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Side by Side Diff: third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp

Issue 2581843002: Implement merging non-composited paint property nodes in the PACompositor. (Closed)
Patch Set: none Created 3 years, 12 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "platform/graphics/compositing/PaintArtifactCompositor.h" 5 #include "platform/graphics/compositing/PaintArtifactCompositor.h"
6 6
7 #include "cc/layers/content_layer_client.h" 7 #include "cc/layers/content_layer_client.h"
8 #include "cc/layers/layer.h" 8 #include "cc/layers/layer.h"
9 #include "cc/layers/picture_layer.h" 9 #include "cc/layers/picture_layer.h"
10 #include "cc/playback/compositing_display_item.h"
10 #include "cc/playback/display_item_list.h" 11 #include "cc/playback/display_item_list.h"
11 #include "cc/playback/display_item_list_settings.h" 12 #include "cc/playback/display_item_list_settings.h"
12 #include "cc/playback/drawing_display_item.h" 13 #include "cc/playback/drawing_display_item.h"
14 #include "cc/playback/filter_display_item.h"
15 #include "cc/playback/float_clip_display_item.h"
13 #include "cc/playback/transform_display_item.h" 16 #include "cc/playback/transform_display_item.h"
14 #include "cc/trees/clip_node.h" 17 #include "cc/trees/clip_node.h"
15 #include "cc/trees/effect_node.h" 18 #include "cc/trees/effect_node.h"
16 #include "cc/trees/layer_tree_host.h" 19 #include "cc/trees/layer_tree_host.h"
17 #include "cc/trees/property_tree.h" 20 #include "cc/trees/property_tree.h"
18 #include "cc/trees/scroll_node.h" 21 #include "cc/trees/scroll_node.h"
19 #include "cc/trees/transform_node.h" 22 #include "cc/trees/transform_node.h"
20 #include "platform/RuntimeEnabledFeatures.h" 23 #include "platform/RuntimeEnabledFeatures.h"
21 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 24 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
22 #include "platform/graphics/paint/DisplayItem.h" 25 #include "platform/graphics/paint/DisplayItem.h"
23 #include "platform/graphics/paint/DrawingDisplayItem.h" 26 #include "platform/graphics/paint/DrawingDisplayItem.h"
24 #include "platform/graphics/paint/ForeignLayerDisplayItem.h" 27 #include "platform/graphics/paint/ForeignLayerDisplayItem.h"
28 #include "platform/graphics/paint/GeometryMapper.h"
25 #include "platform/graphics/paint/PaintArtifact.h" 29 #include "platform/graphics/paint/PaintArtifact.h"
30 #include "platform/graphics/paint/PropertyTreeState.h"
26 #include "platform/graphics/paint/RasterInvalidationTracking.h" 31 #include "platform/graphics/paint/RasterInvalidationTracking.h"
27 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" 32 #include "platform/graphics/paint/ScrollPaintPropertyNode.h"
28 #include "platform/graphics/paint/TransformPaintPropertyNode.h" 33 #include "platform/graphics/paint/TransformPaintPropertyNode.h"
29 #include "public/platform/Platform.h" 34 #include "public/platform/Platform.h"
30 #include "public/platform/WebCompositorSupport.h" 35 #include "public/platform/WebCompositorSupport.h"
31 #include "public/platform/WebLayer.h" 36 #include "public/platform/WebLayer.h"
32 #include "ui/gfx/geometry/point.h" 37 #include "ui/gfx/geometry/point.h"
33 #include "ui/gfx/geometry/point_f.h" 38 #include "ui/gfx/geometry/point_f.h"
34 #include "ui/gfx/geometry/rect.h" 39 #include "ui/gfx/geometry/rect.h"
35 #include "ui/gfx/geometry/rect_f.h" 40 #include "ui/gfx/geometry/rect_f.h"
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after
229 // gfx::Rect bounds = gfx::SkIRectToRect(picture->cullRect().roundOut()); 234 // gfx::Rect bounds = gfx::SkIRectToRect(picture->cullRect().roundOut());
230 // or use the visual rect directly. However, clip content layers attempt 235 // or use the visual rect directly. However, clip content layers attempt
231 // to raster in a different space than that of the visual rects. We'll be 236 // to raster in a different space than that of the visual rects. We'll be
232 // reworking visual rects further for SPv2, so for now we just pass a 237 // reworking visual rects further for SPv2, so for now we just pass a
233 // visual rect large enough to make sure items raster. 238 // visual rect large enough to make sure items raster.
234 list->CreateAndAppendDrawingItem<cc::DrawingDisplayItem>( 239 list->CreateAndAppendDrawingItem<cc::DrawingDisplayItem>(
235 largeRect, sk_ref_sp(picture)); 240 largeRect, sk_ref_sp(picture));
236 } 241 }
237 } 242 }
238 243
239 static scoped_refptr<cc::DisplayItemList> recordPaintChunk(
240 const PaintArtifact& artifact,
241 const PaintChunk& chunk,
242 const gfx::Rect& combinedBounds) {
243 cc::DisplayItemListSettings settings;
244 scoped_refptr<cc::DisplayItemList> list =
245 cc::DisplayItemList::Create(settings);
246
247 gfx::Transform translation;
248 translation.Translate(-combinedBounds.x(), -combinedBounds.y());
249 // Passing combinedBounds as the visual rect for the begin/end transform item
250 // would normally be the sensible thing to do, but see comment above re:
251 // visual rects for drawing items and further rework in flight.
