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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h

Issue 2582443004: ScriptProcessor buffer size should be consistent with callback size (Closed)
Patch Set: Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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133 // node has gone away? 0 is a valid time. 133 // node has gone away? 0 is a valid time.
134 return m_destinationNode 134 return m_destinationNode
135 ? m_destinationNode->audioDestinationHandler().currentTime() 135 ? m_destinationNode->audioDestinationHandler().currentTime()
136 : 0; 136 : 0;
137 } 137 }
138 138
139 float sampleRate() const { 139 float sampleRate() const {
140 return m_destinationNode ? m_destinationNode->handler().sampleRate() : 0; 140 return m_destinationNode ? m_destinationNode->handler().sampleRate() : 0;
141 } 141 }
142 142
143 size_t callbackBufferSize() const {
144 return m_destinationNode ? m_destinationNode->handler().callbackBufferSize()
145 : 0;
146 }
147
143 String state() const; 148 String state() const;
144 AudioContextState contextState() const { return m_contextState; } 149 AudioContextState contextState() const { return m_contextState; }
145 void throwExceptionForClosedState(ExceptionState&); 150 void throwExceptionForClosedState(ExceptionState&);
146 151
147 AudioBuffer* createBuffer(unsigned numberOfChannels, 152 AudioBuffer* createBuffer(unsigned numberOfChannels,
148 size_t numberOfFrames, 153 size_t numberOfFrames,
149 float sampleRate, 154 float sampleRate,
150 ExceptionState&); 155 ExceptionState&);
151 156
152 // Asynchronous audio file data decoding. 157 // Asynchronous audio file data decoding.
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447 // This is considering 32 is large enough for multiple channels audio. 452 // This is considering 32 is large enough for multiple channels audio.
448 // It is somewhat arbitrary and could be increased if necessary. 453 // It is somewhat arbitrary and could be increased if necessary.
449 enum { MaxNumberOfChannels = 32 }; 454 enum { MaxNumberOfChannels = 32 };
450 455
451 Optional<AutoplayStatus> m_autoplayStatus; 456 Optional<AutoplayStatus> m_autoplayStatus;
452 }; 457 };
453 458
454 } // namespace blink 459 } // namespace blink
455 460
456 #endif // BaseAudioContext_h 461 #endif // BaseAudioContext_h
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