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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/audio/audio_debug_recording_helper.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/files/file_path.h" | |
| 9 #include "base/single_thread_task_runner.h" | |
| 10 #include "media/audio/audio_manager.h" | |
| 11 | |
| 12 namespace media { | |
| 13 | |
| 14 AudioDebugRecordingHelper::AudioDebugRecordingHelper( | |
| 15 const AudioParameters& params, | |
| 16 const AudioFileWriter::CreateCallback& create_audio_file_writer_callback, | |
| 17 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | |
| 18 base::OnceClosure on_destruction_closure) | |
| 19 : params_(params), | |
| 20 create_audio_file_writer_callback_(create_audio_file_writer_callback), | |
| 21 recording_enabled_(0), | |
| 22 task_runner_(std::move(task_runner)), | |
| 23 on_destruction_closure_(std::move(on_destruction_closure)), | |
| 24 weak_factory_(this) { | |
| 25 DCHECK(create_audio_file_writer_callback_); | |
| 26 } | |
| 27 | |
| 28 AudioDebugRecordingHelper::~AudioDebugRecordingHelper() { | |
| 29 if (on_destruction_closure_) | |
| 30 std::move(on_destruction_closure_).Run(); | |
| 31 } | |
| 32 | |
| 33 void AudioDebugRecordingHelper::EnableDebugRecording( | |
| 34 const base::FilePath& file_name) { | |
| 35 DCHECK(task_runner_->BelongsToCurrentThread()); | |
| 36 DCHECK(!debug_writer_); | |
| 37 DCHECK(!file_name.empty()); | |
| 38 | |
| 39 debug_writer_ = create_audio_file_writer_callback_.Run(params_); | |
| 40 debug_writer_->Start( | |
| 41 file_name.AddExtension(debug_writer_->GetFileNameExtension())); | |
| 42 | |
| 43 base::subtle::Release_Store(&recording_enabled_, 1); | |
|
o1ka
2017/02/10 15:21:53
Let's do NoBarrier everywhere as per offline discu
Henrik Grunell
2017/02/13 15:16:48
Done.
| |
| 44 } | |
| 45 | |
| 46 void AudioDebugRecordingHelper::DisableDebugRecording() { | |
| 47 DCHECK(task_runner_->BelongsToCurrentThread()); | |
| 48 | |
| 49 base::subtle::Acquire_Store(&recording_enabled_, 0); | |
| 50 | |
| 51 if (debug_writer_) { | |
| 52 debug_writer_->Stop(); | |
| 53 debug_writer_.reset(); | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 void AudioDebugRecordingHelper::OnData(const AudioBus* source) { | |
| 58 base::subtle::Atomic32 recording_enabled = | |
| 59 base::subtle::Acquire_Load(&recording_enabled_); | |
| 60 if (!recording_enabled) | |
| 61 return; | |
| 62 | |
| 63 // TODO(grunell) Don't create a new AudioBus each time. Maybe a pool of | |
| 64 // AudioBuses. See also comment in | |
| 65 // AudioInputController::AudioCallback::PerformOptionalDebugRecording. | |
| 66 std::unique_ptr<AudioBus> audio_bus_copy = | |
| 67 AudioBus::Create(source->channels(), source->frames()); | |
| 68 source->CopyTo(audio_bus_copy.get()); | |
| 69 | |
| 70 task_runner_->PostTask( | |
| 71 FROM_HERE, | |
| 72 base::Bind(&AudioDebugRecordingHelper::DoWrite, | |
| 73 weak_factory_.GetWeakPtr(), base::Passed(&audio_bus_copy))); | |
| 74 } | |
| 75 | |
| 76 void AudioDebugRecordingHelper::DoWrite(std::unique_ptr<media::AudioBus> data) { | |
| 77 DCHECK(task_runner_->BelongsToCurrentThread()); | |
| 78 | |
| 79 if (debug_writer_) | |
| 80 debug_writer_->Write(std::move(data)); | |
| 81 } | |
| 82 | |
| 83 } // namespace media | |
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