Index: third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html |
diff --git a/third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html b/third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html |
deleted file mode 100644 |
index 5bf291b3c8c62e1a9bc38b63158f335457e8b96a..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/webaudio/convolution-mono-mono.html |
+++ /dev/null |
@@ -1,66 +0,0 @@ |
-<!DOCTYPE html> |
- |
-<html> |
-<head> |
-<script src="../resources/js-test.js"></script> |
-<script src="resources/compatibility.js"></script> |
-<script src="resources/audit-util.js"></script> |
-<script src="resources/audio-testing.js"></script> |
-<script src="resources/convolution-testing.js"></script> |
-</head> |
- |
-<body> |
- |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-description("Tests ConvolverNode processing a mono channel with mono impulse response."); |
- |
-// To test the convolver, we convolve two square pulses together to |
-// produce a triangular pulse. To verify the result is correct we |
-// check several parts of the result. First, we make sure the initial |
-// part of the result is zero (due to the latency in the convolver). |
-// Next, the triangular pulse should match the theoretical result to |
-// within some roundoff. After the triangular pulse, the result |
-// should be exactly zero, but round-off prevents that. We make sure |
-// the part after the pulse is sufficiently close to zero. Finally, |
-// the result should be exactly zero because the inputs are exactly |
-// zero. |
-function runTest() { |
- if (window.testRunner) { |
- testRunner.dumpAsText(); |
- testRunner.waitUntilDone(); |
- } |
- |
- window.jsTestIsAsync = true; |
- |
- // Create offline audio context. |
- var context = new OfflineAudioContext(2, sampleRate * renderLengthSeconds, sampleRate); |
- |
- var squarePulse = createSquarePulseBuffer(context, pulseLengthFrames); |
- var trianglePulse = createTrianglePulseBuffer(context, 2 * pulseLengthFrames); |
- |
- var bufferSource = context.createBufferSource(); |
- bufferSource.buffer = squarePulse; |
- |
- var convolver = context.createConvolver(); |
- convolver.normalize = false; |
- convolver.buffer = squarePulse; |
- |
- bufferSource.connect(convolver); |
- convolver.connect(context.destination); |
- |
- bufferSource.start(0); |
- |
- context.oncomplete = checkConvolvedResult(trianglePulse); |
- context.startRendering(); |
-} |
- |
-runTest(); |
-successfullyParsed = true; |
- |
-</script> |
- |
-</body> |
-</html> |