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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gl/GrGLExtensions.h" | 9 #include "gl/GrGLExtensions.h" |
| 10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
| 11 #include "../GrGLUtil.h" | 11 #include "../GrGLUtil.h" |
| 12 | 12 |
| 13 #define GL_GLEXT_PROTOTYPES | 13 #define GL_GLEXT_PROTOTYPES |
| 14 #include "osmesa_wrapper.h" | 14 #include "osmesa_wrapper.h" |
| 15 | 15 |
| 16 #define GR_GL_GET_PROC(F) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ | 16 #define GET_PROC(F) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ |
| 17 OSMesaGetProcAddress("gl" #F); | 17 OSMesaGetProcAddress("gl" #F); |
| 18 #define GR_GL_GET_PROC_SUFFIX(F, S) interface->fFunctions.f ## F = (GrGL ## F ##
Proc) \ | 18 #define GET_PROC_SUFFIX(F, S) interface->fFunctions.f ## F = (GrGL ## F ## Proc)
\ |
| 19 OSMesaGetProcAddress("gl" #F #S); | 19 OSMesaGetProcAddress("gl" #F #S); |
| 20 | 20 |
| 21 // We use OSMesaGetProcAddress for every gl function to avoid accidentally using | 21 // We use OSMesaGetProcAddress for every gl function to avoid accidentally using |
| 22 // non-Mesa gl functions. | 22 // non-Mesa gl functions. |
| 23 | 23 |
| 24 const GrGLInterface* GrGLCreateMesaInterface() { | 24 const GrGLInterface* GrGLCreateMesaInterface() { |
| 25 if (NULL == OSMesaGetCurrentContext()) { | 25 if (NULL == OSMesaGetCurrentContext()) { |
| 26 return NULL; | 26 return NULL; |
| 27 } | 27 } |
| 28 | 28 |
| 29 GrGLGetStringProc getString = (GrGLGetStringProc) OSMesaGetProcAddress("glGe
tString"); | 29 GrGLGetStringProc getString = (GrGLGetStringProc) OSMesaGetProcAddress("glGe
tString"); |
| 30 GrGLGetStringiProc getStringi = (GrGLGetStringiProc) OSMesaGetProcAddress("g
lGetStringi"); | 30 GrGLGetStringiProc getStringi = (GrGLGetStringiProc) OSMesaGetProcAddress("g
lGetStringi"); |
| 31 GrGLGetIntegervProc getIntegerv = | 31 GrGLGetIntegervProc getIntegerv = |
| 32 (GrGLGetIntegervProc) OSMesaGetProcAddress("glGetIntegerv"); | 32 (GrGLGetIntegervProc) OSMesaGetProcAddress("glGetIntegerv"); |
| 33 | 33 |
| 34 GrGLExtensions extensions; | 34 GrGLExtensions extensions; |
| 35 if (!extensions.init(kGL_GrGLStandard, getString, getStringi, getIntegerv))
{ | 35 if (!extensions.init(kGL_GrGLStandard, getString, getStringi, getIntegerv))
{ |
| 36 return NULL; | 36 return NULL; |
| 37 } | 37 } |
| 38 | 38 |
| 39 const char* versionString = (const char*) getString(GL_VERSION); | 39 const char* versionString = (const char*) getString(GL_VERSION); |
| 40 GrGLVersion glVer = GrGLGetVersionFromString(versionString); | 40 GrGLVersion glVer = GrGLGetVersionFromString(versionString); |
| 41 | 41 |
| 42 if (glVer < GR_GL_VER(1,5)) { | 42 if (glVer < GR_GL_VER(1,5)) { |
| 43 // We must have array and element_array buffer objects. | 43 // We must have array and element_array buffer objects. |
