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Side by Side Diff: content/renderer/webgraphicscontext3d_provider_impl.h

Issue 2584363002: gpu: Move ContextProviderCommandBuffer into mus gpu client-lib. (Closed)
Patch Set: tot merge Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_ 5 #ifndef CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
6 #define CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_ 6 #define CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "content/common/content_export.h" 10 #include "content/common/content_export.h"
11 #include "third_party/WebKit/public/platform/WebGraphicsContext3DProvider.h" 11 #include "third_party/WebKit/public/platform/WebGraphicsContext3DProvider.h"
12 12
13 namespace gpu { 13 namespace gpu {
14 namespace gles2 { 14 namespace gles2 {
15 class GLES2Interface; 15 class GLES2Interface;
16 } 16 }
17 } 17 }
18 18
19 namespace ui {
20 class ContextProviderCommandBuffer;
21 }
22
19 namespace content { 23 namespace content {
20 class ContextProviderCommandBuffer;
21 24
22 class CONTENT_EXPORT WebGraphicsContext3DProviderImpl 25 class CONTENT_EXPORT WebGraphicsContext3DProviderImpl
23 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3DProvider) { 26 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3DProvider) {
24 public: 27 public:
25 explicit WebGraphicsContext3DProviderImpl( 28 explicit WebGraphicsContext3DProviderImpl(
26 scoped_refptr<ContextProviderCommandBuffer> provider, 29 scoped_refptr<ui::ContextProviderCommandBuffer> provider,
27 bool software_rendering); 30 bool software_rendering);
28 ~WebGraphicsContext3DProviderImpl() override; 31 ~WebGraphicsContext3DProviderImpl() override;
29 32
30 // WebGraphicsContext3DProvider implementation. 33 // WebGraphicsContext3DProvider implementation.
31 bool bindToCurrentThread() override; 34 bool bindToCurrentThread() override;
32 gpu::gles2::GLES2Interface* contextGL() override; 35 gpu::gles2::GLES2Interface* contextGL() override;
33 GrContext* grContext() override; 36 GrContext* grContext() override;
34 gpu::Capabilities getCapabilities() override; 37 gpu::Capabilities getCapabilities() override;
35 bool isSoftwareRendering() const override; 38 bool isSoftwareRendering() const override;
36 void setLostContextCallback(const base::Closure&) override; 39 void setLostContextCallback(const base::Closure&) override;
37 void setErrorMessageCallback( 40 void setErrorMessageCallback(
38 const base::Callback<void(const char*, int32_t)>&) override; 41 const base::Callback<void(const char*, int32_t)>&) override;
39 void signalQuery(uint32_t, const base::Closure&) override; 42 void signalQuery(uint32_t, const base::Closure&) override;
40 43
41 ContextProviderCommandBuffer* context_provider() const { 44 ui::ContextProviderCommandBuffer* context_provider() const {
42 return provider_.get(); 45 return provider_.get();
43 } 46 }
44 47
45 private: 48 private:
46 scoped_refptr<ContextProviderCommandBuffer> provider_; 49 scoped_refptr<ui::ContextProviderCommandBuffer> provider_;
47 const bool software_rendering_; 50 const bool software_rendering_;
48 }; 51 };
49 52
50 } // namespace content 53 } // namespace content
51 54
52 #endif // CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_ 55 #endif // CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
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