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Issue 2581463002: Refactor WebAudio test directory (Closed)
Patch Set: Use correct path for wav result files Created 3 years, 12 months ago
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1 <!DOCTYPE HTML>
2 <html>
3 <head>
4 <script src="../resources/js-test.js"></script>
5 <script src="resources/compatibility.js"></script>
6 <script src="resources/audit-util.js"></script>
7 <script src="resources/audio-testing.js"></script>
8 </head>
9 <body>
10 <script>
11 description("Tests document-detached use of OfflineAudioContext, pass if no cras h.");
12
13 window.jsTestIsAsync = true;
14
15 function errorCallback(error)
16 {
17 testPassed("OfflineAudioContext.startRendering() on a closed context threw a n exception.");
18 finishJSTest();
19 }
20
21 function successCallback()
22 {
23 testFailed("OfflineAudioContext.startRendering() on a closed context did not throw an exception.");
24 finishJSTest();
25 }
26
27 var context;
28 function runTest()
29 {
30 context.startRendering().then(successCallback, errorCallback);
31 }
32
33 function createOfflineContext()
34 {
35 var sampleRate = 44100.0;
36 var renderLengthInFrames = 512;
37 var bufferSize = 512;
38
39 context = new w.OfflineAudioContext(1, renderLengthInFrames, sampleRate);
40 var node = context.createScriptProcessor(bufferSize, 0, 1);
41 var source = context.createBufferSource();
42 source.buffer = createImpulseBuffer(context, bufferSize);
43 node.onaudioprocess = function(e) { };
44 source.connect(node);
45 node.connect(context.destination);
46 source.start(0);
47 }
48
49 var w;
50 function processMessage(event) {
51 if (event.data == "opened") {
52 createOfflineContext();
53 w.close();
54 } else if (event.data == "closed") {
55 setTimeout(runTest, 100);
56 }
57 }
58
59 if (window.testRunner) {
60 testRunner.dumpAsText();
61 testRunner.waitUntilDone();
62 testRunner.setCanOpenWindows();
63 }
64
65 w = window.open('../resources/window-postmessage-open-close.html');
66 window.addEventListener("message", processMessage, false);
67 </script>
68 </body>
69 </html>
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