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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/DefaultAudioDestinationNode.cpp

Issue 2582443004: ScriptProcessor buffer size should be consistent with callback size (Closed)
Patch Set: Make callbackBufferSize pure virtual Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 if (isInitialized()) { 96 if (isInitialized()) {
97 DCHECK(m_destination->isPlaying()); 97 DCHECK(m_destination->isPlaying());
98 m_destination->stop(); 98 m_destination->stop();
99 } 99 }
100 } 100 }
101 101
102 unsigned long DefaultAudioDestinationHandler::maxChannelCount() const { 102 unsigned long DefaultAudioDestinationHandler::maxChannelCount() const {
103 return AudioDestination::maxChannelCount(); 103 return AudioDestination::maxChannelCount();
104 } 104 }
105 105
106 size_t DefaultAudioDestinationHandler::callbackBufferSize() const {
107 return m_destination->callbackBufferSize();
108 }
109
106 void DefaultAudioDestinationHandler::setChannelCount( 110 void DefaultAudioDestinationHandler::setChannelCount(
107 unsigned long channelCount, 111 unsigned long channelCount,
108 ExceptionState& exceptionState) { 112 ExceptionState& exceptionState) {
109 // The channelCount for the input to this node controls the actual number of 113 // The channelCount for the input to this node controls the actual number of
110 // channels we send to the audio hardware. It can only be set depending on the 114 // channels we send to the audio hardware. It can only be set depending on the
111 // maximum number of channels supported by the hardware. 115 // maximum number of channels supported by the hardware.
112 116
113 DCHECK(isMainThread()); 117 DCHECK(isMainThread());
114 118
115 if (!maxChannelCount() || channelCount > maxChannelCount()) { 119 if (!maxChannelCount() || channelCount > maxChannelCount()) {
(...skipping 24 matching lines...) Expand all
140 : AudioDestinationNode(context) { 144 : AudioDestinationNode(context) {
141 setHandler(DefaultAudioDestinationHandler::create(*this)); 145 setHandler(DefaultAudioDestinationHandler::create(*this));
142 } 146 }
143 147
144 DefaultAudioDestinationNode* DefaultAudioDestinationNode::create( 148 DefaultAudioDestinationNode* DefaultAudioDestinationNode::create(
145 BaseAudioContext* context) { 149 BaseAudioContext* context) {
146 return new DefaultAudioDestinationNode(*context); 150 return new DefaultAudioDestinationNode(*context);
147 } 151 }
148 152
149 } // namespace blink 153 } // namespace blink
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