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Unified Diff: third_party/WebKit/LayoutTests/webaudio/audiobuffersource-loop-comprehensive.html

Issue 2581463002: Refactor WebAudio test directory (Closed)
Patch Set: Use correct path for wav result files Created 4 years ago
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Index: third_party/WebKit/LayoutTests/webaudio/audiobuffersource-loop-comprehensive.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-loop-comprehensive.html b/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-loop-comprehensive.html
deleted file mode 100644
index cd6e190f01c136b73c3b4020369e6ba54d509d1b..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/webaudio/audiobuffersource-loop-comprehensive.html
+++ /dev/null
@@ -1,239 +0,0 @@
-<!DOCTYPE html>
-
-<html>
-<head>
-<script src="../resources/js-test.js"></script>
-<script src="resources/compatibility.js"></script>
-<script src="resources/audit-util.js"></script>
-<script src="resources/audio-testing.js"></script>
-<script src="resources/audiobuffersource-testing.js"></script>
-</head>
-
-<body>
-<script>
-description("Tests AudioBufferSourceNode looping with a variety of loop points.");
-
-// The following test cases assume an AudioBuffer of length 8 whose PCM data is a linear ramp, 0, 1, 2, 3,...
-// |description| is optional and will be computed from the other parameters. |offsetFrame| is
-// optional and defaults to 0.
-
-var tests = [
-
-{ description: "loop whole buffer by default with loopStart == loopEnd == 0",
- loopStartFrame: 0,
- loopEndFrame: 0,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] },
-
-{ description: "loop whole buffer explicitly",
- loopStartFrame: 0,
- loopEndFrame: 8,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] },
-
-{ description: "loop from middle to end of buffer",
- loopStartFrame: 4,
- loopEndFrame: 8,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,4,5,6,7,4,5,6,7] },
-
-{ description: "loop from start to middle of buffer",
- loopStartFrame: 0,
- loopEndFrame: 4,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3] },
-
-{ loopStartFrame: 4,
- loopEndFrame: 6,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,4,5,4,5,4,5,4,5,4,5] },
-
-{ loopStartFrame: 3,
- loopEndFrame: 7,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,3,4,5,6,3,4,5,6,3] },
-
-{ loopStartFrame: 4,
- loopEndFrame: 6,
- renderFrames: 16,
- playbackRate: 0.5,
- expected: [0, 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5, 5.5, 4, 4.5, 5, 5.5] },
-
-{ loopStartFrame: 4,
- loopEndFrame: 6,
- renderFrames: 16,
- playbackRate: 1.5,
- expected: [0, 1.5, 3, 4.5, 4, 5.5, 5, 4.5, 4, 5.5, 5, 4.5, 4, 5.5, 5, 4.5] },
-
-// Offset past loop end, so playback starts at loop start
-{ loopStartFrame: 2,
- loopEndFrame: 5,
- renderFrames: 16,
- playbackRate: 1,
- offsetFrame: 6,
- expected: [2, 3, 4, 2, 3, 4, 2, 3, 4, 2, 3, 4, 2, 3, 4, 2] },
-
-// Offset before loop start, so start at offset and continue
-{ loopStartFrame: 3,
- loopEndFrame: 6,
- renderFrames: 16,
- playbackRate: 1,
- offsetFrame: 1,
- expected: [1, 2, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4] },
-
-// Offset between loop start and loop end, so start at offset and continue
-{ loopStartFrame: 3,
- loopEndFrame: 6,
- renderFrames: 16,
- playbackRate: 1,
- offsetFrame: 4,
- expected: [4, 5, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4] },
-
-{ description: "illegal playbackRate of 47 greater than loop length",
- loopStartFrame: 4,
- loopEndFrame: 6,
- renderFrames: 16,
- playbackRate: 47,
- expected: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] },
-
-// Try illegal loop-points - they should be ignored and we'll loop the whole buffer.