252 list->CreateAndAppendPairedBeginItem<cc::TransformDisplayItem>(translation);
253
254 const DisplayItemList& displayItems = artifact.getDisplayItemList();
255 for (const auto& displayItem : displayItems.itemsInPaintChunk(chunk))
256 appendDisplayItemToCcDisplayItemList(displayItem, list.get());
257
258 list->CreateAndAppendPairedEndItem<cc::EndTransformDisplayItem>();
259
260 list->Finalize();
261 return list;
262 }
263
264 scoped_refptr<cc::Layer> foreignLayerForPaintChunk( 244 scoped_refptr<cc::Layer> foreignLayerForPaintChunk(
265 const PaintArtifact& paintArtifact, 245 const PaintArtifact& paintArtifact,
266 const PaintChunk& paintChunk, 246 const PaintChunk& paintChunk,
267 gfx::Vector2dF& layerOffset) { 247 gfx::Vector2dF& layerOffset) {
268 if (paintChunk.size() != 1) 248 if (paintChunk.size() != 1)
269 return nullptr; 249 return nullptr;
270 250
271 const auto& displayItem = 251 const auto& displayItem =
272 paintArtifact.getDisplayItemList()[paintChunk.beginIndex]; 252 paintArtifact.getDisplayItemList()[paintChunk.beginIndex];
273 if (!displayItem.isForeignLayer()) 253 if (!displayItem.isForeignLayer())
274 return nullptr; 254 return nullptr;
275 255
276 const auto& foreignLayerDisplayItem = 256 const auto& foreignLayerDisplayItem =
277 static_cast<const ForeignLayerDisplayItem&>(displayItem); 257 static_cast<const ForeignLayerDisplayItem&>(displayItem);
278 layerOffset = gfx::Vector2dF(foreignLayerDisplayItem.location().x(), 258 layerOffset = gfx::Vector2dF(foreignLayerDisplayItem.location().x(),
279 foreignLayerDisplayItem.location().y()); 259 foreignLayerDisplayItem.location().y());
280 scoped_refptr<cc::Layer> layer = foreignLayerDisplayItem.layer(); 260 scoped_refptr<cc::Layer> layer = foreignLayerDisplayItem.layer();
281 layer->SetBounds(foreignLayerDisplayItem.bounds()); 261 layer->SetBounds(foreignLayerDisplayItem.bounds());
282 layer->SetIsDrawable(true); 262 layer->SetIsDrawable(true);
283 return layer; 263 return layer;
284 } 264 }
285 265
286 constexpr int kInvalidNodeId = -1; 266 constexpr int kInvalidNodeId = -1;
287 // cc's property trees use 0 for the root node (always non-null). 267 // cc's property trees use 0 for the root node (always non-null).
288 constexpr int kRealRootNodeId = 0; 268 constexpr int kRealRootNodeId = 0;
289 // cc allocates special nodes for root effects such as the device scale. 269 // cc allocates special nodes for root effects such as the device scale.
290 constexpr int kSecondaryRootNodeId = 1; 270 constexpr int kSecondaryRootNodeId = 1;
291 constexpr int kPropertyTreeSequenceNumber = 1; 271 constexpr int kPropertyTreeSequenceNumber = 1;
292 272
273 enum EndDisplayItemType { EndTransform, EndClip, EndEffect };
274
275 // Applies the clips between |localState| and |ancestorState| into a single
276 // combined cc::FloatClipDisplayItem on |ccList|.
277 static void applyClipsBetweenStates(const PropertyTreeState& localState,
278 const PropertyTreeState& ancestorState,
279 cc::DisplayItemList& ccList,
280 Vector<EndDisplayItemType>& endDisplayItems,
281 GeometryMapper& geometryMapper) {
282 DCHECK(localState.transform() == ancestorState.transform());
283 #ifdef DCHECK_IS_ON
284 const TransformPaintPropertyNode* transformNode =
285 localState.clip()->localTransformSpace();
286 if (transformNode != ancestorState.transform()) {
287 bool success = false;
288 const TransformationMatrix& localToAncestorMatrix =
289 geometryMapper.localToAncestorMatrix(transformNode, ancestorState,
290 success);
291 DCHECK(success);
292 // Clips are only in descendant spaces that are transformed by one
293 // or more scrolls.
294 DCHECK(localToAncestorMatrix.isIdentityOrTranslation());
295 }
296 #endif
297
298 FloatRect combinedClip;
299 bool success = false;
300 // TODO(chrishtr) :get rid of infiniteIntRect here.
