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Unified Diff: ios/chrome/browser/ui/stack_view/card_set.h

Issue 2587023002: Upstream Chrome on iOS source code [8/11]. (Closed)
Patch Set: Created 4 years ago
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Index: ios/chrome/browser/ui/stack_view/card_set.h
diff --git a/ios/chrome/browser/ui/stack_view/card_set.h b/ios/chrome/browser/ui/stack_view/card_set.h
new file mode 100644
index 0000000000000000000000000000000000000000..030e6e358b898e3a0970204507fa0b1ebea920f5
--- /dev/null
+++ b/ios/chrome/browser/ui/stack_view/card_set.h
@@ -0,0 +1,231 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef IOS_CHROME_BROWSER_UI_STACK_VIEW_CARD_SET_H_
+#define IOS_CHROME_BROWSER_UI_STACK_VIEW_CARD_SET_H_
+
+#import <UIKit/UIKit.h>
+#include <vector>
+
+#import "ios/chrome/browser/tabs/tab_model_observer.h"
+#import "ios/chrome/browser/ui/stack_view/card_view.h"
+#import "ios/chrome/browser/ui/stack_view/stack_card.h"
+
+@class CardSet;
+@class CardStackLayoutManager;
+struct LayoutRect;
+@class TabModel;
+
+// Observer delegate for clients interested in changes to cards in a CardSet.
+@protocol CardSetObserver
+
+// |newCard| has been added to |cardSet|.
+- (void)cardSet:(CardSet*)cardSet didAddCard:(StackCard*)newCard;
+
+// |cardBeingRemoved| will be removed from |cardSet|.
+- (void)cardSet:(CardSet*)cardSet
+ willRemoveCard:(StackCard*)cardBeingRemoved
+ atIndex:(NSUInteger)index;
+
+// |removedCard| has been removed from |cardSet|.
+- (void)cardSet:(CardSet*)cardSet
+ didRemoveCard:(StackCard*)removedCard
+ atIndex:(NSUInteger)index;
+
+// |card| has been made visible for the first time.
+- (void)cardSet:(CardSet*)cardSet displayedCard:(StackCard*)card;
+
+// |cardSet| completely rebuilt the cards; any cached reference to cards should
+// be cleared, and any card setup done again for the whole card set.
+// This is also called on initial creation of the card set.
+- (void)cardSetRecreatedCards:(CardSet*)cardSet;
+
+@end
+
+// Manager for constructing a set of StackCards and displaying them in a view.
+@interface CardSet : NSObject
+// The layout manager for the set.
+// TODO(stuartmorgan): See if this can reasonably be internalized.
+@property(nonatomic, readonly) CardStackLayoutManager* stackModel;
+// An array of StackCards in the same order as the tabs in the tab model.
+@property(nonatomic, readonly) NSArray* cards;
+// The card corresponding to the currently selected tab in the tab model.
+// Setting this property will change the selection in the tab model.
+@property(nonatomic, assign, readwrite) StackCard* currentCard;
+// Set to the card that is currently animating closed, if any.
+@property(nonatomic, assign, readwrite) StackCard* closingCard;
+// The view that cards should be displayed in. Changing the display view will
+// remove cards from the previous view, but they will not be re-displayed in the
+// new view without a call to updateCardVisibilities.
+@property(nonatomic, retain, readwrite) UIView* displayView;
+// The side on which the close button should be displayed.
+@property(nonatomic, readonly) CardCloseButtonSide closeButtonSide;
+// The object to be notified about addition and removal of cards.
+@property(nonatomic, assign, readwrite) id<CardSetObserver> observer;
+// While YES, changes to the tab model will not affect the card stack. When
+// this is changed back to NO, the card stack will be completely rebuilt, so
+// this should be used very carefully.
