| Index: third_party/WebKit/LayoutTests/webaudio/biquad-tail.html
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| diff --git a/third_party/WebKit/LayoutTests/webaudio/biquad-tail.html b/third_party/WebKit/LayoutTests/webaudio/biquad-tail.html
|
| deleted file mode 100644
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| index a3972fd629b1e9c704058dddf59a9587701f3e42..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/webaudio/biquad-tail.html
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| +++ /dev/null
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| @@ -1,68 +0,0 @@
|
| -<!doctype html>
|
| -<html>
|
| - <head>
|
| - <title>Test Biquad Tail Output</title>
|
| - <script src="../resources/js-test.js"></script>
|
| - <script src="resources/compatibility.js"></script>
|
| - <script src="resources/audit-util.js"></script>
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| - <script src="resources/audio-testing.js"></script>
|
| - </head>
|
| -
|
| - <body>
|
| - <script>
|
| - description("Test Biquad Tail Output");
|
| - window.jsTestIsAsync = true;
|
| -
|
| - // A high sample rate shows the issue more clearly.
|
| - var sampleRate = 192000;
|
| - // Some short duration because we don't need to run the test for very long.
|
| - var testDurationSec = 0.5;
|
| - var testDurationFrames = testDurationSec * sampleRate;
|
| -
|
| - // Amplitude experimentally determined to give a biquad output close to 1. (No attempt was
|
| - // made to produce exactly 1; it's not needed.)
|
| - var sourceAmplitude = 100;
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| -
|
| - // The output of the biquad filter should not change by more than this much between output
|
| - // samples. Threshold was determined experimentally.
|
| - var glitchThreshold = 0.012968;
|
| -
|
| - // Test that a Biquad filter doesn't have it's output terminated because the input has gone
|
| - // away. Generally, when a source node is finished, it disconnects itself from any downstream
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| - // nodes. This is the correct behavior. Nodes that have no inputs (disconnected) are
|
| - // generally assumed to output zeroes. This is also desired behavior. However, biquad
|
| - // filters have memory so they should not suddenly output zeroes when the input is
|
| - // disconnected. This test checks to see if the output doesn't suddenly change to zero.
|
| - function runTest() {
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| - var context = new OfflineAudioContext(1, testDurationFrames, sampleRate);
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| -
|
| - // Create an impulse source.
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| - var buffer = context.createBuffer(1, 1, context.sampleRate);
|
| - buffer.getChannelData(0)[0] = sourceAmplitude;
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| - var source = context.createBufferSource();
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| - source.buffer = buffer;
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| -
|
| - // Create the biquad filter. It doesn't really matter what kind, so the default filter type
|
| - // and parameters is fine. Connect the source to it.
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| - var biquad = context.createBiquadFilter();
|
| - source.connect(biquad);
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| - biquad.connect(context.destination);
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| -
|
| - source.start();
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| -
|
| - context.startRendering().then(function(result) {
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| - // There should be no large discontinuities in the output
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| - var success = true;
|
| - success = success && Should("Biquad output", result.getChannelData(0)).notGlitch(glitchThreshold);
|
| - if (success)
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| - testPassed("Biquad tail output correctly completed.");
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| - else
|
| - testFailed("Biquad tail output not correctly completed.");
|
| - }).then(finishJSTest);
|
| - }
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| -
|
| - runTest();
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| - successfullyParsed = true;
|
| - </script>
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| - </body>
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| -</html>
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|
|