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Issue 2581463002: Refactor WebAudio test directory (Closed)
Patch Set: Use correct path for wav result files Created 4 years ago
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1 <!doctype html>
2 <html>
3 <head>
4 <script src="../resources/js-test.js"></script>
5 <script src="resources/compatibility.js"></script>
6 <script src="resources/audit-util.js"></script>
7 <script src="resources/audio-testing.js"></script>
8 <script src="resources/panner-formulas.js"></script>
9 <title>Test Automation of PannerNode Positions</title>
10 </head>
11
12 <body>
13 <script>
14 description("Test Automation of PannerNode Positions.");
15 window.jsTestIsAsync = true;
16
17 var sampleRate = 48000;
18 // These tests are quite slow, so don't run for many frames. 256 frames s hould be enough to
19 // demonstrate that automations are working.
20 var renderFrames = 256;
21 var renderDuration = renderFrames / sampleRate;
22
23 var context;
24 var panner;
25
26 var audit = Audit.createTaskRunner();
27
28 // Set of tests for the panner node with automations applied to the positi on of the source.
29 var testConfigs = [{
30 // Distance model parameters for the panner
31 distanceModel: {
32 model: "inverse",
33 rolloff: 1
34 },
35 // Initial location of the source
36 startPosition: [0, 0, 1],
37 // Final position of the source. For this test, we only want to move on the z axis which
38 // doesn't change the azimuth angle.
39 endPosition: [0, 0, 10000],
40 }, {
41 distanceModel: {
42 model: "inverse",
43 rolloff: 1
44 },
45 startPosition: [0, 0, 1],
46 // An essentially random end position, but it should be such that azimut h angle changes as
47 // we move from the start to the end.
48 endPosition: [20000, 30000, 10000],
49 errorThreshold: [{
50 // Error threshold for 1-channel case
51 relativeThreshold: 4.8124e-7
52 }, {
53 // Error threshold for 2-channel case
54 relativeThreshold: 4.3267e-7
55 }],
56 }, {
57 distanceModel: {
58 model: "exponential",
59 rolloff: 1.5
60 },
61 startPosition: [0, 0, 1],
62 endPosition: [20000, 30000, 10000],
63 errorThreshold: [{
64 relativeThreshold: 5.0783e-7
65 }, {
66 relativeThreshold: 5.2180e-7
67 }]
68 }, {
69 distanceModel: {
70 model: "linear",
71 rolloff: 1
72 },
73 startPosition: [0, 0, 1],
74 endPosition: [20000, 30000, 10000],
75 errorThreshold: [{
76 relativeThreshold: 6.5324e-6
77 }, {
78 relativeThreshold: 6.5756e-6
79 }]
80 }];
81
82 for (var k = 0; k < testConfigs.length; ++k) {
83 var config = testConfigs[k];
84 var tester = function (c, channelCount) {
85 return function (done) {
86 runTest(c, channelCount).then(done);
87 }
88 };
89
90 var baseTestName = config.distanceModel.model + " rolloff: " + config.di stanceModel.rolloff;
91
92 // Define tasks for both 1-channel and 2-channel
93 audit.defineTask(k + ": 1-channel " + baseTestName, tester(config, 1));
94 audit.defineTask(k + ": 2-channel " + baseTestName, tester(config, 2));
95 }
96
97 audit.defineTask("finish", function (done) {
98 finishJSTest();
99 done();
100 });
101
102 audit.runTasks();
103
104 function runTest(options, channelCount) {
105 // Output has 5 channels: channels 0 and 1 are for the stereo output of the panner node.
106 // Channels 2-5 are the for automation of the x,y,z coordinate so that w e have actual
107 // coordinates used for the panner automation.
108 context = new OfflineAudioContext(5, renderFrames, sampleRate);
109
110 // Stereo source for the panner.
111 var source = context.createBufferSource();
112 source.buffer = createConstantBuffer(context, renderFrames, channelCount == 1 ? 1 : [1, 2]);
113
114 panner = context.createPanner();
115 panner.distanceModel = options.distanceModel.model;
116 panner.rolloffFactor = options.distanceModel.rolloff;
117 panner.panningModel = "equalpower";
118
119 // Source and gain node for the z-coordinate calculation.
120 var dist = context.createBufferSource();
121 dist.buffer = createConstantBuffer(context, 1, 1);
122 dist.loop = true;
123 var gainX = context.createGain();
124 var gainY = context.createGain();
125 var gainZ = context.createGain();
126 dist.connect(gainX);
127 dist.connect(gainY);
128 dist.connect(gainZ);
129
130 // Set the gain automation to match the z-coordinate automation of the p anner.
131
132 // End the automation some time before the end of the rendering so we ca n verify that
133 // automation has the correct end time and value.
134 var endAutomationTime = 0.75 * renderDuration;
135
136 gainX.gain.setValueAtTime(options.startPosition[0], 0);
137 gainX.gain.linearRampToValueAtTime(options.endPosition[0], endAutomation Time);
138 gainY.gain.setValueAtTime(options.startPosition[1], 0);
139 gainY.gain.linearRampToValueAtTime(options.endPosition[1], endAutomation Time);
140 gainZ.gain.setValueAtTime(options.startPosition[2], 0);
141 gainZ.gain.linearRampToValueAtTime(options.endPosition[2], endAutomation Time);
142
143 dist.start();
144
145 // Splitter and merger to map the panner output and the z-coordinate aut omation to the
146 // correct channels in the destination.