| 44 return NULL; | 44 return NULL; |
| 45 } | 45 } |
| 46 GrGLInterface* interface = SkNEW(GrGLInterface()); | 46 GrGLInterface* interface = SkNEW(GrGLInterface()); |
| 47 | 47 |
| 48 GR_GL_GET_PROC(ActiveTexture); | 48 GET_PROC(ActiveTexture); |
| 49 GR_GL_GET_PROC(BeginQuery); | 49 GET_PROC(BeginQuery); |
| 50 GR_GL_GET_PROC(AttachShader); | 50 GET_PROC(AttachShader); |
| 51 GR_GL_GET_PROC(BindAttribLocation); | 51 GET_PROC(BindAttribLocation); |
| 52 GR_GL_GET_PROC(BindBuffer); | 52 GET_PROC(BindBuffer); |
| 53 GR_GL_GET_PROC(BindFragDataLocation); | 53 GET_PROC(BindFragDataLocation); |
| 54 GR_GL_GET_PROC(BindTexture); | 54 GET_PROC(BindTexture); |
| 55 GR_GL_GET_PROC(BlendFunc); | 55 GET_PROC(BlendFunc); |
| 56 | 56 |
| 57 if (glVer >= GR_GL_VER(1,4) || | 57 if (glVer >= GR_GL_VER(1,4) || |
| 58 extensions.has("GL_ARB_imaging") || | 58 extensions.has("GL_ARB_imaging") || |
| 59 extensions.has("GL_EXT_blend_color")) { | 59 extensions.has("GL_EXT_blend_color")) { |
| 60 GR_GL_GET_PROC(BlendColor); | 60 GET_PROC(BlendColor); |
| 61 } | 61 } |
| 62 | 62 |
| 63 GR_GL_GET_PROC(BufferData); | 63 GET_PROC(BufferData); |
| 64 GR_GL_GET_PROC(BufferSubData); | 64 GET_PROC(BufferSubData); |
| 65 GR_GL_GET_PROC(Clear); | 65 GET_PROC(Clear); |
| 66 GR_GL_GET_PROC(ClearColor); | 66 GET_PROC(ClearColor); |
| 67 GR_GL_GET_PROC(ClearStencil); | 67 GET_PROC(ClearStencil); |
| 68 GR_GL_GET_PROC(ColorMask); | 68 GET_PROC(ColorMask); |
| 69 GR_GL_GET_PROC(CompileShader); | 69 GET_PROC(CompileShader); |
| 70 GR_GL_GET_PROC(CompressedTexImage2D); | 70 GET_PROC(CompressedTexImage2D); |
| 71 GR_GL_GET_PROC(CopyTexSubImage2D); | 71 GET_PROC(CopyTexSubImage2D); |
| 72 GR_GL_GET_PROC(CreateProgram); | 72 GET_PROC(CreateProgram); |
| 73 GR_GL_GET_PROC(CreateShader); | 73 GET_PROC(CreateShader); |
| 74 GR_GL_GET_PROC(CullFace); | 74 GET_PROC(CullFace); |
| 75 GR_GL_GET_PROC(DeleteBuffers); | 75 GET_PROC(DeleteBuffers); |
| 76 GR_GL_GET_PROC(DeleteProgram); | 76 GET_PROC(DeleteProgram); |
| 77 GR_GL_GET_PROC(DeleteQueries); | 77 GET_PROC(DeleteQueries); |
| 78 GR_GL_GET_PROC(DeleteShader); | 78 GET_PROC(DeleteShader); |
| 79 GR_GL_GET_PROC(DeleteTextures); | 79 GET_PROC(DeleteTextures); |
| 80 GR_GL_GET_PROC(DepthMask); | 80 GET_PROC(DepthMask); |
| 81 GR_GL_GET_PROC(Disable); | 81 GET_PROC(Disable); |
| 82 GR_GL_GET_PROC(DisableVertexAttribArray); | 82 GET_PROC(DisableVertexAttribArray); |
| 83 GR_GL_GET_PROC(DrawArrays); | 83 GET_PROC(DrawArrays); |
| 84 GR_GL_GET_PROC(DrawBuffer); | 84 GET_PROC(DrawBuffer); |
| 85 GR_GL_GET_PROC(DrawBuffers); | 85 GET_PROC(DrawBuffers); |
| 86 GR_GL_GET_PROC(DrawElements); | 86 GET_PROC(DrawElements); |
| 87 GR_GL_GET_PROC(Enable); | 87 GET_PROC(Enable); |
| 88 GR_GL_GET_PROC(EnableVertexAttribArray); | 88 GET_PROC(EnableVertexAttribArray); |
| 89 GR_GL_GET_PROC(EndQuery); | 89 GET_PROC(EndQuery); |
| 90 GR_GL_GET_PROC(Finish); | 90 GET_PROC(Finish); |
