OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramEffects.h" | 8 #include "GrGLProgramEffects.h" |
9 #include "GrDrawEffect.h" | 9 #include "GrDrawEffect.h" |
10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
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30 | 30 |
31 /** | 31 /** |
32 * The key for an individual coord transform is made up of a matrix type and a b
it that | 32 * The key for an individual coord transform is made up of a matrix type and a b
it that |
33 * indicates the source of the input coords. | 33 * indicates the source of the input coords. |
34 */ | 34 */ |
35 enum { | 35 enum { |
36 kMatrixTypeKeyBits = 2, | 36 kMatrixTypeKeyBits = 2, |
37 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1, | 37 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1, |
38 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits), | 38 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits), |
39 kTransformKeyBits = kMatrixTypeKeyBits + 1, | 39 kTransformKeyBits = kMatrixTypeKeyBits + 1, |
40 kTransformKeyMask = (1 << kTransformKeyBits) - 1, | |
41 }; | 40 }; |
42 | 41 |
43 namespace { | 42 namespace { |
44 | 43 |
45 /** | 44 /** |
46 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic
h channels are | 45 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic
h channels are |
47 * present in the texture's config. swizzleComponentMask indicates the channels
present in the | 46 * present in the texture's config. swizzleComponentMask indicates the channels
present in the |
48 * shader swizzle. | 47 * shader swizzle. |
49 */ | 48 */ |
50 inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps, | 49 inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps, |
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62 } | 61 } |
63 if (kRGB_GrColorComponentFlags & swizzleComponentMask) { | 62 if (kRGB_GrColorComponentFlags & swizzleComponentMask) { |
64 // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our
semantics that | 63 // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our
semantics that |
65 // alpha-only textures smear alpha across all four channels when rea
d. | 64 // alpha-only textures smear alpha across all four channels when rea
d. |
66 return true; | 65 return true; |
67 } | 66 } |
68 } | 67 } |
69 return false; | 68 return false; |
70 } | 69 } |
71 | 70 |
| 71 /** |
| 72 * Retrieves the matrix type from transformKey for the transform at transformIdx
. |
| 73 */ |
| 74 MatrixType get_matrix_type(EffectKey transformKey, int transformIdx) { |
| 75 return static_cast<MatrixType>( |
| 76 (transformKey >> (kTransformKeyBits * transformIdx)) & kMatrixTyp
eKeyMask); |
| 77 } |
| 78 |
| 79 /** |
| 80 * Retrieves the source coords from transformKey for the transform at transformI
dx. It may not be |
| 81 * the same coordinate set as the original GrCoordTransform if the position and
local coords are |
| 82 * identical for this program. |
| 83 */ |
| 84 GrCoordSet get_source_coords(EffectKey transformKey, int transformIdx) { |
| 85 return (transformKey >> (kTransformKeyBits * transformIdx)) & kPositionCoord
s_Flag ? |
| 86 kPosition_GrCoordSet : |
| 87 kLocal_GrCoordSet; |
| 88 } |
| 89 |
| 90 /** |
| 91 * Retrieves the final translation that a transform needs to apply to its source
coords (and |
| 92 * verifies that a translation is all it needs). |
| 93 */ |
| 94 void get_transform_translation(const GrDrawEffect& drawEffect, |
| 95 int transformIdx, |
| 96 GrGLfloat* tx, |
| 97 GrGLfloat* ty) { |
| 98 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf
orm(transformIdx); |
| 99 SkASSERT(!coordTransform.reverseY()); |
| 100 const SkMatrix& matrix = coordTransform.getMatrix(); |
| 101 if (kLocal_GrCoordSet == coordTransform.sourceCoords() && |
| 102 !drawEffect.programHasExplicitLocalCoords()) { |
| 103 const SkMatrix& coordChangeMatrix = drawEffect.getCoordChangeMatrix(); |
| 104 SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMat
rix.getType())); |
| 105 *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX] + coordChangeMatrix[SkM
