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Issue 2584953002: exo::CompositorFrameSinkHolder's release callbacks hold ref (Closed)
Patch Set: All exo unit tests passed. Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/exo/buffer.h" 5 #include "components/exo/buffer.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <stdint.h> 10 #include <stdint.h>
11 11
12 #include <algorithm> 12 #include <algorithm>
13 #include <utility> 13 #include <utility>
14 14
15 #include "base/callback_helpers.h" 15 #include "base/callback_helpers.h"
16 #include "base/logging.h" 16 #include "base/logging.h"
17 #include "base/macros.h" 17 #include "base/macros.h"
18 #include "base/memory/ptr_util.h" 18 #include "base/memory/ptr_util.h"
19 #include "base/memory/weak_ptr.h" 19 #include "base/memory/weak_ptr.h"
20 #include "base/threading/thread_task_runner_handle.h" 20 #include "base/threading/thread_task_runner_handle.h"
21 #include "base/time/time.h" 21 #include "base/time/time.h"
22 #include "base/trace_event/trace_event.h" 22 #include "base/trace_event/trace_event.h"
23 #include "base/trace_event/trace_event_argument.h" 23 #include "base/trace_event/trace_event_argument.h"
24 #include "cc/output/context_provider.h" 24 #include "cc/output/context_provider.h"
25 #include "cc/resources/single_release_callback.h" 25 #include "cc/resources/single_release_callback.h"
26 #include "cc/resources/texture_mailbox.h" 26 #include "cc/resources/texture_mailbox.h"
27 #include "components/exo/compositor_frame_sink_holder.h"
27 #include "gpu/command_buffer/client/context_support.h" 28 #include "gpu/command_buffer/client/context_support.h"
28 #include "gpu/command_buffer/client/gles2_interface.h" 29 #include "gpu/command_buffer/client/gles2_interface.h"
29 #include "ui/aura/env.h" 30 #include "ui/aura/env.h"
30 #include "ui/compositor/compositor.h" 31 #include "ui/compositor/compositor.h"
31 #include "ui/gfx/gpu_memory_buffer.h" 32 #include "ui/gfx/gpu_memory_buffer.h"
32 33
33 namespace exo { 34 namespace exo {
34 namespace { 35 namespace {
35 36
36 // The amount of time before we wait for release queries using 37 // The amount of time before we wait for release queries using
(...skipping 354 matching lines...) Expand 10 before | Expand all | Expand 10 after
391 bool use_zero_copy, 392 bool use_zero_copy,
392 bool is_overlay_candidate) 393 bool is_overlay_candidate)
393 : gpu_memory_buffer_(std::move(gpu_memory_buffer)), 394 : gpu_memory_buffer_(std::move(gpu_memory_buffer)),
394 texture_target_(texture_target), 395 texture_target_(texture_target),
395 query_type_(query_type), 396 query_type_(query_type),
396 use_zero_copy_(use_zero_copy), 397 use_zero_copy_(use_zero_copy),
397 is_overlay_candidate_(is_overlay_candidate) {} 398 is_overlay_candidate_(is_overlay_candidate) {}
398 399
399 Buffer::~Buffer() {} 400 Buffer::~Buffer() {}
400 401
401 std::unique_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox( 402 bool Buffer::ProduceTransferableResource(
402 cc::TextureMailbox* texture_mailbox, 403 CompositorFrameSinkHolder* compositor_frame_sink_holder,
404 cc::ResourceId resource_id,
403 bool secure_output_only, 405 bool secure_output_only,
404 bool client_usage) { 406 bool client_usage,
407 cc::TransferableResource* resource) {
405 DCHECK(attach_count_); 408 DCHECK(attach_count_);
406 DLOG_IF(WARNING, use_count_ && client_usage) 409 DLOG_IF(WARNING, use_count_ && client_usage)
407 << "Producing a texture mailbox for a buffer that has not been released"; 410 << "Producing a texture mailbox for a buffer that has not been released";
408 411
409 // Some clients think that they can reuse a buffer before it's released by 412 // Some clients think that they can reuse a buffer before it's released by
410 // performing a fast blit into the buffer. This behavior is bad as it prevents 413 // performing a fast blit into the buffer. This behavior is bad as it prevents
411 // the client from knowing when the buffer is actually released (e.g. the 414 // the client from knowing when the buffer is actually released (e.g. the
412 // release notification for the previous use of buffer can arrive after the 415 // release notification for the previous use of buffer can arrive after the
413 // buffer has been reused). We stop running the release callback when this 416 // buffer has been reused). We stop running the release callback when this
414 // type of behavior is detected as having the buffer always be busy will 417 // type of behavior is detected as having the buffer always be busy will
(...skipping 11 matching lines...) Expand all
426 texture_.reset(); 429 texture_.reset();
427 430
428 ui::ContextFactory* context_factory = 431 ui::ContextFactory* context_factory =
429 aura::Env::GetInstance()->context_factory(); 432 aura::Env::GetInstance()->context_factory();
430 // Note: This can fail if GPU acceleration has been disabled. 433 // Note: This can fail if GPU acceleration has been disabled.
