Index: media/audio/audio_output_resampler.h |
diff --git a/media/audio/audio_output_resampler.h b/media/audio/audio_output_resampler.h |
index da512e09ebc345934a326a8c367678f639678067..fb3d1c90119af8af88b213e5cb99ca4a42abd150 100644 |
--- a/media/audio/audio_output_resampler.h |
+++ b/media/audio/audio_output_resampler.h |
@@ -7,6 +7,7 @@ |
#include <map> |
+#include "base/files/file_path.h" |
#include "base/macros.h" |
#include "base/time/time.h" |
#include "base/timer/timer.h" |
@@ -47,6 +48,10 @@ class MEDIA_EXPORT AudioOutputResampler : public AudioOutputDispatcher { |
void StreamVolumeSet(AudioOutputProxy* stream_proxy, double volume) override; |
void CloseStream(AudioOutputProxy* stream_proxy) override; |
+ // Controls debug recording. |
DaleCurtis
2017/01/24 01:12:02
It seems like this should just be something like S
|
+ void EnableDebugRecording(const base::FilePath& file_name); |
+ void DisableDebugRecording(); |
+ |
private: |
using CallbackMap = |
std::map<AudioOutputProxy*, std::unique_ptr<OnMoreDataConverter>>; |
@@ -64,6 +69,12 @@ class MEDIA_EXPORT AudioOutputResampler : public AudioOutputDispatcher { |
// Stops the stream corresponding to the |item| in |callbacks_|. |
void StopStreamInternal(const CallbackMap::value_type& item); |
+ // Helper function that conditionally starts debug recording. |
+ void MaybeStartDebugRecording(); |
+ |
+ // The AudioManager that creates us. |
+ AudioManager* audio_manager_; |
+ |
// Dispatcher to proxy all AudioOutputDispatcher calls too. |
std::unique_ptr<AudioOutputDispatcherImpl> dispatcher_; |
@@ -90,6 +101,10 @@ class MEDIA_EXPORT AudioOutputResampler : public AudioOutputDispatcher { |
// to a fake stream indefinitely for transient errors. |
base::Timer reinitialize_timer_; |
+ // Used for audio debug recordings. The file name is stored when enabling to |
+ // be able to enable on new OnMoreDataConverters. |
+ base::FilePath debug_recording_file_name_; |
+ |
base::WeakPtrFactory<AudioOutputResampler> weak_factory_; |
DISALLOW_COPY_AND_ASSIGN(AudioOutputResampler); |
}; |