atrix::kMTransX]); |
| 106 *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY] + coordChangeMatrix[SkM
atrix::kMTransY]); |
| 107 } else { |
| 108 SkASSERT(SkMatrix::kTranslate_Mask == matrix.getType()); |
| 109 *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX]); |
| 110 *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY]); |
| 111 } |
| 112 } |
| 113 |
| 114 /** |
| 115 * Retrieves the final matrix that a transform needs to apply to its source coor
ds. |
| 116 */ |
| 117 SkMatrix get_transform_matrix(const GrDrawEffect& drawEffect, int transformIdx)
{ |
| 118 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf
orm(transformIdx); |
| 119 SkMatrix combined; |
| 120 if (kLocal_GrCoordSet == coordTransform.sourceCoords() && |
| 121 !drawEffect.programHasExplicitLocalCoords()) { |
| 122 combined.setConcat(coordTransform.getMatrix(), drawEffect.getCoordChange
Matrix()); |
| 123 } else { |
| 124 combined = coordTransform.getMatrix(); |
| 125 } |
| 126 if (coordTransform.reverseY()) { |
| 127 // combined.postScale(1,-1); |
| 128 // combined.postTranslate(0,1); |
| 129 combined.set(SkMatrix::kMSkewY, |
| 130 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 131 combined.set(SkMatrix::kMScaleY, |
| 132 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 133 combined.set(SkMatrix::kMTransY, |
| 134 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 135 } |
| 136 return combined; |
| 137 } |
| 138 |
72 } | 139 } |
73 | 140 |
| 141 //////////////////////////////////////////////////////////////////////////////// |
| 142 |
74 EffectKey GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) { | 143 EffectKey GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) { |
75 EffectKey key = 0; | 144 EffectKey key = 0; |
76 int numAttributes = drawEffect.getVertexAttribIndexCount(); | 145 int numAttributes = drawEffect.getVertexAttribIndexCount(); |
77 SkASSERT(numAttributes <= 2); | 146 SkASSERT(numAttributes <= 2); |
78 const int* attributeIndices = drawEffect.getVertexAttribIndices(); | 147 const int* attributeIndices = drawEffect.getVertexAttribIndices(); |
79 for (int a = 0; a < numAttributes; ++a) { | 148 for (int a = 0; a < numAttributes; ++a) { |
80 EffectKey value = attributeIndices[a] << 3 * a; | 149 EffectKey value = attributeIndices[a] << 3 * a; |
81 SkASSERT(0 == (value & key)); // keys for each attribute ought not to ov
erlap | 150 SkASSERT(0 == (value & key)); // keys for each attribute ought not to ov
erlap |
82 key |= value; | 151 key |= value; |
83 } | 152 } |
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137 return key; | 206 return key; |
138 } | 207 } |
139 | 208 |
140 GrGLProgramEffects::~GrGLProgramEffects() { | 209 GrGLProgramEffects::~GrGLProgramEffects() { |
141 int numEffects = fGLEffects.count(); | 210 int numEffects = fGLEffects.count(); |
142 for (int e = 0; e < numEffects; ++e) { | 211 for (int e = 0; e < numEffects; ++e) { |
143 SkDELETE(fGLEffects[e]); | 212 SkDELETE(fGLEffects[e]); |
144 } | 213 } |
145 } | 214 } |
146 | 215 |
| 216 void GrGLProgramEffects::emitSamplers(GrGLShaderBuilder* builder, |
| 217 const GrEffectRef& effect, |
| 218 TextureSamplerArray* outSamplers) { |
| 219 SkTArray<Sampler, true>& samplers = fSamplers.push_back(); |
| 220 int numTextures = effect->numTextures(); |
| 221 samplers.push_back_n(numTextures); |
| 222 SkString name; |
| 223 for (int t = 0; t < numTextures; ++t) { |
| 224 name.printf("Sampler%d", t); |
| 225 samplers[t].fUniform = builder->addUniform(GrGLShaderBuilder::kFragment_
Visibility, |
| 226 kSampler2D_GrSLType, |
| 227 name.c_str()); |
| 228 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, |
| 229 (samplers[t].fUniform, effect->textureAccess(t)))
; |
| 230 } |
| 231 } |
| 232 |
147 void GrGLProgramEffects::initSamplers(const GrGLUniformManager& uniformManager,
int* texUnitIdx) { | 233 void GrGLProgramEffects::initSamplers(const GrGLUniformManager& uniformManager,
int* texUnitIdx) { |
