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Unified Diff: third_party/WebKit/LayoutTests/webaudio/audiobuffersource-playbackrate-modulated-impulse.html

Issue 2581463002: Refactor WebAudio test directory (Closed)
Patch Set: Use correct path for wav result files Created 4 years ago
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Index: third_party/WebKit/LayoutTests/webaudio/audiobuffersource-playbackrate-modulated-impulse.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-playbackrate-modulated-impulse.html b/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-playbackrate-modulated-impulse.html
deleted file mode 100644
index f90ed4c90d9c1904ff47bbe447f585686907ece6..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-playbackrate-modulated-impulse.html
+++ /dev/null
@@ -1,113 +0,0 @@
-<!DOCTYPE html>
-<html>
-
-<head>
- <script src="../resources/js-test.js"></script>
- <script src="resources/compatibility.js"></script>
- <script src="resources/audit-util.js"></script>
- <script src="resources/audio-testing.js"></script>
-</head>
-
-<body>
- <script>
- description('AudioBufferSourceNode: DC-driven playbackRate modulation.');
- window.jsTestIsAsync = true;
-
- var sampleRate = 44100;
-
- // To get an observable change on playbackRate modulation, the minimum
- // rendering length should greater than the rendering quantum.
- var renderLength = 256;
- var half = renderLength / 2;
-
- // With the playbackRate of 1, the duration of impulse buffer should be 4
- // samples (which means the interval between impulses is 4). Doubling
- // playback speed decrease the interval to 2 samples.
- var impulseLength = 4;
-
- var context = new OfflineAudioContext(1, renderLength, sampleRate);
- var impulseBuffer, dcOffsetBuffer;
-
- var audit = Audit.createTaskRunner();
-
-
- // Task: build an impulse and DC-offset buffers for testing.
- audit.defineTask('build-buffers', function (done) {
- // 4-sample impulse sample.
- impulseBuffer = createImpulseBuffer(context, impulseLength);
-
- // Create a DC offset buffer with 2 values [0, 1] for modulating
- // playbackRate. The first half of buffer is 0 and the rest is 1.
- dcOffsetBuffer = context.createBuffer(1, renderLength, sampleRate);
- var dcOffsetArray = dcOffsetBuffer.getChannelData(0);
- for (i = 0; i < dcOffsetArray.length; i++) {
-
- // Note that these values will be added to the playbackRate AudioParam
- // value. For example, 0 DC offset value will result playbackRate of 1
- // because the default playbackRate value is 1.
- dcOffsetArray[i] = i < half ? 0 : 1;
- }
-
- done();
- });
-
-
- // Task: Render the actual buffer and compare with the reference.
- audit.defineTask('synthesize-verify', function (done) {
- var impulse = context.createBufferSource();
- var dcOffset = context.createBufferSource();
-
- impulse.buffer = impulseBuffer;
- dcOffset.buffer = dcOffsetBuffer;
- impulse.loop = true;
-
- impulse.connect(context.destination);
- dcOffset.connect(impulse.playbackRate);
-
- impulse.start();
- dcOffset.start();
-
- context.startRendering().then(function (renderedBuffer) {
- var data = renderedBuffer.getChannelData(0);
- var passed = true, i = 0;
- var nextImpulseIndex = 0;
-
- while (i < renderLength) {
- if (i === nextImpulseIndex && data[i] === 1) {
- // From 0 to 127th element, the interval between impulses is 4. On the other
- // hand, the interval is 2 between 128th and 255th element.
- nextImpulseIndex += (i < half) ? impulseLength : impulseLength / 2;
- } else if (data[i] !== 0) {
- // If a value is neither 0 or 1, break the loop and fail the test.
- passed = false;
- break;
- }
-
- i++;
- }
-
- if (passed) {
- testPassed('Doubling playbackRate decreased the interval between impulses to half.');
- } else {
- testFailed('Doubling playbackRate produced the incorrect result' +
- 'at the index ' + i + '.');
- }
- }).then(done);
- });
-
- audit.defineTask('finish', function (done) {
- finishJSTest();
- done();
- });
-
- audit.runTasks(
- 'build-buffers',
- 'synthesize-verify',
- 'finish'
- );
-
- successfullyParsed = true;
- </script>
-</body>
-
-</html>

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