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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> | |
2 <html> | |
3 <head> | |
4 <script src="../resources/js-test.js"></script> | |
5 <script src="resources/compatibility.js"></script> | |
6 <script src="resources/audit-util.js"></script> | |
7 <script src="resources/audio-testing.js"></script> | |
8 <script src="resources/panner-model-testing.js"></script> | |
9 </head> | |
10 | |
11 <body> | |
12 <div id="description"></div> | |
13 <div id="console"></div> | |
14 <script> | |
15 description("Test PannerNode handling of feedback loops"); | |
16 | |
17 // See crbug.com/331446. | |
18 | |
19 // Create a simple feedback loop and make sure the panner node processes i
t correctly. | |
20 | |
21 function runTest() { | |
22 if (window.testRunner) { | |
23 testRunner.dumpAsText(); | |
24 testRunner.waitUntilDone(); | |
25 } | |
26 | |
27 window.jsTestIsAsync = true; | |
28 | |
29 var sampleRate = 44100; | |
30 var renderLengthSeconds = 1; | |
31 | |
32 // Create offline audio context. | |
33 var context = new OfflineAudioContext(2, sampleRate * renderLengthSeco
nds, sampleRate); | |
34 | |
35 // Create nodes in graph. This is based on the test given in crbug.com
/331446. | |
36 var source = context.createBufferSource(); | |
37 source.buffer = createImpulseBuffer(context, sampleRate * renderLength
Seconds); | |
38 var activateNode = context.createGain(); | |
39 var dry = context.createGain(); | |
40 var wet = context.createGain(); | |
41 var filter = context.createBiquadFilter(); | |
42 var delay = context.createDelay(); | |
43 var feedbackNode = context.createGain(); | |
44 var output = context.createGain(); | |
45 | |
46 delay.delayTime.value = 0.1; | |
47 wet.gain.value = 0.5; | |
48 dry.gain.value = 1; | |
49 feedbackNode.gain.value = 0.45; | |
50 filter.frequency.value = 20000; | |
51 | |
52 source.connect(activateNode); | |
53 activateNode.connect(delay); | |
54 activateNode.connect(dry); | |
55 delay.connect(filter); | |
56 filter.connect(feedbackNode); | |
57 feedbackNode.connect(delay); | |
58 feedbackNode.connect(wet); | |
59 wet.connect(output); | |
60 dry.connect(output); | |
61 | |
62 var panner = context.createPanner(); | |
63 panner.coneOuterGain = 0.1; | |
64 panner.coneOuterAngle = 180; | |
65 panner.coneInnerAngle = 0; | |
66 | |
67 panner.connect(context.destination); | |
68 | |
69 output.connect(panner); | |
70 | |
71 // Render. We don't care what the output is, though. | |
72 | |
73 context.oncomplete = function (event) { | |
74 testPassed("Rendering successfully completed.
"); | |
75 finishJSTest(); | |
76 }; | |
77 context.startRendering(); | |
78 } | |
79 | |
80 runTest(); | |
81 successfullyParsed = true; | |
82 </script> | |
83 | |
84 </body> | |
85 </html> | |
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