148 int numEffects = fGLEffects.count(); | 234 int numEffects = fGLEffects.count(); |
149 SkASSERT(numEffects == fSamplers.count()); | 235 SkASSERT(numEffects == fSamplers.count()); |
150 for (int e = 0; e < numEffects; ++e) { | 236 for (int e = 0; e < numEffects; ++e) { |
151 SkTArray<Sampler, true>& samplers = fSamplers[e]; | 237 SkTArray<Sampler, true>& samplers = fSamplers[e]; |
152 int numSamplers = samplers.count(); | 238 int numSamplers = samplers.count(); |
153 for (int s = 0; s < numSamplers; ++s) { | 239 for (int s = 0; s < numSamplers; ++s) { |
154 SkASSERT(samplers[s].fUniform.isValid()); | 240 SkASSERT(samplers[s].fUniform.isValid()); |
155 uniformManager.setSampler(samplers[s].fUniform, *texUnitIdx); | 241 uniformManager.setSampler(samplers[s].fUniform, *texUnitIdx); |
156 samplers[s].fTextureUnit = (*texUnitIdx)++; | 242 samplers[s].fTextureUnit = (*texUnitIdx)++; |
157 } | 243 } |
158 } | 244 } |
159 } | 245 } |
160 | 246 |
161 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, | |
162 const GrGLUniformManager& uniformManager, | |
163 const GrEffectStage* effectStages[]) { | |
164 int numEffects = fGLEffects.count(); | |
165 SkASSERT(numEffects == fTransforms.count()); | |
166 SkASSERT(numEffects == fSamplers.count()); | |
167 for (int e = 0; e < numEffects; ++e) { | |
168 GrDrawEffect drawEffect(*effectStages[e], fHasExplicitLocalCoords); | |
169 fGLEffects[e]->setData(uniformManager, drawEffect); | |
170 this->setTransformData(uniformManager, drawEffect, e); | |
171 this->bindTextures(gpu, *drawEffect.effect(), e); | |
172 } | |
173 } | |
174 | |
175 void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor
mManager, | |
176 const GrDrawEffect& drawEffect, | |
177 int effectIdx) { | |
178 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; | |
179 int numTransforms = transforms.count(); | |
180 SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms()); | |
181 for (int t = 0; t < numTransforms; ++t) { | |
182 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTr
ansform(t); | |
183 const SkMatrix& matrix = coordTransform.getMatrix(); | |
184 const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == coordTransform.
sourceCoords() ? | |
185 drawEffect.getCoordChangeMatrix(
) : | |
186 SkMatrix::I(); | |
187 SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transform
s[t].fType)); | |
188 switch (transforms[t].fType) { | |
189 case kVoid_GrSLType: | |
190 SkASSERT(matrix.isIdentity()); | |
191 SkASSERT(coordChangeMatrix.isIdentity()); | |
192 SkASSERT(!coordTransform.reverseY()); | |
193 return; | |
194 case kVec2f_GrSLType: { | |
195 SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordC
hangeMatrix.getType())); | |
196 SkASSERT(!coordTransform.reverseY()); | |
197 SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[S
kMatrix::kMTransX]; | |
198 SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[S
kMatrix::kMTransY]; | |
199 if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx || | |
200 transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) { | |
201 uniformManager.set2f(transforms[t].fHandle, tx, ty); | |
202 transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx); | |
203 transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty); | |
204 } | |
205 break; | |
206 } | |
207 case kMat33f_GrSLType: { | |
208 SkMatrix combined; | |
209 combined.setConcat(matrix, coordChangeMatrix); | |
210 if (coordTransform.reverseY()) { | |
211 // combined.postScale(1,-1); | |
212 // combined.postTranslate(0,1); | |
213 combined.set(SkMatrix::kMSkewY, | |
214 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkew
Y]); | |
215 combined.set(SkMatrix::kMScaleY, | |
216 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScal
eY]); | |
217 combined.set(SkMatrix::kMTransY, | |
218 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTran
sY]); | |
219 } | |
220 if (!transforms[t].fCurrentValue.cheapEqualTo(combined)) { | |
221 uniformManager.setSkMatrix(transforms[t].fHandle, combined); | |
222 transforms[t].fCurrentValue = combined; | |
223 } | |
