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Side by Side Diff: components/exo/buffer.cc

Issue 2584953002: exo::CompositorFrameSinkHolder's release callbacks hold ref (Closed)
Patch Set: NOT FOR COMMIT: Buffer references sink_holder Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/exo/buffer.h" 5 #include "components/exo/buffer.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <stdint.h> 10 #include <stdint.h>
11 11
12 #include <algorithm> 12 #include <algorithm>
13 #include <utility> 13 #include <utility>
14 14
15 #include "base/callback_helpers.h" 15 #include "base/callback_helpers.h"
16 #include "base/logging.h" 16 #include "base/logging.h"
17 #include "base/macros.h" 17 #include "base/macros.h"
18 #include "base/memory/ptr_util.h" 18 #include "base/memory/ptr_util.h"
19 #include "base/memory/weak_ptr.h" 19 #include "base/memory/weak_ptr.h"
20 #include "base/threading/thread_task_runner_handle.h" 20 #include "base/threading/thread_task_runner_handle.h"
21 #include "base/time/time.h" 21 #include "base/time/time.h"
22 #include "base/trace_event/trace_event.h" 22 #include "base/trace_event/trace_event.h"
23 #include "base/trace_event/trace_event_argument.h" 23 #include "base/trace_event/trace_event_argument.h"
24 #include "cc/output/context_provider.h" 24 #include "cc/output/context_provider.h"
25 #include "cc/resources/single_release_callback.h" 25 #include "cc/resources/single_release_callback.h"
26 #include "cc/resources/texture_mailbox.h" 26 #include "cc/resources/texture_mailbox.h"
27 #include "components/exo/compositor_frame_sink_holder.h"
27 #include "gpu/command_buffer/client/context_support.h" 28 #include "gpu/command_buffer/client/context_support.h"
28 #include "gpu/command_buffer/client/gles2_interface.h" 29 #include "gpu/command_buffer/client/gles2_interface.h"
29 #include "ui/aura/env.h" 30 #include "ui/aura/env.h"
30 #include "ui/compositor/compositor.h" 31 #include "ui/compositor/compositor.h"
31 #include "ui/gfx/gpu_memory_buffer.h" 32 #include "ui/gfx/gpu_memory_buffer.h"
32 33
33 namespace exo { 34 namespace exo {
34 namespace { 35 namespace {
35 36
36 // The amount of time before we wait for release queries using 37 // The amount of time before we wait for release queries using
(...skipping 354 matching lines...) Expand 10 before | Expand all | Expand 10 after
391 bool use_zero_copy, 392 bool use_zero_copy,
392 bool is_overlay_candidate) 393 bool is_overlay_candidate)
393 : gpu_memory_buffer_(std::move(gpu_memory_buffer)), 394 : gpu_memory_buffer_(std::move(gpu_memory_buffer)),
394 texture_target_(texture_target), 395 texture_target_(texture_target),
395 query_type_(query_type), 396 query_type_(query_type),
396 use_zero_copy_(use_zero_copy), 397 use_zero_copy_(use_zero_copy),
397 is_overlay_candidate_(is_overlay_candidate) {} 398 is_overlay_candidate_(is_overlay_candidate) {}
398 399
399 Buffer::~Buffer() {} 400 Buffer::~Buffer() {}
400 401
401 std::unique_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox( 402 std::unique_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox(
reveman 2017/01/02 19:57:56 It doesn't make sense for this function to return
402 cc::TextureMailbox* texture_mailbox, 403 cc::TextureMailbox* texture_mailbox,
403 bool secure_output_only, 404 bool secure_output_only,
404 bool client_usage) { 405 bool client_usage,
406 CompositorFrameSinkHolder* compositor_frame_sink_holder) {
405 DCHECK(attach_count_); 407 DCHECK(attach_count_);
406 DLOG_IF(WARNING, use_count_ && client_usage) 408 DLOG_IF(WARNING, use_count_ && client_usage)
407 << "Producing a texture mailbox for a buffer that has not been released"; 409 << "Producing a texture mailbox for a buffer that has not been released";
408 410
409 // Some clients think that they can reuse a buffer before it's released by 411 // Some clients think that they can reuse a buffer before it's released by
410 // performing a fast blit into the buffer. This behavior is bad as it prevents 412 // performing a fast blit into the buffer. This behavior is bad as it prevents
411 // the client from knowing when the buffer is actually released (e.g. the 413 // the client from knowing when the buffer is actually released (e.g. the
412 // release notification for the previous use of buffer can arrive after the 414 // release notification for the previous use of buffer can arrive after the
413 // buffer has been reused). We stop running the release callback when this 415 // buffer has been reused). We stop running the release callback when this
414 // type of behavior is detected as having the buffer always be busy will 416 // type of behavior is detected as having the buffer always be busy will
(...skipping 14 matching lines...) Expand all
429 aura::Env::GetInstance()->context_factory(); 431 aura::Env::GetInstance()->context_factory();
430 // Note: This can fail if GPU acceleration has been disabled. 432 // Note: This can fail if GPU acceleration has been disabled.
