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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. |
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
| 7 | 7 |
| 8 #include "ui/gfx/transform.h" | 8 #include "ui/gfx/transform.h" |
| 9 | 9 |
| 10 #include <cmath> | 10 #include <cmath> |
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| 239 ApproximatelyZero(matrix_.get(1, 2), tolerance) && | 239 ApproximatelyZero(matrix_.get(1, 2), tolerance) && |
| 240 ApproximatelyOne(matrix_.get(2, 2), tolerance) && | 240 ApproximatelyOne(matrix_.get(2, 2), tolerance) && |
| 241 matrix_.get(3, 2) == 0 && | 241 matrix_.get(3, 2) == 0 && |
| 242 matrix_.get(3, 3) == 1; | 242 matrix_.get(3, 3) == 1; |
| 243 } | 243 } |
| 244 | 244 |
| 245 bool Transform::IsIdentityOrIntegerTranslation() const { | 245 bool Transform::IsIdentityOrIntegerTranslation() const { |
| 246 if (!IsIdentityOrTranslation()) | 246 if (!IsIdentityOrTranslation()) |
| 247 return false; | 247 return false; |
| 248 | 248 |
| 249 float t[] = {matrix_.get(0, 3), matrix_.get(1, 3), matrix_.get(2, 3)}; |
| 249 bool no_fractional_translation = | 250 bool no_fractional_translation = |
| 250 static_cast<int>(matrix_.get(0, 3)) == matrix_.get(0, 3) && | 251 base::IsValueInRangeForNumericType<int>(t[0]) && |
| 251 static_cast<int>(matrix_.get(1, 3)) == matrix_.get(1, 3) && | 252 base::IsValueInRangeForNumericType<int>(t[1]) && |
| 252 static_cast<int>(matrix_.get(2, 3)) == matrix_.get(2, 3); | 253 base::IsValueInRangeForNumericType<int>(t[2]) && |
| 254 static_cast<int>(t[0]) == t[0] && static_cast<int>(t[1]) == t[1] && |
| 255 static_cast<int>(t[2]) == t[2]; |
| 253 | 256 |
| 254 return no_fractional_translation; | 257 return no_fractional_translation; |
| 255 } | 258 } |
| 256 | 259 |
| 257 bool Transform::IsBackFaceVisible() const { | 260 bool Transform::IsBackFaceVisible() const { |
| 258 // Compute whether a layer with a forward-facing normal of (0, 0, 1, 0) | 261 // Compute whether a layer with a forward-facing normal of (0, 0, 1, 0) |
| 259 // would have its back face visible after applying the transform. | 262 // would have its back face visible after applying the transform. |
| 260 if (matrix_.isIdentity()) | 263 if (matrix_.isIdentity()) |
| 261 return false; | 264 return false; |
| 262 | 265 |
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| 601 matrix_.get(2, 1), | 604 matrix_.get(2, 1), |
| 602 matrix_.get(2, 2), | 605 matrix_.get(2, 2), |
| 603 matrix_.get(2, 3), | 606 matrix_.get(2, 3), |
| 604 matrix_.get(3, 0), | 607 matrix_.get(3, 0), |
| 605 matrix_.get(3, 1), | 608 matrix_.get(3, 1), |
| 606 matrix_.get(3, 2), | 609 matrix_.get(3, 2), |
| 607 matrix_.get(3, 3)); | 610 matrix_.get(3, 3)); |
| 608 } | 611 } |
| 609 | 612 |
| 610 } // namespace gfx | 613 } // namespace gfx |
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