224 break; | |
225 } | |
226 default: | |
227 GrCrash("Unexpected uniform type."); | |
228 } | |
229 } | |
230 } | |
231 | |
232 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, i
nt effectIdx) { | 247 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, i
nt effectIdx) { |
233 const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; | 248 const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; |
234 int numSamplers = samplers.count(); | 249 int numSamplers = samplers.count(); |
235 SkASSERT(numSamplers == effect->numTextures()); | 250 SkASSERT(numSamplers == effect->numTextures()); |
236 for (int s = 0; s < numSamplers; ++s) { | 251 for (int s = 0; s < numSamplers; ++s) { |
237 SkASSERT(samplers[s].fTextureUnit >= 0); | 252 SkASSERT(samplers[s].fTextureUnit >= 0); |
238 const GrTextureAccess& textureAccess = effect->textureAccess(s); | 253 const GrTextureAccess& textureAccess = effect->textureAccess(s); |
239 gpu->bindTexture(samplers[s].fTextureUnit, | 254 gpu->bindTexture(samplers[s].fTextureUnit, |
240 textureAccess.getParams(), | 255 textureAccess.getParams(), |
241 static_cast<GrGLTexture*>(textureAccess.getTexture())); | 256 static_cast<GrGLTexture*>(textureAccess.getTexture())); |
242 } | 257 } |
243 } | 258 } |
244 | 259 |
245 //////////////////////////////////////////////////////////////////////////////// | 260 //////////////////////////////////////////////////////////////////////////////// |
246 | 261 |
247 GrGLVertexProgramEffectsBuilder::GrGLVertexProgramEffectsBuilder(GrGLFullShaderB
uilder* builder, | 262 void GrGLVertexProgramEffects::emitEffect(GrGLFullShaderBuilder* builder, |
248 int reserveCoun
t) | 263 const GrEffectStage& stage, |
249 : fBuilder(builder) | 264 EffectKey key, |
250 , fProgramEffects(SkNEW_ARGS(GrGLVertexProgramEffects, | 265 const char* outColor, |
251 (reserveCount, fBuilder->hasExplicitLocalCoords
()))) { | 266 const char* inColor, |
252 } | 267 int stageIndex) { |
253 | 268 GrDrawEffect drawEffect(stage, fHasExplicitLocalCoords); |
254 void GrGLVertexProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, | |
255 EffectKey key, | |
256 const char* outColor, | |
257 const char* inColor, | |
258 int stageIndex) { | |
259 SkASSERT(NULL != fProgramEffects.get()); | |
260 | |
261 GrDrawEffect drawEffect(stage, fProgramEffects->fHasExplicitLocalCoords); | |
262 const GrEffectRef& effect = *stage.getEffect(); | 269 const GrEffectRef& effect = *stage.getEffect(); |
263 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); | 270 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
264 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); | 271 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
265 | 272 |
266 this->emitAttributes(stage); | 273 this->emitAttributes(builder, stage); |
267 this->emitTransforms(effect, key, &coords); | 274 this->emitTransforms(builder, effect, key, &coords); |
268 INHERITED::emitSamplers(fBuilder, fProgramEffects.get(), effect, &samplers); | 275 this->emitSamplers(builder, effect, &samplers); |
269 | 276 |
270 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 277 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
271 fProgramEffects->fGLEffects.push_back(glEffect); | 278 fGLEffects.push_back(glEffect); |
272 | 279 |
273 // Enclose custom code in a block to avoid namespace conflicts | 280 // Enclose custom code in a block to avoid namespace conflicts |
274 SkString openBrace; | 281 SkString openBrace; |
275 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 282 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
276 fBuilder->vsCodeAppend(openBrace.c_str()); | 283 builder->vsCodeAppend(openBrace.c_str()); |
277 fBuilder->fsCodeAppend(openBrace.c_str()); | 284 builder->fsCodeAppend(openBrace.c_str()); |
278 | 285 |
279 if (glEffect->isVertexEffect()) { | 286 if (glEffect->isVertexEffect()) { |
280 GrGLVertexEffect* vertexEffect = static_cast<GrGLVertexEffect*>(glEffect
); | 287 GrGLVertexEffect* vertexEffect = static_cast<GrGLVertexEffect*>(glEffect
); |
