| Index: tests/GLProgramsTest.cpp
|
| diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
|
| index fe17f889457922309e1fa4d01b1804537931f9de..13d0d2ee5be91f8e45fc077a24ef476c46e87cd3 100644
|
| --- a/tests/GLProgramsTest.cpp
|
| +++ b/tests/GLProgramsTest.cpp
|
| @@ -78,6 +78,7 @@ void GrGLProgramDesc::setRandom(SkRandom* random,
|
|
|
| bool dstRead = false;
|
| bool fragPos = false;
|
| + bool vertexCode = false;
|
| int numStages = numColorStages + numCoverageStages;
|
| for (int s = 0; s < numStages; ++s) {
|
| const GrBackendEffectFactory& factory = (*stages[s]->getEffect())->getFactory();
|
| @@ -89,6 +90,9 @@ void GrGLProgramDesc::setRandom(SkRandom* random,
|
| if ((*stages[s]->getEffect())->willReadFragmentPosition()) {
|
| fragPos = true;
|
| }
|
| + if ((*stages[s]->getEffect())->hasVertexCode()) {
|
| + vertexCode = true;
|
| + }
|
| }
|
|
|
| if (dstRead) {
|
| @@ -103,6 +107,11 @@ void GrGLProgramDesc::setRandom(SkRandom* random,
|
| header->fFragPosKey = 0;
|
| }
|
|
|
| + header->fHasVertexCode = vertexCode ||
|
| + useLocalCoords ||
|
| + kAttribute_ColorInput == header->fColorInput ||
|
| + kAttribute_ColorInput == header->fCoverageInput;
|
| +
|
| CoverageOutput coverageOutput;
|
| bool illegalCoverageOutput;
|
| do {
|
|
|