301 combinedClip = geometryMapper.localToVisualRectInAncestorSpace(
302 FloatRect(LayoutRect::infiniteIntRect()), localState, ancestorState,
303 success);
304
305 DCHECK(success);
306
307 ccList.CreateAndAppendPairedBeginItem<cc::FloatClipDisplayItem>(
308 gfx::RectF(combinedClip));
309 endDisplayItems.push_back(EndClip);
310 }
311
312 static void recordPairedBeginDisplayItems(
313 const Vector<PropertyTreeState>& pairedStates,
314 const PropertyTreeState& pendingLayerState,
315 cc::DisplayItemList& ccList,
316 Vector<EndDisplayItemType>& endDisplayItems,
317 GeometryMapper& geometryMapper) {
318 PropertyTreeState mappedClipDestinationSpace = pendingLayerState;
319 PropertyTreeState clipSpace = pendingLayerState;
320 bool hasClip = false;
321
322 for (Vector<PropertyTreeState>::const_reverse_iterator pairedState =
323 pairedStates.rbegin();
324 pairedState != pairedStates.rend(); ++pairedState) {
325 switch (pairedState->innermostNode()) {
326 case PropertyTreeState::Transform: {
327 if (hasClip) {
328 applyClipsBetweenStates(clipSpace, mappedClipDestinationSpace, ccList,
329 endDisplayItems, geometryMapper);
330 hasClip = false;
331 }
332 mappedClipDestinationSpace = *pairedState;
333 clipSpace = *pairedState;
334
335 TransformationMatrix matrix = pairedState->transform()->matrix();
336 matrix.applyTransformOrigin(pairedState->transform()->origin());
337
338 gfx::Transform transform(gfx::Transform::kSkipInitialization);
339 transform.matrix() = TransformationMatrix::toSkMatrix44(matrix);
340
341 ccList.CreateAndAppendPairedBeginItem<cc::TransformDisplayItem>(
342 transform);
343 endDisplayItems.push_back(EndTransform);
344 break;
345 }
346 case PropertyTreeState::Clip: {
347 // Clips are handled in |applyClips| when ending the iterator, or
348 // transitioning between transform spaces. Here we store off the
349 // PropertyTreeState of the first found clip, under the transform of
350 // pairedState->transform(). All subsequent clips before applying the
351 // transform will be applied in applyClips.
352 clipSpace = *pairedState;
353 hasClip = true;
354 #ifdef DCHECK_IS_ON
355 if (pairedState->clip()->localTransformSpace() !=
356 pairedState->transform()) {
357 const TransformationMatrix& localTransformMatrix =
358 pairedState->effect()->localTransformSpace()->matrix();
359 // Clips are only in descendant spaces that are transformed by scroll.
360 DCHECK(localTransformMatrix.isIdentityOrTranslation());
361 }
362 #endif
363 break;
364 }
365 case PropertyTreeState::Effect: {
366 // TODO(chrishtr): skip effect and/or compositing display items if
367 // not necessary.
368
369 FloatRect clipRect =
370 pairedState->effect()->outputClip()->clipRect().rect();
371 // TODO(chrishtr): specify origin of the filter.
372 FloatPoint filterOrigin;
373 if (pairedState->effect()->localTransformSpace() !=
374 pairedState->transform()) {
375 bool success = false;
376 const TransformPaintPropertyNode* transformNode =
377 pairedState->effect()->localTransformSpace();
378 const TransformationMatrix& localToAncestorMatrix =
379 geometryMapper.localToAncestorMatrix(transformNode, *pairedState,
380 success);
381 DCHECK(success);
382 // Effects are only in descendant spaces that are transformed by one
383 // or more scrolls.
384 DCHECK(localToAncestorMatrix.isIdentityOrTranslation());
385
386 clipRect = localToAncestorMatrix.mapRect(clipRect);
387 filterOrigin = localToAncestorMatrix.mapPoint(filterOrigin);
388 }
389
390 const bool kLcdTextRequiresOpaqueLayer = true;
391 ccList.CreateAndAppendPairedBeginItem<cc::CompositingDisplayItem>(
chrishtr 2016/12/24 20:56:59 Switched these in order. Old one was wrong.
392 static_cast<uint8_t>(
393 gfx::ToFlooredInt(255 * pairedState->effect()->opacity())),
394 pairedState->effect()->blendMode(),
395 // TODO(chrishtr): compute bounds as necessary.
396 nullptr, nullptr, kLcdTextRequiresOpaqueLayer);
397
398 ccList.CreateAndAppendPairedBeginItem<cc::FilterDisplayItem>(
399 pairedState->effect()->filter().asCcFilterOperations(),
400 clipRect,
401 gfx::PointF(filterOrigin.x(), filterOrigin.y()));
402
403 endDisplayItems.push_back(EndEffect);
404 break;
405 }
406 case PropertyTreeState::None:
407 break;
408 }
409 }
410
411 if (hasClip) {
412 applyClipsBetweenStates(clipSpace, mappedClipDestinationSpace, ccList,
413 endDisplayItems, geometryMapper);
414 }
415 }
416
417 static void recordPairedEndDisplayItems(
418 const Vector<EndDisplayItemType>& endDisplayItemTypes,
419 cc::DisplayItemList* ccList) {
420 for (Vector<EndDisplayItemType>::const_reverse_iterator endType =
421 endDisplayItemTypes.rbegin();
422 endType != endDisplayItemTypes.rend(); ++endType) {
423 switch (*endType) {
424 case EndTransform:
425 ccList->CreateAndAppendPairedEndItem<cc::EndTransformDisplayItem>();
426 break;
427 case EndClip:
428 ccList->CreateAndAppendPairedEndItem<cc::EndFloatClipDisplayItem>();
429 break;
430 case EndEffect:
431 ccList->CreateAndAppendPairedEndItem<cc::EndFilterDisplayItem>();
432 ccList->CreateAndAppendPairedEndItem<cc::EndCompositingDisplayItem>();
433 break;
434 }
435 }
436 }
437
293 } // namespace 438 } // namespace
294 439
440 scoped_refptr<cc::DisplayItemList> PaintArtifactCompositor::recordPendingLayer(
441 const PaintArtifact& artifact,
442 const PendingLayer& pendingLayer,
443 const gfx::Rect& combinedBounds,
444 GeometryMapper& geometryMapper) {
445 cc::DisplayItemListSettings settings;
446 scoped_refptr<cc::DisplayItemList> ccList =
447 cc::DisplayItemList::Create(settings);
448
449 gfx::Transform translation;
450 translation.Translate(-combinedBounds.x(), -combinedBounds.y());
451 // Passing combinedBounds as the visual rect for the begin/end transform item
452 // would normally be the sensible thing to do, but see comment above re:
453 // visual rects for drawing items and further rework in flight.