281 vertexEffect->emitCode(fBuilder, drawEffect, key, outColor, inColor, coo
rds, samplers); | 288 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coor
ds, samplers); |
282 } else { | 289 } else { |
283 glEffect->emitCode(fBuilder, drawEffect, key, outColor, inColor, coords,
samplers); | 290 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords,
samplers); |
284 } | 291 } |
285 | 292 |
286 fBuilder->vsCodeAppend("\t}\n"); | 293 builder->vsCodeAppend("\t}\n"); |
287 fBuilder->fsCodeAppend("\t}\n"); | 294 builder->fsCodeAppend("\t}\n"); |
288 } | 295 } |
289 | 296 |
290 void GrGLVertexProgramEffectsBuilder::emitAttributes(const GrEffectStage& stage)
{ | 297 void GrGLVertexProgramEffects::emitAttributes(GrGLFullShaderBuilder* builder, |
| 298 const GrEffectStage& stage) { |
291 int numAttributes = stage.getVertexAttribIndexCount(); | 299 int numAttributes = stage.getVertexAttribIndexCount(); |
292 const int* attributeIndices = stage.getVertexAttribIndices(); | 300 const int* attributeIndices = stage.getVertexAttribIndices(); |
293 for (int a = 0; a < numAttributes; ++a) { | 301 for (int a = 0; a < numAttributes; ++a) { |
294 // TODO: Make addAttribute mangle the name. | 302 // TODO: Make addAttribute mangle the name. |
295 SkString attributeName("aAttr"); | 303 SkString attributeName("aAttr"); |
296 attributeName.appendS32(attributeIndices[a]); | 304 attributeName.appendS32(attributeIndices[a]); |
297 fBuilder->addEffectAttribute(attributeIndices[a], | 305 builder->addEffectAttribute(attributeIndices[a], |
298 (*stage.getEffect())->vertexAttribType(a), | 306 (*stage.getEffect())->vertexAttribType(a), |
299 attributeName); | 307 attributeName); |
300 } | 308 } |
301 } | 309 } |
302 | 310 |
303 void GrGLVertexProgramEffectsBuilder::emitTransforms(const GrEffectRef& effect, | 311 void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder, |
304 EffectKey effectKey, | 312 const GrEffectRef& effect, |
305 TransformedCoordsArray* out
Coords) { | 313 EffectKey effectKey, |
306 typedef GrGLVertexProgramEffects::Transform Transform; | 314 TransformedCoordsArray* outCoords)
{ |
307 SkTArray<Transform, true>& transforms = fProgramEffects->fTransforms.push_ba
ck(); | 315 SkTArray<Transform, true>& transforms = fTransforms.push_back(); |
308 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); | 316 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); |
309 int numTransforms = effect->numTransforms(); | 317 int numTransforms = effect->numTransforms(); |
310 transforms.push_back_n(numTransforms); | 318 transforms.push_back_n(numTransforms); |
311 for (int t = 0; t < numTransforms; t++) { | 319 for (int t = 0; t < numTransforms; t++) { |
312 EffectKey key = (totalKey >> (kTransformKeyBits * t)) & kTransformKeyMas
k; | |
313 GrSLType varyingType = kVoid_GrSLType; | 320 GrSLType varyingType = kVoid_GrSLType; |
314 const char* uniName; | 321 const char* uniName; |
315 switch (key & kMatrixTypeKeyMask) { | 322 switch (get_matrix_type(totalKey, t)) { |
316 case kIdentity_MatrixType: | 323 case kIdentity_MatrixType: |
317 transforms[t].fType = kVoid_GrSLType; | 324 transforms[t].fType = kVoid_GrSLType; |
318 uniName = NULL; | 325 uniName = NULL; |
319 varyingType = kVec2f_GrSLType; | 326 varyingType = kVec2f_GrSLType; |
320 break; | 327 break; |
321 case kTrans_MatrixType: | 328 case kTrans_MatrixType: |
322 transforms[t].fType = kVec2f_GrSLType; | 329 transforms[t].fType = kVec2f_GrSLType; |
323 uniName = "StageTranslate"; | 330 uniName = "StageTranslate"; |
324 varyingType = kVec2f_GrSLType; | 331 varyingType = kVec2f_GrSLType; |
325 break; | 332 break; |
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336 default: | 343 default: |
337 GrCrash("Unexpected key."); | 344 GrCrash("Unexpected key."); |
338 } | 345 } |
339 SkString suffixedUniName; | 346 SkString suffixedUniName; |
340 if (kVoid_GrSLType != transforms[t].fType) { | 347 if (kVoid_GrSLType != transforms[t].fType) { |
341 if (0 != t) { | 348 if (0 != t) { |
342 suffixedUniName.append(uniName); | 349 suffixedUniName.append(uniName); |
