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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mash/simple_wm/move_loop.h" | 5 #include "mash/simple_wm/move_loop.h" |
| 6 | 6 |
| 7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "ui/aura/client/aura_constants.h" |
| 9 #include "ui/aura/window.h" | 10 #include "ui/aura/window.h" |
| 10 #include "ui/base/hit_test.h" | 11 #include "ui/base/hit_test.h" |
| 12 #include "ui/base/ui_base_types.h" |
| 11 #include "ui/events/event.h" | 13 #include "ui/events/event.h" |
| 12 #include "ui/gfx/geometry/point_conversions.h" | 14 #include "ui/gfx/geometry/point_conversions.h" |
| 13 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
| 14 | 16 |
| 15 namespace simple_wm { | 17 namespace simple_wm { |
| 16 namespace { | 18 namespace { |
| 17 | 19 |
| 18 int MouseOnlyEventFlags(int flags) { | 20 int MouseOnlyEventFlags(int flags) { |
| 19 return flags & (ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | | 21 return flags & (ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | |
| 20 ui::EF_RIGHT_MOUSE_BUTTON); | 22 ui::EF_RIGHT_MOUSE_BUTTON); |
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| 152 *type = Type::RESIZE; | 154 *type = Type::RESIZE; |
| 153 *h_loc = HorizontalLocation::LEFT; | 155 *h_loc = HorizontalLocation::LEFT; |
| 154 return true; | 156 return true; |
| 155 default: | 157 default: |
| 156 break; | 158 break; |
| 157 } | 159 } |
| 158 return false; | 160 return false; |
| 159 } | 161 } |
| 160 | 162 |
| 161 void MoveLoop::MoveImpl(const ui::PointerEvent& event) { | 163 void MoveLoop::MoveImpl(const ui::PointerEvent& event) { |
| 164 ui::WindowShowState show_state = |
| 165 target_->GetProperty(aura::client::kShowStateKey); |
| 166 // TODO(beng): figure out if there might not be another place to put this, |
| 167 // perhaps prior to move loop creation. |
| 168 if (show_state == ui::SHOW_STATE_MAXIMIZED) { |
| 169 base::AutoReset<bool> resetter(&changing_bounds_, true); |
| 170 target_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
| 171 gfx::Rect restored_bounds = |
| 172 *target_->GetProperty(aura::client::kRestoreBoundsKey); |
| 173 // TODO(beng): Not just enough to adjust width and height, probably also |
| 174 // need to take some action to recenter the window relative to |
| 175 // the pointer position within the titlebar. |
| 176 initial_window_bounds_.set_width(restored_bounds.width()); |
| 177 initial_window_bounds_.set_height(restored_bounds.height()); |
| 178 } |
| 162 const gfx::Vector2d delta = | 179 const gfx::Vector2d delta = |
| 163 event.root_location() - initial_event_screen_location_; | 180 event.root_location() - initial_event_screen_location_; |
| 164 const gfx::Rect new_bounds(DetermineBoundsFromDelta(delta)); | 181 const gfx::Rect new_bounds(DetermineBoundsFromDelta(delta)); |
| 165 base::AutoReset<bool> resetter(&changing_bounds_, true); | 182 base::AutoReset<bool> resetter(&changing_bounds_, true); |
| 166 target_->SetBounds(new_bounds); | 183 target_->SetBounds(new_bounds); |
| 167 //SetWindowUserSetBounds(target_, new_bounds); | 184 //SetWindowUserSetBounds(target_, new_bounds); |
| 168 } | 185 } |
| 169 | 186 |
| 170 void MoveLoop::Cancel() { | 187 void MoveLoop::Cancel() { |
| 171 target_->RemoveObserver(this); | 188 target_->RemoveObserver(this); |
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| 214 if (!changing_bounds_) | 231 if (!changing_bounds_) |
| 215 Cancel(); | 232 Cancel(); |
| 216 } | 233 } |
| 217 | 234 |
| 218 void MoveLoop::OnWindowVisibilityChanged(aura::Window* window, bool visible) { | 235 void MoveLoop::OnWindowVisibilityChanged(aura::Window* window, bool visible) { |
| 219 DCHECK_EQ(window, target_); | 236 DCHECK_EQ(window, target_); |
| 220 Cancel(); | 237 Cancel(); |
| 221 } | 238 } |
| 222 | 239 |
| 223 } // namespace simple_wm | 240 } // namespace simple_wm |
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