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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/surfaces/surface_manager.h" | 5 #include "cc/surfaces/surface_manager.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <queue> | 10 #include <queue> |
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| 73 } | 73 } |
| 74 | 74 |
| 75 #if DCHECK_IS_ON() | 75 #if DCHECK_IS_ON() |
| 76 std::string SurfaceManager::SurfaceReferencesToString() { | 76 std::string SurfaceManager::SurfaceReferencesToString() { |
| 77 std::stringstream str; | 77 std::stringstream str; |
| 78 SurfaceReferencesToStringImpl(root_surface_id_, "", &str); | 78 SurfaceReferencesToStringImpl(root_surface_id_, "", &str); |
| 79 return str.str(); | 79 return str.str(); |
| 80 } | 80 } |
| 81 #endif | 81 #endif |
| 82 | 82 |
| 83 void SurfaceManager::SetLockManager( |
| 84 std::unique_ptr<DisplayCompositorLockManager> lock_manager) { |
| 85 lock_manager_ = std::move(lock_manager); |
| 86 } |
| 87 |
| 88 void SurfaceManager::RequestSurfaceResolution(Surface* pending_surface) { |
| 89 if (lock_manager_) |
| 90 lock_manager_->RequestSurfaceResolution(pending_surface); |
| 91 } |
| 92 |
| 83 void SurfaceManager::RegisterSurface(Surface* surface) { | 93 void SurfaceManager::RegisterSurface(Surface* surface) { |
| 84 DCHECK(thread_checker_.CalledOnValidThread()); | 94 DCHECK(thread_checker_.CalledOnValidThread()); |
| 85 DCHECK(surface); | 95 DCHECK(surface); |
| 86 DCHECK(!surface_map_.count(surface->surface_id())); | 96 DCHECK(!surface_map_.count(surface->surface_id())); |
| 87 surface_map_[surface->surface_id()] = surface; | 97 surface_map_[surface->surface_id()] = surface; |
| 88 } | 98 } |
| 89 | 99 |
| 90 void SurfaceManager::DeregisterSurface(const SurfaceId& surface_id) { | 100 void SurfaceManager::DeregisterSurface(const SurfaceId& surface_id) { |
| 91 DCHECK(thread_checker_.CalledOnValidThread()); | 101 DCHECK(thread_checker_.CalledOnValidThread()); |
| 92 SurfaceMap::iterator it = surface_map_.find(surface_id); | 102 SurfaceMap::iterator it = surface_map_.find(surface_id); |
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| 141 // Check some conditions that should never happen. We don't want to crash on | 151 // Check some conditions that should never happen. We don't want to crash on |
| 142 // bad input from a compromised client so just return early. | 152 // bad input from a compromised client so just return early. |
| 143 if (parent_id == child_id) { | 153 if (parent_id == child_id) { |
| 144 DLOG(ERROR) << "Cannot add self reference for " << parent_id.ToString(); | 154 DLOG(ERROR) << "Cannot add self reference for " << parent_id.ToString(); |
| 145 return; | 155 return; |
| 146 } | 156 } |
| 147 if (parent_id != root_surface_id_ && surface_map_.count(parent_id) == 0) { | 157 if (parent_id != root_surface_id_ && surface_map_.count(parent_id) == 0) { |
| 148 DLOG(ERROR) << "No surface in map for " << parent_id.ToString(); | 158 DLOG(ERROR) << "No surface in map for " << parent_id.ToString(); |
| 149 return; | 159 return; |
| 150 } | 160 } |
| 151 if (surface_map_.count(child_id) == 0) { | 161 // if (surface_map_.count(child_id) == 0) { |
| 152 DLOG(ERROR) << "No surface in map for " << child_id.ToString(); | 162 // DLOG(ERROR) << "No surface in map for " << child_id.ToString(); |
| 153 return; | 163 // return; |
| 154 } | 164 //} |
| 155 | 165 |
| 156 // There could be a temporary reference to |child_id| which we should now | 166 // There could be a temporary reference to |child_id| which we should now |
| 157 // remove because a real reference is being added to it. To find out whether | 167 // remove because a real reference is being added to it. To find out whether |
| 158 // or not a temporary reference exists, we need to first look up the | 168 // or not a temporary reference exists, we need to first look up the |
| 159 // FrameSinkId of |child_id| in |temp_references_|, which returns a vector of | 169 // FrameSinkId of |child_id| in |temp_references_|, which returns a vector of |
| 160 // LocalFrameIds, and then search for the LocalFrameId of |child_id| in the | 170 // LocalFrameIds, and then search for the LocalFrameId of |child_id| in the |
| 161 // said vector. If there is no temporary reference, we can immediately add the | 171 // said vector. If there is no temporary reference, we can immediately add the |
| 162 // reference from |parent_id| and return. | 172 // reference from |parent_id| and return. |
| 163 auto refs_iter = temp_references_.find(child_id.frame_sink_id()); | 173 auto refs_iter = temp_references_.find(child_id.frame_sink_id()); |
| 164 if (refs_iter == temp_references_.end()) { | 174 if (refs_iter == temp_references_.end()) { |
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| 626 std::vector<SurfaceId> children(iter->second.begin(), iter->second.end()); | 636 std::vector<SurfaceId> children(iter->second.begin(), iter->second.end()); |
| 627 std::sort(children.begin(), children.end()); | 637 std::sort(children.begin(), children.end()); |
| 628 | 638 |
| 629 for (const SurfaceId& child_id : children) | 639 for (const SurfaceId& child_id : children) |
| 630 SurfaceReferencesToStringImpl(child_id, indent + " ", str); | 640 SurfaceReferencesToStringImpl(child_id, indent + " ", str); |
| 631 } | 641 } |
| 632 } | 642 } |
| 633 #endif // DCHECK_IS_ON() | 643 #endif // DCHECK_IS_ON() |
| 634 | 644 |
| 635 } // namespace cc | 645 } // namespace cc |
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