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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <deque> | 10 #include <deque> |
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170 | 170 |
171 // Populate buffer_to_texture_target_map for all buffer usage/formats. | 171 // Populate buffer_to_texture_target_map for all buffer usage/formats. |
172 for (int usage_idx = 0; usage_idx <= static_cast<int>(gfx::BufferUsage::LAST); | 172 for (int usage_idx = 0; usage_idx <= static_cast<int>(gfx::BufferUsage::LAST); |
173 ++usage_idx) { | 173 ++usage_idx) { |
174 gfx::BufferUsage usage = static_cast<gfx::BufferUsage>(usage_idx); | 174 gfx::BufferUsage usage = static_cast<gfx::BufferUsage>(usage_idx); |
175 for (int format_idx = 0; | 175 for (int format_idx = 0; |
176 format_idx <= static_cast<int>(gfx::BufferFormat::LAST); | 176 format_idx <= static_cast<int>(gfx::BufferFormat::LAST); |
177 ++format_idx) { | 177 ++format_idx) { |
178 gfx::BufferFormat format = static_cast<gfx::BufferFormat>(format_idx); | 178 gfx::BufferFormat format = static_cast<gfx::BufferFormat>(format_idx); |
179 uint32_t target = context_factory_->GetImageTextureTarget(format, usage); | 179 uint32_t target = context_factory_->GetImageTextureTarget(format, usage); |
180 settings.renderer_settings.buffer_to_texture_target_map.insert( | 180 settings.renderer_settings |
181 cc::BufferToTextureTargetMap::value_type( | 181 .buffer_to_texture_target_map[std::make_pair(usage, format)] = target; |
182 cc::BufferToTextureTargetKey(usage, format), target)); | |
183 } | 182 } |
184 } | 183 } |
185 | 184 |
186 // Note: Only enable image decode tasks if we have more than one worker | 185 // Note: Only enable image decode tasks if we have more than one worker |
187 // thread. | 186 // thread. |
188 settings.image_decode_tasks_enabled = false; | 187 settings.image_decode_tasks_enabled = false; |
189 | 188 |
190 settings.gpu_memory_policy.bytes_limit_when_visible = 512 * 1024 * 1024; | 189 settings.gpu_memory_policy.bytes_limit_when_visible = 512 * 1024 * 1024; |
191 settings.gpu_memory_policy.priority_cutoff_when_visible = | 190 settings.gpu_memory_policy.priority_cutoff_when_visible = |
192 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE; | 191 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE; |
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558 for (auto& observer : observer_list_) | 557 for (auto& observer : observer_list_) |
559 observer.OnCompositingLockStateChanged(this); | 558 observer.OnCompositingLockStateChanged(this); |
560 } | 559 } |
561 | 560 |
562 void Compositor::CancelCompositorLock() { | 561 void Compositor::CancelCompositorLock() { |
563 if (compositor_lock_) | 562 if (compositor_lock_) |
564 compositor_lock_->CancelLock(); | 563 compositor_lock_->CancelLock(); |
565 } | 564 } |
566 | 565 |
567 } // namespace ui | 566 } // namespace ui |
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