Index: third_party/WebKit/LayoutTests/webaudio/onstatechange.html |
diff --git a/third_party/WebKit/LayoutTests/webaudio/onstatechange.html b/third_party/WebKit/LayoutTests/webaudio/onstatechange.html |
deleted file mode 100644 |
index b0ee2071a96cf076e1a3d6eb9a32c0e814ac39c9..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/webaudio/onstatechange.html |
+++ /dev/null |
@@ -1,80 +0,0 @@ |
-<!doctype html> |
-<html> |
- <head> |
- <title>Test statechange event</title> |
- <script src="../resources/js-test.js"></script> |
- <script src="resources/audit-util.js"/></script> |
- <script src="resources/audio-testing.js"/></script> |
- <script src="resources/compatibility.js"></script> |
- </head> |
- |
- <body> |
- <script> |
- description("Test statechange event is properly signaled") |
- |
- window.jsTestIsAsync = true; |
- |
- var secondsToRender = 2; |
- var sampleRate = 48000; |
- |
- var stateChangeCount = 0; |
- var context; |
- var contextState; |
- |
- function checkStateChange (e) { |
- contextState = e.currentTarget.state; |
- |
- switch (stateChangeCount) { |
- case 0: |
- shouldBeEqualToString("contextState", "running"); |
- break; |
- case 1: |
- shouldBeEqualToString("contextState", "closed"); |
- break; |
- default: |
- testFailed("Expected only two state changes but got " + stateChangeCount); |
- } |
- ++stateChangeCount; |
- } |
- |
- function finalCheck() { |
- // Final check that we got the right number of state changes and the correct final state. |
- shouldBeEqualToNumber("stateChangeCount", 2); |
- shouldBeEqualToString("context.state", "closed"); |
- finishJSTest(); |
- } |
- |
- function runTest() { |
- // Create an offline context with a source passing through a convolver. The convolver is |
- // just to waste some time. |
- context = new OfflineAudioContext(1, secondsToRender * sampleRate, sampleRate); |
- var buffer = createImpulseBuffer(context, sampleRate); |
- var source = context.createBufferSource(); |
- var conv = context.createConvolver(); |
- |
- source.buffer = buffer; |
- conv.normalize = false; |
- conv.buffer = buffer; |
- |
- source.connect(conv); |
- conv.connect(context.destination); |
- |
- source.start(); |
- |
- context.onstatechange = checkStateChange; |
- |
- context.startRendering().then(function () { |
- testPassed("context finished rendering") |
- }); |
- |
- // Don't want to set an oncomplete for the context and don't want to use the promise because |
- // the order of the state change event and resolving the promise is not specified. Thus, |
- // just wait for a bit and then finish the test. We assume the offline context runs faster |
- // than realtime. |
- setTimeout(finalCheck, secondsToRender * 1000); |
- } |
- |
- runTest(); |
- </script> |
- </body> |
-</html> |