147 var splitter = context.createChannelSplitter(2);
148 var merger = context.createChannelMerger(5);
149
150 source.connect(panner);
151 // Split the output of the panner to separate channels
152 panner.connect(splitter);
153
154 // Merge the panner outputs and the z-coordinate output to the correct d estination channels.
155 splitter.connect(merger, 0, 0);
156 splitter.connect(merger, 1, 1);
157 gainX.connect(merger, 0, 2);
158 gainY.connect(merger, 0, 3);
159 gainZ.connect(merger, 0, 4);
160
161 merger.connect(context.destination);
162
163 // Initialize starting point of the panner.
164 panner.positionX.setValueAtTime(options.startPosition[0], 0);
165 panner.positionY.setValueAtTime(options.startPosition[1], 0);
166 panner.positionZ.setValueAtTime(options.startPosition[2], 0);
167
168 // Automate z coordinate to move away from the listener
169 panner.positionX.linearRampToValueAtTime(options.endPosition[0], 0.75 * renderDuration);
170 panner.positionY.linearRampToValueAtTime(options.endPosition[1], 0.75 * renderDuration);
171 panner.positionZ.linearRampToValueAtTime(options.endPosition[2], 0.75 * renderDuration);
172
173 source.start();
174
175 // Go!
176 return context.startRendering()
177 .then(function (renderedBuffer) {
178 // Get the panner outputs
179 var data0 = renderedBuffer.getChannelData(0);
180 var data1 = renderedBuffer.getChannelData(1);
181 var xcoord = renderedBuffer.getChannelData(2);
182 var ycoord = renderedBuffer.getChannelData(3);
183 var zcoord = renderedBuffer.getChannelData(4);
184
185 // We're doing a linear ramp on the Z axis with the equalpower panne r, so the equalpower
186 // panning gain remains constant. We only need to model the distanc e effect.
187
188 // Compute the distance gain
189 var distanceGain = new Float32Array(xcoord.length);;
190
191 if (panner.distanceModel === "inverse") {
192 for (var k = 0; k < distanceGain.length; ++k) {
193 distanceGain[k] = inverseDistance(panner, xcoord[k], ycoord[k], zcoord[k])
194 }
195 } else if (panner.distanceModel === "linear") {
196 for (var k = 0; k < distanceGain.length; ++k) {
197 distanceGain[k] = linearDistance(panner, xcoord[k], ycoord[k], z coord[k])
198 }
199 } else if (panner.distanceModel === "exponential") {
200 for (var k = 0; k < distanceGain.length; ++k) {
201 distanceGain[k] = exponentialDistance(panner, xcoord[k], ycoord[ k], zcoord[k])
202 }
203 }
204
205 // Compute the expected result. Since we're on the z-axis, the left and right channels
206 // pass through the equalpower panner unchanged. Only need to apply the distance gain.
207 var buffer0 = source.buffer.getChannelData(0);
208 var buffer1 = channelCount == 2 ? source.buffer.getChannelData(1) : buffer0;
209
210 var azimuth = new Float32Array(buffer0.length);
211
212 for (var k = 0; k < data0.length; ++k) {
213 azimuth[k] = calculateAzimuth([
214 xcoord[k],
215 ycoord[k],
216 zcoord[k]
217 ], [
218 context.listener.positionX.value,
219 context.listener.positionY.value,
220 context.listener.positionZ.value
221 ], [
222 context.listener.forwardX.value,
223 context.listener.forwardY.value,
224 context.listener.forwardZ.value
225 ], [
226 context.listener.upX.value,
227 context.listener.upY.value,
228 context.listener.upZ.value
229 ]);
230 }
231
232 var expected = applyPanner(azimuth, buffer0, buffer1, channelCount);
233 var expected0 = expected.left;
234 var expected1 = expected.right;
235
236 for (var k = 0; k < expected0.length; ++k) {
237 expected0[k] *= distanceGain[k];
238 expected1[k] *= distanceGain[k];
239 }
240
241 var info = options.distanceModel.model + ", rolloff: " + options.dis tanceModel.rolloff;
242 var prefix = channelCount + "-channel "
243 + "[" + options.startPosition[0] + ", "
244 + options.startPosition[1] + ", "
245 + options.startPosition[2] + "] -> ["
246 + options.endPosition[0] + ", "
247 + options.endPosition[1] + ", "
248 + options.endPosition[2] + "]: ";
249
250 var errorThreshold = 0;
251
252 if (options.errorThreshold)
253 errorThreshold = options.errorThreshold[channelCount - 1]
254
255 Should(prefix + "distanceModel: " + info + ", left channel", data0, {
256 precision: 5
257 })
258 .beCloseToArray(expected0, errorThreshold);
259 Should(prefix + "distanceModel: " + info + ", right channel", data1, {
260 precision: 5
261 })
262 .beCloseToArray(expected1, errorThreshold);
263 });
264 }
265 </script>
266 </body>
267 </html>
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