| 91 GR_GL_GET_PROC(Flush); | 91 GET_PROC(Flush); |
| 92 GR_GL_GET_PROC(FrontFace); | 92 GET_PROC(FrontFace); |
| 93 GR_GL_GET_PROC(GenBuffers); | 93 GET_PROC(GenBuffers); |
| 94 GR_GL_GET_PROC(GenerateMipmap); | 94 GET_PROC(GenerateMipmap); |
| 95 GR_GL_GET_PROC(GenQueries); | 95 GET_PROC(GenQueries); |
| 96 GR_GL_GET_PROC(GetBufferParameteriv); | 96 GET_PROC(GetBufferParameteriv); |
| 97 GR_GL_GET_PROC(GetError); | 97 GET_PROC(GetError); |
| 98 GR_GL_GET_PROC(GetIntegerv); | 98 GET_PROC(GetIntegerv); |
| 99 GR_GL_GET_PROC(GetProgramInfoLog); | 99 GET_PROC(GetProgramInfoLog); |
| 100 GR_GL_GET_PROC(GetProgramiv); | 100 GET_PROC(GetProgramiv); |
| 101 if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { | 101 if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { |
| 102 GR_GL_GET_PROC(GetQueryObjecti64v); | 102 GET_PROC(GetQueryObjecti64v); |
| 103 GR_GL_GET_PROC(GetQueryObjectui64v) | 103 GET_PROC(GetQueryObjectui64v) |
| 104 GR_GL_GET_PROC(QueryCounter); | 104 GET_PROC(QueryCounter); |
| 105 } else if (extensions.has("GL_EXT_timer_query")) { | 105 } else if (extensions.has("GL_EXT_timer_query")) { |
| 106 GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); | 106 GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); |
| 107 GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); | 107 GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); |
| 108 } | 108 } |
| 109 GR_GL_GET_PROC(GetQueryObjectiv); | 109 GET_PROC(GetQueryObjectiv); |
| 110 GR_GL_GET_PROC(GetQueryObjectuiv); | 110 GET_PROC(GetQueryObjectuiv); |
| 111 GR_GL_GET_PROC(GetQueryiv); | 111 GET_PROC(GetQueryiv); |
| 112 GR_GL_GET_PROC(GetShaderInfoLog); | 112 GET_PROC(GetShaderInfoLog); |
| 113 GR_GL_GET_PROC(GetShaderiv); | 113 GET_PROC(GetShaderiv); |
| 114 GR_GL_GET_PROC(GetString); | 114 GET_PROC(GetString); |
| 115 GR_GL_GET_PROC(GetStringi); | 115 GET_PROC(GetStringi); |
| 116 GR_GL_GET_PROC(GetTexLevelParameteriv); | 116 GET_PROC(GetTexLevelParameteriv); |
| 117 GR_GL_GET_PROC(GenTextures); | 117 GET_PROC(GenTextures); |
| 118 GR_GL_GET_PROC(GetUniformLocation); | 118 GET_PROC(GetUniformLocation); |
| 119 GR_GL_GET_PROC(LineWidth); | 119 GET_PROC(LineWidth); |
| 120 GR_GL_GET_PROC(LinkProgram); | 120 GET_PROC(LinkProgram); |
| 121 GR_GL_GET_PROC(MapBuffer); | 121 GET_PROC(MapBuffer); |
| 122 if (extensions.has("GL_EXT_direct_state_access")) { | 122 if (extensions.has("GL_EXT_direct_state_access")) { |
| 123 GR_GL_GET_PROC_SUFFIX(MatrixLoadf, EXT); | 123 GET_PROC_SUFFIX(MatrixLoadf, EXT); |
| 124 GR_GL_GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); | 124 GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); |
| 125 } | 125 } |
| 126 GR_GL_GET_PROC(PixelStorei); | 126 GET_PROC(PixelStorei); |
| 127 GR_GL_GET_PROC(ReadBuffer); | 127 GET_PROC(ReadBuffer); |
| 128 GR_GL_GET_PROC(ReadPixels); | 128 GET_PROC(ReadPixels); |