454 ccList->CreateAndAppendPairedBeginItem<cc::TransformDisplayItem>(translation);
455
456 const DisplayItemList& displayItems = artifact.getDisplayItemList();
457 for (const auto& paintChunk : pendingLayer.paintChunks) {
458 const PropertyTreeState* state = &paintChunk->properties.propertyTreeState;
459 PropertyTreeStateIterator iterator(*state);
460 Vector<PropertyTreeState> pairedStates;
461 for (; state && *state != pendingLayer.propertyTreeState;
462 state = iterator.next()) {
463 if (state->innermostNode() != PropertyTreeState::None)
464 pairedStates.push_back(*state);
465 }
466
467 // TODO(chrishtr): we can avoid some extra paired display items if
468 // multiple PaintChunks share them. We can also collapse clips between
469 // transforms into single clips in the same way that PaintLayerClipper does.
470 Vector<EndDisplayItemType> endDisplayItems;
471
472 recordPairedBeginDisplayItems(pairedStates, pendingLayer.propertyTreeState,
473 *ccList.get(), endDisplayItems,
474 geometryMapper);
475
476 for (const auto& displayItem : displayItems.itemsInPaintChunk(*paintChunk))
477 appendDisplayItemToCcDisplayItemList(displayItem, ccList.get());
478
479 recordPairedEndDisplayItems(endDisplayItems, ccList.get());
480 }
481
482 ccList->CreateAndAppendPairedEndItem<cc::EndTransformDisplayItem>();
483
484 ccList->Finalize();
485 return ccList;
486 }
487
295 std::unique_ptr<PaintArtifactCompositor::ContentLayerClientImpl> 488 std::unique_ptr<PaintArtifactCompositor::ContentLayerClientImpl>
296 PaintArtifactCompositor::clientForPaintChunk( 489 PaintArtifactCompositor::clientForPaintChunk(
297 const PaintChunk& paintChunk, 490 const PaintChunk& paintChunk,
298 const PaintArtifact& paintArtifact) { 491 const PaintArtifact& paintArtifact) {
299 // TODO(chrishtr): for now, just using a linear walk. In the future we can 492 // TODO(chrishtr): for now, just using a linear walk. In the future we can
300 // optimize this by using the same techniques used in PaintController for 493 // optimize this by using the same techniques used in PaintController for
301 // display lists. 494 // display lists.
302 for (auto& client : m_contentLayerClients) { 495 for (auto& client : m_contentLayerClients) {
303 if (client && client->matches(paintChunk)) 496 if (client && client->matches(paintChunk))
304 return std::move(client); 497 return std::move(client);
305 } 498 }
306 499
307 return WTF::wrapUnique(new ContentLayerClientImpl( 500 return WTF::wrapUnique(new ContentLayerClientImpl(
308 paintChunk.id 501 paintChunk.id
309 ? *paintChunk.id 502 ? *paintChunk.id
310 : paintArtifact.getDisplayItemList()[paintChunk.beginIndex].getId())); 503 : paintArtifact.getDisplayItemList()[paintChunk.beginIndex].getId()));
311 } 504 }
312 505
313 scoped_refptr<cc::Layer> PaintArtifactCompositor::layerForPaintChunk( 506 scoped_refptr<cc::Layer>
507 PaintArtifactCompositor::compositedLayerForPendingLayer(
314 const PaintArtifact& paintArtifact, 508 const PaintArtifact& paintArtifact,
315 const PaintChunk& paintChunk, 509 const PendingLayer& pendingLayer,
316 gfx::Vector2dF& layerOffset, 510 gfx::Vector2dF& layerOffset,
317 Vector<std::unique_ptr<ContentLayerClientImpl>>& newContentLayerClients, 511 Vector<std::unique_ptr<ContentLayerClientImpl>>& newContentLayerClients,
318 RasterInvalidationTracking* tracking, 512 RasterInvalidationTrackingMap<const PaintChunk>* trackingMap,
319 bool storeDebugInfo) { 513 bool storeDebugInfo,
320 DCHECK(paintChunk.size()); 514 GeometryMapper& geometryMapper) {
515 DCHECK(pendingLayer.paintChunks.size());
516 const PaintChunk& firstPaintChunk = *pendingLayer.paintChunks[0];
517 DCHECK(firstPaintChunk.size());
518 #if DCHECK_IS_ON
519 for (const auto& paintChunk : pendingLayer.paintChunks) {
520 DCHECK(paintChunk.properties == firstPaintChunk.properties);
521 }
522 #endif
321 523
322 // If the paint chunk is a foreign layer, just return that layer. 524 // If the paint chunk is a foreign layer, just return that layer.