-
-{ description: "illegal loop: loopStartFrame > loopEndFrame",
- loopStartFrame: 7,
- loopEndFrame: 3,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] },
-
-{ description: "illegal loop: loopStartFrame == loopEndFrame",
- loopStartFrame: 3,
- loopEndFrame: 3,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] },
-
-{ description: "illegal loop: loopStartFrame < 0",
- loopStartFrame: -8,
- loopEndFrame: 3,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] },
-
-{ description: "illegal loop: loopEndFrame > bufferLength",
- loopStartFrame: 0,
- loopEndFrame: 30000,
- renderFrames: 16,
- playbackRate: 1,
- expected: [0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] },
-
-// Start a loop with a duration longer than the buffer. The output should be the data from frame 1
-// to 6, and then looping from 3 to 5 until 20 frames have been played.
-{ description: "loop from 3 -> 6 with offset 1 for 20 frames",
- loopStartFrame: 3,
- loopEndFrame: 6,
- playbackRate: 1,
- offsetFrame: 1,
- renderFrames: 30,
- durationFrames: 20,
- expected: [1, 2, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4, 5, 3, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] },
-
-// Start a loop with a duration less than the length of the looping frames. The output should be
-// the data from frame 1 to 3, and then stopping because duration = 3
-{ description: "loop from 3 -> 8 with offset 1 for 3 frames",
- loopStartFrame: 3,
- loopEndFrame: 8,
- playbackRate: 1,
- offsetFrame: 1,
- durationFrames: 3,
- renderFrames: 30,
- expected: [1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] },
-
-// Start a loop with a duration less than the length of the looping frames. The output should be
-// the data from frame 1 to 3, and then stopping because duration = 3
-{ description: "loop from 3 -> 8 with offset 7 for 3 frames",
- loopStartFrame: 3,
- loopEndFrame: 8,
- playbackRate: 1,
- offsetFrame: 7,
- durationFrames: 3,
- renderFrames: 30,
- expected: [7, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] }
-
-];
-
-var sampleRate = 44100;
-var buffer;
-var bufferFrameLength = 8;
-var testSpacingFrames = 32;
-var testSpacingSeconds = testSpacingFrames / sampleRate;
-var totalRenderLengthFrames = tests.length * testSpacingFrames;
-
-function runLoopTest(context, testNumber, test) {
- var source = context.createBufferSource();
-
- source.buffer = buffer;
- source.playbackRate.value = test.playbackRate;
- source.loop = true;
- source.loopStart = test.loopStartFrame / context.sampleRate;
- source.loopEnd = test.loopEndFrame / context.sampleRate;
-
- var offset = test.offsetFrame ? test.offsetFrame / context.sampleRate : 0;
-
- source.connect(context.destination);
-
- // Render each test one after the other, spaced apart by testSpacingSeconds.
- var startTime = testNumber * testSpacingSeconds;
-
- // If durationFrames is given, run the test for the specified duration.
- if (test.durationFrames) {
- if (!test.renderFrames) {
- testFailed("renderFrames is required for test " + testNumber + ": " + test.description);
- } else {
- if (test.durationFrames > testSpacingFrames || test.durationFrames < 0) {
- testFailed("Test " + testNumber
- + ": durationFrames (" + test.durationFrames + ") outside the range [0, "
- + testSpacingFrames + "]");
- }
- source.start(startTime, offset, test.durationFrames / context.sampleRate);
- }
- } else if (test.renderFrames) {
- var duration = test.renderFrames / context.sampleRate;
- if (test.renderFrames > testSpacingFrames || test.renderFrames < 0) {
- testFailed("Test " + testNumber
- + ": renderFrames (" + test.renderFrames + ") outside the range [0, "
- + testSpacingFrames + "]");
- }
- source.start(startTime, offset);
- source.stop(startTime + duration);
- } else {
- testFailed("Test " + testNumber + " must specify renderFrames and possibly durationFrames");
- }
-}
-
-function runTest() {
- window.jsTestIsAsync = true;
-
- // Create offline audio context.
- var context = new OfflineAudioContext(1, totalRenderLengthFrames, sampleRate);
- buffer = createTestBuffer(context, bufferFrameLength);
-
- for (var i = 0; i < tests.length; ++i)
- runLoopTest(context, i, tests[i]);
-
- context.oncomplete = checkAllTests;
- context.startRendering();
-}
-
-runTest();
-successfullyParsed = true;
-
-</script>
-
-</body>
-</html>

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