431 scoped_refptr<cc::ContextProvider> context_provider = 434 scoped_refptr<cc::ContextProvider> context_provider =
432 context_factory->SharedMainThreadContextProvider(); 435 context_factory->SharedMainThreadContextProvider();
433 if (!context_provider) { 436 if (!context_provider) {
434 DLOG(WARNING) << "Failed to acquire a context provider"; 437 DLOG(WARNING) << "Failed to acquire a context provider";
435 Release(); // Decrements the use count 438 Release(); // Decrements the use count
436 return nullptr; 439 resource->id = 0;
440 resource->size = gfx::Size();
441 return false;
437 } 442 }
438 443
444 // The reference to the CompositorFrameSinkHolder keeps it alive until a
445 // release callback is received.
446 compositor_frame_sink_holder_ = compositor_frame_sink_holder;
447
448 resource->id = resource_id;
449 resource->format = cc::RGBA_8888;
450 resource->filter = GL_LINEAR;
451 resource->size = gpu_memory_buffer_->GetSize();
452
439 // Create a new image texture for |gpu_memory_buffer_| with |texture_target_| 453 // Create a new image texture for |gpu_memory_buffer_| with |texture_target_|
440 // if one doesn't already exist. The contents of this buffer are copied to 454 // if one doesn't already exist. The contents of this buffer are copied to
441 // |texture| using a call to CopyTexImage. 455 // |texture| using a call to CopyTexImage.
442 if (!contents_texture_) { 456 if (!contents_texture_) {
443 contents_texture_ = base::MakeUnique<Texture>( 457 contents_texture_ = base::MakeUnique<Texture>(
444 context_factory, context_provider.get(), gpu_memory_buffer_.get(), 458 context_factory, context_provider.get(), gpu_memory_buffer_.get(),
445 texture_target_, query_type_); 459 texture_target_, query_type_);
446 } 460 }
447 461
448 if (use_zero_copy_) { 462 if (use_zero_copy_) {
449 // Zero-copy means using the contents texture directly. 463 // Zero-copy means using the contents texture directly.
450 Texture* texture = contents_texture_.get(); 464 Texture* texture = contents_texture_.get();
451 465
452 // This binds the latest contents of this buffer to |texture|. 466 // This binds the latest contents of this buffer to |texture|.
453 gpu::SyncToken sync_token = texture->BindTexImage(); 467 resource->mailbox_holder = gpu::MailboxHolder(
468 texture->mailbox(), texture->BindTexImage(), texture_target_);
454 469
455 *texture_mailbox = 470 resource->is_overlay_candidate = is_overlay_candidate_;
456 cc::TextureMailbox(texture->mailbox(), sync_token, texture_target_, 471
457 gpu_memory_buffer_->GetSize(), is_overlay_candidate_,
458 secure_output_only);
459 // The contents texture will be released when no longer used by the 472 // The contents texture will be released when no longer used by the
460 // compositor. 473 // compositor.
461 return cc::SingleReleaseCallback::Create( 474 compositor_frame_sink_holder_->SetResourceReleaseCallback(
475 resource_id,
462 base::Bind(&Buffer::Texture::ReleaseTexImage, base::Unretained(texture), 476 base::Bind(&Buffer::Texture::ReleaseTexImage, base::Unretained(texture),
463 base::Bind(&Buffer::ReleaseContentsTexture, AsWeakPtr(), 477 base::Bind(&Buffer::ReleaseContentsTexture, AsWeakPtr(),
464 base::Passed(&contents_texture_)))); 478 base::Passed(&contents_texture_))));
479 return true;
465 } 480 }
466 481
467 // Create a mailbox texture that we copy the buffer contents to. 482 // Create a mailbox texture that we copy the buffer contents to.
468 if (!texture_) { 483 if (!texture_) {
469 texture_ = 484 texture_ =
470 base::MakeUnique<Texture>(context_factory, context_provider.get()); 485 base::MakeUnique<Texture>(context_factory, context_provider.get());
471 } 486 }
472 487
473 // Copy the contents of |contents_texture| to |texture| and produce a 488 // Copy the contents of |contents_texture| to |texture| and produce a
474 // texture mailbox from the result in |texture|. 489 // texture mailbox from the result in |texture|.
