| Index: third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html
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| diff --git a/third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html b/third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html
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| deleted file mode 100644
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| index 5bf291b3c8c62e1a9bc38b63158f335457e8b96a..0000000000000000000000000000000000000000
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| --- a/third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html
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| +++ /dev/null
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| @@ -1,66 +0,0 @@
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| -<!DOCTYPE html>
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| -
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| -<html>
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| -<head>
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| -<script src="../resources/js-test.js"></script>
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| -<script src="resources/compatibility.js"></script>
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| -<script src="resources/audit-util.js"></script>
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| -<script src="resources/audio-testing.js"></script>
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| -<script src="resources/convolution-testing.js"></script>
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| -</head>
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| -
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| -<body>
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| -
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -
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| -<script>
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| -description("Tests ConvolverNode processing a mono channel with mono impulse response.");
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| -
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| -// To test the convolver, we convolve two square pulses together to
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| -// produce a triangular pulse. To verify the result is correct we
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| -// check several parts of the result. First, we make sure the initial
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| -// part of the result is zero (due to the latency in the convolver).
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| -// Next, the triangular pulse should match the theoretical result to
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| -// within some roundoff. After the triangular pulse, the result
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| -// should be exactly zero, but round-off prevents that. We make sure
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| -// the part after the pulse is sufficiently close to zero. Finally,
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| -// the result should be exactly zero because the inputs are exactly
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| -// zero.
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| -function runTest() {
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| - if (window.testRunner) {
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| - testRunner.dumpAsText();
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| - testRunner.waitUntilDone();
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| - }
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| -
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| - window.jsTestIsAsync = true;
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| -
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| - // Create offline audio context.
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| - var context = new OfflineAudioContext(2, sampleRate * renderLengthSeconds, sampleRate);
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| -
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| - var squarePulse = createSquarePulseBuffer(context, pulseLengthFrames);
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| - var trianglePulse = createTrianglePulseBuffer(context, 2 * pulseLengthFrames);
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| -
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| - var bufferSource = context.createBufferSource();
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| - bufferSource.buffer = squarePulse;
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| -
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| - var convolver = context.createConvolver();
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| - convolver.normalize = false;
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| - convolver.buffer = squarePulse;
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| -
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| - bufferSource.connect(convolver);
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| - convolver.connect(context.destination);
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| -
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| - bufferSource.start(0);
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| -
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| - context.oncomplete = checkConvolvedResult(trianglePulse);
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| - context.startRendering();
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| -}
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| -
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| -runTest();
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| -successfullyParsed = true;
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| -
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| -</script>
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| -
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| -</body>
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| -</html>
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|
|