+@property(nonatomic, assign, readwrite) BOOL ignoresTabModelChanges;
+// While set to YES, |updateCardVisibilities| will elide setting the views
+// of covered cards to hidden. Setting to NO will trigger a call to
+// |updateCardVisibilities| to hide any covered views. Can be set to YES
+// during animations to ensure that cards being animated to not-visible
+// positions remain visible throughout the animation; should be set back to
+// NO on the completion of such animations. Default value is NO.
+@property(nonatomic, assign, readwrite) BOOL defersCardHiding;
+// The maximum amount that the first card is allowed to overextend toward the
+// start or the end.
+@property(nonatomic, assign) CGFloat maximumOverextensionAmount;
+// If set to YES, a card view is released once the corresponding card becomes
+// covered (it will be transparently reloaded if the card is uncovered), saving
+// memory at the cost of potentially introducing jankiness. Default value is
+// NO. Setting this property to YES causes views of covered cards to be
+// immediately released.
+@property(nonatomic, assign) BOOL keepOnlyVisibleCardViewsAlive;
+
+// Initializes a card set backed by |model|. |model| is not retained, and must
+// outlive the card set.
+- (id)initWithModel:(TabModel*)model;
+
+// The tab model backing the card set.
+// TODO(stuartmorgan): See if this can reasonably be internalized.
+- (TabModel*)tabModel;
+
+// Sets the tab model backing the card set. This should only be called when the
+// TabModel will be deleted and replaced by a new one. When called both the
+// current tab model and the new tab model must be either nil, or contain no
+// tabs.
+- (void)setTabModel:(TabModel*)tabModel;
+
+// Configures the stack fan out behavior based on the current display view
+// size, card size, and layout direction. Sets the margin in the layout
+// direction to |margin|.
+- (void)configureLayoutParametersWithMargin:(CGFloat)margin;
+
+// Updates the stack's visible size based on the current display view size,
+// followed by recalculating the end stack. Should be called any time that the
+// display view's size is changed.
+- (void)displayViewSizeWasChanged;
+
+// Sets the size of the cards in the set. Updates existing cards, and sets
+// the size that will be used to make new cards in the future. Preserves card
+// origins with the exception that cards are moved as necessary to satisfy
+// placement constraints (e.g., that a card is not placed too far away from its
+// preceding neighbor).
+- (void)setCardSize:(CGSize)cardSize;
+
+// Sets the layout axis position (i.e., the center of the cards in the
+// non-layout direction) and layout direction of the card model. Sets the
+// cards' positions along the new layout axis to their positions along the
+// previous layout axis.
+- (void)setLayoutAxisPosition:(CGFloat)position
+ isVertical:(BOOL)layoutIsVertical;
+
+// Based on the cards' current positions, caps cards that should be in the
+// start stack.
+- (void)layOutStartStack;
+
+// Fans out the cards starting at the first card and then gathers them in to
+// the end limit of the visible stack.
+- (void)fanOutCards;
+
+// Fans out the cards and then gathers them in such that the first card not
+// collapsed into the start stack is the card at |startIndex|.
+- (void)fanOutCardsWithStartIndex:(NSUInteger)startIndex;
+
+// Returns the current LayoutRects of the cards.
+- (std::vector<LayoutRect>)cardLayouts;
+
+// Scrolls the card at |index| by |delta| (and trailing cards by a maximum of
+// |delta| depending on whether evening out after pinching needs to occur).
+// Scrolls leading cards by delta if |scrollLeadingCards| is |YES|; otherwise,
+// does not scroll leading cards. Allows a certain amount of overscrolling
+// toward the start and end. If |decayOnOverscroll| is |YES|, the impact of the
+// scroll decays once the stack is overscrolled. If |allowEarlyOverscroll|
+// is |YES|, overscrolling is allowed to occur naturally on the scrolled card;
+// otherwise, overscrolling is not allowed to occur until the stack is fully
+// collapsed/fanned out.
