback(this, target, level, internalformat, format, type, canvas);
+ void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => _blink.Native_WebGLRenderingContext_texImage2DCanvas_Callback(this, target, level, internalformat, format, type, canvas);
@DomName('WebGLRenderingContext.texImage2DImage')
@DocsEditable()
- void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => blink.Native_WebGLRenderingContext_texImage2DImage_Callback(this, target, level, internalformat, format, type, image);
+ void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => _blink.Native_WebGLRenderingContext_texImage2DImage_Callback(this, target, level, internalformat, format, type, image);
@DomName('WebGLRenderingContext.texImage2DImageData')
@DocsEditable()
- void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => blink.Native_WebGLRenderingContext_texImage2DImageData_Callback(this, target, level, internalformat, format, type, pixels);
+ void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => _blink.Native_WebGLRenderingContext_texImage2DImageData_Callback(this, target, level, internalformat, format, type, pixels);
@DomName('WebGLRenderingContext.texImage2DVideo')
@DocsEditable()
- void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => blink.Native_WebGLRenderingContext_texImage2DVideo_Callback(this, target, level, internalformat, format, type, video);
+ void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => _blink.Native_WebGLRenderingContext_texImage2DVideo_Callback(this, target, level, internalformat, format, type, video);
@DomName('WebGLRenderingContext.texParameterf')
@DocsEditable()
- void texParameterf(int target, int pname, num param) => blink.Native_WebGLRenderingContext_texParameterf_Callback(this, target, pname, param);
+ void texParameterf(int target, int pname, num param) => _blink.Native_WebGLRenderingContext_texParameterf_Callback(this, target, pname, param);
@DomName('WebGLRenderingContext.texParameteri')
@DocsEditable()
- void texParameteri(int target, int pname, int param) => blink.Native_WebGLRenderingContext_texParameteri_Callback(this, target, pname, param);
+ void texParameteri(int target, int pname, int param) => _blink.Native_WebGLRenderingContext_texParameteri_Callback(this, target, pname, param);
void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) {
if ((pixels is TypedData || pixels == null) && (type is int || type == null) && (canvas_OR_format_OR_image_OR_pixels_OR_video is int || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int || height_OR_type == null) && (format_OR_width is int || format_OR_width == null) && (yoffset is int || yoffset == null) && (xoffset is int || xoffset == null) && (level is int || level == null) && (target is int || target == null)) {
@@ -2805,155 +2805,155 @@ class RenderingContext extends CanvasRenderingContext {
throw new ArgumentError("Incorrect number or type of arguments");
}
- void _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) => blink.Native_WebGLRenderingContext__texSubImage2D_1_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
+ void _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) => _blink.Native_WebGLRenderingContext__texSubImage2D_1_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
- void _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_2_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ void _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_2_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
- void _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_3_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ void _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_3_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
- void _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_4_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ void _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_4_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
- void _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => blink.Native_WebGLRenderingContext__texSubImage2D_5_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ void _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) => _blink.Native_WebGLRenderingContext__texSubImage2D_5_Callback(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
@DomName('WebGLRenderingContext.texSubImage2DCanvas')
@DocsEditable()
- void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => blink.Native_WebGLRenderingContext_texSubImage2DCanvas_Callback(this, target, level, xoffset, yoffset, format, type, canvas);
+ void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.Native_WebGLRenderingContext_texSubImage2DCanvas_Callback(this, target, level, xoffset, yoffset, format, type, canvas);
@DomName('WebGLRenderingContext.texSubImage2DImage')
@DocsEditable()
- void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => blink.Native_WebGLRenderingContext_texSubImage2DImage_Callback(this, target, level, xoffset, yoffset, format, type, image);
+ void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => _blink.Native_WebGLRenderingContext_texSubImage2DImage_Callback(this, target, level, xoffset, yoffset, format, type, image);
@DomName('WebGLRenderingContext.texSubImage2DImageData')
@DocsEditable()
- void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => blink.Native_WebGLRenderingContext_texSubImage2DImageData_Callback(this, target, level, xoffset, yoffset, format, type, pixels);
+ void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => _blink.Native_WebGLRenderingContext_texSubImage2DImageData_Callback(this, target, level, xoffset, yoffset, format, type, pixels);
