Index: third_party/WebKit/LayoutTests/webaudio/gain.html |
diff --git a/third_party/WebKit/LayoutTests/webaudio/gain.html b/third_party/WebKit/LayoutTests/webaudio/gain.html |
deleted file mode 100644 |
index f3c7549c166dfb4ab4e03460ce71de0ba4c79049..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/webaudio/gain.html |
+++ /dev/null |
@@ -1,85 +0,0 @@ |
-<!DOCTYPE html> |
- |
-<!-- |
-Tests that GainNode is properly scaling the gain. |
-We'll render 11 notes, starting at a gain of 1.0, decreasing in gain by 0.1. |
-The 11th note will be of gain 0.0, so it should be silent (at the end in the rendered output). |
---> |
- |
-<html> |
-<head> |
-<script src="resources/audit-util.js"></script> |
-<script src="resources/audio-testing.js"></script> |
- |
-</head> |
-<body> |
- |
-<script> |
- |
-window.onload = init; |
- |
-var sampleRate = 44100.0; |
-var bufferDurationSeconds = 0.125; |
-var numberOfNotes = 11; |
-var noteSpacing = bufferDurationSeconds + 0.020; // leave 20ms of silence between each "note" |
-var lengthInSeconds = numberOfNotes * noteSpacing; |
- |
-var context = 0; |
-var sinWaveBuffer = 0; |
- |
-function createSinWaveBuffer(lengthInSeconds, frequency) { |
- var audioBuffer = context.createBuffer(2, lengthInSeconds * sampleRate, sampleRate); |
- |
- var n = audioBuffer.length; |
- var channelL = audioBuffer.getChannelData(0); |
- var channelR = audioBuffer.getChannelData(1); |
- |
- for (var i = 0; i < n; ++i) { |
- channelL[i] = Math.sin(frequency * 2.0*Math.PI * i / sampleRate); |
- channelR[i] = channelL[i]; |
- } |
- |
- return audioBuffer; |
-} |
- |
-function playNote(time, gain) { |
- var source = context.createBufferSource(); |
- source.buffer = sinWaveBuffer; |
- |
- var gainNode = context.createGain(); |
- gainNode.gain.value = gain; |
- |
- source.connect(gainNode); |
- gainNode.connect(context.destination); |
- |
- source.start(time); |
-} |
- |
-function init() { |
- if (!window.testRunner) |
- return; |
- |
- // Create offline audio context. |
- context = new OfflineAudioContext(2, sampleRate * lengthInSeconds, sampleRate); |
- |
- // Create a buffer for a short "note". |
- sinWaveBuffer = createSinWaveBuffer(bufferDurationSeconds, 880.0); |
- |
- // Render 11 notes, starting at a gain of 1.0, decreasing in gain by 0.1. |
- // The last note will be of gain 0.0, so shouldn't be perceptible in the rendered output. |
- for (var i = 0; i < numberOfNotes; ++i) { |
- var time = i * noteSpacing; |
- var gain = 1.0 - i / (numberOfNotes - 1); |
- playNote(time, gain); |
- } |
- |
- context.oncomplete = finishAudioTest; |
- context.startRendering(); |
- |
- testRunner.waitUntilDone(); |
-} |
- |
-</script> |
- |
-</body> |
-</html> |