343 suffixedUniName.appendf("_%i", t); | 350 suffixedUniName.appendf("_%i", t); |
344 uniName = suffixedUniName.c_str(); | 351 uniName = suffixedUniName.c_str(); |
345 } | 352 } |
346 transforms[t].fHandle = fBuilder->addUniform(GrGLShaderBuilder::kVer
tex_Visibility, | 353 transforms[t].fHandle = builder->addUniform(GrGLShaderBuilder::kVert
ex_Visibility, |
347 transforms[t].fType, | 354 transforms[t].fType, |
348 uniName, | 355 uniName, |
349 &uniName); | 356 &uniName); |
350 } | 357 } |
351 | 358 |
352 const char* varyingName = "MatrixCoord"; | 359 const char* varyingName = "MatrixCoord"; |
353 SkString suffixedVaryingName; | 360 SkString suffixedVaryingName; |
354 if (0 != t) { | 361 if (0 != t) { |
355 suffixedVaryingName.append(varyingName); | 362 suffixedVaryingName.append(varyingName); |
356 suffixedVaryingName.appendf("_%i", t); | 363 suffixedVaryingName.appendf("_%i", t); |
357 varyingName = suffixedVaryingName.c_str(); | 364 varyingName = suffixedVaryingName.c_str(); |
358 } | 365 } |
359 const char* vsVaryingName; | 366 const char* vsVaryingName; |
360 const char* fsVaryingName; | 367 const char* fsVaryingName; |
361 fBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryin
gName); | 368 builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVarying
Name); |
362 | 369 |
363 const GrGLShaderVar& coords = (kPositionCoords_Flag & key) ? | 370 const GrGLShaderVar& coords = kPosition_GrCoordSet == get_source_coords(
totalKey, t) ? |
364 fBuilder->positionAttribute() : | 371 builder->positionAttribute() : |
365 fBuilder->localCoordsAttribute(); | 372 builder->localCoordsAttribute(); |
366 // varying = matrix * coords (logically) | 373 // varying = matrix * coords (logically) |
367 switch (transforms[t].fType) { | 374 switch (transforms[t].fType) { |
368 case kVoid_GrSLType: | 375 case kVoid_GrSLType: |
369 SkASSERT(kVec2f_GrSLType == varyingType); | 376 SkASSERT(kVec2f_GrSLType == varyingType); |
370 fBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_
str()); | 377 builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_s
tr()); |
371 break; | 378 break; |
372 case kVec2f_GrSLType: | 379 case kVec2f_GrSLType: |
373 SkASSERT(kVec2f_GrSLType == varyingType); | 380 SkASSERT(kVec2f_GrSLType == varyingType); |
374 fBuilder->vsCodeAppendf("\t%s = %s + %s;\n", | 381 builder->vsCodeAppendf("\t%s = %s + %s;\n", |
375 vsVaryingName, uniName, coords.c_str()); | 382 vsVaryingName, uniName, coords.c_str()); |
376 break; | 383 break; |
377 case kMat33f_GrSLType: { | 384 case kMat33f_GrSLType: { |
378 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == va
ryingType); | 385 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == va
ryingType); |
379 if (kVec2f_GrSLType == varyingType) { | 386 if (kVec2f_GrSLType == varyingType) { |
380 fBuilder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n", | 387 builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n", |
381 vsVaryingName, uniName, coords.c_str
()); | 388 vsVaryingName, uniName, coords.c_str(
)); |
382 } else { | 389 } else { |
383 fBuilder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n", | 390 builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n", |
384 vsVaryingName, uniName, coords.c_str
()); | 391 vsVaryingName, uniName, coords.c_str(
)); |
385 } | 392 } |
386 break; | 393 break; |
387 } | 394 } |
388 default: | 395 default: |
389 GrCrash("Unexpected uniform type."); | 396 GrCrash("Unexpected uniform type."); |
390 } | 397 } |
391 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (fsVaryingName, var
yingType)); | 398 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, |
392 } | 399 (SkString(fsVaryingName), varyingType)); |
393 } | 400 } |
394 | 401 } |
395 void GrGLProgramEffectsBuilder::emitSamplers(GrGLShaderBuilder* builder, | 402 |
396 GrGLProgramEffects* programEffects, | 403 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, |
397 const GrEffectRef& effect, | 404 const GrGLUniformManager& uniformManager, |
