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|    1 /* |    1 /* | 
|    2  * Copyright 2013 Google Inc. |    2  * Copyright 2013 Google Inc. | 
|    3  * |    3  * | 
|    4  * Use of this source code is governed by a BSD-style license that can be |    4  * Use of this source code is governed by a BSD-style license that can be | 
|    5  * found in the LICENSE file. |    5  * found in the LICENSE file. | 
|    6  */ |    6  */ | 
|    7  |    7  | 
|    8 #ifndef GrGLProgramDesc_DEFINED |    8 #ifndef GrGLProgramDesc_DEFINED | 
|    9 #define GrGLProgramDesc_DEFINED |    9 #define GrGLProgramDesc_DEFINED | 
|   10  |   10  | 
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|  226     }; |  226     }; | 
|  227  |  227  | 
|  228     SkAutoSMalloc<kPreAllocSize> fKey; |  228     SkAutoSMalloc<kPreAllocSize> fKey; | 
|  229     bool fInitialized; |  229     bool fInitialized; | 
|  230  |  230  | 
|  231     // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod
     e. TODO: Move all |  231     // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod
     e. TODO: Move all | 
|  232     // code generation to GrGLShaderBuilder (and maybe add getters rather than f
     riending). |  232     // code generation to GrGLShaderBuilder (and maybe add getters rather than f
     riending). | 
|  233     friend class GrGLProgram; |  233     friend class GrGLProgram; | 
|  234     friend class GrGLShaderBuilder; |  234     friend class GrGLShaderBuilder; | 
|  235     friend class GrGLFullShaderBuilder; |  235     friend class GrGLFullShaderBuilder; | 
 |  236     friend class GrGLFragmentOnlyShaderBuilder; | 
|  236 }; |  237 }; | 
|  237  |  238  | 
|  238 #endif |  239 #endif | 
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