| 129 GR_GL_GET_PROC(Scissor); | 129 GET_PROC(Scissor); |
| 130 GR_GL_GET_PROC(ShaderSource); | 130 GET_PROC(ShaderSource); |
| 131 GR_GL_GET_PROC(StencilFunc); | 131 GET_PROC(StencilFunc); |
| 132 GR_GL_GET_PROC(StencilFuncSeparate); | 132 GET_PROC(StencilFuncSeparate); |
| 133 GR_GL_GET_PROC(StencilMask); | 133 GET_PROC(StencilMask); |
| 134 GR_GL_GET_PROC(StencilMaskSeparate); | 134 GET_PROC(StencilMaskSeparate); |
| 135 GR_GL_GET_PROC(StencilOp); | 135 GET_PROC(StencilOp); |
| 136 GR_GL_GET_PROC(StencilOpSeparate); | 136 GET_PROC(StencilOpSeparate); |
| 137 GR_GL_GET_PROC(TexImage2D) | 137 GET_PROC(TexImage2D) |
| 138 GR_GL_GET_PROC(TexParameteri); | 138 GET_PROC(TexParameteri); |
| 139 GR_GL_GET_PROC(TexParameteriv); | 139 GET_PROC(TexParameteriv); |
| 140 GR_GL_GET_PROC(TexStorage2D); | 140 GET_PROC(TexStorage2D); |
| 141 if (NULL == interface->fFunctions.fTexStorage2D) { | 141 if (NULL == interface->fFunctions.fTexStorage2D) { |
| 142 GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT); | 142 GET_PROC_SUFFIX(TexStorage2D, EXT); |
| 143 } | 143 } |
| 144 GR_GL_GET_PROC(TexSubImage2D); | 144 GET_PROC(TexSubImage2D); |
| 145 GR_GL_GET_PROC(Uniform1f); | 145 GET_PROC(Uniform1f); |
| 146 GR_GL_GET_PROC(Uniform1i); | 146 GET_PROC(Uniform1i); |
| 147 GR_GL_GET_PROC(Uniform1fv); | 147 GET_PROC(Uniform1fv); |
| 148 GR_GL_GET_PROC(Uniform1iv); | 148 GET_PROC(Uniform1iv); |
| 149 GR_GL_GET_PROC(Uniform2f); | 149 GET_PROC(Uniform2f); |
| 150 GR_GL_GET_PROC(Uniform2i); | 150 GET_PROC(Uniform2i); |
| 151 GR_GL_GET_PROC(Uniform2fv); | 151 GET_PROC(Uniform2fv); |
| 152 GR_GL_GET_PROC(Uniform2iv); | 152 GET_PROC(Uniform2iv); |
| 153 GR_GL_GET_PROC(Uniform3f); | 153 GET_PROC(Uniform3f); |
| 154 GR_GL_GET_PROC(Uniform3i); | 154 GET_PROC(Uniform3i); |
| 155 GR_GL_GET_PROC(Uniform3fv); | 155 GET_PROC(Uniform3fv); |
| 156 GR_GL_GET_PROC(Uniform3iv); | 156 GET_PROC(Uniform3iv); |
| 157 GR_GL_GET_PROC(Uniform4f); | 157 GET_PROC(Uniform4f); |
| 158 GR_GL_GET_PROC(Uniform4i); | 158 GET_PROC(Uniform4i); |
| 159 GR_GL_GET_PROC(Uniform4fv); | 159 GET_PROC(Uniform4fv); |
| 160 GR_GL_GET_PROC(Uniform4iv); | 160 GET_PROC(Uniform4iv); |
| 161 GR_GL_GET_PROC(UniformMatrix2fv); | 161 GET_PROC(UniformMatrix2fv); |
| 162 GR_GL_GET_PROC(UniformMatrix3fv); | 162 GET_PROC(UniformMatrix3fv); |
| 163 GR_GL_GET_PROC(UniformMatrix4fv); | 163 GET_PROC(UniformMatrix4fv); |
| 164 GR_GL_GET_PROC(UnmapBuffer); | 164 GET_PROC(UnmapBuffer); |
| 165 GR_GL_GET_PROC(UseProgram); | 165 GET_PROC(UseProgram); |
| 166 GR_GL_GET_PROC(VertexAttrib4fv); | 166 GET_PROC(VertexAttrib4fv); |
| 167 GR_GL_GET_PROC(VertexAttribPointer); | 167 GET_PROC(VertexAttribPointer); |
| 168 GR_GL_GET_PROC(Viewport); | 168 GET_PROC(Viewport); |
| 169 | 169 |
| 170 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object"))
{ | 170 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object"))
{ |
