OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
(...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
218 } | 218 } |
219 | 219 |
220 startAnimation(); | 220 startAnimation(); |
221 } | 221 } |
222 | 222 |
223 namespace { | 223 namespace { |
224 | 224 |
225 sk_sp<SkShader> createPatternShader(const SkImage* image, | 225 sk_sp<SkShader> createPatternShader(const SkImage* image, |
226 const SkMatrix& shaderMatrix, | 226 const SkMatrix& shaderMatrix, |
227 const SkPaint& paint, | 227 const SkPaint& paint, |
228 const FloatSize& spacing) { | 228 const FloatSize& spacing, |
229 SkShader::TileMode tmx, | |
230 SkShader::TileMode tmy) { | |
229 if (spacing.isZero()) | 231 if (spacing.isZero()) |
230 return image->makeShader(SkShader::kRepeat_TileMode, | 232 return image->makeShader(tmx, tmy, &shaderMatrix); |
231 SkShader::kRepeat_TileMode, &shaderMatrix); | |
232 | 233 |
233 // Arbitrary tiling is currently only supported for SkPictureShader, so we use | 234 // Arbitrary tiling is currently only supported for SkPictureShader, so we use |
234 // that instead of a plain bitmap shader to implement spacing. | 235 // that instead of a plain bitmap shader to implement spacing. |
235 const SkRect tileRect = SkRect::MakeWH(image->width() + spacing.width(), | 236 const SkRect tileRect = SkRect::MakeWH(image->width() + spacing.width(), |
236 image->height() + spacing.height()); | 237 image->height() + spacing.height()); |
237 | 238 |
238 SkPictureRecorder recorder; | 239 SkPictureRecorder recorder; |
239 SkCanvas* canvas = recorder.beginRecording(tileRect); | 240 SkCanvas* canvas = recorder.beginRecording(tileRect); |
240 canvas->drawImage(image, 0, 0, &paint); | 241 canvas->drawImage(image, 0, 0, &paint); |
241 | 242 |
242 return SkShader::MakePictureShader( | 243 return SkShader::MakePictureShader(recorder.finishRecordingAsPicture(), tmx, |
243 recorder.finishRecordingAsPicture(), SkShader::kRepeat_TileMode, | 244 tmy, &shaderMatrix, nullptr); |
244 SkShader::kRepeat_TileMode, &shaderMatrix, nullptr); | 245 } |
246 | |
247 SkShader::TileMode computeTileMode(float destOffset, | |
fs
2016/12/19 16:49:22
Maybe structure this as an interval containment ch
f(malita)
2016/12/19 17:34:56
Done.
| |
248 float destSize, | |
249 float tileOffset, | |
250 float tileSize) { | |
251 return destOffset >= tileOffset && | |
252 destOffset + destSize <= tileOffset + tileSize | |
253 ? SkShader::kClamp_TileMode | |
254 : SkShader::kRepeat_TileMode; | |
245 } | 255 } |
246 | 256 |
247 } // anonymous namespace | 257 } // anonymous namespace |
248 | 258 |
249 void Image::drawPattern(GraphicsContext& context, | 259 void Image::drawPattern(GraphicsContext& context, |
250 const FloatRect& floatSrcRect, | 260 const FloatRect& floatSrcRect, |
251 const FloatSize& scale, | 261 const FloatSize& scale, |
252 const FloatPoint& phase, | 262 const FloatPoint& phase, |
253 SkBlendMode compositeOp, | 263 SkBlendMode compositeOp, |
254 const FloatRect& destRect, | 264 const FloatRect& destRect, |
(...skipping 24 matching lines...) Expand all Loading... | |
279 // set to the pattern's transform, which just includes scale. | 289 // set to the pattern's transform, which just includes scale. |
280 localMatrix.preScale(scale.width(), scale.height()); | 290 localMatrix.preScale(scale.width(), scale.height()); |
281 | 291 |
282 // Fetch this now as subsetting may swap the image. | 292 // Fetch this now as subsetting may swap the image. |
283 auto imageID = image->uniqueID(); | 293 auto imageID = image->uniqueID(); |
284 | 294 |
285 image = image->makeSubset(enclosingIntRect(normSrcRect)); | 295 image = image->makeSubset(enclosingIntRect(normSrcRect)); |
286 if (!image) | 296 if (!image) |
287 return; | 297 return; |
288 | 298 |
299 const FloatSize tileSize( | |
300 image->width() * scale.width() + repeatSpacing.width(), | |
301 image->height() * scale.height() + repeatSpacing.height()); | |
302 const auto tmx = computeTileMode(destRect.x(), destRect.width(), adjustedX, | |
303 tileSize.width()); | |
304 const auto tmy = computeTileMode(destRect.y(), destRect.height(), adjustedY, | |
305 tileSize.height()); | |
306 | |
289 { | 307 { |
290 SkPaint paint = context.fillPaint(); | 308 SkPaint paint = context.fillPaint(); |
291 paint.setColor(SK_ColorBLACK); | 309 paint.setColor(SK_ColorBLACK); |
292 paint.setBlendMode(compositeOp); | 310 paint.setBlendMode(compositeOp); |
293 paint.setFilterQuality( | 311 paint.setFilterQuality( |
294 context.computeFilterQuality(this, destRect, normSrcRect)); | 312 context.computeFilterQuality(this, destRect, normSrcRect)); |
295 paint.setAntiAlias(context.shouldAntialias()); | 313 paint.setAntiAlias(context.shouldAntialias()); |
296 paint.setShader(createPatternShader( | 314 paint.setShader( |
297 image.get(), localMatrix, paint, | 315 createPatternShader(image.get(), localMatrix, paint, |
298 FloatSize(repeatSpacing.width() / scale.width(), | 316 FloatSize(repeatSpacing.width() / scale.width(), |
299 repeatSpacing.height() / scale.height()))); | 317 repeatSpacing.height() / scale.height()), |
318 tmx, tmy)); | |
300 context.drawRect(destRect, paint); | 319 context.drawRect(destRect, paint); |
301 } | 320 } |
302 | 321 |
303 if (currentFrameIsLazyDecoded()) | 322 if (currentFrameIsLazyDecoded()) |
304 PlatformInstrumentation::didDrawLazyPixelRef(imageID); | 323 PlatformInstrumentation::didDrawLazyPixelRef(imageID); |
305 } | 324 } |
306 | 325 |
307 PassRefPtr<Image> Image::imageForDefaultFrame() { | 326 PassRefPtr<Image> Image::imageForDefaultFrame() { |
308 RefPtr<Image> image(this); | 327 RefPtr<Image> image(this); |
309 | 328 |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
364 FloatRect subset = dest; | 383 FloatRect subset = dest; |
365 subset.setX((dest.x() - tile.x()) / scale.width()); | 384 subset.setX((dest.x() - tile.x()) / scale.width()); |
366 subset.setY((dest.y() - tile.y()) / scale.height()); | 385 subset.setY((dest.y() - tile.y()) / scale.height()); |
367 subset.setWidth(dest.width() / scale.width()); | 386 subset.setWidth(dest.width() / scale.width()); |
368 subset.setHeight(dest.height() / scale.height()); | 387 subset.setHeight(dest.height() / scale.height()); |
369 | 388 |
370 return subset; | 389 return subset; |
371 } | 390 } |
372 | 391 |
373 } // namespace blink | 392 } // namespace blink |
OLD | NEW |