323 if (scoped_refptr<cc::Layer> foreignLayer = 525 if (scoped_refptr<cc::Layer> foreignLayer = foreignLayerForPaintChunk(
324 foreignLayerForPaintChunk(paintArtifact, paintChunk, layerOffset)) 526 paintArtifact, firstPaintChunk, layerOffset)) {
527 DCHECK(pendingLayer.paintChunks.size() == 1);
325 return foreignLayer; 528 return foreignLayer;
529 }
326 530
327 // The common case: create or reuse a PictureLayer for painted content. 531 // The common case: create or reuse a PictureLayer for painted content.
328 std::unique_ptr<ContentLayerClientImpl> contentLayerClient = 532 std::unique_ptr<ContentLayerClientImpl> contentLayerClient =
329 clientForPaintChunk(paintChunk, paintArtifact); 533 clientForPaintChunk(firstPaintChunk, paintArtifact);
330 534
331 gfx::Rect combinedBounds = enclosingIntRect(paintChunk.bounds); 535 gfx::Rect ccCombinedBounds(enclosingIntRect(pendingLayer.bounds));
332 scoped_refptr<cc::DisplayItemList> displayList = 536
333 recordPaintChunk(paintArtifact, paintChunk, combinedBounds); 537 scoped_refptr<cc::DisplayItemList> displayList = recordPendingLayer(
538 paintArtifact, pendingLayer, ccCombinedBounds, geometryMapper);
334 contentLayerClient->SetDisplayList(std::move(displayList)); 539 contentLayerClient->SetDisplayList(std::move(displayList));
335 contentLayerClient->SetPaintableRegion(gfx::Rect(combinedBounds.size())); 540 contentLayerClient->SetPaintableRegion(gfx::Rect(ccCombinedBounds.size()));
336 541
337 layerOffset = combinedBounds.OffsetFromOrigin(); 542 layerOffset = ccCombinedBounds.OffsetFromOrigin();
543
338 scoped_refptr<cc::PictureLayer> ccPictureLayer = 544 scoped_refptr<cc::PictureLayer> ccPictureLayer =
339 contentLayerClient->ccPictureLayer(); 545 contentLayerClient->ccPictureLayer();
340 ccPictureLayer->SetBounds(combinedBounds.size()); 546 ccPictureLayer->SetBounds(ccCombinedBounds.size());
341 ccPictureLayer->SetIsDrawable(true); 547 ccPictureLayer->SetIsDrawable(true);
342 if (paintChunk.knownToBeOpaque) 548 ccPictureLayer->SetContentsOpaque(pendingLayer.knownToBeOpaque);
343 ccPictureLayer->SetContentsOpaque(true); 549 contentLayerClient->clearPaintChunkDebugData();
344 DCHECK(!tracking ||
345 tracking->trackedRasterInvalidations.size() ==
346 paintChunk.rasterInvalidationRects.size());
347 550
348 contentLayerClient->clearPaintChunkDebugData(); 551 for (const auto& paintChunk : pendingLayer.paintChunks) {
349 if (storeDebugInfo) { 552 RasterInvalidationTracking* rasterTracking =
350 contentLayerClient->addPaintChunkDebugData( 553 trackingMap ? trackingMap->find(paintChunk) : nullptr;
351 paintArtifact.getDisplayItemList().subsequenceAsJSON( 554 DCHECK(!rasterTracking ||
352 paintChunk.beginIndex, paintChunk.endIndex, 555 rasterTracking->trackedRasterInvalidations.size() ==
353 DisplayItemList::SkipNonDrawings | 556 paintChunk->rasterInvalidationRects.size());
354 DisplayItemList::ShownOnlyDisplayItemTypes));
355 }
356 557
357 for (unsigned index = 0; index < paintChunk.rasterInvalidationRects.size(); 558 if (storeDebugInfo) {
358 ++index) { 559 contentLayerClient->addPaintChunkDebugData(
359 IntRect rect(enclosingIntRect(paintChunk.rasterInvalidationRects[index])); 560 paintArtifact.getDisplayItemList().subsequenceAsJSON(
360 gfx::Rect ccInvalidationRect(rect.x(), rect.y(), std::max(0, rect.width()), 561 paintChunk->beginIndex, paintChunk->endIndex,
361 std::max(0, rect.height())); 562 DisplayItemList::SkipNonDrawings |
362 // Raster paintChunk.rasterInvalidationRects is in the space of the 563 DisplayItemList::ShownOnlyDisplayItemTypes));
363 // containing transform node, so need to subtract off the layer offset. 564 }
364 ccInvalidationRect.Offset(-combinedBounds.OffsetFromOrigin()); 565
365 contentLayerClient->setNeedsDisplayRect( 566 for (unsigned index = 0; index < paintChunk->rasterInvalidationRects.size();
366 ccInvalidationRect, 567 ++index) {
367 tracking ? &tracking->trackedRasterInvalidations[index] : nullptr); 568 IntRect rect(
569 enclosingIntRect(paintChunk->rasterInvalidationRects[index]));
570 gfx::Rect ccInvalidationRect(rect.x(), rect.y(),
571 std::max(0, rect.width()),
572 std::max(0, rect.height()));
573 if (ccInvalidationRect.IsEmpty())
574 continue;
575 // Raster paintChunk.rasterInvalidationRects is in the space of the
576 // containing transform node, so need to subtract off the layer offset.
