| Index: ui/gl/gl_context_android.cc
|
| diff --git a/ui/gl/gl_context_android.cc b/ui/gl/gl_context_android.cc
|
| index 2b918929ddd0f2bf87ca0428f1ab1650adc6e6a5..4714ee8ee9c98c79a3b66409f606061eee919927 100644
|
| --- a/ui/gl/gl_context_android.cc
|
| +++ b/ui/gl/gl_context_android.cc
|
| @@ -4,10 +4,10 @@
|
|
|
| #include "ui/gl/gl_context.h"
|
|
|
| -#include "base/android/sys_utils.h"
|
| #include "base/logging.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/sys_info.h"
|
| +#include "base/sys_utils.h"
|
| #include "ui/gl/gl_bindings.h"
|
| #include "ui/gl/gl_context_egl.h"
|
| #include "ui/gl/gl_context_osmesa.h"
|
| @@ -128,7 +128,7 @@ bool GLContextEGL::GetTotalGpuMemory(size_t* bytes) {
|
| if (limit_bytes == 0) {
|
| // NOTE: Non-low-end devices use only 50% of these limits,
|
| // except during 'emergencies' where 100% can be used.
|
| - if (!base::android::SysUtils::IsLowEndDevice()) {
|
| + if (!base::SysUtils::IsLowEndDevice()) {
|
| if (physical_memory_mb >= 1536)
|
| limit_bytes = physical_memory_mb / 8; // >192MB
|
| else if (physical_memory_mb >= 1152)
|
|
|