@DomName('WebGLRenderingContext.texSubImage2DVideo')
@DocsEditable()
- void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => blink.Native_WebGLRenderingContext_texSubImage2DVideo_Callback(this, target, level, xoffset, yoffset, format, type, video);
+ void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => _blink.Native_WebGLRenderingContext_texSubImage2DVideo_Callback(this, target, level, xoffset, yoffset, format, type, video);
@DomName('WebGLRenderingContext.uniform1f')
@DocsEditable()
- void uniform1f(UniformLocation location, num x) => blink.Native_WebGLRenderingContext_uniform1f_Callback(this, location, x);
+ void uniform1f(UniformLocation location, num x) => _blink.Native_WebGLRenderingContext_uniform1f_Callback(this, location, x);
@DomName('WebGLRenderingContext.uniform1fv')
@DocsEditable()
- void uniform1fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform1fv_Callback(this, location, v);
+ void uniform1fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform1fv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform1i')
@DocsEditable()
- void uniform1i(UniformLocation location, int x) => blink.Native_WebGLRenderingContext_uniform1i_Callback(this, location, x);
+ void uniform1i(UniformLocation location, int x) => _blink.Native_WebGLRenderingContext_uniform1i_Callback(this, location, x);
@DomName('WebGLRenderingContext.uniform1iv')
@DocsEditable()
- void uniform1iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform1iv_Callback(this, location, v);
+ void uniform1iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform1iv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform2f')
@DocsEditable()
- void uniform2f(UniformLocation location, num x, num y) => blink.Native_WebGLRenderingContext_uniform2f_Callback(this, location, x, y);
+ void uniform2f(UniformLocation location, num x, num y) => _blink.Native_WebGLRenderingContext_uniform2f_Callback(this, location, x, y);
@DomName('WebGLRenderingContext.uniform2fv')
@DocsEditable()
- void uniform2fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform2fv_Callback(this, location, v);
+ void uniform2fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform2fv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform2i')
@DocsEditable()
- void uniform2i(UniformLocation location, int x, int y) => blink.Native_WebGLRenderingContext_uniform2i_Callback(this, location, x, y);
+ void uniform2i(UniformLocation location, int x, int y) => _blink.Native_WebGLRenderingContext_uniform2i_Callback(this, location, x, y);
@DomName('WebGLRenderingContext.uniform2iv')
@DocsEditable()
- void uniform2iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform2iv_Callback(this, location, v);
+ void uniform2iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform2iv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform3f')
@DocsEditable()
- void uniform3f(UniformLocation location, num x, num y, num z) => blink.Native_WebGLRenderingContext_uniform3f_Callback(this, location, x, y, z);
+ void uniform3f(UniformLocation location, num x, num y, num z) => _blink.Native_WebGLRenderingContext_uniform3f_Callback(this, location, x, y, z);
@DomName('WebGLRenderingContext.uniform3fv')
@DocsEditable()
- void uniform3fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform3fv_Callback(this, location, v);
+ void uniform3fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform3fv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform3i')
@DocsEditable()
- void uniform3i(UniformLocation location, int x, int y, int z) => blink.Native_WebGLRenderingContext_uniform3i_Callback(this, location, x, y, z);
+ void uniform3i(UniformLocation location, int x, int y, int z) => _blink.Native_WebGLRenderingContext_uniform3i_Callback(this, location, x, y, z);
@DomName('WebGLRenderingContext.uniform3iv')
@DocsEditable()
- void uniform3iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform3iv_Callback(this, location, v);
+ void uniform3iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform3iv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform4f')
@DocsEditable()
- void uniform4f(UniformLocation location, num x, num y, num z, num w) => blink.Native_WebGLRenderingContext_uniform4f_Callback(this, location, x, y, z, w);
+ void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.Native_WebGLRenderingContext_uniform4f_Callback(this, location, x, y, z, w);
@DomName('WebGLRenderingContext.uniform4fv')
@DocsEditable()
- void uniform4fv(UniformLocation location, Float32List v) => blink.Native_WebGLRenderingContext_uniform4fv_Callback(this, location, v);
+ void uniform4fv(UniformLocation location, Float32List v) => _blink.Native_WebGLRenderingContext_uniform4fv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniform4i')
@DocsEditable()
- void uniform4i(UniformLocation location, int x, int y, int z, int w) => blink.Native_WebGLRenderingContext_uniform4i_Callback(this, location, x, y, z, w);
+ void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.Native_WebGLRenderingContext_uniform4i_Callback(this, location, x, y, z, w);
@DomName('WebGLRenderingContext.uniform4iv')
@DocsEditable()
- void uniform4iv(UniformLocation location, Int32List v) => blink.Native_WebGLRenderingContext_uniform4iv_Callback(this, location, v);
+ void uniform4iv(UniformLocation location, Int32List v) => _blink.Native_WebGLRenderingContext_uniform4iv_Callback(this, location, v);
@DomName('WebGLRenderingContext.uniformMatrix2fv')
@DocsEditable()
- void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => blink.Native_WebGLRenderingContext_uniformMatrix2fv_Callback(this, location, transpose, array);