398 TextureSamplerArray* outSamplers) { | 405 const GrEffectStage* effectStages[]) { |
399 typedef GrGLProgramEffects::Sampler Sampler; | 406 int numEffects = fGLEffects.count(); |
400 SkTArray<Sampler, true>& samplers = programEffects->fSamplers.push_back(); | 407 SkASSERT(numEffects == fTransforms.count()); |
401 int numTextures = effect->numTextures(); | 408 SkASSERT(numEffects == fSamplers.count()); |
402 samplers.push_back_n(numTextures); | 409 for (int e = 0; e < numEffects; ++e) { |
| 410 GrDrawEffect drawEffect(*effectStages[e], fHasExplicitLocalCoords); |
| 411 fGLEffects[e]->setData(uniformManager, drawEffect); |
| 412 this->setTransformData(uniformManager, drawEffect, e); |
| 413 this->bindTextures(gpu, *drawEffect.effect(), e); |
| 414 } |
| 415 } |
| 416 |
| 417 void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor
mManager, |
| 418 const GrDrawEffect& drawEffect, |
| 419 int effectIdx) { |
| 420 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; |
| 421 int numTransforms = transforms.count(); |
| 422 SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms()); |
| 423 for (int t = 0; t < numTransforms; ++t) { |
| 424 SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transform
s[t].fType)); |
| 425 switch (transforms[t].fType) { |
| 426 case kVoid_GrSLType: |
| 427 SkASSERT(get_transform_matrix(drawEffect, t).isIdentity()); |
| 428 return; |
| 429 case kVec2f_GrSLType: { |
| 430 GrGLfloat tx, ty; |
| 431 get_transform_translation(drawEffect, t, &tx, &ty); |
| 432 if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx || |
| 433 transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) { |
| 434 uniformManager.set2f(transforms[t].fHandle, tx, ty); |
| 435 transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx); |
| 436 transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty); |
| 437 } |
| 438 break; |
| 439 } |
| 440 case kMat33f_GrSLType: { |
| 441 const SkMatrix& matrix = get_transform_matrix(drawEffect, t); |
| 442 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) { |
| 443 uniformManager.setSkMatrix(transforms[t].fHandle, matrix); |
| 444 transforms[t].fCurrentValue = matrix; |
| 445 } |
| 446 break; |
| 447 } |
| 448 default: |
| 449 GrCrash("Unexpected uniform type."); |
| 450 } |
| 451 } |
| 452 } |
| 453 |
| 454 GrGLVertexProgramEffectsBuilder::GrGLVertexProgramEffectsBuilder(GrGLFullShaderB
uilder* builder, |
| 455 int reserveCoun
t) |
| 456 : fBuilder(builder) |
| 457 , fProgramEffects(SkNEW_ARGS(GrGLVertexProgramEffects, |
| 458 (reserveCount, fBuilder->hasExplicitLocalCoords
()))) { |
| 459 } |
| 460 |
| 461 void GrGLVertexProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
| 462 GrGLProgramEffects::EffectKey k
ey, |
| 463 const char* outColor, |
| 464 const char* inColor, |
| 465 int stageIndex) { |
| 466 SkASSERT(NULL != fProgramEffects.get()); |
| 467 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); |
| 468 } |
| 469 |
| 470 //////////////////////////////////////////////////////////////////////////////// |
| 471 |
| 472 void GrGLTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder
, |
| 473 const GrEffectStage& stage, |
| 474 EffectKey key, |
| 475 const char* outColor, |
| 476 const char* inColor, |
| 477 int stageIndex) { |
| 478 GrDrawEffect drawEffect(stage, false); |
| 479 const GrEffectRef& effect = *stage.getEffect(); |
| 480 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 481 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
| 482 |
| 483 SkASSERT(0 == stage.getVertexAttribIndexCount()); |
| 484 this->setupTexGen(builder, effect, key, &coords); |
| 485 this->emitSamplers(builder, effect, &samplers); |
| 486 |
| 487 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
| 488 fGLEffects.push_back(glEffect); |
| 489 |
| 490 // Enclose custom code in a block to avoid namespace conflicts |
| 491 SkString openBrace; |
| 492 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
| 493 builder->fsCodeAppend(openBrace.c_str()); |
| 494 |
| 495 SkASSERT(!glEffect->isVertexEffect()); |
