Index: content/renderer/gpu/render_widget_compositor.cc |
diff --git a/content/renderer/gpu/render_widget_compositor.cc b/content/renderer/gpu/render_widget_compositor.cc |
index e6ae6ce4749c2597ebb8b5da97d704bac4962b70..16f8a6c357973c386634cd2e7a9787d8a672f3ef 100644 |
--- a/content/renderer/gpu/render_widget_compositor.cc |
+++ b/content/renderer/gpu/render_widget_compositor.cc |
@@ -7,14 +7,11 @@ |
#include <limits> |
#include <string> |
-#if defined(OS_ANDROID) |
-#include "base/android/sys_utils.h" |
-#endif |
- |
#include "base/command_line.h" |
#include "base/logging.h" |
#include "base/strings/string_number_conversions.h" |
#include "base/synchronization/lock.h" |
+#include "base/sys_utils.h" |
#include "base/time/time.h" |
#include "base/values.h" |
#include "cc/base/latency_info_swap_promise.h" |
@@ -266,11 +263,11 @@ scoped_ptr<RenderWidgetCompositor> RenderWidgetCompositor::Create( |
// RGBA_4444 textures are only enabled for low end devices |
// and are disabled for Android WebView as it doesn't support the format. |
settings.use_rgba_4444_textures = |
- base::android::SysUtils::IsLowEndDevice() && |
+ base::SysUtils::IsLowEndDevice() && |
!widget->UsingSynchronousRendererCompositor(); |
if (widget->UsingSynchronousRendererCompositor()) { |
// TODO(boliu): Set this ratio for Webview. |
- } else if (base::android::SysUtils::IsLowEndDevice()) { |
+ } else if (base::SysUtils::IsLowEndDevice()) { |
// On low-end we want to be very carefull about killing other |
// apps. So initially we use 50% more memory to avoid flickering |
// or raster-on-demand. |