577 ccInvalidationRect.Offset(-ccCombinedBounds.OffsetFromOrigin());
578 contentLayerClient->setNeedsDisplayRect(
579 ccInvalidationRect,
580 rasterTracking ? &rasterTracking->trackedRasterInvalidations[index]
581 : nullptr);
582 }
368 } 583 }
369 584
370 newContentLayerClients.append(std::move(contentLayerClient)); 585 newContentLayerClients.append(std::move(contentLayerClient));
371 return ccPictureLayer; 586 return ccPictureLayer;
372 } 587 }
373 588
374 namespace { 589 namespace {
375 590
376 class PropertyTreeManager { 591 class PropertyTreeManager {
377 WTF_MAKE_NONCOPYABLE(PropertyTreeManager); 592 WTF_MAKE_NONCOPYABLE(PropertyTreeManager);
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670 scrollTree().set_needs_update(true); 885 scrollTree().set_needs_update(true);
671 } 886 }
672 887
673 unsigned depth(const EffectPaintPropertyNode* node) { 888 unsigned depth(const EffectPaintPropertyNode* node) {
674 unsigned result = 0; 889 unsigned result = 0;
675 for (; node; node = node->parent()) 890 for (; node; node = node->parent())
676 result++; 891 result++;
677 return result; 892 return result;
678 } 893 }
679 894
895 // TODO(chrishtr): templatize this to avoid duplication of
896 // GeometryMapper::leastCommonAncestor.
680 const EffectPaintPropertyNode* lowestCommonAncestor( 897 const EffectPaintPropertyNode* lowestCommonAncestor(
681 const EffectPaintPropertyNode* nodeA, 898 const EffectPaintPropertyNode* nodeA,
682 const EffectPaintPropertyNode* nodeB) { 899 const EffectPaintPropertyNode* nodeB) {
683 // Optimized common case. 900 // Optimized common case.
684 if (nodeA == nodeB) 901 if (nodeA == nodeB)
685 return nodeA; 902 return nodeA;
686 903
687 unsigned depthA = depth(nodeA), depthB = depth(nodeB); 904 unsigned depthA = depth(nodeA), depthB = depth(nodeB);
688 while (depthA > depthB) { 905 while (depthA > depthB) {
689 nodeA = nodeA->parent(); 906 nodeA = nodeA->parent();
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784 1001
785 dummyLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber); 1002 dummyLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
786 dummyLayer->SetTransformTreeIndex(kSecondaryRootNodeId); 1003 dummyLayer->SetTransformTreeIndex(kSecondaryRootNodeId);
787 dummyLayer->SetClipTreeIndex(outputClipId); 1004 dummyLayer->SetClipTreeIndex(outputClipId);
788 dummyLayer->SetEffectTreeIndex(effectNode.id); 1005 dummyLayer->SetEffectTreeIndex(effectNode.id);
789 dummyLayer->SetScrollTreeIndex(kRealRootNodeId); 1006 dummyLayer->SetScrollTreeIndex(kRealRootNodeId);
790 } 1007 }
791 1008
792 } // namespace 1009 } // namespace
793 1010
1011 bool PaintArtifactCompositor::canMergeInto(
1012 const PaintArtifact& paintArtifact,
1013 const PaintChunk& newChunk,
1014 const PendingLayer& candidatePendingLayer) {
1015 const PaintChunk& pendingLayerFirstChunk = *candidatePendingLayer.paintChunks[ 0];
1016 if (paintArtifact.getDisplayItemList()[newChunk.beginIndex].isForeignLayer())
1017 return false;
1018
1019 if (paintArtifact
1020 .getDisplayItemList()[pendingLayerFirstChunk.beginIndex]
1021 .isForeignLayer())
1022 return false;
1023
1024 if (newChunk.properties.backfaceHidden != pendingLayerFirstChunk.properties.ba ckfaceHidden)
chrishtr 2016/12/24 20:56:59 Added this code to not merge with backface visibil
1025 return false;
1026
1027 DCHECK(candidatePendingLayer.paintChunks.size() >= 1);
1028 PropertyTreeStateIterator iterator(newChunk.properties.propertyTreeState);
1029 for (const PropertyTreeState* currentState =
1030 &newChunk.properties.propertyTreeState;