| 496 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samp
lers); |
| 497 |
| 498 builder->fsCodeAppend("\t}\n"); |
| 499 } |
| 500 |
| 501 void GrGLTexGenProgramEffects::setupTexGen(GrGLFragmentOnlyShaderBuilder* builde
r, |
| 502 const GrEffectRef& effect, |
| 503 EffectKey effectKey, |
| 504 TransformedCoordsArray* outCoords) { |
| 505 int numTransforms = effect->numTransforms(); |
| 506 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); |
| 507 int texCoordIndex = builder->addTexCoordSets(numTransforms); |
| 508 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); |
403 SkString name; | 509 SkString name; |
404 for (int t = 0; t < numTextures; ++t) { | 510 for (int t = 0; t < numTransforms; ++t) { |
405 name.printf("Sampler%d", t); | 511 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? |
406 samplers[t].fUniform = builder->addUniform(GrGLShaderBuilder::kFragment_
Visibility, | 512 kVec3f_GrSLType : |
407 kSampler2D_GrSLType, | 513 kVec2f_GrSLType; |
408 name.c_str()); | 514 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); |
409 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, | 515 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); |
410 (samplers[t].fUniform, effect->textureAccess(t)))
; | 516 } |
411 } | 517 } |
412 } | 518 |
| 519 void GrGLTexGenProgramEffects::setData(GrGpuGL* gpu, |
| 520 const GrGLUniformManager& uniformManager, |
| 521 const GrEffectStage* effectStages[]) { |
| 522 int numEffects = fGLEffects.count(); |
| 523 SkASSERT(numEffects == fTransforms.count()); |
| 524 SkASSERT(numEffects == fSamplers.count()); |
| 525 for (int e = 0; e < numEffects; ++e) { |
| 526 GrDrawEffect drawEffect(*effectStages[e], false); |
| 527 fGLEffects[e]->setData(uniformManager, drawEffect); |
| 528 this->setTexGenState(gpu, drawEffect, e); |
| 529 this->bindTextures(gpu, *drawEffect.effect(), e); |
| 530 } |
| 531 } |
| 532 |
| 533 void GrGLTexGenProgramEffects::setTexGenState(GrGpuGL* gpu, |
| 534 const GrDrawEffect& drawEffect, |
| 535 int effectIdx) { |
| 536 EffectKey totalKey = fTransforms[effectIdx].fTransformKey; |
| 537 int texCoordIndex = fTransforms[effectIdx].fTexCoordIndex; |
| 538 int numTransforms = (*drawEffect.effect())->numTransforms(); |
| 539 for (int t = 0; t < numTransforms; ++t) { |
| 540 switch (get_matrix_type(totalKey, t)) { |
| 541 case kIdentity_MatrixType: { |
| 542 SkASSERT(get_transform_matrix(drawEffect, t).isIdentity()); |
| 543 GrGLfloat identity[] = {1, 0, 0, |
| 544 0, 1, 0}; |
| 545 gpu->enableTexGen(texCoordIndex++, GrGpuGL::kST_TexGenComponents
, identity); |
| 546 break; |
| 547 } |
| 548 case kTrans_MatrixType: { |
| 549 GrGLfloat tx, ty; |
| 550 get_transform_translation(drawEffect, t, &tx, &ty); |
| 551 GrGLfloat translate[] = {1, 0, tx, |
| 552 0, 1, ty}; |
| 553 gpu->enableTexGen(texCoordIndex++, GrGpuGL::kST_TexGenComponents
, translate); |
| 554 break; |
| 555 } |
| 556 case kNoPersp_MatrixType: { |
| 557 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
| 558 gpu->enableTexGen(texCoordIndex++, GrGpuGL::kST_TexGenComponents
, transform); |
| 559 break; |
| 560 } |
| 561 case kGeneral_MatrixType: { |
| 562 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
| 563 gpu->enableTexGen(texCoordIndex++, GrGpuGL::kSTR_TexGenComponent
s, transform); |
| 564 break; |
| 565 } |
| 566 default: |
| 567 GrCrash("Unexpected matrixs type."); |
| 568 } |
| 569 } |
| 570 } |
| 571 |
| 572 GrGLTexGenProgramEffectsBuilder::GrGLTexGenProgramEffectsBuilder( |
| 573 GrGLFragmentOnlyShaderBuilder* builder, |
| 574 int reserveCount) |
| 575 : fBuilder(builder) |
| 576 , fProgramEffects(SkNEW_ARGS(GrGLTexGenProgramEffects, (reserveCount))) { |
| 577 } |
| 578 |
| 579 void GrGLTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
| 580 GrGLProgramEffects::EffectKey k
ey, |
| 581 const char* outColor, |
| 582 const char* inColor, |
| 583 int stageIndex) { |
| 584 SkASSERT(NULL != fProgramEffects.get()); |
| 585 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); |
| 586 } |
OLD | NEW |