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Unified Diff: third_party/WebKit/LayoutTests/webaudio/waveshaper-limits.html

Issue 2581463002: Refactor WebAudio test directory (Closed)
Patch Set: Use correct path for wav result files Created 4 years ago
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Index: third_party/WebKit/LayoutTests/webaudio/waveshaper-limits.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/waveshaper-limits.html b/third_party/WebKit/LayoutTests/webaudio/waveshaper-limits.html
deleted file mode 100644
index f50cd4e5cf0788a5a493873dc4c7b50886abac4d..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/webaudio/waveshaper-limits.html
+++ /dev/null
@@ -1,115 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
- <head>
- <script src="../resources/js-test.js"></script>
- <script src="resources/compatibility.js"></script>
- </head>
-
- <body>
- <div id="description"></div>
- <div id="console"></div>
-
- <script>
- description("Test WaveShaperNode including values outside the range of [-1,1]");
-
- var context;
- var bufferData;
- var outputData;
- var reference;
-
- var sampleRate = 48000;
- // Must be odd so we have an exact middle point.
- var testFrames = 23;
- var scale = 1 / ((testFrames - 1) / 2 - 1);
- // Number of decimal digits to print
- var decimals = 6;
- // Required accuracy
- var diffThreshold = Math.pow(10, -decimals);
-
- // Generate reference data
- function generateReference() {
- // The curve data is 0, 1, 0, and the input data is a ramp from -1+eps to 1+eps. Then the
- // output is a ramp from 0 to 1 back to 0.
- var ref = new Float32Array(testFrames);
- var midPoint = (testFrames - 1) / 2;
- // First sample is below -1 at -1-scale.
- ref[0] = 0;
- // Generate ramp up to the mid-point
- for (var k = 0; k < midPoint; ++k) {
- ref[k + 1] = k * scale;
- }
- // The value at the mid-point must be 1, from the curve
- ref[midPoint] = 1;
- // Generate a ramp from 1 down to 0
- for (var k = midPoint; k < testFrames - 1; ++k) {
- ref[k + 1] = 2 - k * scale;
- }
- // The last sample is out of range at 1+scale
- ref[testFrames - 1] = 0;
- return ref;
- }
-
- function checkResult (event) {
- outputData = event.renderedBuffer.getChannelData(0);
- reference = generateReference();
- var success = true;
- // Verify that every output value matches our expected reference value.
- for (var k = 0; k < outputData.length; ++k) {
- var diff = outputData[k] - reference[k];
- if (Math.abs(diff) <= diffThreshold) {
- testPassed(bufferData[k].toFixed(decimals) + " -> " + outputData[k].toFixed(decimals) + ".");
- } else {
- testFailed(bufferData[k].toFixed(decimals) + " -> " + outputData[k].toFixed(decimals) + ", but expected " + reference[k].toFixed(decimals) + ".");
- success = false;
- }
- }
-
- if (success)
- testPassed("All outputs matched expected results.");
- else
- testFailed("Some outputs did not match expected results.");
-
- finishJSTest();
- }
-
- function runTest () {
- if (window.testRunner) {
- testRunner.dumpAsText();
- testRunner.waitUntilDone();
- }
-
- window.jsTestIsAsync = true;
-
- context = new OfflineAudioContext(1, testFrames, sampleRate);
- // Create input values between -1.1 and 1.1
- var buffer = context.createBuffer(1, testFrames, context.sampleRate);
- bufferData = buffer.getChannelData(0);
- var start = -1 - scale;
- for (var k = 0; k < testFrames; ++k) {
- bufferData[k] = k * scale + start;
- }
-
- var source = context.createBufferSource();
- source.buffer = buffer;
-
- // Create simple waveshaper. It should map -1 to 0, 0 to 1, and +1 to 0 and interpolate
- // all points in between using a simple linear interpolator.
- var shaper = context.createWaveShaper();
- var curve = new Float32Array(3);
- curve[0] = 0;
- curve[1] = 1;
- curve[2] = 0;
- shaper.curve = curve;
- source.connect(shaper);
- shaper.connect(context.destination);
-
- source.start();
- context.oncomplete = checkResult;
- context.startRendering();
- }
-
- runTest();
- successfullyParsed = true;
- </script>
- </body>
-</html>

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