1031 currentState; currentState = iterator.next()) {
1032 if (currentState->hasDirectCompositingReasons())
1033 return false;
1034 if (*currentState == candidatePendingLayer.propertyTreeState)
1035 return true;
1036 }
1037 return false;
1038 }
1039
1040 bool PaintArtifactCompositor::mightOverlap(
1041 const PaintChunk& paintChunk,
1042 const PendingLayer& candidatePendingLayer,
1043 GeometryMapper& geometryMapper) {
1044 // TODO(chrishtr): implement
1045 return true;
1046 }
1047
1048 PaintArtifactCompositor::PendingLayer::PendingLayer(
1049 const PaintChunk& firstPaintChunk)
1050 : bounds(firstPaintChunk.bounds),
1051 knownToBeOpaque(firstPaintChunk.knownToBeOpaque),
1052 backfaceHidden(firstPaintChunk.properties.backfaceHidden),
1053 propertyTreeState(firstPaintChunk.properties.propertyTreeState) {
1054 paintChunks.append(&firstPaintChunk);
1055 }
1056
1057 void PaintArtifactCompositor::PendingLayer::add(
1058 const PaintChunk& paintChunk,
1059 GeometryMapper* geometryMapper) {
1060 DCHECK(paintChunk.properties.backfaceHidden == backfaceHidden);
1061 paintChunks.append(&paintChunk);
1062 FloatRect mappedBounds = paintChunk.bounds;
1063 if (geometryMapper) {
1064 bool success = false;
1065 mappedBounds = geometryMapper->localToAncestorRect(
1066 mappedBounds, paintChunk.properties.propertyTreeState,
1067 propertyTreeState, success);
1068 DCHECK(success);
1069 }
1070 bounds.unite(mappedBounds);
1071 if (bounds.size() != paintChunks[0]->bounds.size()) {
1072 if (bounds.size() != paintChunk.bounds.size())
1073 knownToBeOpaque = false;
1074 else
1075 knownToBeOpaque = paintChunk.knownToBeOpaque;
1076 }
1077 }
1078
1079 void PaintArtifactCompositor::collectPendingLayers(
1080 const PaintArtifact& paintArtifact,
1081 Vector<PendingLayer>& pendingLayers,
1082 GeometryMapper& geometryMapper) {
1083 // n = # of paint chunks. Memoizing canMergeInto() can get it to O(n^2), and
1084 // other heuristics can make worst-case behavior better.
1085 for (const PaintChunk& paintChunk : paintArtifact.paintChunks()) {
1086 bool createNew = true;
1087 for (Vector<PendingLayer>::reverse_iterator candidatePendingLayer =
1088 pendingLayers.rbegin();
1089 candidatePendingLayer != pendingLayers.rend();
1090 ++candidatePendingLayer) {
1091 if (canMergeInto(paintArtifact, paintChunk, *candidatePendingLayer)) {
1092 candidatePendingLayer->add(paintChunk, &geometryMapper);
1093 createNew = false;
1094 break;
1095 }
1096 if (mightOverlap(paintChunk, *candidatePendingLayer, geometryMapper)) {
1097 break;
1098 }
1099 }
1100 if (createNew)
1101 pendingLayers.append(PendingLayer(paintChunk));
1102 }
1103 }
1104
794 void PaintArtifactCompositor::update( 1105 void PaintArtifactCompositor::update(
795 const PaintArtifact& paintArtifact, 1106 const PaintArtifact& paintArtifact,
796 RasterInvalidationTrackingMap<const PaintChunk>* rasterChunkInvalidations, 1107 RasterInvalidationTrackingMap<const PaintChunk>* rasterChunkInvalidations,
797 bool storeDebugInfo) { 1108 bool storeDebugInfo) {
1109 #ifndef NDEBUG
1110 storeDebugInfo = true;
1111 #endif
1112
798 DCHECK(m_rootLayer); 1113 DCHECK(m_rootLayer);
799 1114
800 cc::LayerTree* layerTree = m_rootLayer->GetLayerTree(); 1115 cc::LayerTree* layerTree = m_rootLayer->GetLayerTree();
801 1116
802 // The tree will be null after detaching and this update can be ignored. 1117 // The tree will be null after detaching and this update can be ignored.
803 // See: WebViewImpl::detachPaintArtifactCompositor(). 1118 // See: WebViewImpl::detachPaintArtifactCompositor().