+- (void)scrollCardAtIndex:(NSUInteger)index
+ byDelta:(CGFloat)delta
+ allowEarlyOverscroll:(BOOL)allowEarlyOverscroll
+ decayOnOverscroll:(BOOL)decayOnOverscroll
+ scrollLeadingCards:(BOOL)scrollLeadingCards;
+
+// Whether the stack is overextended.
+- (BOOL)stackIsOverextended;
+// Returns whether the card at |index| is overextended, defined as being
+// overextended toward the start or end for the first card and overextended
+// toward the start for any other card.
+- (BOOL)overextensionOnCardAtIndex:(NSUInteger)index;
+// Returns whether the card at |index| is overextended toward the start.
+- (BOOL)overextensionTowardStartOnCardAtIndex:(NSUInteger)index;
+// Moves the cards so that any overextension is eliminated, with the nature of
+// the movement being dependent on whether a scroll or a pinch occurred last.
+- (void)eliminateOverextension;
+
+// Scrolls the card at |index| to be at the maximum separation from the
+// neighboring card, followed by handling start and end capping. If |preceding|,
+// the card at |index| is scrolled away from the previous card toward the end
+// stack, otherwise it is scrolled away from the next card toward the start
+// stack. Also scrolls the cards that the card at |index| is scrolled toward,
+// but does not alter the positions of the cards it is being scrolled away from.
+- (void)scrollCardAtIndex:(NSUInteger)index awayFromNeighbor:(BOOL)preceding;
+
+// Updates the visibility of each card based on whether or not it is covered by
+// other cards. Should be called any time the card layout changes.
+- (void)updateCardVisibilities;
+
+// Preloads (constructs the view and adds it to the view hierarchy, hidden) the
+// next card, if there is one that still needs to be preloaded. Returns YES if
+// a card was preloaded, NO if all cards were already loaded.
+- (BOOL)preloadNextCard;
+
+// Sets all of the cards' gesture recognizer targets/delegatesthat are equal to
+// |object| to nil.
+// TODO(stuartmorgan): This should probably move up out of CardSet.
+- (void)clearGestureRecognizerTargetAndDelegateFromCards:(id)object;
+
+// Removes the card at |index|. Does not modify the underlying TabModel.
+// TODO(blundell): This public method is a hack only present to work around a
+// crash. Do not add calls to it. b/8321162
+- (void)removeCardAtIndex:(NSUInteger)index;
+
+// The maximum length (without margins) that the stack could possibly grow to.
+- (CGFloat)maximumStackLength;
+
+// Returns whether |card| is collapsed behind its succeeding neighbor, defined
+// as being separated by <= the separation distance between visible cards in the
+// edge stacks.
+- (BOOL)cardIsCollapsed:(StackCard*)card;
+
+// Returns |YES| if all cards are scrolled into the start stack.
+- (BOOL)stackIsFullyCollapsed;
+
+// Returns |YES| if the stack is fully fanned out.
+- (BOOL)stackIsFullyFannedOut;
+
+// Returns |YES| if the stack is fully overextended toward the start or the
+// end.
+- (BOOL)stackIsFullyOverextended;
+
+// The amount that the first card is currently overextended.
+- (CGFloat)overextensionAmount;
+
+// Returns whether |card| is collapsed into the start stagger region.
+- (BOOL)isCardInStartStaggerRegion:(StackCard*)card;
+
+// Returns whether |card| is collapsed into the end stagger region.
+- (BOOL)isCardInEndStaggerRegion:(StackCard*)card;
+
+// Updates the frame of the stack shadow to the card stack's current layout.
+- (void)updateShadowLayout;
+
+@end
+
+@interface CardSet (Testing)
+- (StackCard*)cardForTab:(Tab*)tab;
+- (void)setStackModelForTesting:(CardStackLayoutManager*)stackModel;
+@end
+
+#endif // IOS_CHROME_BROWSER_UI_STACK_VIEW_CARD_SET_H_
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