| 171 // no ARB suffix for GL_ARB_vertex_array_object | 171 // no ARB suffix for GL_ARB_vertex_array_object |
| 172 GR_GL_GET_PROC(BindVertexArray); | 172 GET_PROC(BindVertexArray); |
| 173 GR_GL_GET_PROC(DeleteVertexArrays); | 173 GET_PROC(DeleteVertexArrays); |
| 174 GR_GL_GET_PROC(GenVertexArrays); | 174 GET_PROC(GenVertexArrays); |
| 175 } | 175 } |
| 176 | 176 |
| 177 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since | 177 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since |
| 178 // GL_ARB_framebuffer_object doesn't use ARB suffix.) | 178 // GL_ARB_framebuffer_object doesn't use ARB suffix.) |
| 179 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object"))
{ | 179 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object"))
{ |
| 180 GR_GL_GET_PROC(GenFramebuffers); | 180 GET_PROC(GenFramebuffers); |
| 181 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv); | 181 GET_PROC(GetFramebufferAttachmentParameteriv); |
| 182 GR_GL_GET_PROC(GetRenderbufferParameteriv); | 182 GET_PROC(GetRenderbufferParameteriv); |
| 183 GR_GL_GET_PROC(BindFramebuffer); | 183 GET_PROC(BindFramebuffer); |
| 184 GR_GL_GET_PROC(FramebufferTexture2D); | 184 GET_PROC(FramebufferTexture2D); |
| 185 GR_GL_GET_PROC(CheckFramebufferStatus); | 185 GET_PROC(CheckFramebufferStatus); |
| 186 GR_GL_GET_PROC(DeleteFramebuffers); | 186 GET_PROC(DeleteFramebuffers); |
| 187 GR_GL_GET_PROC(RenderbufferStorage); | 187 GET_PROC(RenderbufferStorage); |
| 188 GR_GL_GET_PROC(GenRenderbuffers); | 188 GET_PROC(GenRenderbuffers); |
| 189 GR_GL_GET_PROC(DeleteRenderbuffers); | 189 GET_PROC(DeleteRenderbuffers); |
| 190 GR_GL_GET_PROC(FramebufferRenderbuffer); | 190 GET_PROC(FramebufferRenderbuffer); |
| 191 GR_GL_GET_PROC(BindRenderbuffer); | 191 GET_PROC(BindRenderbuffer); |
| 192 GR_GL_GET_PROC(RenderbufferStorageMultisample); | 192 GET_PROC(RenderbufferStorageMultisample); |
| 193 GR_GL_GET_PROC(BlitFramebuffer); | 193 GET_PROC(BlitFramebuffer); |
| 194 } else if (extensions.has("GL_EXT_framebuffer_object")) { | 194 } else if (extensions.has("GL_EXT_framebuffer_object")) { |
| 195 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); | 195 GET_PROC_SUFFIX(GenFramebuffers, EXT); |
| 196 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); | 196 GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); |
| 197 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); | 197 GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); |
| 198 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); | 198 GET_PROC_SUFFIX(BindFramebuffer, EXT); |
| 199 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); | 199 GET_PROC_SUFFIX(FramebufferTexture2D, EXT); |
| 200 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); | 200 GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); |
| 201 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); | 201 GET_PROC_SUFFIX(DeleteFramebuffers, EXT); |