+ void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => _blink.Native_WebGLRenderingContext_uniformMatrix2fv_Callback(this, location, transpose, array);
@DomName('WebGLRenderingContext.uniformMatrix3fv')
@DocsEditable()
- void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => blink.Native_WebGLRenderingContext_uniformMatrix3fv_Callback(this, location, transpose, array);
+ void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => _blink.Native_WebGLRenderingContext_uniformMatrix3fv_Callback(this, location, transpose, array);
@DomName('WebGLRenderingContext.uniformMatrix4fv')
@DocsEditable()
- void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => blink.Native_WebGLRenderingContext_uniformMatrix4fv_Callback(this, location, transpose, array);
+ void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => _blink.Native_WebGLRenderingContext_uniformMatrix4fv_Callback(this, location, transpose, array);
@DomName('WebGLRenderingContext.useProgram')
@DocsEditable()
- void useProgram(Program program) => blink.Native_WebGLRenderingContext_useProgram_Callback(this, program);
+ void useProgram(Program program) => _blink.Native_WebGLRenderingContext_useProgram_Callback(this, program);
@DomName('WebGLRenderingContext.validateProgram')
@DocsEditable()
- void validateProgram(Program program) => blink.Native_WebGLRenderingContext_validateProgram_Callback(this, program);
+ void validateProgram(Program program) => _blink.Native_WebGLRenderingContext_validateProgram_Callback(this, program);
@DomName('WebGLRenderingContext.vertexAttrib1f')
@DocsEditable()
- void vertexAttrib1f(int indx, num x) => blink.Native_WebGLRenderingContext_vertexAttrib1f_Callback(this, indx, x);
+ void vertexAttrib1f(int indx, num x) => _blink.Native_WebGLRenderingContext_vertexAttrib1f_Callback(this, indx, x);
@DomName('WebGLRenderingContext.vertexAttrib1fv')
@DocsEditable()
- void vertexAttrib1fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib1fv_Callback(this, indx, values);
+ void vertexAttrib1fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib1fv_Callback(this, indx, values);
@DomName('WebGLRenderingContext.vertexAttrib2f')
@DocsEditable()
- void vertexAttrib2f(int indx, num x, num y) => blink.Native_WebGLRenderingContext_vertexAttrib2f_Callback(this, indx, x, y);
+ void vertexAttrib2f(int indx, num x, num y) => _blink.Native_WebGLRenderingContext_vertexAttrib2f_Callback(this, indx, x, y);
@DomName('WebGLRenderingContext.vertexAttrib2fv')
@DocsEditable()
- void vertexAttrib2fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib2fv_Callback(this, indx, values);
+ void vertexAttrib2fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib2fv_Callback(this, indx, values);
@DomName('WebGLRenderingContext.vertexAttrib3f')
@DocsEditable()
- void vertexAttrib3f(int indx, num x, num y, num z) => blink.Native_WebGLRenderingContext_vertexAttrib3f_Callback(this, indx, x, y, z);
+ void vertexAttrib3f(int indx, num x, num y, num z) => _blink.Native_WebGLRenderingContext_vertexAttrib3f_Callback(this, indx, x, y, z);
@DomName('WebGLRenderingContext.vertexAttrib3fv')
@DocsEditable()
- void vertexAttrib3fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib3fv_Callback(this, indx, values);
+ void vertexAttrib3fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib3fv_Callback(this, indx, values);
@DomName('WebGLRenderingContext.vertexAttrib4f')
@DocsEditable()
- void vertexAttrib4f(int indx, num x, num y, num z, num w) => blink.Native_WebGLRenderingContext_vertexAttrib4f_Callback(this, indx, x, y, z, w);
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.Native_WebGLRenderingContext_vertexAttrib4f_Callback(this, indx, x, y, z, w);
@DomName('WebGLRenderingContext.vertexAttrib4fv')
@DocsEditable()
- void vertexAttrib4fv(int indx, Float32List values) => blink.Native_WebGLRenderingContext_vertexAttrib4fv_Callback(this, indx, values);
+ void vertexAttrib4fv(int indx, Float32List values) => _blink.Native_WebGLRenderingContext_vertexAttrib4fv_Callback(this, indx, values);
@DomName('WebGLRenderingContext.vertexAttribPointer')
@DocsEditable()
- void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => blink.Native_WebGLRenderingContext_vertexAttribPointer_Callback(this, indx, size, type, normalized, stride, offset);
+ void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.Native_WebGLRenderingContext_vertexAttribPointer_Callback(this, indx, size, type, normalized, stride, offset);
@DomName('WebGLRenderingContext.viewport')
@DocsEditable()
- void viewport(int x, int y, int width, int height) => blink.Native_WebGLRenderingContext_viewport_Callback(this, x, y, width, height);
+ void viewport(int x, int y, int width, int height) => _blink.Native_WebGLRenderingContext_viewport_Callback(this, x, y, width, height);
/**
@@ -3045,15 +3045,15 @@ class ShaderPrecisionFormat extends NativeFieldWrapperClass2 {
@DomName('WebGLShaderPrecisionFormat.precision')
@DocsEditable()
- int get precision => blink.Native_WebGLShaderPrecisionFormat_precision_Getter(this);
+ int get precision => _blink.Native_WebGLShaderPrecisionFormat_precision_Getter(this);
@DomName('WebGLShaderPrecisionFormat.rangeMax')
@DocsEditable()
- int get rangeMax => blink.Native_WebGLShaderPrecisionFormat_rangeMax_Getter(this);
+ int get rangeMax => _blink.Native_WebGLShaderPrecisionFormat_rangeMax_Getter(this);
@DomName('WebGLShaderPrecisionFormat.rangeMin')
@DocsEditable()
- int get rangeMin => blink.Native_WebGLShaderPrecisionFormat_rangeMin_Getter(this);
+ int get rangeMin => _blink.Native_WebGLShaderPrecisionFormat_rangeMin_Getter(this);
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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