431 scoped_refptr<cc::ContextProvider> context_provider = 433 scoped_refptr<cc::ContextProvider> context_provider =
432 context_factory->SharedMainThreadContextProvider(); 434 context_factory->SharedMainThreadContextProvider();
433 if (!context_provider) { 435 if (!context_provider) {
434 DLOG(WARNING) << "Failed to acquire a context provider"; 436 DLOG(WARNING) << "Failed to acquire a context provider";
435 Release(); // Decrements the use count 437 Release(); // Decrements the use count
436 return nullptr; 438 return nullptr;
437 } 439 }
438 440
441 compositor_frame_sink_holder_ = compositor_frame_sink_holder;
reveman 2017/01/02 19:57:56 nit: short comment here saying something like: "We
442
439 // Create a new image texture for |gpu_memory_buffer_| with |texture_target_| 443 // Create a new image texture for |gpu_memory_buffer_| with |texture_target_|
440 // if one doesn't already exist. The contents of this buffer are copied to 444 // if one doesn't already exist. The contents of this buffer are copied to
441 // |texture| using a call to CopyTexImage. 445 // |texture| using a call to CopyTexImage.
442 if (!contents_texture_) { 446 if (!contents_texture_) {
443 contents_texture_ = base::MakeUnique<Texture>( 447 contents_texture_ = base::MakeUnique<Texture>(
444 context_factory, context_provider.get(), gpu_memory_buffer_.get(), 448 context_factory, context_provider.get(), gpu_memory_buffer_.get(),
445 texture_target_, query_type_); 449 texture_target_, query_type_);
446 } 450 }
447 451
448 if (use_zero_copy_) { 452 if (use_zero_copy_) {
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527 CheckReleaseCallback(); 531 CheckReleaseCallback();
528 } 532 }
529 533
530 void Buffer::CheckReleaseCallback() { 534 void Buffer::CheckReleaseCallback() {
531 if (attach_count_ || use_count_) 535 if (attach_count_ || use_count_)
532 return; 536 return;
533 537
534 // Run release callback to notify the client that buffer has been released. 538 // Run release callback to notify the client that buffer has been released.
535 if (!release_callback_.is_null()) 539 if (!release_callback_.is_null())
536 release_callback_.Run(); 540 release_callback_.Run();
541
542 compositor_frame_sink_holder_ = nullptr;
reveman 2017/01/02 19:57:56 Do we really need this here? Removing it would sol
537 } 543 }
538 544
539 void Buffer::ReleaseTexture(std::unique_ptr<Texture> texture) { 545 void Buffer::ReleaseTexture(std::unique_ptr<Texture> texture) {
540 texture_ = std::move(texture); 546 texture_ = std::move(texture);
541 } 547 }
542 548
543 void Buffer::ReleaseContentsTexture(std::unique_ptr<Texture> texture) { 549 void Buffer::ReleaseContentsTexture(std::unique_ptr<Texture> texture) {
544 TRACE_EVENT0("exo", "Buffer::ReleaseContentsTexture"); 550 TRACE_EVENT0("exo", "Buffer::ReleaseContentsTexture");
545 551
546 contents_texture_ = std::move(texture); 552 contents_texture_ = std::move(texture);
547 Release(); 553 Release();
548 } 554 }
549 555
550 } // namespace exo 556 } // namespace exo
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