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Issue 2581973002: [Command buffer]: Don't blit color buffer if draw buffers have no image during blitting (Closed)
Patch Set: code rebase Created 3 years, 12 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
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41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
46 46
47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
48 bug=660844) # WebGL 2.0.1 48 bug=660844) # WebGL 2.0.1
49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
50 bug=660844) # WebGL 2.0.1 50 bug=660844) # WebGL 2.0.1
51 self.Fail('conformance2/rendering/read-draw-when-missing-image.html',
52 ['linux', 'nvidia', 'opengl'], bug=672719) # WebGL 2.0.1
53 self.Fail('conformance2/textures/misc/' + 51 self.Fail('conformance2/textures/misc/' +
54 'integer-cubemap-specification-order-bug.html', 52 'integer-cubemap-specification-order-bug.html',
55 bug=483282) # owner:cwallez, test might be buggy 53 bug=483282) # owner:cwallez, test might be buggy
56 54
57 # Windows only. 55 # Windows only.
58 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', 56 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html',
59 ['win'], bug=644740) 57 ['win'], bug=644740)
60 58
61 # Win / NVidia 59 # Win / NVidia
62 self.Flaky('deqp/functional/gles3/fbomultisample*', 60 self.Flaky('deqp/functional/gles3/fbomultisample*',
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856 # self.Fail(page_name, 854 # self.Fail(page_name,
857 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 855 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
858 # self.Fail(page_name, 856 # self.Fail(page_name,
859 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 857 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
860 858
861 # Conflicts if between a generic os condition and a specific version 859 # Conflicts if between a generic os condition and a specific version
862 # self.Fail(page_name, 860 # self.Fail(page_name,
863 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 861 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
864 # self.Fail(page_name, 862 # self.Fail(page_name,
865 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 863 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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