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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkRecordDraw.h" | 8 #include "SkRecordDraw.h" |
9 | 9 |
10 #include "SkRecordTraits.h" | |
11 | |
12 namespace { | 10 namespace { |
13 | 11 |
14 // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. | 12 // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. |
15 class Draw : SkNoncopyable { | 13 class Draw : SkNoncopyable { |
16 public: | 14 public: |
17 explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0) {} | 15 explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0) {} |
18 | 16 |
19 unsigned index() const { return fIndex; } | 17 unsigned index() const { return fIndex; } |
20 void next() { ++fIndex; } | 18 void next() { ++fIndex; } |
21 | 19 |
22 template <typename T> void operator()(const T& r) { | 20 template <typename T> void operator()(const T& r) { |
23 if (!this->skip(r)) { | 21 if (!this->skip(r)) { |
24 this->draw(r); | 22 this->draw(r); |
25 } | 23 } |
26 } | 24 } |
27 | 25 |
28 private: | 26 private: |
29 // No base case, so we'll be compile-time checked that we implemented all po
ssibilities below. | 27 // No base case, so we'll be compile-time checked that we implemented all po
ssibilities below. |
30 template <typename T> void draw(const T&); | 28 template <typename T> void draw(const T&); |
31 | 29 |
32 // skip() returns true if we can skip this command, false if not. | 30 // skip() should return true if we can skip this command, false if not. |
33 // Update fIndex directly to skip more than just this one command. | 31 // It may update fIndex directly to skip more than just this one command. |
34 | 32 |
35 // If we're drawing into an empty clip, we can skip it. Otherwise, run the
command. | 33 // Mostly we just blindly call fCanvas and let it handle quick rejects itsel
f. |
36 template <typename T> | 34 template <typename T> bool skip(const T&) { return false; } |
37 SK_WHEN(SkRecords::IsDraw<T>, bool) skip(const T&) { return fCanvas->isClipE
mpty(); } | |
38 | 35 |
39 template <typename T> | 36 // We add our own quick rejects for commands added by optimizations. |
40 SK_WHEN(!SkRecords::IsDraw<T>, bool) skip(const T&) { return false; } | |
41 | |
42 // Special versions for commands added by optimizations. | |
43 bool skip(const SkRecords::PairedPushCull& r) { | 37 bool skip(const SkRecords::PairedPushCull& r) { |
44 if (fCanvas->quickReject(r.base->rect)) { | 38 if (fCanvas->quickReject(r.base->rect)) { |
45 fIndex += r.skip; | 39 fIndex += r.skip; |
46 return true; | 40 return true; |
47 } | 41 } |
48 return this->skip(*r.base); | 42 return false; |
49 } | 43 } |
50 | |
51 bool skip(const SkRecords::BoundedDrawPosTextH& r) { | 44 bool skip(const SkRecords::BoundedDrawPosTextH& r) { |
52 return this->skip(*r.base) || fCanvas->quickRejectY(r.minY, r.maxY); | 45 return fCanvas->quickRejectY(r.minY, r.maxY); |
53 } | 46 } |
54 | 47 |
55 SkCanvas* fCanvas; | 48 SkCanvas* fCanvas; |
56 unsigned fIndex; | 49 unsigned fIndex; |
57 }; | 50 }; |
58 | 51 |
59 // NoOps draw nothing. | 52 // NoOps draw nothing. |
60 template <> void Draw::draw(const SkRecords::NoOp&) {} | 53 template <> void Draw::draw(const SkRecords::NoOp&) {} |
61 | 54 |
62 #define DRAW(T, call) template <> void Draw::draw(const SkRecords::T& r) { fCanv
as->call; } | 55 #define DRAW(T, call) template <> void Draw::draw(const SkRecords::T& r) { fCanv
as->call; } |
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97 template <> void Draw::draw(const SkRecords::PairedPushCull& r) { this->draw(*r.
base); } | 90 template <> void Draw::draw(const SkRecords::PairedPushCull& r) { this->draw(*r.
base); } |
98 template <> void Draw::draw(const SkRecords::BoundedDrawPosTextH& r) { this->dra
w(*r.base); } | 91 template <> void Draw::draw(const SkRecords::BoundedDrawPosTextH& r) { this->dra
w(*r.base); } |
99 | 92 |
100 } // namespace | 93 } // namespace |
101 | 94 |
102 void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { | 95 void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { |
103 for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { | 96 for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { |
104 record.visit(draw.index(), draw); | 97 record.visit(draw.index(), draw); |
105 } | 98 } |
106 } | 99 } |
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