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Side by Side Diff: services/ui/public/cpp/gles2_context.cc

Issue 2586323002: mus: Use ui::ContextProviderCommandBuffer. (Closed)
Patch Set: . Created 3 years, 12 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/public/cpp/gles2_context.h"
6
7 #include <stddef.h>
8 #include <stdint.h>
9
10 #include <utility>
11
12 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
13 #include "gpu/command_buffer/client/shared_memory_limits.h"
14 #include "gpu/command_buffer/client/transfer_buffer.h"
15 #include "gpu/ipc/client/command_buffer_proxy_impl.h"
16 #include "gpu/ipc/client/gpu_channel_host.h"
17 #include "mojo/public/cpp/system/core.h"
18 #include "url/gurl.h"
19
20 namespace ui {
21
22 GLES2Context::GLES2Context() {}
23
24 GLES2Context::~GLES2Context() {}
25
26 bool GLES2Context::Initialize(
27 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
28 scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
29 DCHECK(gpu_channel_host);
30 gpu::SurfaceHandle surface_handle = gfx::kNullAcceleratedWidget;
31 // TODO(penghuang): support shared group.
32 gpu::CommandBufferProxyImpl* shared_command_buffer = nullptr;
33 gpu::GpuStreamId stream_id = gpu::GpuStreamId::GPU_STREAM_DEFAULT;
34 gpu::GpuStreamPriority stream_priority = gpu::GpuStreamPriority::NORMAL;
35 gpu::gles2::ContextCreationAttribHelper attributes;
36 // TODO(penghuang): figure a useful active_url.
37 GURL active_url;
38 command_buffer_proxy_impl_ = gpu::CommandBufferProxyImpl::Create(
39 std::move(gpu_channel_host), surface_handle, shared_command_buffer,
40 stream_id, stream_priority, attributes, active_url,
41 std::move(task_runner));
42 if (!command_buffer_proxy_impl_)
43 return false;
44 gpu::CommandBuffer* command_buffer = command_buffer_proxy_impl_.get();
45 gpu::GpuControl* gpu_control = command_buffer_proxy_impl_.get();
46
47 constexpr gpu::SharedMemoryLimits default_limits;
48 gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer));
49 if (!gles2_helper_->Initialize(default_limits.command_buffer_size))
50 return false;
51 gles2_helper_->SetAutomaticFlushes(false);
52 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get()));
53 gpu::Capabilities capabilities = gpu_control->GetCapabilities();
54 bool bind_generates_resource =
55 !!capabilities.bind_generates_resource_chromium;
56 // TODO(piman): Some contexts (such as compositor) want this to be true, so
57 // this needs to be a public parameter.
58 bool lose_context_when_out_of_memory = false;
59 bool support_client_side_arrays = false;
60 implementation_.reset(new gpu::gles2::GLES2Implementation(
61 gles2_helper_.get(), NULL, transfer_buffer_.get(),
62 bind_generates_resource, lose_context_when_out_of_memory,
63 support_client_side_arrays, gpu_control));
64 if (!implementation_->Initialize(default_limits.start_transfer_buffer_size,
65 default_limits.min_transfer_buffer_size,
66 default_limits.max_transfer_buffer_size,
67 default_limits.mapped_memory_reclaim_limit))
68 return false;
69 return true;
70 }
71
72 // static
73 std::unique_ptr<GLES2Context> GLES2Context::CreateOffscreenContext(
74 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
75 scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
76 if (!gpu_channel_host)
77 return nullptr;
78
79 // Return the GLES2Context only if it is successfully initialized. If
80 // initialization fails, then return null.
81 std::unique_ptr<GLES2Context> gles2_context(new GLES2Context);
82 if (!gles2_context->Initialize(std::move(gpu_channel_host),
83 std::move(task_runner)))
84 gles2_context.reset();
85 return gles2_context;
86 }
87
88 } // namespace ui
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