| Index: third_party/WebKit/LayoutTests/webaudio/audiobuffersource-premature-loop-stop.html
|
| diff --git a/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-premature-loop-stop.html b/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-premature-loop-stop.html
|
| deleted file mode 100644
|
| index 3c49dbc2de8143d06fe8255f873e44655e45ae69..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-premature-loop-stop.html
|
| +++ /dev/null
|
| @@ -1,92 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html>
|
| -
|
| -<head>
|
| - <title>Test AudioBufferSourceNode premature loop stop</title>
|
| - <script src="../resources/js-test.js"></script>
|
| - <script src="resources/compatibility.js"></script>
|
| - <script src="resources/audit-util.js"></script>
|
| - <script src="resources/audio-testing.js"></script>
|
| -</head>
|
| -
|
| -<body>
|
| - <script>
|
| - description("Test if AudioBufferSourceNode stops prematurely after the loop attribute change.");
|
| - window.jsTestIsAsync = true;
|
| -
|
| - // Reasonably low sample rate for the optimum test speed.
|
| - var sampleRate = 4096;
|
| -
|
| - var audit = Audit.createTaskRunner();
|
| -
|
| - // Task: Create a buffer with 3 regions filled with constant value of [1, 2,
|
| - // 3]. Then set a loop range over the second region. Start the loop and
|
| - // disable it in the middle of looping. Verify the rendered buffer has the
|
| - // entire content including the looped region.
|
| - audit.defineTask('premature-loop-stop', function (done) {
|
| - var regionValues = [1, 2, 3];
|
| -
|
| - // The region length is 2 * render quantum size to be able to suspend the
|
| - // rendering at the half of the region.
|
| - var regionLength = 256;
|
| -
|
| - // The test will repeat the second region 3 times, thus the rendered audio
|
| - // have the length of 5 * regionLength.
|
| - var context = new OfflineAudioContext(1, 5 * regionLength, sampleRate);
|
| -
|
| - // Create 3 constant buffers of [1, 2, 3] and concatenate them together:
|
| - // | 1 | 2 | 3 |
|
| - var testBuffer = context.createBuffer(1, 3 * regionLength, sampleRate);
|
| - var testChannel = testBuffer.getChannelData(0);
|
| - for (var i = 0; i < regionValues.length; i++) {
|
| - var region = createConstantBuffer(context, regionLength, regionValues[i]);
|
| - testChannel.set(region.getChannelData(0), regionLength * i);;
|
| - }
|
| -
|
| - var source = context.createBufferSource();
|
| - source.connect(context.destination);
|
| -
|
| - source.buffer = testBuffer;
|
| - source.loop = true;
|
| -
|
| - // Set loop points over the region 2.
|
| - source.loopStart = regionLength/sampleRate;
|
| - source.loopEnd = 2 * regionLength/sampleRate;
|
| -
|
| - source.start();
|
| -
|
| - // Disengage the loop at |3.5 * regionLength / sampleRate| which is the
|
| - // end of 7th rendering quantum and also the half of the third iteration
|
| - // of region #2.
|
| - context.suspend(3.5 * regionLength/sampleRate).then(function () {
|
| - source.loop = false;
|
| - context.resume();
|
| - });
|
| -
|
| - context.startRendering().then(function (renderedBuffer) {
|
| - var channel = renderedBuffer.getChannelData(0);
|
| -
|
| - // Verify if the rendered buffer has the following structure:
|
| - // | 1 | 2 | 2 | 2 | 3 |
|
| - var region1 = channel.subarray(0, regionLength - 1);
|
| - var region2 = channel.subarray(regionLength, 4 * regionLength - 1);
|
| - var region3 = channel.subarray(4 * regionLength, 5 * regionLength - 1);
|
| -
|
| - Should('Region #1', region1).beConstantValueOf(1);
|
| - Should('Region #2 (looped)', region2).beConstantValueOf(2);
|
| - Should('Region #3', region3).beConstantValueOf(3);
|
| - }).then(done);
|
| - });
|
| -
|
| - audit.defineTask('finish', function (done) {
|
| - finishJSTest();
|
| - done();
|
| - });
|
| -
|
| - audit.runTasks();
|
| -
|
| - successfullyParsed = true;
|
| - </script>
|
| -</body>
|
| -
|
| -</html>
|
|
|