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Issue 2586903002: [turbofan] Avoid allocation of temporary array of Nodes when generating calls. (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/raw-machine-assembler.h" 5 #include "src/compiler/raw-machine-assembler.h"
6 6
7 #include "src/compiler/node-properties.h" 7 #include "src/compiler/node-properties.h"
8 #include "src/compiler/pipeline.h" 8 #include "src/compiler/pipeline.h"
9 #include "src/compiler/scheduler.h" 9 #include "src/compiler/scheduler.h"
10 #include "src/objects-inl.h" 10 #include "src/objects-inl.h"
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163 schedule()->AddReturn(CurrentBlock(), ret); 163 schedule()->AddReturn(CurrentBlock(), ret);
164 current_block_ = nullptr; 164 current_block_ = nullptr;
165 } 165 }
166 166
167 void RawMachineAssembler::DebugBreak() { AddNode(machine()->DebugBreak()); } 167 void RawMachineAssembler::DebugBreak() { AddNode(machine()->DebugBreak()); }
168 168
169 void RawMachineAssembler::Comment(const char* msg) { 169 void RawMachineAssembler::Comment(const char* msg) {
170 AddNode(machine()->Comment(msg)); 170 AddNode(machine()->Comment(msg));
171 } 171 }
172 172
173 Node* RawMachineAssembler::CallN(CallDescriptor* desc, Node* function,
174 Node** args) {
175 int param_count = static_cast<int>(desc->ParameterCount());
176 int input_count = param_count + 1;
177 Node** buffer = zone()->NewArray<Node*>(input_count);
178 int index = 0;
179 buffer[index++] = function;
180 for (int i = 0; i < param_count; i++) {
181 buffer[index++] = args[i];
182 }
183 return AddNode(common()->Call(desc), input_count, buffer);
184 }
185
186 Node* RawMachineAssembler::CallN(CallDescriptor* desc, int input_count, 173 Node* RawMachineAssembler::CallN(CallDescriptor* desc, int input_count,
187 Node* const* nodes) { 174 Node* const* inputs) {
175 DCHECK(!desc->NeedsFrameState());
188 // +1 is for target. 176 // +1 is for target.
189 DCHECK_EQ(input_count, desc->ParameterCount() + 1); 177 DCHECK_EQ(input_count, desc->ParameterCount() + 1);
190 return AddNode(common()->Call(desc), input_count, nodes); 178 return AddNode(common()->Call(desc), input_count, inputs);
191 } 179 }
192 180
193 Node* RawMachineAssembler::CallNWithFrameState(CallDescriptor* desc, 181 Node* RawMachineAssembler::CallNWithFrameState(CallDescriptor* desc,
194 Node* function, Node** args, 182 int input_count,
195 Node* frame_state) { 183 Node* const* inputs) {
196 DCHECK(desc->NeedsFrameState()); 184 DCHECK(desc->NeedsFrameState());
197 int param_count = static_cast<int>(desc->ParameterCount()); 185 // +2 is for target and frame state.
198 int input_count = param_count + 2; 186 DCHECK_EQ(input_count, desc->ParameterCount() + 2);
199 Node** buffer = zone()->NewArray<Node*>(input_count); 187 return AddNode(common()->Call(desc), input_count, inputs);
200 int index = 0;
201 buffer[index++] = function;
202 for (int i = 0; i < param_count; i++) {
203 buffer[index++] = args[i];
204 }
205 buffer[index++] = frame_state;
206 return AddNode(common()->Call(desc), input_count, buffer);
207 } 188 }
208 189
209 Node* RawMachineAssembler::TailCallN(CallDescriptor* desc, int input_count, 190 Node* RawMachineAssembler::TailCallN(CallDescriptor* desc, int input_count,
210 Node* const* inputs) { 191 Node* const* inputs) {
211 // +1 is for target. 192 // +1 is for target.
212 DCHECK_EQ(input_count, desc->ParameterCount() + 1); 193 DCHECK_EQ(input_count, desc->ParameterCount() + 1);
213 Node* tail_call = MakeNode(common()->TailCall(desc), input_count, inputs); 194 Node* tail_call = MakeNode(common()->TailCall(desc), input_count, inputs);
214 schedule()->AddTailCall(CurrentBlock(), tail_call); 195 schedule()->AddTailCall(CurrentBlock(), tail_call);
215 current_block_ = nullptr; 196 current_block_ = nullptr;
216 return tail_call; 197 return tail_call;
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349 // The raw machine assembler nodes do not have effect and control inputs, 330 // The raw machine assembler nodes do not have effect and control inputs,
350 // so we disable checking input counts here. 331 // so we disable checking input counts here.
351 return graph()->NewNodeUnchecked(op, input_count, inputs); 332 return graph()->NewNodeUnchecked(op, input_count, inputs);
352 } 333 }
353 334
354 RawMachineLabel::~RawMachineLabel() { DCHECK(bound_ || !used_); } 335 RawMachineLabel::~RawMachineLabel() { DCHECK(bound_ || !used_); }
355 336
356 } // namespace compiler 337 } // namespace compiler
357 } // namespace internal 338 } // namespace internal
358 } // namespace v8 339 } // namespace v8
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