475 Texture* contents_texture = contents_texture_.get(); 490 Texture* contents_texture = contents_texture_.get();
476 Texture* texture = texture_.get(); 491 Texture* texture = texture_.get();
477 492
478 // The contents texture will be released when copy has completed. 493 // The contents texture will be released when copy has completed.
479 gpu::SyncToken sync_token = contents_texture->CopyTexImage( 494 resource->mailbox_holder = gpu::MailboxHolder(
480 texture, base::Bind(&Buffer::ReleaseContentsTexture, AsWeakPtr(), 495 texture->mailbox(),
481 base::Passed(&contents_texture_))); 496 contents_texture->CopyTexImage(
482 *texture_mailbox = 497 texture, base::Bind(&Buffer::ReleaseContentsTexture, AsWeakPtr(),
483 cc::TextureMailbox(texture->mailbox(), sync_token, GL_TEXTURE_2D, 498 base::Passed(&contents_texture_))),
484 gpu_memory_buffer_->GetSize(), 499 GL_TEXTURE_2D);
485 false /* is_overlay_candidate */, secure_output_only); 500 resource->is_overlay_candidate = false;
501
486 // The mailbox texture will be released when no longer used by the 502 // The mailbox texture will be released when no longer used by the
487 // compositor. 503 // compositor.
488 return cc::SingleReleaseCallback::Create( 504 compositor_frame_sink_holder_->SetResourceReleaseCallback(
505 resource_id,
489 base::Bind(&Buffer::Texture::Release, base::Unretained(texture), 506 base::Bind(&Buffer::Texture::Release, base::Unretained(texture),
490 base::Bind(&Buffer::ReleaseTexture, AsWeakPtr(), 507 base::Bind(&Buffer::ReleaseTexture, AsWeakPtr(),
491 base::Passed(&texture_)))); 508 base::Passed(&texture_))));
509 return true;
492 } 510 }
493 511
494 void Buffer::OnAttach() { 512 void Buffer::OnAttach() {
495 DLOG_IF(WARNING, attach_count_ > 0u) 513 DLOG_IF(WARNING, attach_count_ > 0u)
496 << "Reattaching a buffer that is already attached to another surface."; 514 << "Reattaching a buffer that is already attached to another surface.";
497 attach_count_++; 515 attach_count_++;
498 } 516 }
499 517
500 void Buffer::OnDetach() { 518 void Buffer::OnDetach() {
501 DCHECK_GT(attach_count_, 0u); 519 DCHECK_GT(attach_count_, 0u);
(...skipping 25 matching lines...) Expand all
527 CheckReleaseCallback(); 545 CheckReleaseCallback();
528 } 546 }
529 547
530 void Buffer::CheckReleaseCallback() { 548 void Buffer::CheckReleaseCallback() {
531 if (attach_count_ || use_count_) 549 if (attach_count_ || use_count_)
532 return; 550 return;
533 551
534 // Run release callback to notify the client that buffer has been released. 552 // Run release callback to notify the client that buffer has been released.
535 if (!release_callback_.is_null()) 553 if (!release_callback_.is_null())
536 release_callback_.Run(); 554 release_callback_.Run();
555
556 compositor_frame_sink_holder_ = nullptr;
537 } 557 }
538 558
539 void Buffer::ReleaseTexture(std::unique_ptr<Texture> texture) { 559 void Buffer::ReleaseTexture(std::unique_ptr<Texture> texture) {
540 texture_ = std::move(texture); 560 if (this)
reveman 2017/01/03 23:24:46 remove "if (this)". that's never a good idea and t
Alex Z. 2017/01/03 23:39:15 Done.
561 texture_ = std::move(texture);
541 } 562 }
542 563
543 void Buffer::ReleaseContentsTexture(std::unique_ptr<Texture> texture) { 564 void Buffer::ReleaseContentsTexture(std::unique_ptr<Texture> texture) {
544 TRACE_EVENT0("exo", "Buffer::ReleaseContentsTexture"); 565 TRACE_EVENT0("exo", "Buffer::ReleaseContentsTexture");
545 566 if (this) {
reveman 2017/01/03 23:24:46 ditto
Alex Z. 2017/01/03 23:39:15 Done.
546 contents_texture_ = std::move(texture); 567 contents_texture_ = std::move(texture);
547 Release(); 568 Release();
569 }
548 } 570 }
549 571
550 } // namespace exo 572 } // namespace exo
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