| 202 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); | 202 GET_PROC_SUFFIX(RenderbufferStorage, EXT); |
| 203 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); | 203 GET_PROC_SUFFIX(GenRenderbuffers, EXT); |
| 204 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); | 204 GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); |
| 205 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); | 205 GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); |
| 206 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT); | 206 GET_PROC_SUFFIX(BindRenderbuffer, EXT); |
| 207 if (extensions.has("GL_EXT_framebuffer_multisample")) { | 207 if (extensions.has("GL_EXT_framebuffer_multisample")) { |
| 208 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); | 208 GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); |
| 209 } | 209 } |
| 210 if (extensions.has("GL_EXT_framebuffer_blit")) { | 210 if (extensions.has("GL_EXT_framebuffer_blit")) { |
| 211 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT); | 211 GET_PROC_SUFFIX(BlitFramebuffer, EXT); |
| 212 } | 212 } |
| 213 } else { | 213 } else { |
| 214 // we must have FBOs | 214 // we must have FBOs |
| 215 delete interface; | 215 delete interface; |
| 216 return NULL; | 216 return NULL; |
| 217 } | 217 } |
| 218 GR_GL_GET_PROC(BindFragDataLocationIndexed); | 218 GET_PROC(BindFragDataLocationIndexed); |
| 219 | 219 |
| 220 if (extensions.has("GL_EXT_debug_marker")) { | 220 if (extensions.has("GL_EXT_debug_marker")) { |
| 221 GR_GL_GET_PROC_SUFFIX(InsertEventMarker, EXT); | 221 GET_PROC_SUFFIX(InsertEventMarker, EXT); |
| 222 GR_GL_GET_PROC_SUFFIX(PopGroupMarker, EXT); | 222 GET_PROC_SUFFIX(PopGroupMarker, EXT); |
| 223 GR_GL_GET_PROC_SUFFIX(PushGroupMarker, EXT); | 223 GET_PROC_SUFFIX(PushGroupMarker, EXT); |
| 224 } | 224 } |
| 225 | 225 |
| 226 if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata"))
{ | 226 if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata"))
{ |
| 227 GR_GL_GET_PROC(InvalidateBufferData); | 227 GET_PROC(InvalidateBufferData); |
| 228 GR_GL_GET_PROC(InvalidateBufferSubData); | 228 GET_PROC(InvalidateBufferSubData); |
| 229 GR_GL_GET_PROC(InvalidateFramebuffer); | 229 GET_PROC(InvalidateFramebuffer); |
| 230 GR_GL_GET_PROC(InvalidateSubFramebuffer); | 230 GET_PROC(InvalidateSubFramebuffer); |
| 231 GR_GL_GET_PROC(InvalidateTexImage); | 231 GET_PROC(InvalidateTexImage); |
| 232 GR_GL_GET_PROC(InvalidateTexSubImage); | 232 GET_PROC(InvalidateTexSubImage); |
| 233 } | 233 } |
| 234 | 234 |
| 235 interface->fStandard = kGL_GrGLStandard; | 235 interface->fStandard = kGL_GrGLStandard; |
| 236 interface->fExtensions.swap(&extensions); | 236 interface->fExtensions.swap(&extensions); |
| 237 | 237 |
| 238 return interface; | 238 return interface; |
| 239 } | 239 } |
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