804 if (!layerTree) 1119 if (!layerTree)
805 return; 1120 return;
806 1121
807 if (m_extraDataForTestingEnabled) 1122 if (m_extraDataForTestingEnabled)
808 m_extraDataForTesting = WTF::wrapUnique(new ExtraDataForTesting); 1123 m_extraDataForTesting = WTF::wrapUnique(new ExtraDataForTesting);
809 1124
810 m_rootLayer->RemoveAllChildren(); 1125 m_rootLayer->RemoveAllChildren();
811 m_rootLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber); 1126 m_rootLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
812 1127
813 PropertyTreeManager propertyTreeManager(*layerTree->property_trees(), 1128 PropertyTreeManager propertyTreeManager(*layerTree->property_trees(),
814 m_rootLayer.get()); 1129 m_rootLayer.get());
815 1130
1131 Vector<PendingLayer, 0> pendingLayers;
1132 GeometryMapper geometryMapper;
1133 collectPendingLayers(paintArtifact, pendingLayers, geometryMapper);
1134
816 Vector<std::unique_ptr<ContentLayerClientImpl>> newContentLayerClients; 1135 Vector<std::unique_ptr<ContentLayerClientImpl>> newContentLayerClients;
817 newContentLayerClients.reserveCapacity(paintArtifact.paintChunks().size()); 1136 newContentLayerClients.reserveCapacity(paintArtifact.paintChunks().size());
818 for (const PaintChunk& paintChunk : paintArtifact.paintChunks()) { 1137 for (const PendingLayer& pendingLayer : pendingLayers) {
819 gfx::Vector2dF layerOffset; 1138 gfx::Vector2dF layerOffset;
820 scoped_refptr<cc::Layer> layer = layerForPaintChunk( 1139 scoped_refptr<cc::Layer> layer = compositedLayerForPendingLayer(
821 paintArtifact, paintChunk, layerOffset, newContentLayerClients, 1140 paintArtifact, pendingLayer, layerOffset, newContentLayerClients,
822 rasterChunkInvalidations ? rasterChunkInvalidations->find(&paintChunk) 1141 rasterChunkInvalidations, storeDebugInfo, geometryMapper);
823 : nullptr,
824 storeDebugInfo);
825 1142
826 int transformId = propertyTreeManager.compositorIdForTransformNode( 1143 int transformId = propertyTreeManager.compositorIdForTransformNode(
827 paintChunk.properties.propertyTreeState.transform()); 1144 pendingLayer.propertyTreeState.transform());
828 int scrollId = propertyTreeManager.compositorIdForScrollNode( 1145 int scrollId = propertyTreeManager.compositorIdForScrollNode(
829 paintChunk.properties.propertyTreeState.scroll()); 1146 pendingLayer.propertyTreeState.scroll());
830 int clipId = propertyTreeManager.compositorIdForClipNode( 1147 int clipId = propertyTreeManager.compositorIdForClipNode(
831 paintChunk.properties.propertyTreeState.clip()); 1148 pendingLayer.propertyTreeState.clip());
832 int effectId = propertyTreeManager.switchToEffectNode( 1149 int effectId = propertyTreeManager.switchToEffectNode(
833 *paintChunk.properties.propertyTreeState.effect()); 1150 *pendingLayer.propertyTreeState.effect());
834 1151
835 propertyTreeManager.updateScrollOffset(layer->id(), scrollId); 1152 propertyTreeManager.updateScrollOffset(layer->id(), scrollId);
836 1153
837 layer->set_offset_to_transform_parent(layerOffset); 1154 layer->set_offset_to_transform_parent(layerOffset);
838 1155
839 m_rootLayer->AddChild(layer); 1156 m_rootLayer->AddChild(layer);
840 layer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber); 1157 layer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
841 layer->SetTransformTreeIndex(transformId); 1158 layer->SetTransformTreeIndex(transformId);
842 layer->SetClipTreeIndex(clipId); 1159 layer->SetClipTreeIndex(clipId);
843 layer->SetEffectTreeIndex(effectId); 1160 layer->SetEffectTreeIndex(effectId);
844 layer->SetScrollTreeIndex(scrollId); 1161 layer->SetScrollTreeIndex(scrollId);
845 1162
846 // TODO(jbroman): This probably shouldn't be necessary, but it is still 1163 // TODO(jbroman): This probably shouldn't be necessary, but it is still
847 // queried by RenderSurfaceImpl. 1164 // queried by RenderSurfaceImpl.
848 layer->Set3dSortingContextId(layerTree->property_trees() 1165 layer->Set3dSortingContextId(layerTree->property_trees()
849 ->transform_tree.Node(transformId) 1166 ->transform_tree.Node(transformId)
850 ->sorting_context_id); 1167 ->sorting_context_id);
851 1168
852 layer->SetShouldCheckBackfaceVisibility( 1169 layer->SetShouldCheckBackfaceVisibility(pendingLayer.backfaceHidden);
853 paintChunk.properties.backfaceHidden);
854 1170
855 if (m_extraDataForTestingEnabled) 1171 if (m_extraDataForTestingEnabled)
856 m_extraDataForTesting->contentLayers.append(layer); 1172 m_extraDataForTesting->contentLayers.append(layer);
857 } 1173 }
858 m_contentLayerClients.clear(); 1174 m_contentLayerClients.clear();
859 m_contentLayerClients.swap(newContentLayerClients); 1175 m_contentLayerClients.swap(newContentLayerClients);
860 1176
861 // Mark the property trees as having been rebuilt. 1177 // Mark the property trees as having been rebuilt.
862 layerTree->property_trees()->sequence_number = kPropertyTreeSequenceNumber; 1178 layerTree->property_trees()->sequence_number = kPropertyTreeSequenceNumber;
863 layerTree->property_trees()->needs_rebuild = false; 1179 layerTree->property_trees()->needs_rebuild = false;
864 layerTree->property_trees()->ResetCachedData(); 1180 layerTree->property_trees()->ResetCachedData();
865 } 1181 }
866 1182
1183 #ifndef NDEBUG
1184 void PaintArtifactCompositor::showDebugData() {
1185 LOG(ERROR) << layersAsJSON(LayerTreeIncludesDebugInfo)
1186 ->toPrettyJSONString()
1187 .utf8()
1188 .data();
1189 }
1190 #endif
1191
867 } // namespace blink 1192 } // namespace blink
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