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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" | 5 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
6 | 6 |
7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" | 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" |
8 #include "core/frame/ImageBitmap.h" | 8 #include "core/frame/ImageBitmap.h" |
9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
10 #include "core/workers/WorkerGlobalScope.h" | 10 #include "core/workers/WorkerGlobalScope.h" |
11 #include "core/workers/WorkerSettings.h" | 11 #include "core/workers/WorkerSettings.h" |
12 #include "platform/graphics/ImageBuffer.h" | 12 #include "platform/graphics/ImageBuffer.h" |
13 #include "platform/graphics/StaticBitmapImage.h" | 13 #include "platform/graphics/StaticBitmapImage.h" |
14 #include "platform/graphics/UnacceleratedImageBufferSurface.h" | 14 #include "platform/graphics/UnacceleratedImageBufferSurface.h" |
15 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" | 15 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" |
16 #include "wtf/Assertions.h" | 16 #include "wtf/Assertions.h" |
17 #include "wtf/CurrentTime.h" | 17 #include "wtf/CurrentTime.h" |
18 | 18 |
19 #define UNIMPLEMENTED ASSERT_NOT_REACHED | |
20 | |
21 namespace blink { | 19 namespace blink { |
22 | 20 |
23 OffscreenCanvasRenderingContext2D::~OffscreenCanvasRenderingContext2D() {} | 21 OffscreenCanvasRenderingContext2D::~OffscreenCanvasRenderingContext2D() {} |
24 | 22 |
25 OffscreenCanvasRenderingContext2D::OffscreenCanvasRenderingContext2D( | 23 OffscreenCanvasRenderingContext2D::OffscreenCanvasRenderingContext2D( |
26 ScriptState* scriptState, | 24 ScriptState* scriptState, |
27 OffscreenCanvas* canvas, | 25 OffscreenCanvas* canvas, |
28 const CanvasContextCreationAttributes& attrs) | 26 const CanvasContextCreationAttributes& attrs) |
29 : CanvasRenderingContext(nullptr, canvas, attrs) { | 27 : CanvasRenderingContext(nullptr, canvas, attrs) { |
30 ExecutionContext* executionContext = scriptState->getExecutionContext(); | 28 ExecutionContext* executionContext = scriptState->getExecutionContext(); |
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251 } | 249 } |
252 | 250 |
253 bool OffscreenCanvasRenderingContext2D::isContextLost() const { | 251 bool OffscreenCanvasRenderingContext2D::isContextLost() const { |
254 return false; | 252 return false; |
255 } | 253 } |
256 | 254 |
257 bool OffscreenCanvasRenderingContext2D::isPaintable() const { | 255 bool OffscreenCanvasRenderingContext2D::isPaintable() const { |
258 return this->imageBuffer(); | 256 return this->imageBuffer(); |
259 } | 257 } |
260 } | 258 } |
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